Difference between revisions of "Calamity Drop"

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>LikableBrute
>Eave
(adding skillshare data)
 
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|SkillLv3IconName=Icon_Skill_020
 
|SkillLv3IconName=Icon_Skill_020
 
|SkillLv4IconName=Icon_Skill_020
 
|SkillLv4IconName=Icon_Skill_020
|Description1=Deals 1 hit of {{ColorText|Yellow|842%}} light damage to the target and nearby enemies, increases the user's attack rate by '''10%''' for 10 seconds, and deals additional damage relative to the combo count when the skill is used, increasing for every 5 combo count. The maximum bonus damage is given when at 30 hits or higher, dealing 1 hit of {{ColorText|Yellow|1,263%}} light damage instead. <br><br>
+
|Description1=Deals 1 hit of {{ColorText|Yellow|842%}} light damage to the target and nearby enemies, increases the user's attack rate by '''10%''' for 10 seconds, and deals additional damage relative to the combo count when the skill is used, increasing for every 5 combo count. The maximum bonus damage is given when at 30 hits or higher, dealing 1 hit of {{ColorText|Yellow|1,263%}} light damage instead. <!--<br><br>
 
Scaling for combo count is given as follows: <br>
 
Scaling for combo count is given as follows: <br>
 
5 hits = 5% Bonus Damage <br>
 
5 hits = 5% Bonus Damage <br>
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20 hits = 30% Bonus Damage <br>
 
20 hits = 30% Bonus Damage <br>
 
25 hits = 40% Bonus Damage <br>
 
25 hits = 40% Bonus Damage <br>
30 hits = 50% Bonus Damage <br>
+
30 hits = 50% Bonus Damage <br>-->
|Description2=Deals 1 hit of {{ColorText|Yellow|945%}} light damage to the target and nearby enemies, increases the user's attack rate by '''10%''' for 10 seconds, and deals additional damage relative to the combo count when the skill is used, increasing for every 5 combo count. The maximum bonus damage is given when at 30 hits or higher, dealing 1 hit of {{ColorText|Yellow|1,417.5%}} light damage instead. <br><br>
+
|Description2=Deals 1 hit of {{ColorText|Yellow|945%}} light damage to the target and nearby enemies, increases the user's attack rate by '''10%''' for 10 seconds, and deals additional damage relative to the combo count when the skill is used, increasing for every 5 combo count. The maximum bonus damage is given when at 30 hits or higher, dealing 1 hit of {{ColorText|Yellow|1,417.5%}} light damage instead. <!--<br><br>
 
Scaling for combo count is given as follows: <br>
 
Scaling for combo count is given as follows: <br>
 
5 hits = 5% Bonus Damage <br>
 
5 hits = 5% Bonus Damage <br>
Line 21: Line 21:
 
20 hits = 30% Bonus Damage <br>
 
20 hits = 30% Bonus Damage <br>
 
25 hits = 40% Bonus Damage <br>
 
25 hits = 40% Bonus Damage <br>
30 hits = 50% Bonus Damage <br>
+
30 hits = 50% Bonus Damage <br>-->
 
|Description3=
 
|Description3=
 
|Description4=
 
|Description4=
 
|HideLevel3=1
 
|HideLevel3=1
 +
|MaxSkillLevel=2
 
|Sp=5280
 
|Sp=5280
 
|SpLv2=5280
 
|SpLv2=5280
 
|SpRegen=
 
|SpRegen=
 +
|SpLv3=5280
 +
|SpLv4=5280
 +
|SpEdit=5280
 +
|SpLv2Edit=5280
 +
|SpLv3Edit=5280
 +
|SpLv4Edit=5280
 +
|SpDragon=0
 +
|SpLv2Dragon=0
 +
|SpLv3Dragon=0
 +
|SpLv4Dragon=0
 +
|SkillType=1
 
|IsAffectedByTension=1
 
|IsAffectedByTension=1
 
|ZoominTime=0.050
 
|ZoominTime=0.050

Latest revision as of 04:59, 25 May 2020

Calamity Drop

Icon Skill 020.png

Icon Skill 020 Borderless.png



Description

Deals 1 hit of 842% light damage to the target and nearby enemies, increases the user's attack rate by 10% for 10 seconds, and deals additional damage relative to the combo count when the skill is used, increasing for every 5 combo count. The maximum bonus damage is given when at 30 hits or higher, dealing 1 hit of 1,263% light damage instead.
SP CostAmount a skill needs to be charged before the skill can be cast.
5280

Deals 1 hit of 945% light damage to the target and nearby enemies, increases the user's attack rate by 10% for 10 seconds, and deals additional damage relative to the combo count when the skill is used, increasing for every 5 combo count. The maximum bonus damage is given when at 30 hits or higher, dealing 1 hit of 1,417.5% light damage instead.
SP CostAmount a skill needs to be charged before the skill can be cast.
5280

Camera DurationAfter casting a skill, Camera Duration is the amount of time the camera zooms in on the user during the skill animation.
0.95 second(s)
Affected by EnergizedStacks 50% additively with other Attack Skills and Recovery Potency boost modifiers. Resets on use or being afflicted.
Yes

Adventurers with this skill

Error: Table Adventurers not found.

Weapons with this skill

Error: Table Weapons not found.

Dragons with this skill

Error: Table Dragons not found.