Difference between revisions of "Afflictions"
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>Mornsta-gpuser |
>Mornsta-gpuser (Reasoning: affliction defense resist after defense.) |
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|-|Poison= | |-|Poison= | ||
| − | {{#cargo_query:tables=EnemiesTest | + | {{#cargo_query:tables=EnemyPageLinks,EnemiesTest,Quests |
| − | | | + | |join on= EnemiesTest.Name=EnemyPageLinks.Name,EnemiesTest.MissionType=Quests.QuestViewName |
| − | |where=Poison<100 | + | |where=EnemiesTest.Poison<100 |
|limit=20 | |limit=20 | ||
| − | | | + | |fields=CONCAT('[[', EnemyPageLinks._pageName, '|', EnemiesTest.Name, ']]')=Name,EnemiesTest.HP=HP,EnemiesTest.Atk=Str,EnemiesTest.Def=Def,EnemiesTest.Poison=Poison,CONCAT('{{InlineIcon|Icon Element|',EnemiesTest.ElementalType,'}}')=Element,EnemiesTest.Tribe=Tribe,CONCAT('[[', Quests._pageName, '|', EnemiesTest.MissionType, ']]')=Quest |
| − | |group by= | + | |group by=EnemiesTest.MonsterId |
| − | | | + | |order by=EnemiesTest.HP DESC,EnemiesTest.Name |
| + | |named args=yes}} | ||
|-|Burn= | |-|Burn= | ||
| − | {{#cargo_query:tables=EnemiesTest | + | {{#cargo_query:tables=EnemyPageLinks,EnemiesTest,Quests |
| − | | | + | |join on= EnemiesTest.Name=EnemyPageLinks.Name,EnemiesTest.MissionType=Quests.QuestViewName |
| − | |where=Burn<100 | + | |where=EnemiesTest.Burn<100 |
|limit=20 | |limit=20 | ||
| − | | | + | |fields=CONCAT('[[', EnemyPageLinks._pageName, '|', EnemiesTest.Name, ']]')=Name,EnemiesTest.HP=HP,EnemiesTest.Atk=Str,EnemiesTest.Def=Def,EnemiesTest.Burn=Burn,CONCAT('{{InlineIcon|Icon Element|',EnemiesTest.ElementalType,'}}')=Element,EnemiesTest.Tribe=Tribe,CONCAT('[[', Quests._pageName, '|', EnemiesTest.MissionType, ']]')=Quest |
| − | |group by= | + | |group by=EnemiesTest.MonsterId |
| − | | | + | |order by=EnemiesTest.HP DESC,EnemiesTest.Name |
| + | |named args=yes}} | ||
|-|Freeze= | |-|Freeze= | ||
| − | {{#cargo_query:tables=EnemiesTest | + | {{#cargo_query:tables=EnemyPageLinks,EnemiesTest,Quests |
| − | | | + | |join on= EnemiesTest.Name=EnemyPageLinks.Name,EnemiesTest.MissionType=Quests.QuestViewName |
| − | |where=Freeze<100 | + | |where=EnemiesTest.Freeze<100 |
|limit=20 | |limit=20 | ||
| − | | | + | |fields=CONCAT('[[', EnemyPageLinks._pageName, '|', EnemiesTest.Name, ']]')=Name,EnemiesTest.HP=HP,EnemiesTest.Atk=Str,EnemiesTest.Def=Def,EnemiesTest.Freeze=Freeze,CONCAT('{{InlineIcon|Icon Element|',EnemiesTest.ElementalType,'}}')=Element,EnemiesTest.Tribe=Tribe,CONCAT('[[', Quests._pageName, '|', EnemiesTest.MissionType, ']]')=Quest |
| − | |group by= | + | |group by=EnemiesTest.MonsterId |
| − | | | + | |order by=EnemiesTest.HP DESC,EnemiesTest.Name |
| + | |named args=yes}} | ||
|-|Paralysis= | |-|Paralysis= | ||
| − | {{#cargo_query:tables=EnemiesTest | + | {{#cargo_query:tables=EnemyPageLinks,EnemiesTest,Quests |
| − | | | + | |join on= EnemiesTest.Name=EnemyPageLinks.Name,EnemiesTest.MissionType=Quests.QuestViewName |
| − | |where=Paralysis<100 | + | |where=EnemiesTest.Paralysis<100 |
|limit=20 | |limit=20 | ||
| − | | | + | |fields=CONCAT('[[', EnemyPageLinks._pageName, '|', EnemiesTest.Name, ']]')=Name,EnemiesTest.HP=HP,EnemiesTest.Atk=Str,EnemiesTest.Def=Def,EnemiesTest.Paralysis=Paralysis,CONCAT('{{InlineIcon|Icon Element|',EnemiesTest.ElementalType,'}}')=Element,EnemiesTest.Tribe=Tribe,CONCAT('[[', Quests._pageName, '|', EnemiesTest.MissionType, ']]')=Quest |
| − | |group by= | + | |group by=EnemiesTest.MonsterId |
| − | | | + | |order by=EnemiesTest.HP DESC,EnemiesTest.Name |
| + | |named args=yes}} | ||
|-|Blind= | |-|Blind= | ||
| − | {{#cargo_query:tables=EnemiesTest | + | {{#cargo_query:tables=EnemyPageLinks,EnemiesTest,Quests |
| − | | | + | |join on= EnemiesTest.Name=EnemyPageLinks.Name,EnemiesTest.MissionType=Quests.QuestViewName |
| − | |where=Blind<100 | + | |where=EnemiesTest.Blind<100 |
|limit=20 | |limit=20 | ||
| − | | | + | |fields=CONCAT('[[', EnemyPageLinks._pageName, '|', EnemiesTest.Name, ']]')=Name,EnemiesTest.HP=HP,EnemiesTest.Atk=Str,EnemiesTest.Def=Def,EnemiesTest.Blind=Blind,CONCAT('{{InlineIcon|Icon Element|',EnemiesTest.ElementalType,'}}')=Element,EnemiesTest.Tribe=Tribe,CONCAT('[[', Quests._pageName, '|', EnemiesTest.MissionType, ']]')=Quest |
| − | |group by= | + | |group by=EnemiesTest.MonsterId |
| − | | | + | |order by=EnemiesTest.HP DESC,EnemiesTest.Name |
| + | |named args=yes}} | ||
|-|Stun= | |-|Stun= | ||
| − | {{#cargo_query:tables=EnemiesTest | + | {{#cargo_query:tables=EnemyPageLinks,EnemiesTest,Quests |
| − | | | + | |join on= EnemiesTest.Name=EnemyPageLinks.Name,EnemiesTest.MissionType=Quests.QuestViewName |
| − | |where=Stun<100 | + | |where=EnemiesTest.Stun<100 |
|limit=20 | |limit=20 | ||
| − | | | + | |fields=CONCAT('[[', EnemyPageLinks._pageName, '|', EnemiesTest.Name, ']]')=Name,EnemiesTest.HP=HP,EnemiesTest.Atk=Str,EnemiesTest.Def=Def,EnemiesTest.Stun=Stun,CONCAT('{{InlineIcon|Icon Element|',EnemiesTest.ElementalType,'}}')=Element,EnemiesTest.Tribe=Tribe,CONCAT('[[', Quests._pageName, '|', EnemiesTest.MissionType, ']]')=Quest |
| − | |group by= | + | |group by=EnemiesTest.MonsterId |
| − | | | + | |order by=EnemiesTest.HP DESC,EnemiesTest.Name |
| + | |named args=yes}} | ||
|-|Curse= | |-|Curse= | ||
| − | {{#cargo_query:tables=EnemiesTest | + | {{#cargo_query:tables=EnemyPageLinks,EnemiesTest,Quests |
| − | | | + | |join on= EnemiesTest.Name=EnemyPageLinks.Name,EnemiesTest.MissionType=Quests.QuestViewName |
| − | |where=Curse<100 | + | |where=EnemiesTest.Curse<100 |
|limit=20 | |limit=20 | ||
| − | | | + | |fields=CONCAT('[[', EnemyPageLinks._pageName, '|', EnemiesTest.Name, ']]')=Name,EnemiesTest.HP=HP,EnemiesTest.Atk=Str,EnemiesTest.Def=Def,EnemiesTest.Curse=Curse,CONCAT('{{InlineIcon|Icon Element|',EnemiesTest.ElementalType,'}}')=Element,EnemiesTest.Tribe=Tribe,CONCAT('[[', Quests._pageName, '|', EnemiesTest.MissionType, ']]')=Quest |
| − | |group by= | + | |group by=EnemiesTest.MonsterId |
| − | | | + | |order by=EnemiesTest.HP DESC,EnemiesTest.Name |
| + | |named args=yes}} | ||
|-|Bog= | |-|Bog= | ||
| − | {{#cargo_query:tables=EnemiesTest | + | {{#cargo_query:tables=EnemyPageLinks,EnemiesTest,Quests |
| − | | | + | |join on= EnemiesTest.Name=EnemyPageLinks.Name,EnemiesTest.MissionType=Quests.QuestViewName |
| − | |where=Bog<100 | + | |where=EnemiesTest.Bog<100 |
|limit=20 | |limit=20 | ||
| − | | | + | |fields=CONCAT('[[', EnemyPageLinks._pageName, '|', EnemiesTest.Name, ']]')=Name,EnemiesTest.HP=HP,EnemiesTest.Atk=Str,EnemiesTest.Def=Def,EnemiesTest.Bog=Bog,CONCAT('{{InlineIcon|Icon Element|',EnemiesTest.ElementalType,'}}')=Element,EnemiesTest.Tribe=Tribe,CONCAT('[[', Quests._pageName, '|', EnemiesTest.MissionType, ']]')=Quest |
| − | |group by= | + | |group by=EnemiesTest.MonsterId |
| − | | | + | |order by=EnemiesTest.HP DESC,EnemiesTest.Name |
| + | |named args=yes}} | ||
|-|Sleep= | |-|Sleep= | ||
| − | {{#cargo_query:tables=EnemiesTest | + | {{#cargo_query:tables=EnemyPageLinks,EnemiesTest,Quests |
| − | | | + | |join on= EnemiesTest.Name=EnemyPageLinks.Name,EnemiesTest.MissionType=Quests.QuestViewName |
| − | |where=Sleep<100 | + | |where=EnemiesTest.Sleep<100 |
|limit=20 | |limit=20 | ||
| − | | | + | |fields=CONCAT('[[', EnemyPageLinks._pageName, '|', EnemiesTest.Name, ']]')=Name,EnemiesTest.HP=HP,EnemiesTest.Atk=Str,EnemiesTest.Def=Def,EnemiesTest.Sleep=Sleep,CONCAT('{{InlineIcon|Icon Element|',EnemiesTest.ElementalType,'}}')=Element,EnemiesTest.Tribe=Tribe,CONCAT('[[', Quests._pageName, '|', EnemiesTest.MissionType, ']]')=Quest |
| − | |group by= | + | |group by=EnemiesTest.MonsterId |
| − | | | + | |order by=EnemiesTest.HP DESC,EnemiesTest.Name |
| + | |named args=yes}} | ||
</tabber> | </tabber> | ||
[[Category:Conditions]][[Category:Formulas]] | [[Category:Conditions]][[Category:Formulas]] | ||
Revision as of 14:03, 5 January 2019
- See also: Conditions and Combat Mechanics
Afflictions are temporary debilitating states inflicted by skills or traps within a quest. Being afflicted also:
- Prevents an adventurer from shapeshifting.
- Removes all energy level stacks.
Additionally, afflictions have a base chance to apply, which is also affected by a unit's affliction resistance. For example, adventurers can have the Stun Res ability while enemies may have built-in affliction resistance.
Affliction numbers vary from skill to skill. For example, a Burn skill in a quest can deal 3% of a user's maximum HP for 8 seconds while a Burn skill from an enemy monster may deal 6% of a user's maximum HP for a longer duration. The following table lists all the afflictions.
| Icon | Condition Name | Description |
|---|---|---|
| Blind | Causes attacks to miss with a fixed chance chance for a limited amount of time. | |
| Bog | Movement speed is reduced by 50% and damage received is increased by 50% for a limited amount of time. | |
| Burn | Deals a percentage of the afflicted user's maximum HP every few seconds for a limited amount of time. Cannot deal lethal damage. | |
| Curse | Stops SP gain and usage of skills, as well as helper skills for a limited amount of time. | |
| Freeze | Freezes user in a block of ice, preventing action and movement for a limited amount of time. Can be removed by allies attacking the block of ice. | |
| Paralysis | Deals a percentage of the afflicted user's maximum HP and causes stagger every few seconds for a limited amount of time. Cannot deal lethal damage. | |
| Poison | Deals a percentage of the afflicted user's maximum HP every few seconds for a limited amount of time. Cannot deal lethal damage. | |
| Sleep | Locks a character in place and prevents all action for a limited amount of time. | |
| Stun | Locks a character in place and prevents all action for a limited amount of time. |
Affliction Chance Formula
The assumed affliction chance formula is as follows:
if Resistance% >= 100% : Afflication Chance% = 0 if Resistance% < 100% : Afflication Chance% = (Proc Chance% - Resistance%)
| Variable | Description |
|---|---|
| Affliction Chance | The overall % chance to inflict the affliction |
| Proc Chance | The base % chance to inflict the affliction of the skill in question (can be found on Adventurer pages on relevant Skill tabs) |
| Resistance | The % level of immunity to the status effect (can be found on Enemies page for enemies, Adventurers have a base resistance of 0% to all Afflictions) No enemies or adventurers possess any Strength Down or Defense Down resistance. |
Partial List of High HP Enemies Not Immune to Afflictions
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