Difference between revisions of "Banes"
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>Mornsta-gpuser |
>Mornsta-gpuser |
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Enemies are separated into the following types: | Enemies are separated into the following types: | ||
| − | *Physian | + | *[[Class_Banes#Physian|Physian]] |
| − | *Thaumian | + | *[[Class_Banes#Thaumian|Thaumian]] |
| − | *Demihuman | + | *[[Class_Banes#Demihuman|Demihuman]] |
| − | *Therion | + | *[[Class_Banes#Therion|Therion]] |
| − | *Demon | + | *[[Class_Banes#Demon|Demon]] |
| − | *Undead | + | *[[Class_Banes#Undead|Undead]] |
| − | *Dragon | + | *[[Class_Banes#Dragon|Dragon]] |
*[[Class_Banes#Human|Human]] | *[[Class_Banes#Human|Human]] | ||
Revision as of 09:06, 19 February 2019
- See: Combat Mechanics
Class Banes are a special passive skill that grants a bonus damage multiplier to certain classes (enemy species). They are typically attached to specific event Characters as an unlockable mana circle node, and some event Wyrmprints as a time limited ability. When a character with a class bane attacks an eligible target, the hit effects of their attacks take on a pitch black and dark red appearance rather than the usual elemental coloring. With the exception of Humans, a class bane has the potential to exist for all other enemy species.
Enemies are separated into the following types:
Partial List of High HP Enemies by Classes
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