Difference between revisions of "Template:EnemyData"

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>Eave
(s/EnemyGroupName/ModelId - enemygroupname alone is insufficient to determine the model id, so we'll just push that logic into the parser level)
>Eave
(run name through override parser before storing - this is to handle disambiguation cases as well as cases where the enemy does not have a name in the data)
 
(3 intermediate revisions by the same user not shown)
Line 53: Line 53:
 
_table=EnemiesTest
 
_table=EnemiesTest
 
|MonsterId={{{Id|}}}
 
|MonsterId={{{Id|}}}
|Name={{{Name|}}}
+
|Name={{EnemyData/NameOverrides|Name={{{Name|}}}|DataId={{{DataId|}}}|ElementalType={{{ElementalType}}}}}
 
|DataId={{{DataId|}}}
 
|DataId={{{DataId|}}}
 
|ModelId={{{ModelId|}}}
 
|ModelId={{{ModelId|}}}
|EnemyGroupName={{{ModelId|}}}
 
 
|RareStayTime={{{RareStayTime|}}}
 
|RareStayTime={{{RareStayTime|}}}
 
|HP={{{HP|}}}
 
|HP={{{HP|}}}

Latest revision as of 04:09, 8 May 2020

This template defines the table "EnemiesTest". This table has not been created yet.