Difference between revisions of "User:DeletedUser010919/Sandbox5"

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>@DeletedUser41383047
(Created page with "→‎Any JavaScript here will be loaded for all users on every page load.: /** * Countdown * * @version 2.1 * * @author Pecoes <http://c.wikia.com/wiki/User:Pecoes> * @...")
 
>@DeletedUser41383047
 
(401 intermediate revisions by the same user not shown)
Line 1: Line 1:
/* Any JavaScript here will be loaded for all users on every page load. */
+
<includeonly>
 
+
<script>
/**
+
RLQ.push( function() {
* Countdown
+
  $(document).ready(function() {
*
+
   load_cargo_data();
* @version 2.1
+
   });
*
+
});
* @author Pecoes <http://c.wikia.com/wiki/User:Pecoes>
 
* @author Asaba <http://dev.wikia.com/wiki/User:Asaba>
 
*
 
* Version 1 authors:
 
* - Splarka <http://c.wikia.com/wiki/User:Splarka>
 
* - Eladkse <http://c.wikia.com/wiki/User:Eladkse>
 
*
 
* documentation and examples at:
 
* <http://dev.wikia.com/wiki/Countdown>
 
*/
 
 
/*jshint jquery:true, browser:true, devel:true, camelcase:true, curly:false, undef:true, bitwise:true, eqeqeq:true, forin:true, immed:true, latedef:true, newcap:true, noarg:true, unused:true, regexp:true, strict:true, trailing:false */
 
/*global mediaWiki:true*/
 
 
;(function (module, mw, $, undefined) {
 
 
'use strict';
 
 
var translations = $.extend(true, {
 
en: {
 
and: 'and',
 
second: 'second',
 
seconds: 'seconds',
 
minute: 'minute',
 
minutes: 'minutes',
 
hour: 'hour',
 
hours: 'hours',
 
day: 'day',
 
days: 'days'
 
}
 
}, module.translations || {}),
 
i18n = translations[
 
mw.config.get('wgContentLanguage')
 
] || translations.en;
 
 
var countdowns = [];
 
 
var NO_LEADING_ZEROS = 1;
 
 
function output (i, diff) {
 
/*jshint bitwise:false*/
 
var delta, result, parts = [];
 
delta = diff % 60;
 
parts.unshift(delta + ' ' + i18n[delta === 1 ? 'second' : 'seconds']);
 
diff = Math.floor(diff / 60);
 
delta = diff % 60;
 
parts.unshift(delta + ' ' + i18n[delta === 1 ? 'minute' : 'minutes']);
 
diff = Math.floor(diff / 60);
 
delta = diff % 24;
 
parts.unshift(delta + ' ' + i18n[delta === 1 ? 'hour'   : 'hours'  ]);
 
diff = Math.floor(diff / 24);
 
parts.unshift(diff  + ' ' + i18n[diff  === 1 ? 'day'    : 'days'   ]);
 
result = parts.pop();
 
if (countdowns[i].opts & NO_LEADING_ZEROS) {
 
while (parts.length && parts[0][0] === '0') {
 
parts.shift();
 
}
 
}
 
if (parts.length) {
 
result = parts.join(', ') + ' ' + i18n.and + ' ' + result;
 
}
 
countdowns[i].node.text(result);
 
}
 
 
function end(i) {
 
var c = countdowns[i].node.parent();
 
switch (c.attr('data-end')) {
 
case 'remove':
 
c.remove();
 
return true;
 
case 'stop':
 
output(i, 0);
 
return true;
 
case 'toggle':
 
var toggle = c.attr('data-toggle');
 
if (toggle && $(toggle).length) {
 
$(toggle).css('display', 'inline');
 
c.css('display', 'none');
 
return true;
 
}
 
break;
 
case 'callback':
 
var callback = c.attr('data-callback');
 
if (callback && $.isFunction(module[callback])) {
 
output(i, 0);
 
module[callback].call(c);
 
return true;
 
}
 
break;
 
}
 
countdowns[i].countup = true;
 
output(i, 0);
 
return false;
 
}
 
 
function update () {
 
var now = Date.now();
 
var countdownsToRemove = [];
 
$.each(countdowns.slice(0), function (i, countdown) {
 
var diff = Math.floor((countdown.date - now) / 1000);
 
if (diff <= 0 && !countdown.countup) {
 
if (end(i)) countdownsToRemove.push(i);
 
} else {
 
output(i, Math.abs(diff));
 
}
 
});
 
var x;
 
while((x = countdownsToRemove.pop()) !== undefined) {
 
countdowns.splice(x, 1);
 
}
 
if (countdowns.length) {
 
window.setTimeout(function () {
 
update();
 
}, 1000);
 
}
 
}
 
 
function getOptions (node) {
 
/*jshint bitwise:false*/
 
var text = node.parent().attr('data-options'),
 
opts = 0;
 
if (text) {
 
if (/no-leading-zeros/.test(text)) {
 
opts |= NO_LEADING_ZEROS;
 
}
 
}
 
return opts;
 
}
 
 
function init() {
 
var countdown = $('.countdown:not(.handled)');
 
if (!countdown.length) return;
 
$('.nocountdown').css('display', 'none');
 
countdown
 
.css('display', 'inline')
 
.find('.countdowndate')
 
.each(function () {
 
var $this = $(this),
 
date = (new Date($this.text())).valueOf();
 
if (isNaN(date)) {
 
$this.text('BAD DATE');
 
return;
 
}
 
countdowns.push({
 
node: $this,
 
opts: getOptions($this),
 
date: date,
 
});
 
});
 
countdown.addClass('handled');
 
if (countdowns.length) {
 
update();
 
}
 
}
 
 
mw.hook('wikipage.content').add(init);
 
 
}(window.countdownTimer = window.countdownTimer || {}, mediaWiki, jQuery));
 
 
 
// End Countdown
 
 
 
;(function(mw, $) {
 
 
function filter(list, filter) {
 
if (!filter.length) {
 
return list;
 
}
 
  
return list.filter(function(x) {
+
var srcData;
var entry = $(list[x]).get(0);      
 
return filter.find(function(y) {
 
var filterEntry = $(y).get(0);
 
return String(filterEntry.dataset.value).toLowerCase() === String(entry.dataset[filterEntry.dataset.key]).toLowerCase();
 
});
 
});
 
}
 
  
function updateFilters() {
+
function load_cargo_data() {
var elementFilters = $('.filter-group-element > .mw-ui-button.mw-ui-progressive').toArray();
+
  var srcUrl = 'https://dragalialost.gamepedia.com/api.php?action=cargoquery&tables=Skills&fields=_pageName=Name,Description1=Skill1,Description2=Skill2,Description3=Skill3,HideLevel3=Hidden&where=Description1+LIKE+"%recovery%20potency%"&format=json';
var weaponFilters = $('.filter-group-weapon > .mw-ui-button.mw-ui-progressive').toArray();
+
  $.getJSON(srcUrl, function(returnData) { processSrcUrl(returnData.cargoquery); });
var rarityFilters = $('.filter-group-rarity > .mw-ui-button.mw-ui-progressive').toArray();
+
  function processSrcUrl(data) {
var classFilters = $('.filter-group-class > .mw-ui-button.mw-ui-progressive').toArray();
+
    srcData = data; // so you can access this variable in console for testing
var characterList = $('.grid-entry');
+
    populate_skill_box("Skill1");
 +
    showSkillValue();
 +
    selectSkillLevel(document.getElementById("skillSelect").selectedIndex);
 +
  };
 +
};
  
characterList.each(function() {
+
function populate_skill_box(skillLevel) {
this.style.display = 'none';
+
  var defaultSkill = document.getElementById("skillSelect").selectedIndex;
});
+
  document.getElementById("skillSelect").innerHTML = ""
 +
  var skillSelect = $("#skillSelect");
 +
  var skillCount = srcData.length;   
 +
  for (var i = 0; i < skillCount; i++) {
 +
    var opt = $("<option></option>");
 +
    opt.attr("value", srcData[i].title[skillLevel].match(/\d+/));
 +
    opt.html(srcData[i].title.Name);
 +
    skillSelect.append(opt);
 +
  }
 +
  $("#skillSelect option:eq(defaultSkill)").prop('selected', true);
 +
};
  
var filteredList = characterList;
+
function selectSkillLevel(skill) {
filteredList = filter(filteredList, elementFilters);
+
  document.getElementById("skillLevelSelect1").innerHTML = '<input type="radio" value=1 name="Skill Level" oninput="populate_skill_box(&quot;Skill1&quot;)" checked=1><label for="skillLevelSelect1">Lv.1</label>';
filteredList = filter(filteredList, weaponFilters);
+
  document.getElementById("skillLevelSelect2").innerHTML = '<input type="radio" value=2 name="Skill Level" oninput="populate_skill_box(&quot;Skill2&quot;)"><label for="skillLevelSelect2">Lv.2</label>';
filteredList = filter(filteredList, rarityFilters);
+
  if (srcData[skill].title.Hidden == 0) {
filteredList = filter(filteredList, classFilters);
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    document.getElementById("skillLevelSelect3").innerHTML = '<input type="radio" value=3 name="Skill Level" oninput="populate_skill_box(&quot;Skill3&quot;)"><label for="skillLevelSelect3">Lv.3</label>';
 +
  } else {
 +
    document.getElementById("skillLevelSelect3").innerHTML = ""
 +
  }
 +
};
  
filteredList.each(function() {
 
this.style.display = '';
 
});
 
}
 
  
$(document).ready(function() {
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function showSkillValue() {
$('.character-filters').on('click', function(event) {
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  var skillValue = document.getElementById("skillSelect")[document.getElementById("skillSelect").selectedIndex].value;
if (!event.target) {
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  document.getElementById("skillSelectValue").innerHTML = skillValue;
return;
+
};
}
 
 
 
$(event.target).toggleClass('mw-ui-progressive');
 
updateFilters();
 
});
 
});
 
  
})(mediaWiki, jQuery);
+
function calculate() {
 +
  var HP = document.getElementById('HP').value;
 +
  var STR = document.getElementById('STR').value;
 +
  var PTNCY = document.getElementById("skillSelect")[document.getElementById("skillSelect").selectedIndex].value / 100;
 +
  var PTNCYB = document.getElementById('PTNCYB').value / 100 + 1;
 +
  var COBUFF = document.getElementById("coAbility")[document.getElementById("coAbility").selectedIndex].value / 100 + 1;
 +
  if (document.getElementById('ELEM').checked) {
 +
    var EBUFF = 1.2;
 +
  } else {
 +
    var EBUFF = 1;
 +
  }
 +
  if (document.getElementById('RAID').checked) {
 +
    var TARG = 16;
 +
  } else {
 +
    var TARG = 4;
 +
  }
 +
  if (checkbox.checked) {
 +
    var DUR = document.getElementById('DUR').value;
 +
    var FREQ = document.getElementById('FREQ').value;
 +
    var REGEN = document.getElementById('REGEN').value / 100;
 +
    var TIMES = Math.floor(DUR/FREQ);
 +
    var RTOTAL = (((0.65*HP + 0.2*STR) * REGEN * PTNCYB * COBUFF) / TARG) * EBUFF * TIMES;
 +
    var TOTAL = (((0.65*HP + 0.2*STR) * PTNCY * PTNCYB * COBUFF) / TARG) * EBUFF + RTOTAL;
 +
  } else {
 +
    var TOTAL = (((0.65*HP + 0.2*STR) * PTNCY * PTNCYB * COBUFF) / TARG) * EBUFF;
 +
  }
 +
  document.getElementById("total").innerHTML = Math.floor(TOTAL);
 +
  console.log(TOTAL);
 +
}
 +
function display() {
 +
  var hot = document.getElementById("HOT");
 +
  if (document.getElementById('checkbox').checked) {
 +
    hot.style.display = "block";
 +
  } else {
 +
    hot.style.display = "none";
 +
  }
 +
}
 +
</script>
 +
<p>HP: <input type="number" id="HP" class="a"></p>
 +
<p>STR: <input type="number" id="STR" class='a'></p>
 +
<p>Skill: <select id="skillSelect" name="skillSelect" onclick="showSkillValue(); selectSkillLevel(document.getElementById('skillSelect').selectedIndex);"></select>
 +
<form id="skillLevelSelect" style="display:inline;">
 +
    <div id="skillLevelSelect1" style="display:inline;"></div>
 +
    <div id="skillLevelSelect2" style="display:inline;"></div>
 +
    <div id="skillLevelSelect3" style="display:inline;"></div>
 +
</form>
 +
<p>Potency %: <span id="skillSelectValue"></span></p>
 +
<p>Potency Buff %: <input type="number" id="PTNCYB" class='a'></p>
 +
<p>CoAbility %: <select id="coAbility" name="coAbility">
 +
  <option value="2">Recovery Potency +2%</option>
 +
  <option value="4">Recovery Potency +4%</option>
 +
  <option value="6">Recovery Potency +6%</option>
 +
  <option value="8">Recovery Potency +8%</option>
 +
  <option value="10">Recovery Potency +10%</option>
 +
  <option value="12">Recovery Potency +12%</option>
 +
  <option value="14">Recovery Potency +14%</option>
 +
  <option value="16">Recovery Potency +16%</option>
 +
  <option value="20">Recovery Potency +20%</option>
 +
</select>
 +
</p>
 +
<p>Same Element?: <input type="checkbox" id="ELEM"> Check for yes.</p>
 +
<p>Raid?: <input type= "checkbox" id="RAID">Check for yes.</p>
 +
<p>Include Healing Over Time?<input type="checkbox" id="checkbox" onclick="display()">Check for yes.</p>
 +
<div id="HOT" style="display:none">
 +
  <p>REGEN%: <input type="number" id="REGEN" class='a'></p>
 +
  <p>DURATION: <input type="number" id="DUR"class='a'></p>
 +
  <p>HEAL FREQUENCY: <input type="number" id="FREQ"class='a'></p>
 +
</div>
 +
<p>Total Heal:</p>
 +
<p id="total"> </p>
 +
<button onclick="calculate()">Calculate</button>
 +
</includeonly>

Latest revision as of 23:48, 29 November 2018