Difference between revisions of "Tier List Test/Light"

From Dragalia Lost Wiki
Jump to navigation Jump to search
>Mrturtleye
m
>Mrturtleye
m
Line 8: Line 8:
 
|style="text-align:center;"|Julietta
 
|style="text-align:center;"|Julietta
 
|style="text-align:center;"|S+
 
|style="text-align:center;"|S+
|Light's premiere tank. Has the highest HP stat in the game, as well as 50% defense buff and access to Last Recovery which heals her for a good amount if she drops below 30% hp. She also does decent amounts of damage thanks to Axe attack multipliers and her 1st passive, Slayer's Strength. Jeanne makes her even tankier, however Julietta sacrifices damage if she equips Jeanne. She can utilize Valiant Crown with her def buff to dish out some good damage. However, in fights without adds, she doesn't get to stack her attack. She also has no self-sustain outside of her Last Recovery which can only activate once per fight.  
+
|Light's premiere tank. Has the highest HP stat in the game, as well as 50% Defense buff and access to Last Recovery which heals her for a good amount if she drops below 30% hp. She also does decent amounts of damage thanks to Axe attack multipliers and her first passive, Slayer's Strength. Jeanne makes her even tankier, however Julietta sacrifices damage if she equips Jeanne. She can utilize Valiant Crown with her Defense buff to dish out some good damage. However, in fights without adds, she doesn't get to stack her attack. She also has no self-sustain outside of her Last Recovery which can only activate once per fight.
 
|-
 
|-
 
|{{TL|Hildegarde}}
 
|{{TL|Hildegarde}}
 
|style="text-align:center;"|Hildegarde
 
|style="text-align:center;"|Hildegarde
 
|style="text-align:center;"|S+
 
|style="text-align:center;"|S+
|Light's best healer, and pretty much the best healer in the game. Her high HP stat and respectable Strength help a lot for healing. On top of her healing, her second ability also gives everyone a shield. Her first passive, 100% skill prep, lets her have her healing available right from the very start which can be very valuable in fights that open up with a nuke. Her 3rd passive gives her even more healing, because she didn't heal enough already. Top this off with Jeanne D'arc giving her 60% extra hp and you've got yourself the best healer in the game. However, the Light staffs are kind of mediocre for her, and she'd much rather be on the other side of the staff weapon tree. Her skills also take quite a while to charge.
+
|Light's best healer, and pretty much the best healer in the game. Her high HP stat and respectable Strength help a lot for healing. On top of her healing, her second ability also gives everyone a shield. Her first passive, 100% skill prep, lets her have her healing available right from the very start which can be very valuable in fights that open up with a nuke. Her 3rd passive gives her even more healing, because she didn't heal enough already. Top this off with Jeanne D'arc giving her 60% extra hp and you've got yourself the best healer in the game. However, the Light staffs are kind of mediocre for her except for the Halloween staff which has low stats. She'd much rather be on the other side of the staff weapon tree. Her skills also take quite a while to charge.
 
|-
 
|-
 
|{{TL|Halloween Elisanne}}
 
|{{TL|Halloween Elisanne}}
 
|style="text-align:center;"|Halloween Elisanne
 
|style="text-align:center;"|Halloween Elisanne
 
|style="text-align:center;"|S+
 
|style="text-align:center;"|S+
|Healing, buffs and damage all in one. H.Elissane is a true jack of all trades, but she also does all of her trades really well. Her 1st skill is on a pretty low cooldown, and cycles through three versions; one of which is a regular nuke, one with a teamwide Str buff and one with an AoE heal. Her second skill accelerates her SP gain as well, allowing her to cycle through her 1st skill faster. Her first passive, 30% skill damage, pairs nicely with her 2 nukes, and her third passive depletes OD faster which is also very valuable, since bosses do 20% more damage while in OD. However, her regular version is better for flat out buffing, and Hildegarde is still a better healer.
+
|Healing, buffs and damage all in one. H.Elissane is a true jack of all trades, but she also does all of her trades really well. Her first skill is on a pretty low cooldown, and cycles through three versions; one of which is a regular nuke, one with a teamwide Strength buff and one with an team-wide heal. Her second skill accelerates her SP gain as well, allowing her to cycle through her first skill faster. Her first passive, 30% skill damage, pairs nicely with her 2 nukes, and her third passive depletes overdrive faster which is also very valuable, since bosses do 20% more damage while in overdrive. However, her regular version is better for flat out buffing, and Hildegarde is still a better healer.
 
|-
 
|-
 
|{{TL|Ryozen}}
 
|{{TL|Ryozen}}
 
|style="text-align:center;"|Ryozen
 
|style="text-align:center;"|Ryozen
 
|style="text-align:center;"|A+
 
|style="text-align:center;"|A+
|The old monk's got a suprisingly synergizing kit, being able to buff his defense and activate his healing doublebuff while doing so. His def buff is also team-wide, but he doesn't have the buff extend that Aeleen does. Of the 4* lances, he's for sure the most tank-oriented one, having a good hp stat but a low atk stat. This is somewhat remedied by his OD punisher, but his dps will not be too impressive compared to other 4/5* light units. Solid self-sufficient tank overall with some added team utility, but currently the need for tanks is not very high.
+
|The old monk's got a surprisingly synergizing kit, being able to buff his Defense and activate his healing doublebuff while doing so. His Defense buff is also team-wide, but he doesn't have the buff extend that Aeleen does. Of the 4* lances, he's for sure the most tank-oriented one, having a good hp stat but a low atk stat. This is somewhat remedied by his Overdrive Punisher, but his damage will not be too impressive compared to other 4/5* light units. Solid self-sufficient tank overall with some added team utility, but currently the need for tanks is not very high.
 
|-
 
|-
 
|{{TL|Amane}}
 
|{{TL|Amane}}
 
|style="text-align:center;"|Amane
 
|style="text-align:center;"|Amane
 
|style="text-align:center;"|A+
 
|style="text-align:center;"|A+
|Amane is interesting. She's pretty self-sufficient, being able to both buff herself and increase/restore her HP with her second skill. She also comes with Skill Prep, meaning she can start stacking her second skill from the start. Broken Punisher is nice, although she would've liked a Skill damage up instead. Her second skill also takes a while to charge up. Overall, solid self-sufficient mage although she would've liked a second nuke instead of the Str up buff.
+
|Amane is interesting. She's pretty self-sufficient, being able to both buff herself and increase/restore her HP with her second skill. She also comes with Skill Prep, meaning she can start stacking her second skill from the start. Broken Punisher is nice, although she would've liked a Skill Damage up instead. Her second skill also takes a while to charge up. Overall, solid self-sufficient mage although she would've liked a second nuke instead of the Strength up buff.
 
|-
 
|-
 
|{{TL|Rawn}}
 
|{{TL|Rawn}}
 
|style="text-align:center;"|Rawn
 
|style="text-align:center;"|Rawn
 
|style="text-align:center;"|A
 
|style="text-align:center;"|A
|Another archer. Rawn has stun and attack down and he has Stunned punisher to follow up on his own stuns. However, his 1st passive, Striker's Strength, is pretty bad for bow users since Bow force strikes are difficult to utilize. Zoadiark is also immune to his stun. Overall a good utility unit but suffers from the status resistances on bosses like many other bow units.
+
|Another archer. Rawn Stuns and reduces enemy Attack and he has Stunned Punisher to follow up on his own Stuns. However, his first passive, Striker's Strength, is pretty bad for bow users since bow Force Strikes are difficult to utilise. Zodiark is also immune to his stun. Overall a good utility unit but suffers from the status resistances on bosses like many other bow units.
 
|-
 
|-
 
|{{TL|Luca}}
 
|{{TL|Luca}}
 
|style="text-align:center;"|Luca
 
|style="text-align:center;"|Luca
 
|style="text-align:center;"|A
 
|style="text-align:center;"|A
|Basically Rawn but with a better first passive and a worse third passive and a slightly lower Str stat. Instead of stunning, Luca paralyzes his targets. While his first passive is more useful, it's only active on full HP and Luca can't heal himself back up. He also doesn't get bonus damage vs paralyzed enemies. Paralysis does work on Zodiark, however.
+
|Basically Rawn but with a better first passive and a worse third passive and a slightly lower Strength stat. Instead of stunning, Luca paralyzes his targets. While his first passive is useful, it's only active on full HP and Luca can't heal himself back up. He also doesn't get bonus damage vs paralyzed enemies. Paralysis does work on Zodiark, however.
 
|-
 
|-
 
|{{TL|Halloween Edward}}
 
|{{TL|Halloween Edward}}
 
|style="text-align:center;"|Halloween Edward
 
|style="text-align:center;"|Halloween Edward
 
|style="text-align:center;"|A
 
|style="text-align:center;"|A
|Decent 3* damage dealer. his co-ability and his passive give him a 15% passive Str buff, and his second ability help keep him at full hp so his first passive keeps it's effect.
+
|Decent 3* damage dealer. His co-ability and his passive give him a 15% passive Strength buff, and his second ability help keep him at full hp so his first passive keeps it's effect.
 
|-
 
|-
 
|{{TL|Halloween Althemia}}
 
|{{TL|Halloween Althemia}}
 
|style="text-align:center;"|Halloween Althemia
 
|style="text-align:center;"|Halloween Althemia
 
|style="text-align:center;"|A
 
|style="text-align:center;"|A
|Another healer who tries to be a dps. Her first skill is an AoE heal, but her second is a lifestealing nuke. However, her second doesn't restore allies' HP. She's allright if you need both healing and dps, but Hildegarde is better for healing whereas Amane is a better damage dealer
+
|Another healer who tries to be a dps. Her first skill is an team-wide heal, but her second is a lifestealing nuke. However, her second skill doesn't restore allies' HP. She's alright if you need both healing and dps, but Hildegarde is better for healing whereas Amane is a better damage dealer
 
|-
 
|-
 
|{{TL|Malora}}
 
|{{TL|Malora}}
 
|style="text-align:center;"|Malora
 
|style="text-align:center;"|Malora
 
|style="text-align:center;"|A
 
|style="text-align:center;"|A
|The only archer with def down which means that there's no boss that resists her status effect. She's the only Light unit with Def Down. Malora would've been great if she was not a 3*, but unfortunately, she is. Break punisher is nice to have but she would've liked a more consistent passive.
+
|The only archer who reduces Defense which means that there's no boss that resists her status effect. She's the only Light unit with Defense down. Malora would've been great if she was not a 3*, but unfortunately, she is. Break Punisher is nice to have but she would've liked a more consistent passive.
 
|-
 
|-
 
|{{TL|Irfan}}
 
|{{TL|Irfan}}
 
|style="text-align:center;"|Irfan
 
|style="text-align:center;"|Irfan
 
|style="text-align:center;"|B
 
|style="text-align:center;"|B
|Irfan is surprisingly decent for a 3*. He has an Attack down on his first skill and Strength Doublebuff, but unfortunately no way to activate it. His second skill can inflict 5% def down as well. Overall he's a decent unit but he's largerly outclassed by Rawn.
+
|Irfan is pretty decent for a 3*. He has an Attack Reduction on his first skill and Strength Doublebuff, but unfortunately no way to activate it. His second skill can inflict 5% Defense Reduction as well. Overall he's a decent unit but he's largely outclassed by Rawn.
 
|-
 
|-
 
|{{TL|Hope}}
 
|{{TL|Hope}}
 
|style="text-align:center;"|Hope
 
|style="text-align:center;"|Hope
 
|style="text-align:center;"|B
 
|style="text-align:center;"|B
|Pretty decent healer with a good passive. Has an AoE heal as well as a teamwide Def up on a decent cooldown (for healers, that is). Unfortunately, the light wands are all pretty bad except for the Halloween wand which gives him the extra heal he wants.
+
|Pretty decent healer with a good passive. Has an team-wide heal as well as a teamwide Defense up on a decent cooldown (for healers, that is). Unfortunately, the light wands are all pretty bad except for the Halloween wand which gives him the extra heal he wants.
 
|-
 
|-
 
|{{TL|Estelle}}
 
|{{TL|Estelle}}
 
|style="text-align:center;"|Estelle
 
|style="text-align:center;"|Estelle
 
|style="text-align:center;"|B
 
|style="text-align:center;"|B
|Estelle is a pretty decent healer, but unfortunately her AoE heal has a long cooldown. Her 1st skill is a good single-target heal though. However, her passives are pretty bad.
+
|Estelle is a pretty decent healer, but unfortunately her team-wide heal has a long cooldown. Her first skill is a good single-target heal though. However, her passives are pretty bad.
 
|-
 
|-
 
|{{TL|Linus}}
 
|{{TL|Linus}}
 
|style="text-align:center;"|Linus
 
|style="text-align:center;"|Linus
 
|style="text-align:center;"|B
 
|style="text-align:center;"|B
|Another 3* defensive unit. At least Linus has a passive that helps him be a better defensive unit. However, once he takes too many hits he'll drop out of range for his first passive which is a bit counter-intuitive. The 4* weapon giving him a def buff is nice, but he's still outclassed by Julietta and Ryozen.
+
|Another 3* defensive unit. At least Linus has a passive that helps him be a better defensive unit. However, once he takes too many hits he'll drop out of range for his first passive which is a bit counter-intuitive. The 4* weapon giving him a Defense buff is nice, but he's still outclassed by Julietta and Ryozen.
 
|-
 
|-
 
|{{TL|Malka}}
 
|{{TL|Malka}}
 
|style="text-align:center;"|Malka
 
|style="text-align:center;"|Malka
 
|style="text-align:center;"|C
 
|style="text-align:center;"|C
|10% AoE str buff is nice, but the rest of his kit is super lackluster, and the weapons don't help him much either.
+
|10% team-wide Strength buff is nice, but the rest of his kit is super lackluster, and the weapons don't help him much either.
 
|-
 
|-
 
|{{TL|Raemond}}
 
|{{TL|Raemond}}
 
|style="text-align:center;"|Raemond
 
|style="text-align:center;"|Raemond
 
|style="text-align:center;"|C
 
|style="text-align:center;"|C
|Has a stun and a decent Str stat. His passive is pretty bad and his weapons dont do anything remarkable either. Rawn is better for stunning enemies as well.
+
|Has a Stun and a decent Strength stat. His passive is pretty bad and his weapons don't do anything remarkable either. Rawn is better for stunning enemies as well.
 
|}
 
|}

Revision as of 15:45, 24 October 2018

Portrait Name Tier Notes
Lua error: Error: Table Adventurers not found..
Julietta S+ Light's premiere tank. Has the highest HP stat in the game, as well as 50% Defense buff and access to Last Recovery which heals her for a good amount if she drops below 30% hp. She also does decent amounts of damage thanks to Axe attack multipliers and her first passive, Slayer's Strength. Jeanne makes her even tankier, however Julietta sacrifices damage if she equips Jeanne. She can utilize Valiant Crown with her Defense buff to dish out some good damage. However, in fights without adds, she doesn't get to stack her attack. She also has no self-sustain outside of her Last Recovery which can only activate once per fight.
Lua error: Error: Table Adventurers not found..
Hildegarde S+ Light's best healer, and pretty much the best healer in the game. Her high HP stat and respectable Strength help a lot for healing. On top of her healing, her second ability also gives everyone a shield. Her first passive, 100% skill prep, lets her have her healing available right from the very start which can be very valuable in fights that open up with a nuke. Her 3rd passive gives her even more healing, because she didn't heal enough already. Top this off with Jeanne D'arc giving her 60% extra hp and you've got yourself the best healer in the game. However, the Light staffs are kind of mediocre for her except for the Halloween staff which has low stats. She'd much rather be on the other side of the staff weapon tree. Her skills also take quite a while to charge.
Lua error: Error: Table Adventurers not found..
Halloween Elisanne S+ Healing, buffs and damage all in one. H.Elissane is a true jack of all trades, but she also does all of her trades really well. Her first skill is on a pretty low cooldown, and cycles through three versions; one of which is a regular nuke, one with a teamwide Strength buff and one with an team-wide heal. Her second skill accelerates her SP gain as well, allowing her to cycle through her first skill faster. Her first passive, 30% skill damage, pairs nicely with her 2 nukes, and her third passive depletes overdrive faster which is also very valuable, since bosses do 20% more damage while in overdrive. However, her regular version is better for flat out buffing, and Hildegarde is still a better healer.
Lua error: Error: Table Adventurers not found..
Ryozen A+ The old monk's got a surprisingly synergizing kit, being able to buff his Defense and activate his healing doublebuff while doing so. His Defense buff is also team-wide, but he doesn't have the buff extend that Aeleen does. Of the 4* lances, he's for sure the most tank-oriented one, having a good hp stat but a low atk stat. This is somewhat remedied by his Overdrive Punisher, but his damage will not be too impressive compared to other 4/5* light units. Solid self-sufficient tank overall with some added team utility, but currently the need for tanks is not very high.
Lua error: Error: Table Adventurers not found..
Amane A+ Amane is interesting. She's pretty self-sufficient, being able to both buff herself and increase/restore her HP with her second skill. She also comes with Skill Prep, meaning she can start stacking her second skill from the start. Broken Punisher is nice, although she would've liked a Skill Damage up instead. Her second skill also takes a while to charge up. Overall, solid self-sufficient mage although she would've liked a second nuke instead of the Strength up buff.
Lua error: Error: Table Adventurers not found..
Rawn A Another archer. Rawn Stuns and reduces enemy Attack and he has Stunned Punisher to follow up on his own Stuns. However, his first passive, Striker's Strength, is pretty bad for bow users since bow Force Strikes are difficult to utilise. Zodiark is also immune to his stun. Overall a good utility unit but suffers from the status resistances on bosses like many other bow units.
Lua error: Error: Table Adventurers not found..
Luca A Basically Rawn but with a better first passive and a worse third passive and a slightly lower Strength stat. Instead of stunning, Luca paralyzes his targets. While his first passive is useful, it's only active on full HP and Luca can't heal himself back up. He also doesn't get bonus damage vs paralyzed enemies. Paralysis does work on Zodiark, however.
Lua error: Error: Table Adventurers not found..
Halloween Edward A Decent 3* damage dealer. His co-ability and his passive give him a 15% passive Strength buff, and his second ability help keep him at full hp so his first passive keeps it's effect.
Lua error: Error: Table Adventurers not found..
Halloween Althemia A Another healer who tries to be a dps. Her first skill is an team-wide heal, but her second is a lifestealing nuke. However, her second skill doesn't restore allies' HP. She's alright if you need both healing and dps, but Hildegarde is better for healing whereas Amane is a better damage dealer
Lua error: Error: Table Adventurers not found..
Malora A The only archer who reduces Defense which means that there's no boss that resists her status effect. She's the only Light unit with Defense down. Malora would've been great if she was not a 3*, but unfortunately, she is. Break Punisher is nice to have but she would've liked a more consistent passive.
Lua error: Error: Table Adventurers not found..
Irfan B Irfan is pretty decent for a 3*. He has an Attack Reduction on his first skill and Strength Doublebuff, but unfortunately no way to activate it. His second skill can inflict 5% Defense Reduction as well. Overall he's a decent unit but he's largely outclassed by Rawn.
Lua error: Error: Table Adventurers not found..
Hope B Pretty decent healer with a good passive. Has an team-wide heal as well as a teamwide Defense up on a decent cooldown (for healers, that is). Unfortunately, the light wands are all pretty bad except for the Halloween wand which gives him the extra heal he wants.
Lua error: Error: Table Adventurers not found..
Estelle B Estelle is a pretty decent healer, but unfortunately her team-wide heal has a long cooldown. Her first skill is a good single-target heal though. However, her passives are pretty bad.
Lua error: Error: Table Adventurers not found..
Linus B Another 3* defensive unit. At least Linus has a passive that helps him be a better defensive unit. However, once he takes too many hits he'll drop out of range for his first passive which is a bit counter-intuitive. The 4* weapon giving him a Defense buff is nice, but he's still outclassed by Julietta and Ryozen.
Lua error: Error: Table Adventurers not found..
Malka C 10% team-wide Strength buff is nice, but the rest of his kit is super lackluster, and the weapons don't help him much either.
Lua error: Error: Table Adventurers not found..
Raemond C Has a Stun and a decent Strength stat. His passive is pretty bad and his weapons don't do anything remarkable either. Rawn is better for stunning enemies as well.