Difference between revisions of "User:Boblers/Sandbox2"

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>Boblers
(starting reformatting of Wyrmprints Guide. This phase: general weapon-based builds)
>Boblers
m (Boblers moved page User:Boblers7/Sandbox2 to User:Boblers/Sandbox2: resolving gamepedia username change)
 
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[[File:Adventurer's Guide 04 cropped.png|300px|right|thumb|Adventurer's Guide 04: Wyrmprints?]]
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(in-progress ability glossary, for potential Wyrmprints Guide re-organization)
 +
(each tab will have a table of related effects, each with a review as to whether they're good or not)
  
Wyrmprints are card-like pieces of equipment that can grant additional abilities and stats when equipped.
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{{Tab/start}}
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{{Tab/header|[[File:Icon Ability 1020002.png|25px|link=]] Offensive Effects}}
 +
{{Tab/start}}
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{{Tab/header|[[File:Icon Ability 1020002.png|25px|link=]] Strength Up}}
 +
{{Tab/header|[[File:Icon Ability 1020010.png|25px|link=]] Critical Rate Up}}
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{{Tab/header|[[File:Icon Ability 1020011.png|25px|link=]] Critical Damage Up}}
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{{Tab/header|[[File:Icon Ability 1010002.png|25px|link=]] Skill Damage Up}}
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{{Tab/header|[[File:Icon Ability 1010001.png|25px|link=]] Force Strike Damage Up}}
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{{Tab/header|[[File:Icon Ability 1010009.png|25px|link=]] Punishers}}
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{{Tab/header|[[File:Icon Ability 1060008.png|25px|link=]] Dragon-related}}
 +
Gauge accelerator
 +
dragon time
  
__TOC__
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{{Tab/end}}
{{Clear}}
 
  
==Changelog==
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{{Tab/header|[[File:Icon Ability 1020003.png|25px|link=]] Defensive Effects}}
<div style="width:100%">
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{{Tab/start}}
<div style="max-height: 500px; overflow: auto;">
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{{Tab/header|[[File:Icon Ability 1020001.png|25px|link=]] HP Up}}
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
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{{Tab/header|[[File:Icon Ability 1020003.png|25px|link=]] Defense Up}}
! colspan=3 | Update Changelog&emsp;
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{{Tab/header|[[File:Icon Ability 1020022.png|25px|link=]] Shields}}
|-
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{{Tab/header|[[File:Icon Ability 1010011.png|25px|link=]] HP Regen}}
! Date !! Changes
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{{Tab/header|[[File:Icon Ability 1020009.png|25px|link=]] Recovery Potency Up}}
|-
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{{Tab/header|[[File:Icon Ability 1030006.png|25px|link=]] Affliction Resistance}}
| '''April 13, 2020''' ||
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{{Tab/end}}
* New prints: [[His Clever Brother]] added to Punisher archetype.
 
* Added a custom build for [[Grace]].
 
* Reworked [[Durant]]'s build to utilize the new print [[Proper Maintenance]].
 
|-
 
| '''March 31, 2020''' ||
 
* Added [[Tobias]] to the Buff Time archetype.
 
* Added a note to [[Delphi]]'s build about using [[Sisters' Day Out]] + [[The Fires of Hate]] against Kai Yan.
 
* Updated [[Natalie]]'s build to use the new print [[The Synthetic Dragon]] instead of [[Dear Diary]].
 
|-
 
| '''March 29, 2020''' ||
 
* Added a custom build for [[Gala Alex]].
 
|-
 
| '''March 27, 2020''' ||
 
* New prints: [[The Red Impulse]] added to Dragon Form Archetype, [[Memories of Youth]] added to Facility/Mob-Clearing Archetype.
 
* No-longer-limited prints: [[Spirit of the Season]], [[The Prince of Dragonyule]].
 
* Compendium prints (limited supply, but available at any time): [[The Greatest Gift]], [[The Dragon Smiths]].
 
* Changed Staff builds to list The Greatest Gift as the sample EXP print, as it is now available at any time.
 
* added an Update Changelog, to make changes more visible to users
 
|-
 
| '''March 20, 2020''' ||
 
* Removed [[Halidom Grooms]] from the Buff Time Archetype. Its only real usage was as a second Buff Time print, however [[Beach Battle]] + [[From Whence He Comes]] does that job anyway, on top of those prints having more usage (Energy Doublebuff is useless).
 
|-
 
| '''March 14, 2020''' ||
 
* Updated the Flurry Archetype to mention Combo Time abilities.
 
* Added a custom build for [[Lin You]].
 
|-
 
| '''March 13, 2020''' ||
 
* Added [[Brothers in Arms]] to [[Pipple]]'s build.
 
|-
 
| '''March 1, 2020''' ||
 
* Removed healer [[Cleo]] from the Skill Prep archetype, as her Mana Spiral grants her 100% skill prep. She no longer needs 25% prep prints.
 
|-
 
| '''February 29, 2020''' ||
 
* New prints: [[Breakfast at Valerio's]] and [[The Queen of the Knife]] added to the Flurry Archetype. Queen has also been added as an option for the standard Dagger build. [[Berry Lovable Friends]] added to the Full HP/Helpers Archetype.
 
* Added a note to [[Delphi]]'s build about the Master High Jupiter poison speed strategy.
 
* Added a custom build for [[Pipple]].
 
* Cleaned up Builds as to not display basically-the-same prints as large icons (alternatives are in description instead).
 
|-
 
| '''February 19, 2020''' ||
 
* Added [[The Lurker in the Woods]] to [[Delphi]]'s builds.
 
|-
 
| '''February 16, 2020''' ||
 
* Added a build to [[Mega Man]] that uses [[Primal Crisis]] and [[Elegant Escort]].
 
* Added [[Elegant Escort]] to [[Hunter Berserker]]'s builds.
 
|-
 
| '''February 14, 2020''' ||
 
* Added [[The Fires of Hate]] to Punisher Archetype.
 
* [[The Chocolatiers]] is no longer limited.
 
|-
 
| '''February 9, 2020''' ||
 
* Initial guide release.
 
|}
 
</div>
 
</div>
 
  
==Wyrmprint Basics==
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{{Tab/header|[[File:Icon Ability 1010039.png|25px|link=]] Multi-Purpose Effects}}
Each adventurer is initially only able to equip 1 wyrmprint, but a second slot is unlocked after clearing chapter 5 of the main story. However, 2 copies of the same print can't be equipped on the same adventurer.
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{{Tab/start}}
 
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{{Tab/header|[[File:Icon Ability 1010006.png|25px|link=]] Buff Time}}
For wyrmprints that boost the same stat, there is a "max" value across the two prints that cannot be exceeded. For example, equipping a 20% skill damage print and a 30% skill damage print will not sum to 50% damage, but instead be capped at the max value of 40% skill damage.
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{{Tab/header|[[File:Icon Ability 1010007.png|25px|link=]] Skill Charging}}
 
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{{Tab/header|[[File:Icon Ability 1010012.png|25px|link=]] Energy}}
The abilities of a wyrmprint, as well as its appearance, can be enhanced when it is unbound 2 times with duplicates or with {{Silver Key-}}s (for {{4*}})/{{Golden Key-}}s (for {{5*}}). The abilities will be enhanced again at the maximum of 4 unbinds.
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{{Tab/end}}
 
 
==Using this Guide==
 
This guide is intended to give general tips on what builds to run on your units. It ''is not'' going to list builds for every single unit in the game, as a lot of them come down to:
 
* '''Step 1:''' start with your unit's Weapon-Specific Build
 
* '''Step 2:''' adjust your Strength print according to the Secondary Print Archetypes that your unit can make use of
 
 
 
Builds that stray from this path, or that are otherwise unusual, are listed the Unit-Specific Builds section at the bottom of the page.
 
 
 
Note that some of the prints listed are '''limited''', as in they were only available during specific limited-time events. These prints will be marked by an hourglass - blue for prints tied to events or holidays that may get a rerun ([[File:Icon SandTimer 01 Battle.png]]), and red for prints tied to collab events that will likely never return([[File:Icon SandTimer 02 Battle.png]]). Non-limited alternatives will be suggested whenever possible, but some limited prints may be too unique to be replaced.
 
 
 
In the Specific Builds section, if multiple print options can do basically the same thing - for example, {{Icon|Wyrmprint|Primal Crisis|size=32px|text=1}} vs {{Icon|Wyrmprint|Breakfast at Valerio's|size=32px|text=1}} - then only the best option will be pictured. The alternatives will be listed with small icons in the build's description.
 
 
 
===Which Wyrmprints should I buy first?===
 
The general strategy with Wyrmprint builds on dps units is to equip 1 print with '''Skill Damage''' as a primary print, and 1 print with '''Strength Up''' as a secondary print.
 
{{WyrmprintGuideBuildTable
 
|BuildType=General
 
|Builds=
 
{{WyrmprintGuideBuild
 
|BuildType=General
 
|WyrmprintList1={{TooltipIcon|Wyrmprint|Resounding Rendition}}
 
|WyrmprintList2={{TooltipIcon|Wyrmprint|Beautiful Nothingness}}
 
|BuildTitle=Starter Build
 
|BuildNotes=This simple dps build can work at least decently on almost any dps unit. Weapon-specific setups can usually outperform this, but it's a good fallback when in doubt.
 
}}
 
}}
 
# A good starter pack for beginners is to buy 4 0ub copies of Resounding Rendition and Beautiful Nothingness. These should work on a basic level for most dps units.
 
# Once RR and BN are set up, start to buy 0ub copies of Weapon-Specific prints, particularly the primary slot/Skill Damage ones.
 
# After getting all Weapon-Specific setups at 0ub, buy a 5th copy of Resounding Rendition and make 1 max-unbound copy.
 
# Steadily start to max-unbind Weapon-specific prints, prioritizing the ones you play most.
 
# Look into Secondary Print Archetypes and Unit-Specific Builds below to optimize builds depending on your unit. By this point you've already got good base prints, so we're min-maxing now.
 
 
 
==={{InlineIcon|Icon Weapon|Sword}}Swords===
 
{{WyrmprintGuideBuildTable
 
|BuildType=General
 
|Builds=
 
{{WyrmprintGuideBuild
 
|BuildType=General
 
|WyrmprintList1={{TooltipIcon|Wyrmprint|The Shining Overlord}}
 
|WyrmprintList2={{TooltipIcon|Wyrmprint|Beautiful Nothingness}}
 
|BuildTitle=General-purpose Sword Build
 
|BuildNotes=A straightforward sword build that utilizes the 40% skill damage boost from The Shining Overlord. Dragon Claws can improve offensive potential further if multiple opportunities to Shapeshift are available.}}
 
{{WyrmprintGuideBuild
 
|BuildType=General
 
|WyrmprintList1={{LimitedIcon|{{TooltipIcon|Wyrmprint|Mega Friends}}|Limited=2}}
 
|WyrmprintList2={{LimitedIcon|{{TooltipIcon|Wyrmprint|Wily Warriors: Bubble & Wood}}|Limited=2}}
 
|BuildTitle=Build for fast Overdrive Bar breaking
 
|BuildNotes=The strongest point about many swords is their Force Strike (FS) damage on bosses' Overdrive (OD) bars, which is higher than that of any other weapon type. This build capitalizes on that twofold: boost the FS damage with Mega Friends, and make the OD bar go down even faster with Bubble & Wood's Gauge Accelerator. You still get to have 30% skill damage and 13% strength on top of that, as well.}}
 
}}
 
==={{InlineIcon|Icon Weapon|Blade}}Blades===
 
{{WyrmprintGuideBuildTable
 
|BuildType=General
 
|Builds=
 
{{WyrmprintGuideBuild
 
|BuildType=General
 
|WyrmprintList1={{TooltipIcon|Wyrmprint|Resounding Rendition}}
 
|WyrmprintList2={{TooltipIcon|Wyrmprint|Beautiful Nothingness}}
 
|BuildTitle=General-purpose Blade build
 
|BuildNotes=Blades unfortunately have yet to receive their coveted 40% skill damage print, so they tend to fall back onto the basic RR + BN dps setup.}}
 
}}
 
==={{InlineIcon|Icon Weapon|Dagger}}Daggers===
 
{{WyrmprintGuideBuildTable
 
|BuildType=General
 
|Builds=
 
{{WyrmprintGuideBuild
 
|BuildType=General
 
|WyrmprintList1={{TooltipIcon|Wyrmprint|Twinfold Bonds}}
 
|WyrmprintList2={{TooltipIcon|Wyrmprint|Levin's Champion}}
 
<div>{{TooltipIcon|Wyrmprint|The Prince of Dragonyule}}<br>{{InlineIcon|Icon Element|Water}}</div>
 
<div>{{TooltipIcon|Wyrmprint|Howling to the Heavens}}<br>{{InlineIcon|Icon Element|Shadow}}</div>
 
{{TooltipIcon|Wyrmprint|The Queen of the Knife}}
 
|BuildTitle=General-purpose Dagger build
 
|BuildNotes=Twinfold Bonds provides 40% Skill Damage and 15% Flurry Strength. However, this means we can't equip a secondary strength print, as that will start hitting the strength cap of 20%. So instead, we'll aim for a Critical Rate print. {{InlineIcon|Icon Element|Water}}Water Daggers can use The Prince of Dragonyule while {{InlineIcon|Icon Element|Shadow}}Shadow Daggers can use Howling to the Heavens. All others can use Levin's Champion.
 
* If maintaining 70% hp for Levin's crit rate isn't feasible, then The Queen of the Knife can offer a similar but weaker effect (2% less crit damage) that can be triggered by Flurry - something that daggers can activate easily.}}
 
}}
 
==={{InlineIcon|Icon Weapon|Axe}}Axes===
 
{{WyrmprintGuideBuildTable
 
|BuildType=General
 
|Builds=
 
{{WyrmprintGuideBuild
 
|BuildType=General
 
|WyrmprintList1={{TooltipIcon|Wyrmprint|Kung Fu Masters}}
 
|WyrmprintList2={{TooltipIcon|Wyrmprint|Flower in the Fray}} {{LimitedIcon|{{TooltipIcon|Wyrmprint|The Wyrmclan Duo}}|Limited=1}}
 
|BuildTitle=General-purpose Axe build
 
|BuildNotes=Axes have a naturally high crit rate (4% instead of the 2% on everyone else), and Kung Fu Masters capitalizes on this by increasing their crit even further. KFM only has 20% skill damage, but Flower in the Fray can provide the missing 20% while also giving some crit damage to synergize with the high crit rate.
 
* The Wyrmclan Duo can work as an alternative to FitF that offers 2% more crit damage, as long as 70% hp or higher can be maintained (which usually isn't a high ask).
 
* Note that, despite Axes having a 40% skill damage print in {{Icon|Wyrmprint|Summer Paladyns|size=32px|text=1}}, the Energy Doublebuff on that is nearly useless, and nothing that it could pair with would have better synergy than what KFM + FitF already has.}}
 
}}
 
==={{InlineIcon|Icon Weapon|Lance}}Lances===
 
{{WyrmprintGuideBuildTable
 
|BuildType=General
 
|Builds=
 
{{WyrmprintGuideBuild
 
|BuildType=General
 
|WyrmprintList1={{TooltipIcon|Wyrmprint|Resounding Rendition}}
 
|WyrmprintList2={{TooltipIcon|Wyrmprint|Beautiful Nothingness}}
 
|BuildTitle=General-purpose Lance build
 
|BuildNotes=Despite a 40% skill damage print existing in {{Icon|Wyrmprint|Dragon and Tamer|size=32px|text=1}}, its second ability of shadow res is useless on anyone who isn't Light-attuned. As such, most lances will choose to use the classic Resounding Rendition instead for similar damage output.}}
 
{{WyrmprintGuideBuild
 
|BuildType=General
 
|WyrmprintList1=<div>{{TooltipIcon|Wyrmprint|Dragon and Tamer}}<br>{{InlineIcon|Icon Element|Light}}</div>
 
|WyrmprintList2={{TooltipIcon|Wyrmprint|Beautiful Nothingness}}
 
|BuildTitle=Light Lance build
 
|BuildNotes=For Light Lances, Dragon and Tamer can provide some slight defensive utility while still offering that coveted 40% skill damage. Resounding Rendition potentially offers a higher damage ceiling if one is willing to roll the dice on crits, however.}}
 
}}
 
==={{InlineIcon|Icon Weapon|Bow}}Bows===
 
{{WyrmprintGuideBuildTable
 
|BuildType=General
 
|Builds=
 
{{WyrmprintGuideBuild
 
|BuildType=General
 
|WyrmprintList1={{TooltipIcon|Wyrmprint|Forest Bonds}}
 
|WyrmprintList2={{TooltipIcon|Wyrmprint|Dear Diary}}
 
|BuildTitle=General-purpose Bow build
 
|BuildNotes=Bows are fortunate in that they have class-specific skill damage and crit rate prints without overlap (unlike Axes). Equipping this combo creates a result similar to KFM + FitF, just without that bit of crit damage. Instead, there is the potential to get up to 30% more strength through careful Resilient Offense procs.}}
 
}}
 
==={{InlineIcon|Icon Weapon|Wand}}Wands===
 
{{WyrmprintGuideBuildTable
 
|BuildType=General
 
|Builds=
 
{{WyrmprintGuideBuild
 
|BuildType=General
 
|WyrmprintList1={{LimitedIcon|{{TooltipIcon|Wyrmprint|Candy Couriers}}|Limited=1}} {{TooltipIcon|Wyrmprint|Resounding Rendition}}
 
|WyrmprintList2={{TooltipIcon|Wyrmprint|Beautiful Nothingness}} {{LimitedIcon|{{TooltipIcon|Wyrmprint|Primal Crisis}}|Limited=2}} {{TooltipIcon|Wyrmprint|Breakfast at Valerio's}}
 
|BuildTitle=General-purpose Wand build
 
|BuildNotes=Wands appreciate the 40% skill damage from Candy Couriers, as one may expect. Broken Punisher, while usually paired with odd secondary skills, gets a chance to shine here.
 
* Wands that can maintain combo may consider Flurry prints such as Primal Crisis or Breakfast at Valerio's. Note that some wands' skills take too long to cast and will drop the combo, however. In those cases, a straightforward strength print such as Beautiful Nothingness can work instead (or {{Icon|Wyrmprint|Jewels of the Sun|size=32px|text=1}} if your unit hits a skill haste breakpoint).
 
* Note that Candy Couriers is a limited print tied to the [[Trick or Treasure!]] event. Resounding Rendition may be used in its place, but CC still boasts much more offensive power.}}
 
}}
 
==={{InlineIcon|Icon Weapon|Staff}}Staffs===
 
{{WyrmprintGuideBuildTable
 
|BuildType=General
 
|Builds=
 
{{WyrmprintGuideBuild
 
|BuildType=General
 
|WyrmprintList1={{TooltipIcon|Wyrmprint|Give Me Your Wounded}}
 
|WyrmprintList2=
 
{{TooltipIcon|Wyrmprint|The Bridal Dragon}}
 
{{TooltipIcon|Wyrmprint|From Whence He Comes}}
 
{{TooltipIcon|Wyrmprint|New World Escort}}
 
{{TooltipIcon|Wyrmprint|Study Rabbits}}
 
{{LimitedIcon|{{TooltipIcon|Wyrmprint|The Greatest Gift}}|Limited=1}}
 
|BuildTitle=General-purpose Staff build
 
|BuildNotes=The important part here is Give Me Your Wounded, which provides Recovery Potency to make your heals stronger, as well as Full HP defense for use against High Dragon opening blasts. The secondary print is very flexible and can be adapted to any situation.
 
* If early dragon gauge is desired, {{Icon|Wyrmprint|The Bridal Dragon|size=32px|text=1}} works.
 
* If the healer has regen-over time healing, then a buff time print such as {{Icon|Wyrmprint|From Whence he Comes|size=32px|text=1}} can provide an extra heal tick.
 
* If the healer has 75% skill prep naturally, a 25% skill prep print with a secondary effect can ensure that heals are ready at the start of quests. Examples include {{Icon|Wyrmprint|New World Escort|size=32px|text=1}} (for heal potency), {{Icon|Wyrmprint|From Whence he Comes|size=32px|text=1}} (for buff time), or {{Icon|Wyrmprint|Bonds Between Worlds|size=32px|text=1}}[[File:Icon SandTimer 02 Battle.png]] (for strength)
 
* If one wants to go all-out on healing and survival potential, {{Icon|Wyrmprint|Study Rabbits|size=32px|text=1}} grants HP to serve that dual purpose. Additionally, for healers such as {{Icon|Adventurer|Hildegarde|size=32px|text=1}} that have shields, this extra HP can improve the shields' effectiveness.
 
* If facing a non-threatening piece of content, a Player EXP print such as {{Icon|Wyrmprint|The Greatest Gift|size=32px|text=1}} can be used for a little bonus.}}
 
{{WyrmprintGuideBuild
 
|BuildType=General
 
|WyrmprintList1={{TooltipIcon|Wyrmprint|Study Rabbits}}
 
|WyrmprintList2={{LimitedIcon|{{TooltipIcon|Wyrmprint|Roll On}}|Limited=2}}
 
|BuildTitle=Auto-Battle Survival Build
 
|BuildNotes=When auto-battling particularly-difficult content, the HP boost of Study Rabbits combined with Last Recovery of Roll On can ensure that the healer survives to keep the team healthy.}}
 
}}
 
  
 +
{{Tab/end}}
 
<!--=High Zodiark Guide: Standard & Expert=
 
<!--=High Zodiark Guide: Standard & Expert=
  

Latest revision as of 05:41, 3 August 2020

(in-progress ability glossary, for potential Wyrmprints Guide re-organization) (each tab will have a table of related effects, each with a review as to whether they're good or not)

Icon Ability 1020002.png Offensive Effects
Icon Ability 1020002.png Strength Up
Icon Ability 1020010.png Critical Rate Up
Icon Ability 1020011.png Critical Damage Up
Icon Ability 1010002.png Skill Damage Up
Icon Ability 1010001.png Force Strike Damage Up
Icon Ability 1010009.png Punishers
Icon Ability 1060008.png Dragon-related

Gauge accelerator dragon time

Icon Ability 1020003.png Defensive Effects
Icon Ability 1020001.png HP Up
Icon Ability 1020003.png Defense Up
Icon Ability 1020022.png Shields
Icon Ability 1010011.png HP Regen
Icon Ability 1020009.png Recovery Potency Up
Icon Ability 1030006.png Affliction Resistance
Icon Ability 1010039.png Multi-Purpose Effects
Icon Ability 1010006.png Buff Time
Icon Ability 1010007.png Skill Charging
Icon Ability 1010012.png Energy