Difference between revisions of "Template:MegaManFS"
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>Boblers (clarifying Ammo, and that MM's attacks don't curve/home in on enemies.) |
>Boblers (Mega Man's FS is now movable) |
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! FS Level !! Damage Multiplier !! Type !! Hits !! SP Gain* !! Ammo Gain !! OD Modifier | ! FS Level !! Damage Multiplier !! Type !! Hits !! SP Gain* !! Ammo Gain !! OD Modifier | ||
|- | |- | ||
| − | | Lv1 || 81% || Directional || 1 || 400 || 180 || x4 | + | | Lv1 || 81% || Movable, Directional || 1 || 400 || 180 || x4 |
|- | |- | ||
| − | | Lv2 || 90% || Directional || 1 || 400 || 180 || x4 | + | | Lv2 || 90% || Movable, Directional || 1 || 400 || 180 || x4 |
|- | |- | ||
|} | |} | ||
| − | * SP gain on Mega Man is only used to charge up weapon skills. His natural skills instead use Ammo. | + | * SP gain on Mega Man is only used to charge up weapon skills and shared skills. His natural skills instead use Ammo. |
| + | <noinclude>[[Category:Adventurer Note Templates]]</noinclude> | ||
Latest revision as of 20:07, 28 July 2020
Mega Man has a unique combo and Force Strike. His attacks will also fill Ammo for his skills.
Unlike a regular wand, his attacks do not curve around to home in on an enemy. Instead, he will shoot directly at whichever enemy is currently targeted.
| Attack | Damage Multiplier | Hits | SP Gain* | Ammo Gain | OD Modifier |
|---|---|---|---|---|---|
| Regular Combo (C1~C5) | 30% | 1 | 80 | 50 | x1 |
| Dash Attack | 100% | 1 | 156 | 100 | x1 |
| FS Level | Damage Multiplier | Type | Hits | SP Gain* | Ammo Gain | OD Modifier |
|---|---|---|---|---|---|---|
| Lv1 | 81% | Movable, Directional | 1 | 400 | 180 | x4 |
| Lv2 | 90% | Movable, Directional | 1 | 400 | 180 | x4 |
- SP gain on Mega Man is only used to charge up weapon skills and shared skills. His natural skills instead use Ammo.