Difference between revisions of "Summoning"
>Boblers (added a section discussing pity rate) |
>Boblers (→Pity Rate: changing header nesting) |
||
| (One intermediate revision by the same user not shown) | |||
| Line 315: | Line 315: | ||
|} | |} | ||
| − | ==Pity Rate== | + | ===Pity Rate=== |
For every 10 summons in a row that a {{5*}} fails to appear, the {{5*}} appearance rate will increase by 0.5%. This will reset back to the base rates if a {{5*}} is pulled, even if it is a duplicate. | For every 10 summons in a row that a {{5*}} fails to appear, the {{5*}} appearance rate will increase by 0.5%. This will reset back to the base rates if a {{5*}} is pulled, even if it is a duplicate. | ||
Latest revision as of 20:19, 16 August 2020
| Under Construction!
This page is currently in the process of being expanded on. Please note that there may be missing or incomplete information. |
Summoning is one of the key mechanics of Dragalia Lost. To obtain new Adventurers and Dragons, players are required to summon through the Summoning menu using
Wyrmite,
Diamantium, or
s. Prior to Version Update 1.7.1, Wyrmprints were also obtained through summoning. Wyrmprints are now purchased in the Shop with
Eldwater.
Summoning Basics
Inside the Summon menu, players will be able to view active summon showcases that feature adventurers and dragons with a higher summoning rate than usual. Limited-time adventurers and dragons can only be summoned on their showcases, as well as revivals of their showcases, and in some cases, a new showcase that also features limited-time units. Non-limited units always have a chance to be summoned in the regular pool. All adventurers and dragons, with the exception of story adventurers, event welfare adventurers, high dragons, story dragons, void dragons, and event welfare dragons, are obtained via summoning.
In rare circumstances, limited-time adventurers may end up being released into the regular pool after a certain amount of time have passed, such as the case with
,
, and
in the Ardent Admirers summon showcase, who all became permanent as of the Dulcet Delights summon showcase. It is also possible for non-limited-time adventurers and/or dragons to be introduced with a summon showcase that also introduces limited-time adventurers and/or dragons, such as the case with
in the Ardent Admirers summon showcase again, or
,
,
, and
in the Gala Dragalia (May 2020) summon showcase, for a Gala Dragalia example.
Inside most summon showcases, there are 3 different options to choose from to start a summon: Daily Deal, Single Summon, and Tenfold Summon.
The currency required to summon is as follows:
Costs prior to Version Update 1.7.1:
Summoning Mechanics
Upon choosing a summon type and currency to spend, players are brought to an animated scene where a character summons a ray of light granting an item, which drops either a weapon, or cluster of crystals.
If the item is silver, it is a 3
rarity, if it is gold, it is a 4
rarity, and if it is a rainbow, the item is a 5
rarity. A weapon means the item is an adventurer that uses that weapon type, and a cluster of crystals means the item is a dragon.
Sometimes, the last item in a summoning batch may change color to rainbow when it lands on the platforms. This means that the item is actually of a 5
rarity.
Prior to Version Update 1.7.1, summoning could also drop a tablet of three different rarities/colors, meaning that the item was a Wyrmprint.
A variety of teasers may appear when performing a summon, each holding different meaning for the summon results:
- If one white dove flies past the screen, the resulting summon includes at least one 4
or higher. - If multiple white doves fly past the screen, the resulting summon includes at least one 4
or higher. - If the gemstone on the statue has a rainbow coloring, the resulting summon includes at least one 5
. - If two Gold Fafnirs appear next to the summoner, the resulting summon includes at least one 5
. - The circle in the sky will start blue, then may change to yellow, and may once again change to rainbow before it disappears.
- If the final state of the circle is blue, the resulting summon is a 3
or higher (only viewable in single summons, since tenfold summons guarantee 4
or higher on the last item in the batch) - If the final state of the circle is yellow, the resulting summon includes at least one 4
or higher. - If the final state of the circle is rainbow, the resulting summon includes at least one 5
.
- If the final state of the circle is blue, the resulting summon is a 3
Rarity Distribution
The following are standard summon rates for a standard summon showcase that feature:
- Two 5
adventurers - One 5
dragon - One 4
adventurer or dragon, or two 4
adventurers and/or dragons
Featured 5
adventurers and dragons have a base summon rate of 0.50% and 0.80% respectively (1 in 200 and 1 in 125 summons). The individual rates for featured lower rarities vary depending on how many units of those rarities are in the featured pool.
If the summon showcase features 4
adventurers and/or dragons, they split a fixed 7% rate.
- If there's only one featured 4
adventurer or dragon, the featured adventurer or dragon will have a 7% initial rate. - If there's two featured 4
adventurers, two featured dragons, or one adventurer and one dragon, they'll split the 7% rate (3.5% each).
| Rarity | Type | Total | Rarity Total |
|---|---|---|---|
| 5 |
Adventurer | 1.80% | 4.00% |
| Dragon | |||
| 5 |
Adventurer | 2.20% | |
| Dragon | |||
| 4 |
Adventurer | 7.00% | 16.00% |
| Dragon | |||
| 4 |
Adventurer | 9.00% | |
| Dragon | |||
| 3 |
Adventurer | 8.00% | 80.00% |
| Dragon | |||
| 3 |
Adventurer | 72.00% | |
| Dragon |
Rarity Distribution prior to A Splash of Adventure (July 31, 2019)
| Rarity | Type | Total | Rarity Total |
|---|---|---|---|
| 5 |
Adventurer | 1.50% | 4.00% |
| Dragon | |||
| 5 |
Adventurer | 2.50% | |
| Dragon | |||
| 4 |
Adventurer | 7.00% | 16.00% |
| Dragon | |||
| 4 |
Adventurer | 9.00% | |
| Dragon | |||
| 3 |
Adventurer | 8.00% | 80.00% |
| Dragon | |||
| 3 |
Adventurer | 72.00% | |
| Dragon |
Rarity Distribution prior to Version Update 1.7.1
| Rarity | Type | Rate | Total | Rarity Total |
|---|---|---|---|---|
| 5 |
Adventurer | 0.50% | 2.00% | 4.00% |
| Dragon | 0.50% | |||
| Wyrmprint | 1.00% | |||
| 5 |
Adventurer | 0.50% | 2.00% | |
| Dragon | 0.50% | |||
| Wyrmprint | 1.00% | |||
| 4 |
Adventurer | 1.75% | 7.00% | 16.00% |
| Dragon | 1.75% | |||
| Wyrmprint | 3.50% | |||
| 4 |
Adventurer | 3.07% | 9.00% | |
| Dragon | 1.97% | |||
| Wyrmprint | 3.95% | |||
| 3 |
Adventurer | 4.00% | 8.00% | 80.00% |
| Dragon | - | |||
| Wyrmprint | 4.00% | |||
| 3 |
Adventurer | 29.75% | 72.00% | |
| Dragon | 17.75% | |||
| Wyrmprint | 24.50% |
On the 10th roll of a Tenfold Summon in which a 4
or higher rarity pull is guaranteed, the normal summon rates are as follows:
| Rarity | Type | Rate | Total | Rarity Total |
|---|---|---|---|---|
| 5 |
Adventurer | 0.50% | 2.00% | 4.00% |
| Dragon | 0.50% | |||
| Wyrmprint | 1.00% | |||
| 5 |
Adventurer | 0.50% | 2.00% | |
| Dragon | 0.50% | |||
| Wyrmprint | 1.00% | |||
| 4 |
Adventurer | 10.50% | 42.00% | 96.00% |
| Dragon | 10.50% | |||
| Wyrmprint | 21.00% | |||
| 4 |
Adventurer | 18.45% | 54.00% | |
| Dragon | 11.85% | |||
| Wyrmprint | 23.70% |
Pity Rate
For every 10 summons in a row that a 5
fails to appear, the 5
appearance rate will increase by 0.5%. This will reset back to the base rates if a 5
is pulled, even if it is a duplicate.
The maximum 5
rate with pity added is 9%, after which the next summon is guaranteed to be a 5
summon (if a tenfold is performed, then the first item is the guarantee).
Maximum pity can be achieved after 100 summons with no 5
on a regular summon showcase, or 60 summons with no 5
on a Gala Dragalia Showcase.
Duplicate Summons
It is possible to obtain multiple copies of dragons. However, if summoning an adventurer that was already obtained, the player will receive
Eldwater instead. The amount of eldwater received depends on the rarity of the adventurer.
| Adventurer Rarity | Eldwater Gained |
|---|---|
| 5 |
|
| 4 |
|
| 3 |
Prior to Version Update 1.7.1, the rewards for duplicate adventurers were the following:
| Adventurer Rarity | Eldwater Gained |
|---|---|
| 5 |
|
| 4 |
|
| 3 |
| |||||||||||||||||||||||||||||