Difference between revisions of "Hunter's Creed"

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>Eave
(adding skillshare data)
>Caledor92
m (→‎top: Remove "Conditions#Afflictions")
 
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|AltSkillIconName1=Icon_Skill_017
 
|AltSkillIconName1=Icon_Skill_017
 
|AltSkillName1=Lv3 attack variant
 
|AltSkillName1=Lv3 attack variant
|Description1=Activates "Shackling Arrows." The next three force strikes will deal {{ColorText|Green|31% (34%)}} wind damage per hit for [[Combat Mechanics#Force Strikes|Force Strike]] level 1 (level 2), and inflict [[Conditions#Afflictions|stun]] for 4-5 seconds with '''100%''' base chance.
+
|Description1=Activates "Shackling Arrows." The next three force strikes will deal {{ColorText|Green|31% (34%)}} wind damage per hit for [[Combat Mechanics#Force Strikes|Force Strike]] level 1 (level 2), and inflict [[stun]] for 4-5 seconds with '''100%''' base chance.
|Description2=Activates "Shackling Arrows." The next three force strikes will deal {{ColorText|Green|33% (37%)}} wind damage per hit for [[Combat Mechanics#Force Strikes|Force Strike]] level 1 (level 2), and inflict [[Conditions#Afflictions|stun]] for 5-6 seconds with '''100%''' base chance.
+
|Description2=Activates "Shackling Arrows." The next three force strikes will deal {{ColorText|Green|33% (37%)}} wind damage per hit for [[Combat Mechanics#Force Strikes|Force Strike]] level 1 (level 2), and inflict [[stun]] for 5-6 seconds with '''100%''' base chance.
|Description3=Activates "Shackling Arrows". The user's next two force strikes will deal up to 19 hits of {{ColorText|Green|26%}} wind damage per hit and provide 2400 SP, inflict [[Conditions#Afflictions|stun]] for 8 seconds with '''110%''' base chance, and inflict [[Conditions#Afflictions|poison]] - dealing '''58.2%''' damage per second every 2.9 seconds for 15 seconds - with '''120%''' chance. Bonus [[Combat Mechanics#Force Strikes|OD Bar damage]] is reduced to '''1x''' for all hits of Hunter's Creed.<br/><br/>The next time this skill is used it will instead deal 3 hits of {{ColorText|Green|316%}} wind damage to enemies in a line. Poisoned foes will take 3 hits of {{ColorText|Green|474%}} damage instead.
+
|Description3=Activates "Shackling Arrows". The user's next two force strikes will deal up to 19 hits of {{ColorText|Green|26%}} wind damage per hit and provide 2400 SP, inflict [[stun]] for 8 seconds with '''110%''' base chance, and inflict [[poison]] - dealing '''58.2%''' damage per second every 2.9 seconds for 15 seconds - with '''120%''' chance. Bonus [[Combat Mechanics#Force Strikes|OD Bar damage]] is reduced to '''1x''' for all hits of Hunter's Creed.<br/><br/>The next time this skill is used it will instead deal 3 hits of {{ColorText|Green|316%}} wind damage to enemies in a line. Poisoned foes will take 3 hits of {{ColorText|Green|474%}} damage instead.
 
|MaxSkillLevel=3
 
|MaxSkillLevel=3
 
|Sp=5315
 
|Sp=5315

Latest revision as of 10:50, 19 July 2020

Hunter's Creed

Icon Skill 030.png

Icon Skill 030 Borderless.png


Icon Skill 017.png

Icon Skill 017 Borderless.png

Description

Activates "Shackling Arrows." The next three force strikes will deal 31% (34%) wind damage per hit for Force Strike level 1 (level 2), and inflict stun for 4-5 seconds with 100% base chance.
SP CostAmount a skill needs to be charged before the skill can be cast.
5315

Activates "Shackling Arrows." The next three force strikes will deal 33% (37%) wind damage per hit for Force Strike level 1 (level 2), and inflict stun for 5-6 seconds with 100% base chance.
SP CostAmount a skill needs to be charged before the skill can be cast.
5315

Activates "Shackling Arrows". The user's next two force strikes will deal up to 19 hits of 26% wind damage per hit and provide 2400 SP, inflict stun for 8 seconds with 110% base chance, and inflict poison - dealing 58.2% damage per second every 2.9 seconds for 15 seconds - with 120% chance. Bonus OD Bar damage is reduced to 1x for all hits of Hunter's Creed.

The next time this skill is used it will instead deal 3 hits of 316% wind damage to enemies in a line. Poisoned foes will take 3 hits of 474% damage instead.
SP CostAmount a skill needs to be charged before the skill can be cast.
5315

Camera DurationAfter casting a skill, Camera Duration is the amount of time the camera zooms in on the user during the skill animation.
1.4 second(s)
Affected by EnergizedStacks 50% additively with other Attack Skills and Recovery Potency boost modifiers. Resets on use or being afflicted.
No

Adventurers with this skill

Error: Table Adventurers not found.

Weapons with this skill

Error: Table Weapons not found.

Dragons with this skill

Error: Table Dragons not found.