Difference between revisions of "Umbral Erasure"
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>Caledor92 m (→top: Remove "Conditions#Afflictions") |
>Boblers (rewording conditions for skill chain, to clarify that the conditions are during Crisis Edge, not during Umbral Erasure) |
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-->Furthermore, if the target has a buff or is in break state when using [[Crisis Edge]], this will also result in a "Skill Chain", altering the effects of Umbral Erasure if it is used during the "Skill Chain" window, depending on which condition is met:<br/><br/><!-- | -->Furthermore, if the target has a buff or is in break state when using [[Crisis Edge]], this will also result in a "Skill Chain", altering the effects of Umbral Erasure if it is used during the "Skill Chain" window, depending on which condition is met:<br/><br/><!-- | ||
| − | -->1. If the target | + | -->1. If the target had a buff: this skill will dispel one buff from them, and deal 1 hit of {{ColorText|Purple|497%}} and 1 hit of {{ColorText|Purple|397%}} shadow damage. Poisoned foes take 1 hit of {{ColorText|Purple|497%}} and 1 hit of {{ColorText|Purple|436.7%}} shadow damage instead.<br/><br/><!-- |
| − | -->2. If the target | + | -->2. If the target was in break state: this skill will deal 2 hits of {{ColorText|Purple|593%}} shadow damage. Broken enemies will take 2 hits of {{ColorText|Purple|889.5%}} shadow damage instead.<br/><br/><!-- |
-->If an enemy meets both of the above conditions, condition one will be prioritized. | -->If an enemy meets both of the above conditions, condition one will be prioritized. | ||
| Line 27: | Line 27: | ||
-->Furthermore, if the target has a buff or is in break state when using [[Crisis Edge]], this will also result in a "Skill Chain", altering the effects of Umbral Erasure if it is used during the "Skill Chain" window, depending on which condition is met:<br/><br/><!-- | -->Furthermore, if the target has a buff or is in break state when using [[Crisis Edge]], this will also result in a "Skill Chain", altering the effects of Umbral Erasure if it is used during the "Skill Chain" window, depending on which condition is met:<br/><br/><!-- | ||
| − | -->1. If the target | + | -->1. If the target had a buff: this skill will dispel one buff from them, and deal 1 hit of {{ColorText|Purple|553%}} and 1 hit of {{ColorText|Purple|442%}} shadow damage. Poisoned foes take 1 hit of {{ColorText|Purple|553%}} and 1 hit of {{ColorText|Purple|486.2%}} shadow damage instead.<br/><br/><!-- |
| − | -->2. If the target | + | -->2. If the target was in break state: this skill will deal 2 hits of {{ColorText|Purple|648%}} shadow damage. Broken enemies will take 2 hits of {{ColorText|Purple|972%}} shadow damage instead.<br/><br/><!-- |
-->If an enemy meets both of the above conditions, condition one will be prioritized. | -->If an enemy meets both of the above conditions, condition one will be prioritized. | ||