Difference between revisions of "Elements"
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>Maximum Leech |
>Maximum Leech |
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==Damage Modifiers== | ==Damage Modifiers== | ||
| + | ===Player Attacking Enemy=== | ||
{| class="wikitable" style="text-align: center" | {| class="wikitable" style="text-align: center" | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| Line 19: | Line 20: | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| style="border: 1px solid #336642; color:white; background-color:#4d905e;" | Shadow || 1x || 1x || 1x || 1x || style="background-color:#c6efce;" | 1.5x || 1x | | style="border: 1px solid #336642; color:white; background-color:#4d905e;" | Shadow || 1x || 1x || 1x || 1x || style="background-color:#c6efce;" | 1.5x || 1x | ||
| + | |} | ||
| + | |||
| + | ===Enemy Attacking Player=== | ||
| + | {| class="wikitable" style="text-align: center" | ||
| + | |- style="text-align: center" | ||
| + | | || None || Fire || Water || Wind || Light || Shadow | ||
| + | |- style="text-align: center" | ||
| + | | style="border: 1px solid #336642; color:white; background-color:#4d905e;" | None || 1x || 1x || 1x || 1x || 1x || 1x | ||
| + | |- style="text-align: center" | ||
| + | | style="border: 1px solid #336642; color:white; background-color:#4d905e;" | Fire || 1x || 1x || style="background-color:#ffc7ce;" | 0.5x || style="background-color:#c6efce;" | 1.5x || 1x || 1x | ||
| + | |- style="text-align: center" | ||
| + | | style="border: 1px solid #336642; color:white; background-color:#4d905e;" | Water || 1x || style="background-color:#c6efce;" | 1.5x || 1x || style="background-color:#ffc7ce;" | 0.5x || 1x || 1x | ||
| + | |- style="text-align: center" | ||
| + | | style="border: 1px solid #336642; color:white; background-color:#4d905e;" | Wind || 1x || style="background-color:#ffc7ce;" | 0.5x || style="background-color:#c6efce;" | 1.5x || 1x || 1x || 1x | ||
| + | |- style="text-align: center" | ||
| + | | style="border: 1px solid #336642; color:white; background-color:#4d905e;" | Light || 1x || 1x || 1x || 1x || 1x || style="background-color:#ffc7ce;" | 0.5x | ||
| + | |- style="text-align: center" | ||
| + | | style="border: 1px solid #336642; color:white; background-color:#4d905e;" | Shadow || 1x || 1x || 1x || 1x || style="background-color:#ffc7ce;" | 0.5x || 1x | ||
|} | |} | ||
Revision as of 18:20, 1 October 2018
| Stub | This article is a stub. You can help Dragalia Lost Wiki by expanding it. |
Elements are characteristics attributed to Adventurers, Weapons, Dragons, and even Quests. There are five primary elements: Fire, Water, Wind, Light, and Shadow. Weapons are unique in that they can also lack an element. Elements can be effective or weak against each other in a triangle pattern of Fire > Wind > Water > Fire. Light and Shadow are effective against each other as well.
Damage Modifiers
Player Attacking Enemy
| None | Fire | Water | Wind | Light | Shadow | |
| None | 1x | 1x | 1x | 1x | 1x | 1x |
| Fire | 1x | 1x | 0.5x | 1.5x | 1x | 1x |
| Water | 1x | 1.5x | 1x | 0.5x | 1x | 1x |
| Wind | 1x | 0.5x | 1.5x | 1x | 1x | 1x |
| Light | 1x | 1x | 1x | 1x | 1x | 1.5x |
| Shadow | 1x | 1x | 1x | 1x | 1.5x | 1x |
Enemy Attacking Player
| None | Fire | Water | Wind | Light | Shadow | |
| None | 1x | 1x | 1x | 1x | 1x | 1x |
| Fire | 1x | 1x | 0.5x | 1.5x | 1x | 1x |
| Water | 1x | 1.5x | 1x | 0.5x | 1x | 1x |
| Wind | 1x | 0.5x | 1.5x | 1x | 1x | 1x |
| Light | 1x | 1x | 1x | 1x | 1x | 0.5x |
| Shadow | 1x | 1x | 1x | 1x | 0.5x | 1x |