Difference between revisions of "Template:FacilityEventBuildingMaterialTable"

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Revision as of 03:36, 16 January 2019

50px Documentation

Description

Material table for facility event buildings.

Usage

{{FacilityEventBuildingMaterialTable
|Type=
|MaxLv=
|Material=
}}

Template Fields

Type: can be one of: [ElementA, ElementB, Weapon].

  • ElementA matches most element-boosting facilities, such as the Sweet Retreat. (The Dragonata should instead use ElementB)
  • ElementB only matches the Dragonata, due to slightly-different build times.
  • Weapon matches weapon-type-boosting facilities, such as the Seabed Stage.

MaxLv takes in the current max level of the facility. At time of writing, this can be 30 or 35.

Material is the name of the facility's upgrade material

Example

{{FacilityEventBuildingMaterialTable|Type=ElementA|MaxLv=35|Material=Windwhistle Grass}}
Level HP +% Str +% Damage +% (Event)This Damage boost will only be active during its associated event and will disappear after the event ends. Icon Resource Rupies.png Cost Materials Needed Total Materials to Max Level Build Time
1 1 0 5
2 1.5 0 10 100
x3
x7,816
3 min
3 1.5 0.5 15 200
x5
x7,813
3 min
4 2 0.5 20 300
x7
x7,808
3 min
5 2 1 25 400
x10
x7,801
3 min
6 2.5 1 30 500
x12
x7,791
5 min
7 2.5 1.5 35 600
x15
x7,779
5 min
8 3 1.5 40 700
x18
x7,764
5 min
9 3 2 45 800
x21
x7,746
10 min
10 3.5 2 50 1,000
x25
x7,725
10 min
11 3.5 2.5 55 1,200
x30
x7,700
30 min
12 4 2.5 60 1,400
x50
x7,670
30 min
13 4 3 65 1,600
x70
x7,620
30 min
14 4.5 3 70 1,800
x90
x7,550
30 min
15 4.5 3.5 75 2,000
x120
x7,460
30 min
16 5 3.5 80 2,200
x150
x7,340
1 hr
17 5 4 85 2,400
x180
x7,190
1 hr
18 5.5 4 90 2,600
x210
x7,010
1 hr
19 5.5 4.5 95 2,800
x250
x6,800
1 hr
20 6 4.5 100 3,000
x300
x6,550
1 hr
21 6 5 105 3,200
x350
x6,250
6 hr
22 6.5 5 110 3,400
x400
x5,900
6 hr
23 6.5 5.5 115 3,600
x450
x5,500
6 hr
24 7 5.5 120 3,800
x500
x5,050
6 hr
25 7 6 125 4,000
x550
x4,550
6 hr
26 7.5 6 130 4,200
x600
x4,000
12 hr
27 7.5 6.5 135 4,400
x700
x3,400
12 hr
28 8 6.5 140 4,600
x800
x2,700
12 hr
29 8 7 145 4,800
x900
x1,900
12 hr
30 8.5 7 150 5,000
x1,000
x1,000
12 hr
Total 66,600
x7,816
x7,816
4.1 days
{{FacilityEventBuildingMaterialTable|Type=ElementA|MaxLv=30|Material=Arcane Tome}}
Level HP +% Str +% Damage +% (Event)This Damage boost will only be active during its associated event and will disappear after the event ends. Icon Resource Rupies.png Cost Materials Needed Total Materials to Max Level Build Time
1 1 0 5
2 1.5 0 10 100
x3
x7,816
3 min
3 1.5 0.5 15 200
x5
x7,813
3 min
4 2 0.5 20 300
x7
x7,808
3 min
5 2 1 25 400
x10
x7,801
3 min
6 2.5 1 30 500
x12
x7,791
5 min
7 2.5 1.5 35 600
x15
x7,779
5 min
8 3 1.5 40 700
x18
x7,764
5 min
9 3 2 45 800
x21
x7,746
10 min
10 3.5 2 50 1,000
x25
x7,725
10 min
11 3.5 2.5 55 1,200
x30
x7,700
30 min
12 4 2.5 60 1,400
x50
x7,670
30 min
13 4 3 65 1,600
x70
x7,620
30 min
14 4.5 3 70 1,800
x90
x7,550
30 min
15 4.5 3.5 75 2,000
x120
x7,460
30 min
16 5 3.5 80 2,200
x150
x7,340
1 hr
17 5 4 85 2,400
x180
x7,190
1 hr
18 5.5 4 90 2,600
x210
x7,010
1 hr
19 5.5 4.5 95 2,800
x250
x6,800
1 hr
20 6 4.5 100 3,000
x300
x6,550
1 hr
21 6 5 105 3,200
x350
x6,250
6 hr
22 6.5 5 110 3,400
x400
x5,900
6 hr
23 6.5 5.5 115 3,600
x450
x5,500
6 hr
24 7 5.5 120 3,800
x500
x5,050
6 hr
25 7 6 125 4,000
x550
x4,550
6 hr
26 7.5 6 130 4,200
x600
x4,000
12 hr
27 7.5 6.5 135 4,400
x700
x3,400
12 hr
28 8 6.5 140 4,600
x800
x2,700
12 hr
29 8 7 145 4,800
x900
x1,900
12 hr
30 8.5 7 150 5,000
x1,000
x1,000
12 hr
Total 66,600
x7,816
x7,816
4.1 days
{{FacilityEventBuildingMaterialTable|Type=ElementB|MaxLv=30|Material=Papier-mâché}}
Level HP +% Str +% Damage +% (Event)This Damage boost will only be active during its associated event and will disappear after the event ends. Icon Resource Rupies.png Cost Materials Needed Total Materials to Max Level Build Time
1 1 0 5
2 1.5 0 10 100
x3
x7,816
3 min
3 1.5 0.5 15 200
x5
x7,813
3 min
4 2 0.5 20 300
x7
x7,808
3 min
5 2 1 25 400
x10
x7,801
3 min
6 2.5 1 30 500
x12
x7,791
5 min
7 2.5 1.5 35 600
x15
x7,779
5 min
8 3 1.5 40 700
x18
x7,764
5 min
9 3 2 45 800
x21
x7,746
10 min
10 3.5 2 50 1,000
x25
x7,725
10 min
11 3.5 2.5 55 1,200
x30
x7,700
30 min
12 4 2.5 60 1,400
x50
x7,670
30 min
13 4 3 65 1,600
x70
x7,620
30 min
14 4.5 3 70 1,800
x90
x7,550
30 min
15 4.5 3.5 75 2,000
x120
x7,460
30 min
16 5 3.5 80 2,200
x150
x7,340
1 hr
17 5 4 85 2,400
x180
x7,190
1 hr
18 5.5 4 90 2,600
x210
x7,010
1 hr
19 5.5 4.5 95 2,800
x250
x6,800
1 hr
20 6 4.5 100 3,000
x300
x6,550
1 hr
21 6 5 105 3,200
x350
x6,250
6 hr
22 6.5 5 110 3,400
x400
x5,900
6 hr
23 6.5 5.5 115 3,600
x450
x5,500
6 hr
24 7 5.5 120 3,800
x500
x5,050
6 hr
25 7 6 125 4,000
x550
x4,550
6 hr
26 7.5 6 130 4,200
x600
x4,000
12 hr
27 7.5 6.5 135 4,400
x700
x3,400
12 hr
28 8 6.5 140 4,600
x800
x2,700
12 hr
29 8 7 145 4,800
x900
x1,900
12 hr
30 8.5 7 150 5,000
x1,000
x1,000
12 hr
Total 66,600
x7,816
x7,816
4.1 days
{{FacilityEventBuildingMaterialTable|Type=ElementB|MaxLv=35|Material=Papier-mâché}}
Level HP +% Str +% Damage +% (Event)This Damage boost will only be active during its associated event and will disappear after the event ends. Icon Resource Rupies.png Cost Materials Needed Total Materials to Max Level Build Time
1 1 0 5
2 1.5 0 10 100
x3
x7,816
3 min
3 1.5 0.5 15 200
x5
x7,813
3 min
4 2 0.5 20 300
x7
x7,808
3 min
5 2 1 25 400
x10
x7,801
3 min
6 2.5 1 30 500
x12
x7,791
5 min
7 2.5 1.5 35 600
x15
x7,779
5 min
8 3 1.5 40 700
x18
x7,764
5 min
9 3 2 45 800
x21
x7,746
10 min
10 3.5 2 50 1,000
x25
x7,725
10 min
11 3.5 2.5 55 1,200
x30
x7,700
30 min
12 4 2.5 60 1,400
x50
x7,670
30 min
13 4 3 65 1,600
x70
x7,620
30 min
14 4.5 3 70 1,800
x90
x7,550
30 min
15 4.5 3.5 75 2,000
x120
x7,460
30 min
16 5 3.5 80 2,200
x150
x7,340
1 hr
17 5 4 85 2,400
x180
x7,190
1 hr
18 5.5 4 90 2,600
x210
x7,010
1 hr
19 5.5 4.5 95 2,800
x250
x6,800
1 hr
20 6 4.5 100 3,000
x300
x6,550
1 hr
21 6 5 105 3,200
x350
x6,250
6 hr
22 6.5 5 110 3,400
x400
x5,900
6 hr
23 6.5 5.5 115 3,600
x450
x5,500
6 hr
24 7 5.5 120 3,800
x500
x5,050
6 hr
25 7 6 125 4,000
x550
x4,550
6 hr
26 7.5 6 130 4,200
x600
x4,000
12 hr
27 7.5 6.5 135 4,400
x700
x3,400
12 hr
28 8 6.5 140 4,600
x800
x2,700
12 hr
29 8 7 145 4,800
x900
x1,900
12 hr
30 8.5 7 150 5,000
x1,000
x1,000
12 hr
Total 66,600
x7,816
x7,816
4.1 days
{{FacilityEventBuildingMaterialTable|Type=Weapon|MaxLv=30|Material=Chef's Special}}
Level HP +% Str +% Damage +% (Event)This Damage boost will only be active during its associated event and will disappear after the event ends. Icon Resource Rupies.png Cost Materials Needed Total Materials to Max Level Build Time
1 1 0 5
2 1.5 0 10 100
x3
x7,816
3 min
3 1.5 0.5 15 200
x5
x7,813
3 min
4 2 0.5 20 300
x7
x7,808
3 min
5 2 1 25 400
x10
x7,801
3 min
6 2.5 1 30 500
x12
x7,791
5 min
7 2.5 1.5 35 600
x15
x7,779
5 min
8 3 1.5 40 700
x18
x7,764
5 min
9 3 2 45 800
x21
x7,746
10 min
10 3.5 2 50 1,000
x25
x7,725
10 min
11 3.5 2.5 55 1,200
x30
x7,700
30 min
12 4 2.5 60 1,400
x50
x7,670
30 min
13 4 3 65 1,600
x70
x7,620
30 min
14 4.5 3 70 1,800
x90
x7,550
30 min
15 4.5 3.5 75 2,000
x120
x7,460
30 min
16 5 3.5 80 2,200
x150
x7,340
1 hr
17 5 4 85 2,400
x180
x7,190
1 hr
18 5.5 4 90 2,600
x210
x7,010
1 hr
19 5.5 4.5 95 2,800
x250
x6,800
1 hr
20 6 4.5 100 3,000
x300
x6,550
1 hr
21 6 5 105 3,200
x350
x6,250
6 hr
22 6.5 5 110 3,400
x400
x5,900
6 hr
23 6.5 5.5 115 3,600
x450
x5,500
6 hr
24 7 5.5 120 3,800
x500
x5,050
6 hr
25 7 6 125 4,000
x550
x4,550
6 hr
26 7.5 6 130 4,200
x600
x4,000
12 hr
27 7.5 6.5 135 4,400
x700
x3,400
12 hr
28 8 6.5 140 4,600
x800
x2,700
12 hr
29 8 7 145 4,800
x900
x1,900
12 hr
30 8.5 7 150 5,000
x1,000
x1,000
12 hr
Total 66,600
x7,816
x7,816
4.1 days