Difference between revisions of "Crisis Edge"

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>Caledor92
>Boblers
(rewording conditions for skill chain, to clarify that the conditions are during Umbral Erasure, not during Crisis Edge)
 
Line 16: Line 16:
 
-->Furthermore, if the target has a buff or is in break state when using [[Umbral Erasure]], this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:<br/><br/><!--
 
-->Furthermore, if the target has a buff or is in break state when using [[Umbral Erasure]], this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:<br/><br/><!--
  
-->1. If the target has a buff, this skill will dispel one buff from them, and deal 3 hits of {{ColorText|Purple|161%}} and 1 hit of {{ColorText|Purple|385%}} shadow damage. Foes with reduced defense take 3 hits of {{ColorText|Purple|161%}} and 1 hit of {{ColorText|Purple|423.5%}} shadow damage instead.<br/><br/><!--
+
-->1. If the target had a buff: this skill will dispel one buff from them, and deal 3 hits of {{ColorText|Purple|161%}} and 1 hit of {{ColorText|Purple|385%}} shadow damage. Foes with reduced defense take 3 hits of {{ColorText|Purple|161%}} and 1 hit of {{ColorText|Purple|423.5%}} shadow damage instead.<br/><br/><!--
  
-->2. If the target is in break state when this skill is activated, this skill will deal 3 hits of {{ColorText|Purple|194%}} and 1 hit of {{ColorText|Purple|535%}} shadow damage. Broken enemies will take 3 hits of {{ColorText|Purple|291%}} and 1 hit of {{ColorText|Purple|802.5%}} shadow damage instead.<br/><br/><!--
+
-->2. If the target was in break state: this skill will deal 3 hits of {{ColorText|Purple|194%}} and 1 hit of {{ColorText|Purple|535%}} shadow damage. Broken enemies will take 3 hits of {{ColorText|Purple|291%}} and 1 hit of {{ColorText|Purple|802.5%}} shadow damage instead.<br/><br/><!--
  
 
-->If an enemy meets both of the above conditions, condition one will be prioritized.
 
-->If an enemy meets both of the above conditions, condition one will be prioritized.
Line 27: Line 27:
 
-->Furthermore, if the target has a buff or is in break state when using [[Umbral Erasure]], this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:<br/><br/><!--
 
-->Furthermore, if the target has a buff or is in break state when using [[Umbral Erasure]], this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:<br/><br/><!--
  
-->1. If the target has a buff, this skill will dispel one buff from them, and deal 3 hits of {{ColorText|Purple|180%}} and 1 hit of {{ColorText|Purple|431%}} shadow damage. Foes with reduced defense take 3 hits of {{ColorText|Purple|180%}} and 1 hit of {{ColorText|Purple|474.1%}} shadow damage instead.<br/><br/><!--
+
-->1. If the target had a buff: this skill will dispel one buff from them, and deal 3 hits of {{ColorText|Purple|180%}} and 1 hit of {{ColorText|Purple|431%}} shadow damage. Foes with reduced defense take 3 hits of {{ColorText|Purple|180%}} and 1 hit of {{ColorText|Purple|474.1%}} shadow damage instead.<br/><br/><!--
  
-->2. If the target is in break state when this skill is activated, this skill will deal 3 hits of {{ColorText|Purple|214%}} and 1 hit of {{ColorText|Purple|590%}} shadow damage. Broken enemies will take 3 hits of {{ColorText|Purple|321%}} and 1 hit of {{ColorText|Purple|885%}} shadow damage instead.<br/><br/><!--
+
-->2. If the target was in break state: this skill will deal 3 hits of {{ColorText|Purple|214%}} and 1 hit of {{ColorText|Purple|590%}} shadow damage. Broken enemies will take 3 hits of {{ColorText|Purple|321%}} and 1 hit of {{ColorText|Purple|885%}} shadow damage instead.<br/><br/><!--
  
 
-->If an enemy meets both of the above conditions, condition one will be prioritized.
 
-->If an enemy meets both of the above conditions, condition one will be prioritized.
Line 38: Line 38:
 
-->Furthermore, if the target has a buff or is in break state when using [[Umbral Erasure]], this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:<br/><br/><!--
 
-->Furthermore, if the target has a buff or is in break state when using [[Umbral Erasure]], this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:<br/><br/><!--
  
-->1. If the target has a buff, this skill will dispel one buff from them, and deal 3 hits of {{ColorText|Purple|202%}} and 1 hit of {{ColorText|Purple|485%}} shadow damage. Foes with reduced defense take 3 hits of {{ColorText|Purple|202%}} and 1 hit of {{ColorText|Purple|533.5%}} shadow damage instead.<br/><br/><!--
+
-->1. If the target had a buff: this skill will dispel one buff from them, and deal 3 hits of {{ColorText|Purple|202%}} and 1 hit of {{ColorText|Purple|485%}} shadow damage. Foes with reduced defense take 3 hits of {{ColorText|Purple|202%}} and 1 hit of {{ColorText|Purple|533.5%}} shadow damage instead.<br/><br/><!--
  
-->2. If the target is in break state when this skill is activated, this skill will deal 3 hits of {{ColorText|Purple|235%}} and 1 hit of {{ColorText|Purple|658%}} shadow damage. Broken enemies will take 3 hits of {{ColorText|Purple|352.5%}} and 1 hit of {{ColorText|Purple|987%}} shadow damage instead.<br/><br/><!--
+
-->2. If the target was in break state: this skill will deal 3 hits of {{ColorText|Purple|235%}} and 1 hit of {{ColorText|Purple|658%}} shadow damage. Broken enemies will take 3 hits of {{ColorText|Purple|352.5%}} and 1 hit of {{ColorText|Purple|987%}} shadow damage instead.<br/><br/><!--
  
 
-->If an enemy meets both of the above conditions, condition one will be prioritized.
 
-->If an enemy meets both of the above conditions, condition one will be prioritized.

Latest revision as of 01:14, 10 August 2020

Crisis Edge

Icon Skill 089.png

Icon Skill 089 Borderless.png


Icon Skill 090.png

Icon Skill 090 Borderless.png

Icon Skill 091.png

Icon Skill 091 Borderless.png

Description

Deals 3 hits of 161% shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal 3 hits of 161% and 1 hit of 385% shadow damage to enemies directly ahead. Foes with reduced defense take 3 hits of 177.1% and 1 hit of 423.5% shadow damage instead. When chained Crisis Edge does NOT decrease defense.

Furthermore, if the target has a buff or is in break state when using Umbral Erasure, this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target had a buff: this skill will dispel one buff from them, and deal 3 hits of 161% and 1 hit of 385% shadow damage. Foes with reduced defense take 3 hits of 161% and 1 hit of 423.5% shadow damage instead.

2. If the target was in break state: this skill will deal 3 hits of 194% and 1 hit of 535% shadow damage. Broken enemies will take 3 hits of 291% and 1 hit of 802.5% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized.
SP CostAmount a skill needs to be charged before the skill can be cast.
1129

Deals 3 hits of 180% shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal 3 hits of 180% and 1 hit of 431% shadow damage to enemies directly ahead. Foes with reduced defense take 3 hits of 198% and 1 hit of 474.1% shadow damage instead. When chained Crisis Edge does NOT decrease defense.

Furthermore, if the target has a buff or is in break state when using Umbral Erasure, this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target had a buff: this skill will dispel one buff from them, and deal 3 hits of 180% and 1 hit of 431% shadow damage. Foes with reduced defense take 3 hits of 180% and 1 hit of 474.1% shadow damage instead.

2. If the target was in break state: this skill will deal 3 hits of 214% and 1 hit of 590% shadow damage. Broken enemies will take 3 hits of 321% and 1 hit of 885% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized.
SP CostAmount a skill needs to be charged before the skill can be cast.
1129

Deals 3 hits of 202% shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal 3 hits of 202% and 1 hit of 485% shadow damage to enemies directly ahead. Foes with reduced defense take 3 hits of 222.2% and 1 hit of 533.5% shadow damage instead. When chained Crisis Edge does NOT decrease defense.

Furthermore, if the target has a buff or is in break state when using Umbral Erasure, this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target had a buff: this skill will dispel one buff from them, and deal 3 hits of 202% and 1 hit of 485% shadow damage. Foes with reduced defense take 3 hits of 202% and 1 hit of 533.5% shadow damage instead.

2. If the target was in break state: this skill will deal 3 hits of 235% and 1 hit of 658% shadow damage. Broken enemies will take 3 hits of 352.5% and 1 hit of 987% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized.
SP CostAmount a skill needs to be charged before the skill can be cast.
1129

Camera DurationAfter casting a skill, Camera Duration is the amount of time the camera zooms in on the user during the skill animation.
2.2 second(s)
Affected by EnergizedStacks 50% additively with other Attack Skills and Recovery Potency boost modifiers. Resets on use or being afflicted.
Yes

Adventurers with this skill

Error: Table Adventurers not found.

Weapons with this skill

Error: Table Weapons not found.

Dragons with this skill

Error: Table Dragons not found.