Difference between revisions of "Smiles on Parade"

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Input the skill's data from SkillData and TextLabel.
 
Manually input the following:
 
|HideLevel3=Whether the skill lv3 is available ingame. 0 to show, 1 to hide. Usually, only the adventurer's skill 1 has skill lv3.
 
 
Note: Make sure to bold every % and base chance %, with the exception of when HP is %, and every energy stages, and encapsulate all elemental damage with the relevant color text, e.g {{ColorText|Green|146%}} for wind, and Red/Blue/Green/Yellow/Purple. Time and duration do not need to be bolded.
 
 
If unsure or inaccessible, fill in the following:
 
|Name= The name of the skill in English.
 
|Description1= The description of the skill lv1 in English.
 
|Description2= The description of the skill lv2 in English.
 
|Description3= The description of the skill lv3 in English.
 
|IsAffectedByTension= Whether the skill is affected by energized.
 
-->
 
 
{{Skill
 
{{Skill
|SkillId=
+
|Name=Smiles on Parade
|Name={{PAGENAME}}
+
|SkillId=105504012
|SkillLv1IconName=
+
|SkillLv1IconName=Icon_Skill_912
|SkillLv2IconName=
+
|SkillLv2IconName=Icon_Skill_912
|SkillLv3IconName=
+
|SkillLv3IconName=Icon_Skill_912
|Description1=
+
|Description1=Deals light damage to enemies directly ahead, and increases the entire team's energy levels by two stages. When an adventurer's energy level reaches level five, they will become energized, and their next attack or recovery skill will be upgraded. At this point, using any applicable skill will reset that adventurer’s energy level to zero.
|Description2=Deals 10? hits of {{ColorText|Yellow|?%}} light damage to enemies directly ahead, and increases the entire team's energy levels by '''two''' stages.
+
|Description2=Deals light damage to enemies directly ahead, and increases the entire team's energy levels by two stages. When an adventurer's energy level reaches level five, they will become energized, and their next attack or recovery skill will be upgraded. At this point, using any applicable skill will reset that adventurer’s energy level to zero.
 
|Description3=
 
|Description3=
|HideLevel3=1
+
|HideLevel3=
|Sp=
+
|Sp=10206
|SpLvl2=
+
|SpLv2=10206
 
|IsAffectedByTension=1
 
|IsAffectedByTension=1
|ZoominTime=
+
|ZoominTime=0
|Zoom2Time=
+
|Zoom2Time=0.2
|ZoomWaitTime=
+
|ZoomWaitTime=3
 
}}
 
}}

Revision as of 02:12, 15 January 2019

Smiles on Parade

Icon Skill 912.png

Icon Skill 912 Borderless.png



Description

Deals light damage to enemies directly ahead, and increases the entire team's energy levels by two stages. When an adventurer's energy level reaches level five, they will become energized, and their next attack or recovery skill will be upgraded. At this point, using any applicable skill will reset that adventurer’s energy level to zero.
SP CostAmount a skill needs to be charged before the skill can be cast.
10206
Shared SP CostAmount a skill needs to be charged before the skill can be cast as a shared skill.
Expression error: Unexpected >= operator.

Camera DurationAfter casting a skill, Camera Duration is the amount of time the camera zooms in on the user during the skill animation.
3.2 second(s)
Affected by EnergizedStacks 50% additively with other Attack Skills and Recovery Potency boost modifiers. Resets on use or being afflicted.
Yes

Adventurers with this skill

Error: Table Adventurers not found.

Weapons with this skill

Error: Table Weapons not found.

Dragons with this skill

Error: Table Dragons not found.