Difference between revisions of "Raid Events"

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>Boblers
(→‎Event Changelog: mmm... no, rewording Omega and Nightmare changes again.)
>Boblers
(→‎Event Changelog: updating with void battle items, return of fafnir medals)
 
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Regular drop rewards are the same as in Expert, including the chance to drop {{Icon|Material|Otherworld Gem|size=32px|text=1}}s.
 
Regular drop rewards are the same as in Expert, including the chance to drop {{Icon|Material|Otherworld Gem|size=32px|text=1}}s.
  
=====Grand Bounty=====
+
=====Grand Bounty[[File:Icon Grand Bounty.png|32px|link=]]=====
Additionally, the first clear of Nightmare each day will award the '''Grand Bounty'''[[File:Daily Icon.png|32px|link=]] - a random selection of 5 rewards, 1 from each of the pools listed below. Pools A through C contain rare items, while Pools D and E contain Bronze and Silver Emblems respectively.<ref>The Grand Bounty was updated to include Bronze and Silver Emblems from [[Fractured Futures/September 2019]] onwards.</ref>.
+
Additionally, the first clear of Nightmare each day will award the '''Grand Bounty'''[[File:Icon Grand Bounty.png|32px|link=]] - a random selection of 5 rewards, 1 from each of the pools listed below. Pools A through C contain rare items, while Pools D and E contain Bronze and Silver Emblems respectively.<ref>The Grand Bounty was updated to include Bronze and Silver Emblems from [[Fractured Futures/September 2019]] onwards.</ref>.
  
 
{{NotableWrap
 
{{NotableWrap
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'''Omega Solo''' is a single-player difficulty mode that can be unlocked by clearing Nightmare difficulty and obtaining 3 {{Icon|Material|Omega Key|size=32px|text=1}}s from Emblem collection rewards. Omega Solo has the player face the Raid boss alone, with just their own team of 4 adventurers. The boss uses similar attack patterns to Expert, EX, and Nightmare, however may differ in traits such as Condition resistance. This mode was first released at the same time as Raid Boosts, so it is balanced around having those boosts, and therefore highly recommended to bring maxed Raid Boosts into the fight. First-clear rewards tend to include {{Icon|Material|Damascus Crystal|size=32px|text=1}} x5, and drop rewards are similar to those offered in Expert or Nightmare<ref>Prior to [[A Clawful Caper/December 2019]], no items would drop upon completing Omega Solo.</ref>. Successfully clearing this mode will also unlock the Omega Raid difficulty.
 
'''Omega Solo''' is a single-player difficulty mode that can be unlocked by clearing Nightmare difficulty and obtaining 3 {{Icon|Material|Omega Key|size=32px|text=1}}s from Emblem collection rewards. Omega Solo has the player face the Raid boss alone, with just their own team of 4 adventurers. The boss uses similar attack patterns to Expert, EX, and Nightmare, however may differ in traits such as Condition resistance. This mode was first released at the same time as Raid Boosts, so it is balanced around having those boosts, and therefore highly recommended to bring maxed Raid Boosts into the fight. First-clear rewards tend to include {{Icon|Material|Damascus Crystal|size=32px|text=1}} x5, and drop rewards are similar to those offered in Expert or Nightmare<ref>Prior to [[A Clawful Caper/December 2019]], no items would drop upon completing Omega Solo.</ref>. Successfully clearing this mode will also unlock the Omega Raid difficulty.
  
'''Omega Raid''' is a co-op difficulty similar to Expert, EX, and Nightmare Raid battles, but the boss has higher HP and deals more damage. Omega Raids are only available during weekends while the Raid event is running. First-clear rewards tend to include {{Icon|Material|Damascus Crystal|size=32px|text=1}} x5, and drop rewards are similar to those offered in Expert or Nightmare<ref>Prior to [[A Clawful Caper/December 2019]], no items would drop upon completing Omega Raid.</ref>.
+
'''Omega Raid''' is a co-op difficulty similar to Expert, EX, and Nightmare Raid battles, but the boss has higher HP and deals more damage. Omega Raids are only available during specific times during the Raid, usually weekends. It comes in 2 difficulty levels: Level 1 and Level 2<ref>The Omega 2 difficulty was available starting with [[Loyalty's Requiem/May 2020]]</ref>, and drop rewards are similar to those offered in Expert or Nightmare<ref>Prior to [[A Clawful Caper/December 2019]], no items would drop upon completing Omega Raid.</ref>.
 +
* '''Omega Level 1''''s First-clear rewards tend to include {{Icon|Material|Damascus Crystal|size=32px|text=1}} x5.
 +
* '''Omega Level 2''''s First-clear rewards tend to include {{Icon|Consumable|Exquisite Honey|size=32px|text=1}} x5.
  
 
==Progression==
 
==Progression==
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If a Raid event ends but the free Adventurer's friendship points were never maxed, then they will not join the player's roster. However, should the Raid event be rerun, the Adventurer will retain their friendship points and any level or Mana Circle upgrades applied when the player last had them.
 
If a Raid event ends but the free Adventurer's friendship points were never maxed, then they will not join the player's roster. However, should the Raid event be rerun, the Adventurer will retain their friendship points and any level or Mana Circle upgrades applied when the player last had them.
  
This Adventurer has an element advantage over their Raid's boss, often has a [[Class Bane]] that is effective against the Raid boss, and has a maximum resistance of 50% to the main [[Condition]] that the boss inflicts. Due to their status as free units, these Adventurers will have lower-cost Mana Circles and tend to have lower stats than {{4*}} Adventurers obtained from Summoning.
+
This Adventurer has an element advantage over their Raid's boss, often has a [[Class Bane]] that is effective against the Raid boss, and has a maximum resistance of 50% to the main [[Condition]] that the boss inflicts.
 +
<br clear=all>
  
<br clear=all>
 
 
==={{5*}} Dragon===
 
==={{5*}} Dragon===
 
[[File:A Waltz with Fate Jikai Preview 03.png|225px|right]]
 
[[File:A Waltz with Fate Jikai Preview 03.png|225px|right]]
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|-
 
|-
 
! Date !! Changes
 
! Date !! Changes
 +
|-
 +
| '''July 20, 2020''' ||
 +
* In the blazon summon, several stacks of Mana, Rupies, tier 1 weapon materials, and experience items have been replaced by "Void Battle Items". These are random items from any void battles except for Void Dragons and Chimeras.
 +
* Fafnir Medals have been added back to Emblem rewards in the same locations as the May 12 update.
 +
|-
 +
| '''May 27, 2020''' ||
 +
* The free Adventurer this time is {{5*}} instead of {{4*}}.
 +
* No free Dragon is available. Instead, Mana Crystals (in this case {{Wu Kong's Conviction-}}) take the Dragon's spot in Blazon boxes. They also appear in Emblem rewards and Endeavors.
 +
** These Mana Crystals can be used on the free Adventurer's Mana Circle in place of other materials. After the event has concluded, any nodes that are not yet unlocked can be unlocked with regular materials.
 +
** A total of 54 Mana Crystals are available, which is enough to unbind all of the free Adventurer's mana nodes (1 per node, and 1 for unbinding each floor).
 +
** Any items in Emblem rewards that were replaced by Mana Crystals were combined with stacks of the same item. For example, if a stack of 30 light orbs was replaced, then it is added to a previous stack of 20 light orbs to become 50 light orbs.
 +
* Fafnir Medals have been removed from Emblem rewards and been replaced by EXP items and Mana Crystals.
 
|-
 
|-
 
| '''May 12, 2020''' ||
 
| '''May 12, 2020''' ||
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==Notes==
 
==Notes==
 
<references/>
 
<references/>
 +
 +
{{Events navbox}}

Latest revision as of 16:29, 21 July 2020

Team up to take on a powerful boss with up to 16 adventurers at once!
Loyalty's Requiem Jikai Preview 02.png

Raid Events are an event type in which players can cooperate with 3 other players' teams to take down a giant boss. Primary rewards from this event type include an exclusive 4 Icon Rarity 4.png Adventurer, 5 Icon Rarity 5.png Dragon, and 4 Icon Rarity 4.png Wyrmprint.

Quest Types

Story Quests

Each Raid event includes a prologue story viewable upon first entering the Raid event menu, as well as 5-8 story episodes and a sprinkling of short quests to complete. These story episodes and quests must be completed to fully unlock most of the Raid event proper. Additionally, after the event has concluded, an epilogue story will be available to view.

Boss battles

Kindness and Captivity Prologue 03.png

Boss battles[1] are a quest that can be attempted solo or in co-op, and act like traditional co-op quests where only 4 units total are allowed (1 per player). This tends to involve fighting a regularly-sized boss, as one might see in other quests. This quest is the primary source of

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s to challenge the Raid battle, as well as

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s.


Raid Battle

Resplendent Refrain Prologue 04.png

Raid battles[2] are a co-op exclusive quest where up to 16 units can participate (4 per player). This involves fighting a giant Raid boss that has multiple body parts with their own HP bars. Damage to any body part will contribute damage to the boss's overall HP, but fully depleting the HP of a part will break it, leading to more rewards and sometimes weakening the boss's attacks.

Participating in a Raid battle costs getherwings as well as

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s. Beginner difficulty Raid battles are the primary source of

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s, while Expert difficulty gives

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s. Expert Raid battles also have a chance to drop

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s.


EX Raid

EX Raid can be accessed with

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s after clearing Expert. The boss will have additional attacks, and different attack patterns than in Expert. Rewards primarily include a significantly larger amount of

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s than Expert difficulty offers. Playing this mode will only cost

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s - no

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s or Getherwings are consumed.

Nightmare Raid

Nightmare Raid[3] can be accessed after clearing EX Raid. The boss will have significantly more HP than EX Raid, and the time limit is shorter, demanding that players deal high amounts of damage quickly.

Regular drop rewards are the same as in Expert, including the chance to drop

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s.

Grand BountyIcon Grand Bounty.png

Additionally, the first clear of Nightmare each day will award the Grand BountyIcon Grand Bounty.png - a random selection of 5 rewards, 1 from each of the pools listed below. Pools A through C contain rare items, while Pools D and E contain Bronze and Silver Emblems respectively.[4].

Reward Pool A

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 x20
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 x3
Icon Resource Eldwater.png Eldwater x1000

Reward Pool B

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 x1
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 x1
Error: Table Materials not found.
 x1

Reward Pool C

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 x1

Reward Pool D

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 x100
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 x150
Error: Table Materials not found.
 x200

Reward Pool E

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 x100
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 x150
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 x200

Omega Solo and Omega Raid

Omega Solo and Raid[5] are exceptionally difficult quests.

Omega Solo is a single-player difficulty mode that can be unlocked by clearing Nightmare difficulty and obtaining 3

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s from Emblem collection rewards. Omega Solo has the player face the Raid boss alone, with just their own team of 4 adventurers. The boss uses similar attack patterns to Expert, EX, and Nightmare, however may differ in traits such as Condition resistance. This mode was first released at the same time as Raid Boosts, so it is balanced around having those boosts, and therefore highly recommended to bring maxed Raid Boosts into the fight. First-clear rewards tend to include

Error: Table Materials not found.

x5, and drop rewards are similar to those offered in Expert or Nightmare[6]. Successfully clearing this mode will also unlock the Omega Raid difficulty.

Omega Raid is a co-op difficulty similar to Expert, EX, and Nightmare Raid battles, but the boss has higher HP and deals more damage. Omega Raids are only available during specific times during the Raid, usually weekends. It comes in 2 difficulty levels: Level 1 and Level 2[7], and drop rewards are similar to those offered in Expert or Nightmare[8].

  • Omega Level 1's First-clear rewards tend to include
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    x5.
  • Omega Level 2's First-clear rewards tend to include
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    x5.

Progression

Otherworld Fragments
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Otherworld Fragments are a resource that can be used alongside getherwings to challenge Raid battles. They are primarily obtained as drops from boss battles.

Otherworld Gems
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Otherworld Gems[9] are a resource that can be used to challenge EX Raid battles. They can be obtained as drops from Expert or Nightmare Raid battles.

Omega Keys
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Omega Keys[10] are special items used to unlock Omega Solo quests. 3 keys need to be obtained to unlock the quest, and these keys can be found in Bronze, Silver, and Gold Emblem collection rewards.

Raid Boosts

Fractured Futures Prologue 05.png

Raid Boosts[11] are passive effects to improve the player's combat performance during the Raid event. These can be earned in increments of 1-2% by clearing boss and Raid battles, and they stack up up to a set maximum amount.

Rare Raid Boosts are available as well, but unlike regular Raid Boosts they can be earned only from Raid battles, come at full power right away, and each type can only be obtained once during the event. Rare Raid Boosts are more likely to appear when clearing higher-difficulty quests.


Rewards

4 Icon Rarity 4.png Adventurer

Skyborne Spectacle Prologue 02.png

Each Raid Event includes a free 4 Icon Rarity 4.png Adventurer that temporarily joins the player's roster. By completing quests with this character on the team, Raid-related or otherwise, friendship points can be earned. Points earned are equal to the stamina cost for the quest cleared, but if a Raid-related quest is cleared then the points gained are doubled. Once friendship points reach their maximum, the Adventurer will permanently join the player's roster. Assuming the appropriate Mana Circle nodes have been unlocked, maxing friendship points will also make the Adventurer's story available to view. Befriending the free Adventurer will also unlock a daily endeavor to obtain a

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when all other daily Raid endeavors are complete[12].

If a Raid event ends but the free Adventurer's friendship points were never maxed, then they will not join the player's roster. However, should the Raid event be rerun, the Adventurer will retain their friendship points and any level or Mana Circle upgrades applied when the player last had them.

This Adventurer has an element advantage over their Raid's boss, often has a Class Bane that is effective against the Raid boss, and has a maximum resistance of 50% to the main Condition that the boss inflicts.

5 Icon Rarity 5.png Dragon

A Waltz with Fate Jikai Preview 03.png

Every Raid event includes a free 5 Icon Rarity 5.png Dragon that can be obtained 5 times, enough to allow it to be Max Unbound. 4 copies of the Dragon can be obtained from Blazon Summons, while 1 copy can be obtained from

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collection rewards.

This Dragon usually shares the same element as their Raid's boss[13]. Due to their status as free units, these Dragons will have weaker abilities and lower stats than 4 Icon Rarity 4.png Dragons obtained from Summoning. At Max Unbound, one of these free dragons will have an ability comparable to that of a non-Unbound 4 Icon Rarity 4.png summmoned dragon.


Emblems
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Emblems are collectible items that can be obtained from boss and Raid battles. They cannot be spent, but instead act as a score system, with rewards available depending on the total amount of each emblem type collected. There three types of emblems: Bronze, Silver, and Gold.

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s can primarily be obtained from boss battles,

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s are primarily from Beginner Raid battles, and

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s are primarily from Expert, EX, and Nightmare Raid battles. Bronze and Silver Emblems can also appear in the daily Grand Bounty from Nightmare Raids.

Blazon Summons
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Echoes of Antiquity Prologue 05.png

Participating in the Raid Event will award

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s. These can then be used in Blazon Summons[14] to obtain a variety of rewards, including the Raid Event's free 5 Icon Rarity 5.png Dragon and 4 Icon Rarity 4.png Wyrmprint[15]. Random Wyrmprints other than the Raid-specific one can also be obtained from Blazon Summons. These prints are mostly 3 Icon Rarity 3.png and 4 Icon Rarity 4.png, and only one featured 5 Icon Rarity 5.png Wyrmprint has a chance to appear. This featured print tends to have an elemental or affliction resistance relevant to the Raid's boss[16].

Blazon Summons are divided into "boxes", each containing a set amount for each type of reward. Once a reward has been obtained, it is removed from the box, and this process continues until the box is empty. Attempting to summon again will prompt the player to "reset" the box, which will make it proceed from box #1 to #2 etc, with different rewards. Boxes #1 to #4 each contain 1 copy of the free 5 Icon Rarity 5.png Dragon and 4 Icon Rarity 4.png Wyrmprint, while boxes #5 onwards will contain 1 copy of the Wyrmprint but will not contain a copy of the Dragon.

Boxes can be prematurely reset without emptying them by pressing the "reset" button after the Dragon copy from that box has been summoned. Resetting in this way will forfeit the unclaimed contents of the box, and proceed to the next box. This results in less rewards overall, and is only advised if one is in a rush for all copies of the Dragon specifically.


Event Changelog

The following is a list of the in-game changes that have been made to this Event format over time:

Update Changelog 
Date Changes
July 20, 2020
  • In the blazon summon, several stacks of Mana, Rupies, tier 1 weapon materials, and experience items have been replaced by "Void Battle Items". These are random items from any void battles except for Void Dragons and Chimeras.
  • Fafnir Medals have been added back to Emblem rewards in the same locations as the May 12 update.
May 27, 2020
  • The free Adventurer this time is 5 Icon Rarity 5.png instead of 4 Icon Rarity 4.png.
  • No free Dragon is available. Instead, Mana Crystals (in this case
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    ) take the Dragon's spot in Blazon boxes. They also appear in Emblem rewards and Endeavors.
    • These Mana Crystals can be used on the free Adventurer's Mana Circle in place of other materials. After the event has concluded, any nodes that are not yet unlocked can be unlocked with regular materials.
    • A total of 54 Mana Crystals are available, which is enough to unbind all of the free Adventurer's mana nodes (1 per node, and 1 for unbinding each floor).
    • Any items in Emblem rewards that were replaced by Mana Crystals were combined with stacks of the same item. For example, if a stack of 30 light orbs was replaced, then it is added to a previous stack of 20 light orbs to become 50 light orbs.
  • Fafnir Medals have been removed from Emblem rewards and been replaced by EXP items and Mana Crystals.
May 12, 2020
  • Omega now has a Level 2 Raid difficulty after clearing the Omega Level 1 Raid.
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    s have replaced several EXP items in Emblem rewards.
December 31, 2019
  • Nightmare difficulty now costs more Otherworld Fragments than Expert, but also offers better rewards.
    • The increased cost and rewards of Nightmare compared to Expert were later reversed - in later events, the cost is the same as Expert, and the drop rewards are similar to Expert as well. Nightmare would occasionally offer better-quality instead of higher-quantity of rewards instead, as in Monster Hunter Primal Crisis/January 2020 offering
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      and
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      instead of
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      and
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      .
  • Omega difficulty rewards now match those of Nightmare, so its stamina (for solo), getherwing, and otherworld fragment cost has also been increased. This is a change from the previous trend of Omega giving no drops at all.
    • The increased fragment cost was later reversed to match the reversed Nightmare (which matches Expert). The increased stamina cost of Omega Solo was not reversed.
November 13, 2019
  • Raid battles and Boss battles no longer have a Standard difficulty. The rewards from Standard have been moved to Beginner.
  • Boss battles can no longer drop Rare Raid Boosts. Instead, those are only available from Raid battles.
  • Icon Wyrmite.png Wyrmite is now available from Blazon Summons.
September 30, 2019
  • EX Raid battles are now entered using
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    s, which can be stacked, rather than the previous system of only one EX battle at a time.
  • Omega difficulty has been added. This is entered using
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    s, which are rewarded through Emblems.
  • Raid boosts are now available. These will grant additional ability effects to the player's team.
  • The Grand Bounty has been updated to include Bronze and Silver Emblems.
  • Emblem rewards now include augments.
  • The maximum reward tier for Bronze and Silver Emblems has been increased from 1,000 to 2,000. The spots from 1,000 to 2,000 are occupied by
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    and
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    , with Silver also including augments in that range.
July 31, 2019
  • Blazon Summon changes:
    • The cost of performing a Blazon Summon has been reduced from 2 Blazons to 1 Blazon.
    • The amount of rupies and weapon materials available has increased.
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      s have been added to the rewards.
  • a new daily endeavor gives 3
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    s.
    • Skip Tickets can now be used on Boss Battles.
  • The stamina used for Boss Battles has been decreased from 5/10/15 to 4/8/12 for beginner/standard/expert.
May 31, 2019
  • Random 3 Icon Rarity 3.png and 4 Icon Rarity 4.png Wyrmprints are now available through Blazon Summons.
    • a single type of 5 Icon Rarity 5.png Wyrmprint is available among these.
May 14, 2019
  • Nightmare difficulty and the Grand Bounty have been added.
Feb 28, 2019
  • A Summon Voucher is now available after completing all Daily Endeavors, as long as the free unit's friendship has already been maxed. After a few days, even if the player has not maxed the free unit's friendship yet, the voucher endeavor is available to all players.
  • Emblem rewards have been increased.
    • Element-specific materials such as orbs and dragon scales, matching the preferred element for the raid, have been added to Bronze and Silver Emblems
    • A 3 Icon Rarity 3.png tier 3 core weapon matching the free unit's weapon and element is available from Silver Emblems.
    • Insignia and weapon tablets have been added to Gold Emblems.
January 31, 2019
  • The maximum reward tier for Gold Emblems has been increased from 4,500 to 5,000.
December 31, 2018
  • The appearance rate of EX raid battles has been increased.
  • Rare drops such as
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    s and
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    s have been added to Raid battle rewards.
November 30, 2018
  • The event Wyrmprint no longer includes a Bane for the Raid's boss.
  • The maximum reward tier for Gold Emblems has been increased from 3,000 to 4,500.
October 31, 2018
  • The maximum reward tier for Gold Emblems has been decreased from 6,000 to 3,000.
October 4, 2018
  • Initial release of the first Raid Event

Raid Event Archive

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Notes

  1. From Kindness and Captivity/November 2019 onwards, Boss battles only have Beginner and Expert difficulties. The rewards from Standard difficulty have been moved into Beginner.
  2. From Kindness and Captivity/November 2019 onwards, Raid Battles only have Beginner and Expert difficulties. The rewards from Standard difficulty have been moved into Beginner.
  3. Nightmare Raids was first added in Resplendent Refrain/May 2019.
  4. The Grand Bounty was updated to include Bronze and Silver Emblems from Fractured Futures/September 2019 onwards.
  5. Omega difficulty was first added in Fractured Futures/September 2019.
  6. Prior to A Clawful Caper/December 2019, no items would drop upon completing Omega Solo.
  7. The Omega 2 difficulty was available starting with Loyalty's Requiem/May 2020
  8. Prior to A Clawful Caper/December 2019, no items would drop upon completing Omega Raid.
  9. Otherworld Gems was first added in Fractured Futures/September 2019. Prior to this, EX battles had a random chance to unlock after clearing Expert or Nightmare. However, EX unlocks could not be stacked - the player had to clear EX before playing Expert/Nightmare again in order to get another unlock chance. The addition of Otherworld Gems solved this issue by allowing players to stack EX runs.
  10. Omega Keys were first added in Fractured Futures/September 2019.
  11. Raid Boosts were first added in Fractured Futures/September 2019. Rare Raid Boosts could drop from boss battles as well in this event, but that was removed as of Kindness and Captivity/November 2019.
  12. From A Waltz with Fate/February 2019 onwards, a daily
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    endeavor is available after befriending the free unit
  13. Parallel Zodiark from Fractured Futures/September 2019 was the first Dragon to not match the raid boss's element. This was later followed by Barbatos in Scars of the Syndicate/March 2020.
  14. From A Splash of Adventure/July 2019 onwards, Blazon Summons cost just 1 Blazon per summon. Prior to this, it cost 2 Blazons per summon.
  15. From Resplendent Refrain/November 2018 onwards, the free 4 Icon Rarity 4.png Wyrmprint no longer has a Bane ability to boost damage against the boss. At this time only 1 Wyrmprint was equippable per Adventurer, so this change was made to allow non-Raid Wyrmprints to be usable instead.
  16. From Echoes of Antiquity/May 2019 onwards, featured 5 Icon Rarity 5.png prints are available from Blazons