Difference between revisions of "Dragalia Lost Wiki:To-do list"
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>Eave (→Medium Priority: add Missing Enemy Pages link) |
>Eave (→Medium Priority: add Missing Enemy Pages link) |
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Revision as of 14:34, 7 May 2020
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Please sign (~~~~) any tasks currently being worked. |
High Priority
- Tutorial pages for wiki contributors.; start with Contributor's Guide. Add a section that describes in which categories each image usually found in a datamine belongs to, with examples.
- Ensure enemy data from 2019-09-19 (High Zodiark) onward has been uploaded. Enemy Data should be seperated by date and enemy family for incorporated into Version Changelog.
- Write EventType summary pages for Story Event and Defensive Battle and describe the mechanics of the event. A changelog section should be kept to keep track of changes over the various iterations and a cargo query to display the events of that type we've had. See Raid Event and Facility Event for examples. Canim44 (talk) 00:00, 30 November 2019 (UTC)
Update Template:Event to display up to 6 exclusive Wyrmprints and 8 exclusive Weapons, due to Mega Man event.Template:Event has been updated.Update damage/heal over time descriptions that still say X.99 seconds to X.9 seconds instead - this was changed in a past update. See Blessings of Destiny for an example.Applied to the Skill and Abilty categories- Make MediaWiki:Common.css readable and in a coherent format. Related elements should be labelled and placed in close proximity.
Update Template:QuestDisplay with revival bonus(es).Done: New field is SurvivalBonus
Medium Priority
- Find a way to auto-generate a tabber of Event Compendium endeavors, as was attempted in Template:EndeavorSetsCompendiumTabber. Once done, put this into the main Endeavors page.
- Update Elemental Ruins, Dragon Trials, and Imperial Onslaught drops:
- remove 2* wyrmprints and weapons
- add 3* core weapon drops (tier 1 in Beginner, tier 2 in Standard, tier 3 in Expert & Master)
- Add missing campaign quest data:
- Chapter 5: Very Hard
- first clear rewards: Error: Table Materials not found.x2,Error: Table Materials not found.x2,Error: Table Materials not found.x5,Error: Table Materials not found.x10
- first clear rewards:
- Chapter 10: Very Hard
- first clear rewards: Error: Table Materials not found.x2,Error: Table Materials not found.x2,Error: Table Materials not found.x5,Error: Table Materials not found.x10
- first clear rewards:
- Chapter 11: Normal (quest and story)
- first clear rewards:
Rupies x10,000, Error: Table Materials not found.x5,Error: Table Materials not found.x100,Error: Table Materials not found.x50 - first clear rewards for Light Cube:
Rupies x10,000, Error: Table Materials not found.x5,Error: Table Materials not found.x100,Error: Table Materials not found.x50
- first clear rewards:
- Chapter 11: Hard
- first clear rewards:
Rupies x20,000, Error: Table Materials not found.x3,Error: Table Materials not found.x50,Error: Table Materials not found.x10 - first clear rewards for Light Cube:
Rupies x20,000, Error: Table Materials not found.x3,Error: Table Materials not found.x50,Error: Table Materials not found.x10
- first clear rewards:
- Chapter 11: Very Hard
- first clear rewards: Error: Table Materials not found.x2,Error: Table Materials not found.x2,Error: Table Materials not found.x5,Error: Table Materials not found.x10
- first clear rewards for Light Cube: Error: Table Materials not found.x2,Error: Table Materials not found.x2,Error: Table Materials not found.x5,Error: Table Materials not found.x10
- first clear rewards:
- Chapter 5: Very Hard
- Manually evaluate Full-screen art files, and make them presentable for story pages: (https://www.dropbox.com/sh/8gjg55b107ek7cb/AADgDcFmA9OgCtuP9QyiWyE-a/Full-Screen_Art)
- multi-piece art should be reconstructed to match its in-game appearance
- art of small items in a box (gold apples, chocolate cake) should be cropped to that box.
- art with large black portions, or visual oddities such as missing legs, should be cropped. The assumed intended visible portion is likely the top centered 865 × 760 portion of the images.
- conversely, art that has no oddities should not be cropped (small & large Chronos scenes)
- art that is long and scrolls (Monster Hunter feast scene) should be one large image.
- UI/UX Updates
- Update Template:NPCPageHeader to use a #widget. Currently buttons are not optimally styled.
- Add |Enemy= field and related query to Template:CampaignQuestHeader.
- Add missing text and voice lines to Category:Adventurer Stories pages.
- Create a category to flag Stories pages with missing text lines or missing voice lines.
- Category:To-Do Adventurer Text Lines and Category:To-Do Adventurer Voice Lines were created to flag Stories pages with missing quotes however the AdventurerStories template needs to be updated so these categories can be auto-populated.
- Category:To-Do Adventurer Stories automatically flags Stories pages with any missing story titles or content.
- add 1st Anniversary and Halloween special lines. These seem to be the same across variants of the same character (e.g. all versions of Cleo will say the same line).
- add lines for using a weapon skill (unknown if line differs between attack or supportive skills)
- Create a category to flag Stories pages with missing text lines or missing voice lines.
- Add missing text and voice lines to Category:Dragon Stories pages.
- Include battle lines where applicable (Maritimus, Gilgamesh, humanoid dragons, etc)
- High Dragon Trial Detailed Information (Thresholds, calculations, strategy, etc.)
- Upload missing Login Bonus banners, and apply them to appropriate sections in the Login Bonus archive.
- For skills, abilities, weapons, and dragons that list patch changes in their |Notes= section, link to the appropriate Version Changelog page for that patch.
- Update Template:EndeavorRow to correctly display Weapon, Wyrmprint, and Sticker rewards. Workarounds for Weapons/Wyrmprints exist currently, but end up displaying extraneous brackets.
- Similarly, update Template:Icon to display Stickers, so it can be used in Treasure Trade tables
- How to fix the extraneous brackets: need to add the reward with the parameter Override=. A more elegant solution is to add a Type parameter to the template which calls the icon template with that parameter instead (weapon, wyrmprint ecc).
- We have need of that more-elegant solution now. The EndeavorSet cargo table project isn't storing weapons and wyrmprints properly due to our manually calling the Icon template.
- Update Template:Wyrmprint info card to have dynamic sizing.
- Create Weapon Progression Guide, at least for crafting requirements.
- Create Missing Enemy Pages - eave (talk) 19:34, 7 May 2020 (UTC)
Low Priority
- Add missing 2X drop information to old Void Schedules (Template:Void). Information is in in-game notices, Version Changelogs, and Latest Events history.
- Reroll Guide
- 3D Models
- Parsing Data for all Enemies:
- Enemy Moves and Weapons
- Character AI (Follower Avoidance)
- Mark duplicate unused banners in Category:Crafting Banner Images for deletion --Yvsdrop (talk) 11:03, 27 December 2019 (UTC)
- Category:Template documentation
- Category:Candidates for deletion
- Special:WantedPages
- Special:Uncategorizedcategories
- Special:Uncategorizedfiles
- Special:Uncategorizedpages
- Special:Uncategorizedtemplates
- List the following images on a page (not this page) instead of them being dumped in the unused files page
- Allow more than one unique dragon in Template:Adventurer (Ex. of an adventurer with more than one unique dragon: Gala Mym)
- Edit Co-Ability Nodes to show Chain Co-Abilities as well.