Difference between revisions of "Banes"

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>Mornsta-gpuser
>Mornsta-gpuser
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Enemies are separated into the following types:
 
Enemies are separated into the following types:
*Physian
+
*Physian - [[Physian's Bane]]
*Thaumian
+
*Thaumian - [[Thaumian's Bane]]
*Demihuman
+
*Demihuman - Demihuman's Bane
*Therion
+
*Therion - Therion's Bane
*Demon
+
*Demon - [[Demon's Bane]]
*Undead
+
*Undead - Undead's Bane
*Dragon
+
*Dragon - Dragon's Bane
*Human
+
*Human - N/A
  
 
==Partial List of High HP Enemies by Classes==
 
==Partial List of High HP Enemies by Classes==

Revision as of 13:28, 5 January 2019

See: Combat Mechanics

Class Banes are a special passive skill that grants a bonus damage multiplier to certain classes (enemy species). They are typically attached to specific event Characters as an unlockable mana circle node, and some event Wyrmprints as a time limited ability. When a character with a class bane attacks an eligible target, the hit effects of their attacks take on a pitch black and dark red appearance rather than the usual elemental coloring. With the exception of Humans, a class bane has the potential to exist for all other enemy species.

Enemies are separated into the following types:

Partial List of High HP Enemies by Classes

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