Difference between revisions of "User:Chu2038"
>Chu2038 |
>Chu2038 |
(No difference)
| |
Revision as of 22:52, 28 April 2020
101301021 - Spiral Hunter
LV1
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 1 hit of 276.00% and 1 hit of 276.00% flame damage to surrounding enemies.
LV2
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 1 hit of 307.00% and 1 hit of 307.00% flame damage to surrounding enemies.
LV3
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 1 hit of 341.00% and 1 hit of 341.00% flame damage to surrounding enemies.
101301031 - Spinning Brûlée
LV1
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 1 hit of 276.00% and 1 hit of 276.00% flame damage to surrounding enemies.
LV2
Original:
Deals flame damage to surrounding enemies, and inflicts burn.
Generated:
Deals 1 hit of 290.00% and 1 hit of 290.00% flame damage to surrounding enemies, and inflicts Burn for 12.0 seconds - dealing 60.00% damage every 3.9 seconds - with 90% base chance.
LV3
Original:
Deals flame damage to surrounding enemies, and inflicts burn.
Generated:
Deals 1 hit of 304.00% and 1 hit of 304.00% flame damage to surrounding enemies, and inflicts Burn for 12.0 seconds - dealing 80.30% damage every 3.9 seconds - with 100% base chance.
101302011 - Zardin Blade
LV1
Original:
Deals water damage to enemies directly ahead.
Generated:
Deals 1 hit of 552.00% water damage to enemies directly ahead.
LV2
Original:
Deals water damage to enemies directly ahead.
Generated:
Deals 1 hit of 614.00% water damage to enemies directly ahead.
LV3
Original:
Deals water damage to enemies directly ahead.
Generated:
Deals 1 hit of 682.00% water damage to enemies directly ahead.
101302012 - Zardin's Wrath
LV1
Original:
Deals water damage to enemies in a line.
Generated:
Deals 1 hit of 552.00% water damage to enemies in a line.
LV2
Original:
Deals water damage to enemies in a line.
Generated:
Deals 1 hit of 614.00% water damage to enemies in a line.
LV3
Original:
Deals water damage to enemies in a line.
Generated:
Deals 1 hit of 682.00% water damage to enemies in a line.
101304011 - Alberian Cleave
LV1
Original:
Deals light damage to enemies directly ahead.
Generated:
Deals 1 hit of 552.27% light damage to enemies directly ahead.
LV2
Original:
Deals light damage to enemies directly ahead, and inflicts stun.
Generated:
Deals 1 hit of 579.89% light damage to enemies directly ahead.
LV3
Original:
Deals light damage to enemies directly ahead, and inflicts stun.
Generated:
Deals 1 hit of 608.88% light damage to enemies directly ahead.
101304012 - Alberian Majesty
LV1
Original:
Deals light damage to surrounding enemies.
Generated:
Deals 1 hit of 276.00% and 1 hit of 276.00% light damage to surrounding enemies.
LV2
Original:
Deals light damage to surrounding enemies.
Generated:
Deals 1 hit of 307.00% and 1 hit of 307.00% light damage to surrounding enemies.
LV3
Original:
Deals light-based damage to surrounding enemies.
Generated:
Deals 1 hit of 341.00% and 1 hit of 341.00% light damage to surrounding enemies.
101305011 - Bonecrusher
LV1
Original:
Deals shadow damage to enemies in a line.
Generated:
Deals 1 hit of 552.00% shadow damage to enemies in a line.
LV2
Original:
Deals shadow damage to enemies in a line.
Generated:
Deals 1 hit of 614.00% shadow damage to enemies in a line.
LV3
Original:
Deals shadow damage to enemies in a line.
Generated:
Deals 1 hit of 682.00% shadow damage to enemies in a line.
LV4
Original:
Deals shadow damage to enemies in a line, and inflicts poison.
Generated:
Deals 1 hit of 1201.00% shadow damage to enemies in a line, and inflicts Poison for 15.0 seconds - dealing 58.20% damage every 2.9 seconds - with 120% base chance.
101305012 - Shadowpiercer
LV1
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 1 hit of 552.00% shadow damage to enemies directly ahead.
LV2
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 1 hit of 614.00% shadow damage to enemies directly ahead.
LV3
Original:
Deals shadow damage to enemies directly ahead, inflicts poison, and restores 5% of the damage inflicted as HP to the user. This recovery caps at 10% of their maximum HP.
Generated:
Deals 1 hit of 1368.00% shadow damage to enemies directly ahead, and inflicts Poison for 15.0 seconds - dealing 58.20% damage every 2.9 seconds - with 120% base chance.
101401011 - Blazing Circlet
LV1
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 1 hit of 304.00% and 1 hit of 304.00% flame damage to surrounding enemies.
LV2
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 1 hit of 338.00% and 1 hit of 338.00% flame damage to surrounding enemies.
LV3
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 1 hit of 375.00% and 1 hit of 375.00% flame damage to surrounding enemies.
LV4
Original:
Deals flame damage to surrounding enemies, inflicts burn, and raises the dragon gauge if the attack connects.
Generated:
Deals 1 hit of 413.00% and 1 hit of 413.00% flame damage to surrounding enemies, and inflicts Burn for 12.0 seconds - dealing 88.30% damage every 3.9 seconds - with 110% base chance.
101401012 - Exalted Fire
LV1
Original:
Deals flame damage to enemies in a line.
Generated:
Deals 1 hit of 608.00% flame damage to enemies in a line.
LV2
Original:
Deals flame damage to enemies in a line, and reduces their defense by 5%.
Generated:
Deals 1 hit of 638.00% flame damage to enemies in a line.
LV3
Original:
Deals flame damage to enemies in a line, and reduces their defense by 5%.
Generated:
Deals 1 hit of 737.00% flame damage to enemies in a line.
101401021 - Vanquishing Flame
LV1
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 1 hit of 304.00% and 1 hit of 304.00% flame damage to surrounding enemies.
LV2
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 1 hit of 338.00% and 1 hit of 338.00% flame damage to surrounding enemies.
LV3
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 1 hit of 375.00% and 1 hit of 375.00% flame damage to surrounding enemies.
LV4
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 1 hit of 413.00% and 1 hit of 413.00% flame damage to surrounding enemies.
101401031 - Assault Flame
LV1
Original:
Deals flame damage to enemies in a line.
Generated:
Deals 1 hit of 284.00% and 1 hit of 284.00% flame damage to enemies in a line.
LV2
Original:
Deals flame damage to enemies in a line, and increases the user's critical rate by 10% for 5 seconds.
Generated:
Deals 1 hit of 315.00% and 1 hit of 315.00% flame damage to enemies in a line.
LV3
Original:
Deals flame damage to enemies in a line, and increases the user's critical rate by 10% for 5 seconds.
Generated:
Deals 1 hit of 350.00% and 1 hit of 350.00% flame damage to enemies in a line.
101401032 - Blazing Pain
LV1
Original:
Deals flame damage to enemies directly ahead.
Generated:
Deals 1 hit of 152.00% and 1 hit of 152.00% and 1 hit of 152.00% and 1 hit of 152.00% flame damage to enemies directly ahead.
LV2
Original:
Deals flame damage to enemies directly ahead.
Generated:
Deals 1 hit of 169.00% and 1 hit of 169.00% and 1 hit of 169.00% and 1 hit of 169.00% flame damage to enemies directly ahead.
101402011 - Envoy of the End
LV1
Original:
Deals water damage to enemies in a line.
Generated:
Deals 2 hits of 274.00% water damage to enemies in a line.
LV2
Original:
Deals water damage to enemies in a line, and reduces their defense by 5%.
Generated:
Deals 2 hits of 287.00% water damage to enemies in a line.
LV3
Original:
Deals water damage to enemies in a line, and reduces their defense by 5%.
Generated:
Deals 2 hits of 302.00% water damage to enemies in a line.
101403011 - Soaring Flicker
LV1
Original:
Deals wind damage to enemies directly ahead.
Generated:
Deals 1 hit of 152.00% and 1 hit of 152.00% and 1 hit of 152.00% and 1 hit of 152.00% wind damage to enemies directly ahead.
LV2
Original:
Deals wind damage to enemies directly ahead.
Generated:
Deals 1 hit of 169.00% and 1 hit of 169.00% and 1 hit of 169.00% and 1 hit of 169.00% wind damage to enemies directly ahead.
LV3
Original:
Deals wind damage to enemies directly ahead.
Generated:
Deals 1 hit of 188.00% and 1 hit of 188.00% and 1 hit of 188.00% and 1 hit of 188.00% wind damage to enemies directly ahead.
101403022 - Blessed Sword
LV1
Original:
Deals wind damage to surrounding enemies.
Generated:
Deals 1 hit of 304.00% and 1 hit of 304.00% wind damage to surrounding enemies.
LV2
Original:
Deals wind damage to surrounding enemies.
Generated:
Deals 1 hit of 338.00% and 1 hit of 338.00% wind damage to surrounding enemies.
101404011 - Liberty Slash
LV1
Original:
Deals light damage to enemies in a line.
Generated:
Deals 2 hits of 274.00% light damage to enemies in a line.
LV2
Original:
Deals light damage to enemies in a line, and reduces their defense by 5%.
Generated:
Deals 2 hits of 287.00% light damage to enemies in a line.
LV3
Original:
Deals light damage to enemies in a line, and reduces their defense by 5%.
Generated:
Deals 2 hits of 302.00% light damage to enemies in a line.
101405011 - Calamity Wheel
LV1
Original:
Deals shadow damage to surrounding enemies.
Generated:
Deals 1 hit of 304.00% and 1 hit of 304.00% shadow damage to surrounding enemies.
LV2
Original:
Deals shadow damage to surrounding enemies, and reduces their strength by 5%.
Generated:
Deals 1 hit of 319.00% and 1 hit of 319.00% shadow damage to surrounding enemies.
LV3
Original:
Deals shadow damage to surrounding enemies, and reduces their strength by 5%.
Generated:
Deals 1 hit of 335.00% and 1 hit of 335.00% shadow damage to surrounding enemies.
101405031 - Exaltation Terminus
LV1
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 1 hit of 284.00% and 1 hit of 284.00% shadow damage to enemies directly ahead.
LV2
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 1 hit of 315.00% and 1 hit of 315.00% shadow damage to enemies directly ahead.
LV3
Original:
Deals shadow damage to enemies directly ahead, and raises the dragon gauge if the attack connects.
Generated:
Deals 1 hit of 350.00% and 1 hit of 350.00% shadow damage to enemies directly ahead.
101405032 - Circlet Denouement
LV1
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 1 hit of 152.00% and 1 hit of 152.00% and 1 hit of 152.00% and 1 hit of 152.00% shadow damage to enemies directly ahead.
LV2
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 1 hit of 169.00% and 1 hit of 169.00% and 1 hit of 169.00% and 1 hit of 169.00% shadow damage to enemies directly ahead.
101501011 - Crystalline Blades
LV1
Original:
Deals flame damage to enemies directly ahead, and shoots flame blades relative to the number of times "Radiant Bauble" has been used. This skill can be enhanced up to five times.
Generated:
Deals 10 hits of 23.00% and 5 hits of 23.00% and 3 hits of 138.00% and 1 hit of 138.00% flame damage to enemies directly ahead.
LV2
Original:
Deals flame damage to enemies directly ahead, and shoots flame blades relative to the number of times "Radiant Bauble" has been used. This skill can be enhanced up to five times.
Generated:
Deals 10 hits of 25.00% and 5 hits of 25.00% and 3 hits of 153.00% and 1 hit of 153.00% flame damage to enemies directly ahead.
LV3
Original:
Deals flame damage to enemies directly ahead, and shoots flame blades relative to the number of times "Radiant Bauble" has been used. This skill can be enhanced up to five times.
Generated:
Deals 10 hits of 28.00% and 5 hits of 28.00% and 3 hits of 170.00% and 1 hit of 170.00% flame damage to enemies directly ahead.
LV4
Original:
Deals flame damage to enemies directly ahead, dispels one buff from each target, and shoots flame blades relative to the number of times "Radiant Bauble" has been used. This skill can be enhanced up to five times.
Generated:
Deals 10 hits of 70.00% and 5 hits of 70.00% and 3 hits of 204.00% and 1 hit of 204.00% flame damage to enemies directly ahead.
101501021 - Flickering Flames
LV1
Original:
Deals flame damage to enemies directly ahead, and gradually recovers the user's HP for 15 seconds.
Generated:
Deals 6 hits of 84.00% and 1 hit of 168.00% flame damage to enemies directly ahead.
LV2
Original:
Deals flame damage to enemies directly ahead, and gradually recovers the user's HP for 15 seconds.
Generated:
Deals 6 hits of 93.00% and 1 hit of 186.00% flame damage to enemies directly ahead.
LV3
Original:
Deals flame damage to enemies directly ahead, and gradually recovers the user's HP for 15 seconds.
Generated:
Deals 6 hits of 103.00% and 1 hit of 206.00% flame damage to enemies directly ahead.
LV4
Original:
Deals flame damage to enemies directly ahead, inflicts burn, and gradually recovers the user's HP for 15 seconds.
Generated:
Deals 6 hits of 138.00% and 1 hit of 267.00% flame damage to enemies directly ahead, and inflicts Burn for 12.0 seconds - dealing 97.00% damage every 3.9 seconds - with 120% base chance.
101501022 - Fire Emblem
LV1
Original:
Deals flame damage to enemies in a line, and activates "Skill Shift" if the attack connects. Phase I increases the user's strength by 10% for 10 seconds. Phase II increases the entire team's strength by 10% for 10 seconds. Phase III increases the entire team's strength by 10% and their attack rate by 20% for 10 seconds.
Generated:
Deals 1 hit of 616.00% flame damage to enemies in a line.
LV2
Original:
Deals flame damage to enemies in a line, and activates "Skill Shift" if the attack connects. Phase I increases the user's strength by 10% for 10 seconds. Phase II increases the entire team's strength by 10% for 10 seconds. Phase III increases the entire team's strength by 10% and their attack rate by 30% for 10 seconds.
Generated:
Deals 1 hit of 685.00% flame damage to enemies in a line.
LV3
Original:
Deals flame damage to enemies in a line. Burning foes take extra damage. Also activates "Skill Shift" if the attack connects. Phase I increases the user's strength by 10% for 10 seconds. Phase II increases the entire team's strength by 10% for 10 seconds. Phase III increases the entire team's strength by 10% and their attack rate by 30% for 10 seconds.
Generated:
Deals 1 hit of 899.00% flame damage to enemies in a line.
Burning foes take 1 hit of 1798.00% flame damage.
101501031 - Road to Glory
LV1
Original:
Deals flame damage to enemies directly ahead, and inflicts burn.
Generated:
Deals 2 hits of 134.00% and 2 hits of 134.00% and 1 hit of 134.00% flame damage to enemies directly ahead, and inflicts Burn for 12.0 seconds - dealing 51.30% damage every 3.9 seconds - with 100% base chance.
LV2
Original:
Deals flame damage to enemies directly ahead, and inflicts burn.
Generated:
Deals 2 hits of 141.00% and 2 hits of 141.00% and 1 hit of 141.00% flame damage to enemies directly ahead, and inflicts Burn for 12.0 seconds - dealing 72.70% damage every 3.9 seconds - with 110% base chance.
LV3
Original:
Deals flame damage to enemies directly ahead, and inflicts burn.
Generated:
Deals 2 hits of 148.00% and 2 hits of 148.00% and 1 hit of 148.00% flame damage to enemies directly ahead, and inflicts Burn for 12.0 seconds - dealing 97.00% damage every 3.9 seconds - with 120% base chance.
101501032 - Floral Revolution
LV1
Original:
Summons "Crimson Garden," then deals flame damage to enemies directly ahead. Additional bonus damage will be dealt relative to the damage taken while "Crimson Garden" is active.
Generated:
Deals 1 hit of 334.00% and 1 hit of 334.00% flame damage to enemies directly ahead.
LV2
Original:
Summons "Crimson Garden," then deals flame damage to enemies directly ahead. Additional bonus damage will be dealt relative to the damage taken while "Crimson Garden" is active.
Generated:
Deals 1 hit of 371.00% and 1 hit of 371.00% flame damage to enemies directly ahead.
101501041 - Moonbreaker
LV1
Original:
Deals flame damage to enemies directly ahead.
Generated:
Deals 2 hits of 161.00% and 1 hit of 481.00% and 1 hit of 100.00% flame damage to enemies directly ahead.
LV2
Original:
Deals flame damage to enemies directly ahead, and reduces their defense by 5%. This defense reduction effect will not stack.
Generated:
Deals 2 hits of 169.00% and 1 hit of 505.00% and 1 hit of 100.00% flame damage to enemies directly ahead.
LV3
Original:
Deals flame damage to enemies directly ahead, and reduces their defense by 5%. This defense reduction effect will not stack.
Generated:
Deals 2 hits of 178.00% and 1 hit of 530.00% and 1 hit of 100.00% flame damage to enemies directly ahead.
101502011 - Majestic Tide
LV1
Original:
Deals water damage to enemies in a line. The more buffs the user has, the higher the skill boost received and the higher the damage dealt.
Generated:
Deals 1 hit of 668.00% water damage to enemies in a line.
LV2
Original:
Deals water damage to enemies in a line. The more buffs the user has, the higher the skill boost received and the higher the damage dealt.
Generated:
Deals 1 hit of 743.00% water damage to enemies in a line.
LV3
Original:
Deals water damage to enemies in a line. The more buffs the user has, the higher the skill boost received and the higher the damage dealt.
Generated:
Deals 1 hit of 825.00% water damage to enemies in a line.
101502012 - Royal Maelstrom
LV1
Original:
Deals water damage to surrounding enemies.
Generated:
Deals 2 hits of 223.00% and 1 hit of 223.00% water damage to surrounding enemies.
LV2
Original:
Deals water damage to surrounding enemies.
Generated:
Deals 2 hits of 248.00% and 1 hit of 248.00% water damage to surrounding enemies.
LV3
Original:
Deals water damage to surrounding enemies.
Generated:
Deals 2 hits of 275.00% and 1 hit of 275.00% water damage to surrounding enemies.
101502021 - Ocean Fury
LV1
Original:
Deals water damage to enemies directly ahead, and inflicts bog.
Generated:
Deals 1 hit of 167.00% and 3 hits of 167.00% water damage to enemies directly ahead.
LV2
Original:
Deals water damage to enemies directly ahead, and inflicts bog.
Generated:
Deals 1 hit of 175.00% and 3 hits of 175.00% water damage to enemies directly ahead.
LV3
Original:
Deals water damage to enemies directly ahead, and inflicts bog.
Generated:
Deals 1 hit of 184.00% and 3 hits of 184.00% water damage to enemies directly ahead.
101502022 - Pep Talk
LV1
Original:
Deals water damage to surrounding enemies, increases the entire team's defense by 8% for 10 seconds, and activates "Skill Shift." Phase II adds an additional 8% increase to the entire team's strength for 10 seconds, while Phase III adds an additional 15% increase to the team's attack rate for 10 seconds.
Generated:
Deals 1 hit of 594.00% water damage to surrounding enemies.
LV2
Original:
Deals water damage to surrounding enemies, increases the entire team's defense by 10% for 10 seconds, and activates "Skill Shift." Phase II adds an additional 10% increase to the entire team's strength for 10 seconds, while Phase III adds an additional 20% increase to the team's attack rate for 10 seconds.
Generated:
Deals 1 hit of 660.00% water damage to surrounding enemies.
101503011 - Cyclone Blade
LV1
Original:
Deals wind damage to the target and nearby enemies.
Generated:
Deals 5 hits of 112.00% and 1 hit of 112.00% wind damage to the target and nearby enemies.
LV2
Original:
Deals wind damage to the target and nearby enemies.
Generated:
Deals 5 hits of 124.00% and 1 hit of 124.00% wind damage to the target and nearby enemies.
LV3
Original:
Deals wind damage to the target and nearby enemies.
Generated:
Deals 5 hits of 138.00% and 1 hit of 138.00% wind damage to the target and nearby enemies.
101503021 - Sacred Union
LV1
Original:
Deals wind damage to enemies directly ahead, and creates a buff zone that lasts for 10 seconds and gradually heals the HP of adventurers inside it.
Generated:
Deals 1 hit of 802.00% wind damage to enemies directly ahead.
LV2
Original:
Deals wind damage to enemies directly ahead, and creates a buff zone that lasts for 10 seconds and gradually heals the HP of adventurers inside it.
Generated:
Deals 1 hit of 892.00% wind damage to enemies directly ahead.
LV3
Original:
Deals wind damage to enemies directly ahead, and creates a buff zone that lasts for 10 seconds and gradually heals the HP of adventurers inside it.
Generated:
Deals 1 hit of 990.00% wind damage to enemies directly ahead.
101503022 - Wedding Bell
LV1
Original:
Deals wind damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 10%.
Generated:
Deals 1 hit of 668.00% wind damage to enemies directly ahead.
LV2
Original:
Deals wind damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%.
Generated:
Deals 1 hit of 701.00% wind damage to enemies directly ahead.
101504011 - Lightning Burst
LV1
Original:
Deals light damage to the target and nearby enemies.
Generated:
Deals 1 hit of 668.00% light damage to the target and nearby enemies.
LV2
Original:
Deals light damage to the target and nearby enemies.
Generated:
Deals 1 hit of 743.00% light damage to the target and nearby enemies.
LV3
Original:
Deals light damage to the target and nearby enemies.
Generated:
Deals 1 hit of 825.00% light damage to the target and nearby enemies.
101504021 - Blue Radiance
LV1
Original:
Deals light damage to enemies directly ahead.
Generated:
Deals 1 hit of 271.00% and 1 hit of 271.00% light damage to enemies directly ahead.
LV2
Original:
Increases the user's strength by 10% for 10 seconds, and deals light damage to enemies directly ahead.
Generated:
Deals 1 hit of 301.00% and 1 hit of 301.00% light damage to enemies directly ahead.
LV3
Original:
Increases the user's strength by 15% for 10 seconds, and deals light damage to enemies directly ahead.
Generated:
Deals 1 hit of 335.00% and 1 hit of 335.00% light damage to enemies directly ahead.
LV4
Original:
Increases the user's strength by 20% for 12 seconds, deals light damage to enemies directly ahead, and inflicts paralysis.
Generated:
Deals 1 hit of 348.00% and 1 hit of 348.00% light damage to enemies directly ahead, and inflicts Paralysis for 13.0 seconds - dealing 97.00% damage every 3.9 seconds - with 120% base chance.
101504022 - Sol
LV1
Original:
Deals light damage to surrounding enemies, and restores 3% of the damage inflicted as HP to the user. This recovery caps at 15% of their maximum HP.
Generated:
Deals 1 hit of 334.00% and 1 hit of 334.00% light damage to surrounding enemies.
LV2
Original:
Deals light damage to surrounding enemies, and restores 3% of the damage inflicted as HP to the user. This recovery caps at 15% of their maximum HP.
Generated:
Deals 1 hit of 351.00% and 1 hit of 351.00% light damage to surrounding enemies.
LV3
Original:
Deals light damage to surrounding enemies, and restores 5% of the damage inflicted as HP to the user. This recovery caps at 20% of their maximum HP. Damage will be increased as the user's HP decreases.
Generated:
Deals 1 hit of 366.00% and 1 hit of 366.00% light damage to surrounding enemies.
101504031 - Rising Circlet
LV1
Original:
Deals light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 10%.
Generated:
Deals 1 hit of 335.00% light damage to surrounding enemies.
LV2
Original:
Deals light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 15%.
Generated:
Deals 1 hit of 372.00% light damage to surrounding enemies.
LV3
Original:
Deals light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 20%.
Generated:
Deals 1 hit of 413.00% light damage to surrounding enemies.
101504032 - Exalted Glory
LV1
Original:
Deals light damage to enemies directly ahead, inflicts paralysis, increases the entire team's strength and defense by 10% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 15% of the user's maximum HP. This does not stack with any other shields. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase.
Generated:
Deals 3 hits of 60.00% and 5 hits of 180.00% and 1 hit of 180.00% and 1 hit of 180.00% and 1 hit of 180.00% and 1 hit of 180.00% and 1 hit of 180.00% light damage to enemies directly ahead, and inflicts Paralysis for 13.0 seconds - dealing 42.30% damage every 3.9 seconds - with 80% base chance.
LV2
Original:
Deals light damage to enemies directly ahead, inflicts paralysis, increases the entire team's strength and defense by 15% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase.
Generated:
Deals 3 hits of 67.00% and 5 hits of 200.00% and 1 hit of 200.00% and 1 hit of 200.00% and 1 hit of 200.00% and 1 hit of 200.00% and 1 hit of 200.00% light damage to enemies directly ahead, and inflicts Paralysis for 13.0 seconds - dealing 60.00% damage every 3.9 seconds - with 90% base chance.
101505011 - Festival Rush
LV1
Original:
Deals shadow damage to enemies directly ahead, and increases the user's energy level by one stage. If this skill is used when the user is energized, a variant called Festival Dance will be used instead, dealing additional damage.
Generated:
Deals 3 hits of 167.00% and 1 hit of 167.00% shadow damage to enemies directly ahead.
LV2
Original:
Deals shadow damage to enemies directly ahead, and increases the user's energy level by one stage. If this skill is used when the user is energized, a variant called Festival Dance will be used instead, dealing additional damage.
Generated:
Deals 3 hits of 186.00% and 1 hit of 186.00% shadow damage to enemies directly ahead.
LV3
Original:
Deals shadow damage to enemies directly ahead, and increases the user's energy level by one stage. If this skill is used when the user is energized, a variant called Festival Dance will be used instead, dealing additional damage.
Generated:
Deals 3 hits of 206.00% and 1 hit of 206.00% shadow damage to enemies directly ahead.
101505021 - Crisis Edge
LV1
Original:
Deals shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack. After using this skill, for a set period of time it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal shadow damage to enemies directly ahead, and deal bonus damage afterwards, and in both cases damage is increased against foes with reduced defense. Furthermore, if the target meets one of the following conditions when using Umbral Erasure, this will also result in a "Skill Chain," altering the effects of Crisis Edge if it is used during the "Skill Chain" window. In this case, it will deal shadow damage to the target, along with the following bonus effects depending on which condition is met: 1. If the target has a buff, this skill will dispel one buff from them, and deal bonus damage afterwards. This bonus damage will be increased if the foe's defense is reduced. 2. If the target is in break state, this skill will deal extra damage to them. It will also deal bonus damage afterwards. This bonus damage will also be increased by the enemy being in break state. If an enemy meets both of the above conditions, condition one will be prioritized.
Generated:
Deals 3 hits of 161.00% shadow damage to the target.
LV2
Original:
Deals shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack. After using this skill, for a set period of time it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal shadow damage to enemies directly ahead, and deal bonus damage afterwards, and in both cases damage is increased against foes with reduced defense. Furthermore, if the target meets one of the following conditions when using Umbral Erasure, this will also result in a "Skill Chain," altering the effects of Crisis Edge if it is used during the "Skill Chain" window. In this case, it will deal shadow damage to the target, along with the following bonus effects depending on which condition is met: 1. If the target has a buff, this skill will dispel one buff from them, and deal bonus damage afterwards. This bonus damage will be increased if the foe's defense is reduced. 2. If the target is in break state, this skill will deal extra damage to them. It will also deal bonus damage afterwards. This bonus damage will also be increased by the enemy being in break state. If an enemy meets both of the above conditions, condition one will be prioritized.
Generated:
Deals 3 hits of 180.00% shadow damage to the target.
LV3
Original:
Deals shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack. After using this skill, for a set period of time it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal shadow damage to enemies directly ahead, and deal bonus damage afterwards, and in both cases damage is increased against foes with reduced defense. Furthermore, if the target meets one of the following conditions when using Umbral Erasure, this will also result in a "Skill Chain," altering the effects of Crisis Edge if it is used during the "Skill Chain" window. In this case, it will deal shadow damage to the target, along with the following bonus effects depending on which condition is met: 1. If the target has a buff, this skill will dispel one buff from them, and deal bonus damage afterwards. This bonus damage will be increased if the foe's defense is reduced. 2. If the target is in break state, this skill will deal extra damage to them. It will also deal bonus damage afterwards. This bonus damage will also be increased by the enemy being in break state. If an enemy meets both of the above conditions, condition one will be prioritized.
Generated:
Deals 3 hits of 202.00% shadow damage to the target.
101505022 - Umbral Erasure
LV1
Original:
Deals shadow damage to the target, and inflicts poison. After using this skill, for a set period of time it will be possible to trigger a "Skill Chain." Using Umbral Erasure during this window will make it deal shadow damage to the target, and deal bonus damage afterwards, and in both cases damage is increased against poisoned foes. Furthermore, if the target meets one of the following conditions when using Crisis Edge, this will also result in a "Skill Chain," altering the effects of Umbral Erasure if it is used during the "Skill Chain" window. In this case, it will deal shadow damage to the target, along with the following bonus effects depending on which condition is met: 1. If the target has a buff, this skill will dispel one buff from them, and deal bonus damage afterwards. This bonus damage will be increased if the foe is poisoned. 2. If the target is in break state, this skill will deal extra damage to them. It will also deal bonus damage afterwards. This bonus damage will also be increased by the enemy being in break state. If an enemy meets both of the above conditions, condition one will be prioritized.
Generated:
Deals 1 hit of 497.00% shadow damage to the target, and inflicts Poison for 15.0 seconds - dealing 43.60% damage every 2.9 seconds - with 110% base chance.
LV2
Original:
Deals shadow damage to the target, and inflicts poison. After using this skill, for a set period of time it will be possible to trigger a "Skill Chain." Using Umbral Erasure during this window will make it deal shadow damage to the target, and deal bonus damage afterwards, and in both cases damage is increased against poisoned foes. Furthermore, if the target meets one of the following conditions when using Crisis Edge, this will also result in a "Skill Chain," altering the effects of Umbral Erasure if it is used during the "Skill Chain" window. In this case, it will deal shadow damage to the target, along with the following bonus effects depending on which condition is met: 1. If the target has a buff, this skill will dispel one buff from them, and deal bonus damage afterwards. This bonus damage will be increased if the foe is poisoned. 2. If the target is in break state, this skill will deal extra damage to them. It will also deal bonus damage afterwards. This bonus damage will also be increased by the enemy being in break state. If an enemy meets both of the above conditions, condition one will be prioritized.
Generated:
Deals 1 hit of 553.00% shadow damage to the target, and inflicts Poison for 15.0 seconds - dealing 58.20% damage every 2.9 seconds - with 120% base chance.
102301011 - Searing Chakram
LV1
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 1 hit of 711.00% flame damage to surrounding enemies.
LV2
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 1 hit of 790.00% flame damage to surrounding enemies.
LV3
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 1 hit of 878.00% flame damage to surrounding enemies.
LV4
Original:
Deals flame damage to surrounding enemies, and inflicts burn.
Generated:
Deals 1 hit of 878.00% flame damage to surrounding enemies, and inflicts Burn for 12.0 seconds - dealing 80.30% damage every 3.9 seconds - with 100% base chance.
102301012 - Foliage Flare
LV1
Original:
Deals flame damage to enemies in a line.
Generated:
Deals 1 hit of 711.00% flame damage to enemies in a line.
LV2
Original:
Deals flame damage to enemies in a line.
Generated:
Deals 1 hit of 790.00% flame damage to enemies in a line.
LV3
Original:
Deals flame damage to enemies in a line, and inflicts burn.
Generated:
Deals 1 hit of 790.00% flame damage to enemies in a line, and inflicts Burn for 12.0 seconds - dealing 80.30% damage every 3.9 seconds - with 100% base chance.
102302011 - Avalanche Blade
LV1
Original:
Deals water damage to enemies in a line.
Generated:
Deals 1 hit of 711.00% water damage to enemies in a line.
LV2
Original:
Deals water damage to enemies in a line.
Generated:
Deals 1 hit of 790.00% water damage to enemies in a line.
LV3
Original:
Deals water damage to enemies in a line.
Generated:
Deals 1 hit of 878.00% water damage to enemies in a line.
102303012 - Tyro's Gyre
LV1
Original:
Deals wind damage to enemies directly ahead.
Generated:
Deals 2 hits of 238.00% and 1 hit of 238.00% wind damage to enemies directly ahead.
LV2
Original:
Deals wind damage to enemies directly ahead.
Generated:
Deals 2 hits of 264.00% and 1 hit of 264.00% wind damage to enemies directly ahead.
LV3
Original:
Deals wind damage to enemies directly ahead.
Generated:
Deals 2 hits of 293.00% and 1 hit of 293.00% wind damage to enemies directly ahead.
102304011 - Vampire Slash
LV1
Original:
Deals light damage to enemies directly ahead.
Generated:
Deals 3 hits of 238.00% light damage to enemies directly ahead.
LV2
Original:
Deals light damage to enemies directly ahead.
Generated:
Deals 3 hits of 264.00% light damage to enemies directly ahead.
LV3
Original:
Deals light damage to enemies directly ahead.
Generated:
Deals 3 hits of 293.00% light damage to enemies directly ahead.
102304012 - Nightmare Waltz
LV1
Original:
Deals light damage to surrounding enemies, and restores the user's HP by 1% of damage inflicted.
Generated:
Deals 1 hit of 711.00% light damage to surrounding enemies.
LV2
Original:
Deals light damage to surrounding enemies, and restores the user's HP by 2% of damage inflicted.
Generated:
Deals 1 hit of 747.00% light damage to surrounding enemies.
LV3
Original:
Deals light-based damage to surrounding enemies, and restores the user's HP.
Generated:
Deals 1 hit of 784.00% light damage to surrounding enemies.
102305011 - Shadowslicer
LV1
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 2 hits of 238.00% and 1 hit of 238.00% shadow damage to enemies directly ahead.
LV2
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 2 hits of 264.00% and 1 hit of 264.00% shadow damage to enemies directly ahead.
LV3
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 2 hits of 293.00% and 1 hit of 293.00% shadow damage to enemies directly ahead.
102305012 - Evilsbane
LV1
Original:
Deals shadow damage to surrounding enemies.
Generated:
Deals 1 hit of 711.00% shadow damage to surrounding enemies.
LV2
Original:
Deals shadow damage to surrounding enemies.
Generated:
Deals 1 hit of 790.00% shadow damage to surrounding enemies.
LV3
Original:
Deals shadow damage to surrounding enemies.
Generated:
Deals 1 hit of 878.00% shadow damage to surrounding enemies.
102401011 - Code 07: Combustion Slash
LV1
Original:
Deals flame damage to enemies directly ahead.
Generated:
Deals 3 hits of 67.00% and 1 hit of 67.00% flame damage to enemies directly ahead.
LV2
Original:
Deals flame damage to enemies directly ahead.
Generated:
Deals 3 hits of 77.00% and 1 hit of 77.00% flame damage to enemies directly ahead.
LV3
Original:
Deals flame damage to enemies directly ahead.
Generated:
Deals 3 hits of 87.00% and 1 hit of 87.00% flame damage to enemies directly ahead.
102402011 - Ardent Stream
LV1
Original:
Deals water damage to enemies directly ahead.
Generated:
Deals 3 hits of 196.02% and 1 hit of 196.02% water damage to enemies directly ahead.
LV2
Original:
Deals water damage to enemies directly ahead.
Generated:
Deals 3 hits of 217.80% and 1 hit of 217.80% water damage to enemies directly ahead.
LV3
Original:
Deals water damage to enemies directly ahead.
Generated:
Deals 3 hits of 242.00% and 1 hit of 242.00% water damage to enemies directly ahead.
102402013 - Ardent Stream
LV1
Original:
Deals water damage to enemies directly ahead, and inflicts freeze.
Generated:
Deals 3 hits of 196.02% and 1 hit of 196.02% water damage to enemies directly ahead.
LV2
Original:
Deals water damage to enemies directly ahead, and inflicts freeze.
Generated:
Deals 3 hits of 217.80% and 1 hit of 217.80% water damage to enemies directly ahead.
LV3
Original:
Deals water damage to enemies directly ahead, and inflicts freeze.
Generated:
Deals 3 hits of 242.00% and 1 hit of 242.00% water damage to enemies directly ahead.
102402021 - Surf's Up
LV1
Original:
Deals water damage to enemies directly ahead. Changing direction is possible during the attack.
Generated:
Deals 3 hits of 196.00% and 1 hit of 196.00% water damage to enemies directly ahead.
LV2
Original:
Deals water damage to enemies directly ahead, and inflicts bog. Changing direction is possible during the attack.
Generated:
Deals 3 hits of 206.00% and 1 hit of 206.00% water damage to enemies directly ahead.
LV3
Original:
Deals water damage to enemies directly ahead, and inflicts bog. Changing direction is possible during the attack.
Generated:
Deals 3 hits of 216.00% and 1 hit of 216.00% water damage to enemies directly ahead.
102403011 - Belching Dragon
LV1
Original:
Deals wind damage to enemies in a line, and inflicts poison.
Generated:
Deals 1 hit of 391.00% and 1 hit of 391.00% wind damage to enemies in a line, and inflicts Poison for 15.0 seconds - dealing 28.00% damage every 2.9 seconds - with 90% base chance.
LV2
Original:
Deals wind damage to enemies in a line, and inflicts poison.
Generated:
Deals 1 hit of 411.00% and 1 hit of 411.00% wind damage to enemies in a line, and inflicts Poison for 15.0 seconds - dealing 39.60% damage every 2.9 seconds - with 100% base chance.
LV3
Original:
Deals wind damage to enemies in a line, and inflicts poison.
Generated:
Deals 1 hit of 432.00% and 1 hit of 432.00% wind damage to enemies in a line, and inflicts Poison for 15.0 seconds - dealing 53.00% damage every 2.9 seconds - with 110% base chance.
102403021 - Bamboo Cutter
LV1
Original:
Deals wind damage to enemies directly ahead, and inflicts poison.
Generated:
Deals 3 hits of 196.00% and 1 hit of 196.00% wind damage to enemies directly ahead, and inflicts Poison for 15.0 seconds - dealing 28.00% damage every 2.9 seconds - with 90% base chance.
LV2
Original:
Deals wind damage to enemies directly ahead, and inflicts poison.
Generated:
Deals 3 hits of 205.00% and 1 hit of 205.00% wind damage to enemies directly ahead, and inflicts Poison for 15.0 seconds - dealing 39.60% damage every 2.9 seconds - with 100% base chance.
LV3
Original:
Deals wind damage to enemies directly ahead, and inflicts poison.
Generated:
Deals 3 hits of 216.00% and 1 hit of 216.00% wind damage to enemies directly ahead, and inflicts Poison for 15.0 seconds - dealing 53.00% damage every 2.9 seconds - with 110% base chance.
102404011 - Blossom Flash
LV1
Original:
Deals light damage to enemies in a line.
Generated:
Deals 1 hit of 391.00% and 1 hit of 391.00% light damage to enemies in a line.
LV2
Original:
Deals light damage to enemies in a line, and inflicts paralysis.
Generated:
Deals 1 hit of 411.00% and 1 hit of 411.00% light damage to enemies in a line, and inflicts Paralysis for 13.0 seconds - dealing 46.70% damage every 3.9 seconds - with 90% base chance.
LV3
Original:
Deals light damage to enemies in a line, and inflicts paralysis.
Generated:
Deals 1 hit of 432.00% and 1 hit of 432.00% light damage to enemies in a line, and inflicts Paralysis for 13.0 seconds - dealing 66.00% damage every 3.9 seconds - with 100% base chance.
102404021 - Dance of Blades
LV1
Original:
Deals light damage to enemies directly ahead, and activates "Dragon Dance" if the skill connects. During Dragon Dance, the user's skills are powered up. If the skill connects while Dragon Dance is active, it will be replaced with "Tiger Dance," powering up the user's skills further. If the skill connects while Tiger Dance is active, Tiger Dance will end, and this skill will return to its initial state, allowing the user to activate Dragon Dance once more when this skill next connects. All dances will automatically end after a set period of time, and weapon skills will not be powered up by either dance.
Generated:
Deals 1 hit of 704.00% light damage to enemies directly ahead.
LV2
Original:
Deals light damage to enemies directly ahead, and activates "Dragon Dance" if the skill connects. During Dragon Dance, the user's skills are powered up. If the skill connects while Dragon Dance is active, it will be replaced with "Tiger Dance," powering up the user's skills further. If the skill connects while Tiger Dance is active, Tiger Dance will end, and this skill will return to its initial state, allowing the user to activate Dragon Dance once more when this skill next connects. All dances will automatically end after a set period of time, and weapon skills will not be powered up by either dance.
Generated:
Deals 1 hit of 782.00% light damage to enemies directly ahead.
LV3
Original:
Deals light damage to enemies directly ahead, and activates "Dragon Dance" if the skill connects. During Dragon Dance, the user's skills are powered up. If the skill connects while Dragon Dance is active, it will be replaced with "Tiger Dance," powering up the user's skills further. If the skill connects while Tiger Dance is active, Tiger Dance will end, and this skill will return to its initial state, allowing the user to activate Dragon Dance once more when this skill next connects. All dances will automatically end after a set period of time, and weapon skills will not be powered up by either dance.
Generated:
Deals 1 hit of 869.00% light damage to enemies directly ahead.
102405031 - Wyrmbound Ruiner
LV1
Original:
Deals shadow damage to enemies directly ahead. If this skill is used during dragondrive, a variant called Wyrmbound Eternity will be used instead. Wyrmbound Eternity deals shadow damage to enemies directly ahead, and damage will be increased as the user's HP decreases. Using this skill will consume 25% of the user's dragondrive gauge, but fills 50% of this skill's skill gauge after use.
Generated:
Deals 3 hits of 196.02% and 1 hit of 196.02% shadow damage to enemies directly ahead.
LV2
Original:
Deals shadow damage to enemies directly ahead. If this skill is used during dragondrive, a variant called Wyrmbound Eternity will be used instead. Wyrmbound Eternity deals shadow damage to enemies directly ahead, and damage will be increased as the user's HP decreases. Using this skill will consume 25% of the user's dragondrive gauge, but fills 50% of this skill's skill gauge after use.
Generated:
Deals 3 hits of 217.80% and 1 hit of 217.80% shadow damage to enemies directly ahead.
LV3
Original:
Deals shadow damage to enemies directly ahead. If this skill is used during dragondrive, a variant called Wyrmbound Eternity will be used instead. Wyrmbound Eternity deals shadow damage to enemies directly ahead, and damage will be increased as the user's HP decreases. Using this skill will consume 25% of the user's dragondrive gauge, but fills 50% of this skill's skill gauge after use.
Generated:
Deals 3 hits of 242.00% and 1 hit of 242.00% shadow damage to enemies directly ahead.
102501011 - Ravenous Fire
LV1
Original:
Deals flame damage to enemies directly ahead, and activates Stance if the attack connects. During Stance, the user's strength is increased and skills are powered up. Stance ends after a set period of time or after landing a powered-up skill attack.
Generated:
Deals 1 hit of 431.00% and 1 hit of 431.00% flame damage to enemies directly ahead.
LV2
Original:
Deals flame damage to enemies directly ahead, and activates Stance if the attack connects. During Stance, the user's strength is increased and skills are powered up. Stance ends after a set period of time or after landing a powered-up skill attack.
Generated:
Deals 1 hit of 479.00% and 1 hit of 479.00% flame damage to enemies directly ahead.
LV3
Original:
Deals flame damage to enemies directly ahead, and activates Stance if the attack connects. During Stance, the user's strength is increased and skills are powered up. Stance ends after a set period of time or after landing a powered-up skill attack.
Generated:
Deals 1 hit of 532.00% and 1 hit of 532.00% flame damage to enemies directly ahead.
102501021 - Roaring Furnace
LV1
Original:
Deals flame damage to enemies in a line, and inflicts burn. Activates "Skill Shift" if the attack connects. Phase II adds an additional 5% increase to the user's critical rate for 15 seconds, while Phase III increases damage to burning enemies.
Generated:
Deals 4 hits of 65.00% and 1 hit of 603.00% flame damage to enemies in a line, and inflicts Burn for 12.0 seconds - dealing 51.30% damage every 3.9 seconds - with 100% base chance.
LV2
Original:
Deals flame damage to enemies in a line, and inflicts burn. Activates "Skill Shift" if the attack connects. Phase II adds an additional 8% increase to the user's critical rate for 15 seconds, while Phase III increases damage to burning enemies.
Generated:
Deals 4 hits of 68.00% and 1 hit of 633.00% flame damage to enemies in a line, and inflicts Burn for 12.0 seconds - dealing 72.70% damage every 3.9 seconds - with 110% base chance.
LV3
Original:
Deals flame damage to enemies in a line, and inflicts burn. Activates "Skill Shift" if the attack connects. Phase II adds an additional 10% increase to the user's critical rate for 15 seconds, while Phase III increases damage to burning enemies.
Generated:
Deals 4 hits of 72.00% and 1 hit of 665.00% flame damage to enemies in a line, and inflicts Burn for 12.0 seconds - dealing 97.00% damage every 3.9 seconds - with 120% base chance.
102501031 - Dream Offensive
LV1
Original:
Deals flame damage to enemies in a line, and applies Burning Ambition to enemies. Enemies will take flame damage when Burning Ambition's effect ends. Burning Ambition does not stack, and cannot be reapplied to enemies still affected by it.
Generated:
Deals 1 hit of 647.00% flame damage to enemies in a line.
LV2
Original:
Deals flame damage to enemies in a line, and applies Burning Ambition to enemies. Enemies will take flame damage when Burning Ambition's effect ends. Burning Ambition does not stack, and cannot be reapplied to enemies still affected by it.
Generated:
Deals 1 hit of 680.00% flame damage to enemies in a line.
LV3
Original:
Deals flame damage to enemies in a line, and applies Burning Ambition to enemies. Enemies will take flame damage when Burning Ambition's effect ends. Burning Ambition does not stack, and cannot be reapplied to enemies still affected by it.
Generated:
Deals 1 hit of 713.00% flame damage to enemies in a line.
102501032 - Flash of Unity
LV1
Original:
Deals flame damage to enemies directly ahead, and dispels one buff from each target.
Generated:
Deals 1 hit of 861.00% flame damage to enemies directly ahead.
Buff foes take 1 hit of 1119.30% flame damage.
LV2
Original:
Deals flame damage to enemies directly ahead, and dispels one buff from each target.
Generated:
Deals 1 hit of 904.00% flame damage to enemies directly ahead.
Buff foes take 1 hit of 1175.20% flame damage.
102502011 - Amuse-bouche
LV1
Original:
Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Appetizer Stance: Inflicts frostbite and reduces enemies' defense by 5% for 20 seconds. This defense reduction effect will not stack. Entrée Stance: Inflicts stun and reduces enemies' strength by 15% for 20 seconds. This strength reduction effect will not stack. Dessert Stance: Inflicts freeze.
Generated:
Deals 5 hits of 105.00% and 1 hit of 105.00% water damage to enemies directly ahead, and inflicts Frostbite for 21.0 seconds - dealing 22.00% damage every 2.9 seconds - with 100% base chance.
LV2
Original:
Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Appetizer Stance: Inflicts frostbite and reduces enemies' defense by 5% for 25 seconds. This defense reduction effect will not stack. Entrée Stance: Inflicts stun and reduces enemies' strength by 15% for 25 seconds. This strength reduction effect will not stack. Dessert Stance: Inflicts freeze.
Generated:
Deals 5 hits of 116.00% and 1 hit of 116.00% water damage to enemies directly ahead, and inflicts Frostbite for 21.0 seconds - dealing 31.00% damage every 2.9 seconds - with 110% base chance.
LV3
Original:
Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Appetizer Stance: Inflicts frostbite and reduces enemies' defense by 5% for 30 seconds. This defense reduction effect will not stack. Entrée Stance: Inflicts stun and reduces enemies' strength by 15% for 30 seconds. This strength reduction effect will not stack. Dessert Stance: Inflicts freeze.
Generated:
Deals 5 hits of 129.00% and 1 hit of 129.00% water damage to enemies directly ahead, and inflicts Frostbite for 21.0 seconds - dealing 41.00% damage every 2.9 seconds - with 120% base chance.
102503011 - Steel Formation
LV1
Original:
Deals wind damage to the target and nearby enemies, inflicts bleeding, and activates "Skill Shift" if the attack connects. Phase II adds an additional 3% increase to the entire team's water resistance for 20 seconds, while Phase III also grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields.
Generated:
Deals 4 hits of 172.00% and 1 hit of 172.00% wind damage to the target and nearby enemies, and inflicts bleeding for 30.0 seconds - dealing 77.00% damage every 4.9 seconds - with 80% base chance.
LV2
Original:
Deals wind damage to the target and nearby enemies, inflicts bleeding, and activates "Skill Shift" if the attack connects. Phase II adds an additional 3% increase to the entire team's water resistance for 20 seconds, while Phase III also grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields.
Generated:
Deals 4 hits of 181.00% and 1 hit of 181.00% wind damage to the target and nearby enemies, and inflicts bleeding for 30.0 seconds - dealing 110.00% damage every 4.9 seconds - with 80% base chance.
LV3
Original:
Deals wind damage to the target and nearby enemies, inflicts bleeding, and activates "Skill Shift" if the attack connects. Phase II adds an additional 3% increase to the entire team's water resistance for 20 seconds, while Phase III also grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields.
Generated:
Deals 4 hits of 190.00% and 1 hit of 190.00% wind damage to the target and nearby enemies, and inflicts bleeding for 30.0 seconds - dealing 146.00% damage every 4.9 seconds - with 80% base chance.
102503012 - Lethal Stratagem
LV1
Original:
Deals wind damage to the target and nearby enemies, and grants all teammates immunity to knockback for 10 seconds.
Generated:
Deals 1 hit of 861.00% wind damage to the target and nearby enemies.
LV2
Original:
Deals wind damage to the target and nearby enemies, and grants all teammates immunity to knockback for 15 seconds.
Generated:
Deals 1 hit of 957.00% wind damage to the target and nearby enemies.
102504011 - Ravishing Rainbow
LV1
Original:
Deals light damage to enemies directly ahead, reduces their strength and defense by 5%, and increases the user's energy level by one stage.
Generated:
Deals 1 hit of 287.00% and 1 hit of 287.00% and 1 hit of 287.00% light damage to enemies directly ahead.
LV2
Original:
Deals light damage to enemies directly ahead, reduces their strength and defense by 5%, and increases the user's energy level by one stage.
Generated:
Deals 1 hit of 301.00% and 1 hit of 301.00% and 1 hit of 301.00% light damage to enemies directly ahead.
LV3
Original:
Deals light damage to enemies directly ahead, reduces their strength and defense by 5%, and increases the user's energy level by one stage.
Generated:
Deals 1 hit of 316.00% and 1 hit of 316.00% and 1 hit of 316.00% light damage to enemies directly ahead.
102504021 - Shining Slash
LV1
Original:
Deals light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user.
Generated:
Deals 1 hit of 254.00% and 3 hits of 254.00% light damage to enemies in a line.
LV2
Original:
Deals light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user.
Generated:
Deals 1 hit of 282.00% and 3 hits of 282.00% light damage to enemies in a line.
LV3
Original:
Deals light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user.
Generated:
Deals 1 hit of 314.00% and 3 hits of 314.00% light damage to enemies in a line.
102505011 - Sakura Flurry
LV1
Original:
Deals shadow damage to enemies directly ahead, and inflicts bleeding.
Generated:
Deals 7 hits of 108.00% and 1 hit of 108.00% shadow damage to enemies directly ahead, and inflicts bleeding for 30.0 seconds - dealing 77.00% damage every 4.9 seconds - with 80% base chance.
LV2
Original:
Deals shadow damage to enemies directly ahead, and inflicts bleeding.
Generated:
Deals 7 hits of 113.00% and 1 hit of 113.00% shadow damage to enemies directly ahead, and inflicts bleeding for 30.0 seconds - dealing 110.00% damage every 4.9 seconds - with 80% base chance.
LV3
Original:
Deals shadow damage to enemies directly ahead, and inflicts bleeding.
Generated:
Deals 7 hits of 119.00% and 1 hit of 119.00% shadow damage to enemies directly ahead, and inflicts bleeding for 30.0 seconds - dealing 146.00% damage every 4.9 seconds - with 80% base chance.
LV4
Original:
Deals shadow damage to enemies directly ahead, and inflicts bleeding. Poisoned foes take extra damage.
Generated:
Deals 7 hits of 155.00% and 1 hit of 155.00% shadow damage to enemies directly ahead, and inflicts bleeding for 30.0 seconds - dealing 146.00% damage every 4.9 seconds - with 100% base chance.
Poisoned foes take 7 hits of 186.00% and 1 hit of 186.00% shadow damage, and 175.20% from bleeding.
102505021 - Defiant Dance
LV1
Original:
Deals shadow damage to enemies directly ahead, and increases the user's energy level by one stage. Damage will be increased as the user's HP decreases.
Generated:
Deals 1 hit of 287.00% and 1 hit of 287.00% and 1 hit of 287.00% shadow damage to enemies directly ahead.
LV2
Original:
Deals shadow damage to enemies directly ahead, and increases the user's energy level by one stage. Damage will be increased as the user's HP decreases.
Generated:
Deals 1 hit of 319.00% and 1 hit of 319.00% and 1 hit of 319.00% shadow damage to enemies directly ahead.
LV3
Original:
Deals shadow damage to enemies directly ahead, and increases the user's energy level by one stage. Damage will be increased as the user's HP decreases.
Generated:
Deals 1 hit of 354.00% and 1 hit of 354.00% and 1 hit of 354.00% shadow damage to enemies directly ahead.
103301011 - Flamewhorl
LV1
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 2 hits of 183.06% and 1 hit of 183.06% flame damage to surrounding enemies.
LV2
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 2 hits of 203.40% and 1 hit of 203.40% flame damage to surrounding enemies.
LV3
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 2 hits of 226.00% and 1 hit of 226.00% flame damage to surrounding enemies.
LV4
Original:
Deals flame damage to surrounding enemies, and inflicts burn.
Generated:
Deals 2 hits of 237.00% and 1 hit of 237.00% flame damage to surrounding enemies, and inflicts Burn for 12.0 seconds - dealing 80.30% damage every 3.9 seconds - with 100% base chance.
103301012 - Subterfuge
LV1
Original:
Deals flame damage to enemies directly ahead.
Generated:
Deals 1 hit of 275.00% and 1 hit of 275.00% flame damage to enemies directly ahead.
LV2
Original:
Deals flame damage to enemies directly ahead, and reduces their defense by 5%.
Generated:
Deals 1 hit of 288.00% and 1 hit of 288.00% flame damage to enemies directly ahead.
LV3
Original:
Deals flame damage to enemies directly ahead, inflicts burn, and reduces defense by 5%.
Generated:
Deals 1 hit of 332.00% and 1 hit of 332.00% flame damage to enemies directly ahead, and inflicts Burn for 12.0 seconds - dealing 80.30% damage every 3.9 seconds - with 100% base chance.
103303011 - Peregrine Blade
LV1
Original:
Deals wind damage to enemies directly ahead.
Generated:
Deals 3 hits of 137.00% and 1 hit of 137.00% wind damage to enemies directly ahead.
LV2
Original:
Deals wind damage to enemies directly ahead.
Generated:
Deals 3 hits of 152.00% and 1 hit of 152.00% wind damage to enemies directly ahead.
LV3
Original:
Deals wind damage to enemies directly ahead.
Generated:
Deals 3 hits of 169.00% and 1 hit of 169.00% wind damage to enemies directly ahead.
103303012 - Windwhistler
LV1
Original:
Deals wind damage to enemies directly ahead.
Generated:
Deals 1 hit of 275.00% and 1 hit of 275.00% wind damage to enemies directly ahead.
LV2
Original:
Deals wind damage to enemies directly ahead, and reduces their defense by 5%.
Generated:
Deals 1 hit of 288.00% and 1 hit of 288.00% wind damage to enemies directly ahead.
LV3
Original:
Deals wind damage to enemies directly ahead, and reduces their defense by 10% without fail.
Generated:
Deals 1 hit of 303.00% and 1 hit of 303.00% wind damage to enemies directly ahead.
103304011 - Gleaming Talons
LV1
Original:
Deals light damage to surrounding enemies.
Generated:
Deals 2 hits of 183.06% and 1 hit of 183.06% light damage to surrounding enemies.
LV2
Original:
Deals light damage to surrounding enemies.
Generated:
Deals 2 hits of 203.40% and 1 hit of 203.40% light damage to surrounding enemies.
LV3
Original:
Deals light damage to surrounding enemies.
Generated:
Deals 2 hits of 226.00% and 1 hit of 226.00% light damage to surrounding enemies.
103304012 - Hungry Fang
LV1
Original:
Deals light damage to enemies directly ahead.
Generated:
Deals 1 hit of 275.00% and 1 hit of 275.00% light damage to enemies directly ahead.
LV2
Original:
Deals light damage to enemies directly ahead, and reduces their strength by 5%.
Generated:
Deals 1 hit of 288.00% and 1 hit of 288.00% light damage to enemies directly ahead.
LV3
Original:
Deals light-based damage to enemies directly ahead, and reduces their strength by 10% without fail.
Generated:
Deals 1 hit of 303.00% and 1 hit of 303.00% light damage to enemies directly ahead.
103305011 - Fatal Blow
LV1
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 3 hits of 137.00% and 1 hit of 137.00% shadow damage to enemies directly ahead.
LV2
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 3 hits of 152.00% and 1 hit of 152.00% shadow damage to enemies directly ahead.
LV3
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 3 hits of 169.00% and 1 hit of 169.00% shadow damage to enemies directly ahead.
LV4
Original:
Deals shadow damage to enemies directly ahead. Poisoned foes take extra damage.
Generated:
Deals 3 hits of 390.00% and 1 hit of 414.00% shadow damage to enemies directly ahead.
Poisoned foes take 3 hits of 585.00% and 1 hit of 621.00% shadow damage.
103305012 - Lethal Edge
LV1
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 1 hit of 275.00% and 1 hit of 275.00% shadow damage to enemies directly ahead.
LV2
Original:
Deals shadow damage to enemies directly ahead, and inflicts sleep.
Generated:
Deals 1 hit of 288.00% and 1 hit of 288.00% shadow damage to enemies directly ahead.
LV3
Original:
Deals shadow damage to enemies directly ahead, and inflicts sleep. Poisoned foes take extra damage. Also, the user's next force strike will inflict poison.
Generated:
Deals 1 hit of 812.00% and 1 hit of 865.00% shadow damage to enemies directly ahead.
Poisoned foes take 1 hit of 1218.00% and 1 hit of 1297.50% shadow damage.
103305021 - Shadow Slash
LV1
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 1 hit of 275.00% and 1 hit of 275.00% shadow damage to enemies directly ahead.
LV2
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 1 hit of 305.00% and 1 hit of 305.00% shadow damage to enemies directly ahead.
LV3
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 1 hit of 339.00% and 1 hit of 339.00% shadow damage to enemies directly ahead.
103401011 - Heat Impulse
LV1
Original:
Deals flame damage to enemies directly ahead.
Generated:
Deals 5 hits of 101.00% and 1 hit of 101.00% flame damage to enemies directly ahead.
LV2
Original:
Deals flame damage to enemies directly ahead.
Generated:
Deals 5 hits of 112.00% and 1 hit of 112.00% flame damage to enemies directly ahead.
LV3
Original:
Deals flame damage to enemies directly ahead.
Generated:
Deals 5 hits of 124.00% and 1 hit of 124.00% flame damage to enemies directly ahead.
103401012 - Molten Flare
LV1
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 3 hits of 151.00% and 1 hit of 151.00% flame damage to surrounding enemies.
LV2
Original:
Deals flame damage to surrounding enemies.
Generated:
Deals 3 hits of 167.00% and 1 hit of 167.00% flame damage to surrounding enemies.
LV3
Original:
Deals flame damage to enemies directly ahead, and reduces their strength by 10% without fail.
Generated:
Deals 3 hits of 186.00% and 1 hit of 186.00% flame damage to enemies directly ahead.
103401021 - Deadly Joyride
LV1
Original:
Deals flame damage to enemies directly ahead, and increases the user's attack rate by 10% for 10 seconds. Changing direction is possible during the attack.
Generated:
Deals 3 hits of 151.00% and 1 hit of 151.00% flame damage to enemies directly ahead.
LV2
Original:
Deals flame damage to enemies directly ahead, and increases the user's attack rate by 15% for 10 seconds. Changing direction is possible during the attack.
Generated:
Deals 3 hits of 168.00% and 1 hit of 168.00% flame damage to enemies directly ahead.
LV3
Original:
Deals flame damage to enemies directly ahead, and increases the user's attack rate by 20% for 10 seconds. Changing direction is possible during the attack.
Generated:
Deals 3 hits of 186.00% and 1 hit of 186.00% flame damage to enemies directly ahead.
103402011 - Legato Step
LV1
Original:
Deals water damage to surrounding enemies.
Generated:
Deals 3 hits of 151.00% and 1 hit of 151.00% water damage to surrounding enemies.
LV2
Original:
Deals water damage to surrounding enemies.
Generated:
Deals 3 hits of 167.00% and 1 hit of 167.00% water damage to surrounding enemies.
LV3
Original:
Deals water damage to surrounding enemies.
Generated:
Deals 3 hits of 186.00% and 1 hit of 186.00% water damage to surrounding enemies.
103402012 - Terpsichore
LV1
Original:
Deals water damage to enemies directly ahead, and reduces their strength by 5%.
Generated:
Deals 3 hits of 137.00% and 3 hits of 137.00% water damage to enemies directly ahead.
LV2
Original:
Deals water damage to enemies directly ahead, and reduces their strength and defense by 5%.
Generated:
Deals 3 hits of 144.00% and 2 hits of 144.00% water damage to enemies directly ahead.
LV3
Original:
Deals water damage to enemies directly ahead, and reduces their strength and defense by 10% without fail.
Generated:
Deals 3 hits of 151.00% and 2 hits of 151.00% water damage to enemies directly ahead.
103402021 - Flurry Edge
LV1
Original:
Deals water damage to enemies directly ahead.
Generated:
Deals 5 hits of 101.00% and 1 hit of 101.00% water damage to enemies directly ahead.
LV2
Original:
Deals water damage to enemies directly ahead.
Generated:
Deals 5 hits of 112.00% and 1 hit of 112.00% water damage to enemies directly ahead.
LV3
Original:
Deals water damage to enemies directly ahead.
Generated:
Deals 5 hits of 124.00% and 1 hit of 124.00% water damage to enemies directly ahead.
103402022 - Triple Salchow
LV1
Original:
Deals water damage to surrounding enemies.
Generated:
Deals 3 hits of 151.00% and 1 hit of 151.00% water damage to surrounding enemies.
LV2
Original:
Deals water damage to surrounding enemies, and inflicts freeze.
Generated:
Deals 3 hits of 159.00% and 1 hit of 159.00% water damage to surrounding enemies.
LV3
Original:
Deals water damage to surrounding enemies, and inflicts freeze without fail.
Generated:
Deals 3 hits of 166.00% and 1 hit of 166.00% water damage to surrounding enemies.
103402031 - Droplet Slash
LV1
Original:
Deals water damage to enemies directly ahead, and inflicts bog.
Generated:
Deals 5 hits of 101.00% and 1 hit of 101.00% water damage to enemies directly ahead.
LV2
Original:
Deals water damage to enemies directly ahead, and inflicts bog.
Generated:
Deals 5 hits of 106.00% and 1 hit of 106.00% water damage to enemies directly ahead.
LV3
Original:
Deals water damage to enemies directly ahead, and inflicts bog.
Generated:
Deals 5 hits of 111.00% and 1 hit of 111.00% water damage to enemies directly ahead.
103402032 - Drenching Strike
LV1
Original:
Deals water damage to surrounding enemies, and increases the user's defense by 10% for 5 seconds.
Generated:
Deals 3 hits of 151.00% and 1 hit of 151.00% water damage to surrounding enemies.
LV2
Original:
Deals water damage to surrounding enemies, and increases the user's defense by 10% for 5 seconds.
Generated:
Deals 3 hits of 167.00% and 1 hit of 167.00% water damage to surrounding enemies.
103403011 - Gale Slice
LV1
Original:
Deals wind damage to enemies directly ahead.
Generated:
Deals 2 hits of 151.00% and 1 hit of 45.00% and 1 hit of 105.00% wind damage to enemies directly ahead.
LV2
Original:
Deals wind damage to enemies directly ahead.
Generated:
Deals 2 hits of 167.00% and 1 hit of 50.00% and 1 hit of 117.00% wind damage to enemies directly ahead.
LV3
Original:
Deals wind damage to enemies directly ahead.
Generated:
Deals 2 hits of 186.00% and 1 hit of 56.00% and 1 hit of 130.00% wind damage to enemies directly ahead.
LV4
Original:
Deals wind damage to enemies directly ahead. Poisoned foes take extra damage.
Generated:
Deals 2 hits of 186.00% and 1 hit of 56.00% and 1 hit of 130.00% wind damage to enemies directly ahead.
Poisoned foes take 2 hits of 279.00% and 1 hit of 84.00% and 1 hit of 195.00% wind damage.
103404011 - Acrobatic Dagger
LV1
Original:
Deals light damage to enemies directly ahead.
Generated:
Deals 3 hits of 151.00% and 1 hit of 151.00% light damage to enemies directly ahead.
LV2
Original:
Deals light damage to enemies directly ahead, and reduces their defense by 5%.
Generated:
Deals 3 hits of 159.00% and 1 hit of 159.00% light damage to enemies directly ahead.
LV3
Original:
Deals light damage to enemies directly ahead, and reduces their defense by 5%.
Generated:
Deals 3 hits of 167.00% and 1 hit of 167.00% light damage to enemies directly ahead.
103404021 - Captivating Canvas
LV1
Original:
Deals light damage to enemies directly ahead, and inflicts paralysis. Paralyzed foes take extra damage. Activates "Skill Shift" if the attack connects. Phase II increases paralysis's success rate, while Phase III restores HP to all allies.
Generated:
Deals 1 hit of 302.00% and 1 hit of 302.00% light damage to enemies directly ahead, and inflicts Paralysis for 13.0 seconds - dealing 46.70% damage every 3.9 seconds - with 90% base chance.
Paralyzed foes take 1 hit of 543.60% and 1 hit of 543.60% light damage, and 84.06% from Paralysis.
LV2
Original:
Deals light damage to enemies directly ahead, and inflicts paralysis. Paralyzed foes take extra damage. Activates "Skill Shift" if the attack connects. Phase II increases paralysis's success rate, while Phase III restores HP to all allies.
Generated:
Deals 1 hit of 317.00% and 1 hit of 317.00% light damage to enemies directly ahead, and inflicts Paralysis for 13.0 seconds - dealing 66.00% damage every 3.9 seconds - with 100% base chance.
Paralyzed foes take 1 hit of 570.60% and 1 hit of 570.60% light damage, and 118.80% from Paralysis.
LV3
Original:
Deals light damage to enemies directly ahead, and inflicts paralysis. Paralyzed foes take extra damage. Activates "Skill Shift" if the attack connects. Phase II increases paralysis's success rate, while Phase III restores HP to all allies.
Generated:
Deals 1 hit of 333.00% and 1 hit of 333.00% light damage to enemies directly ahead, and inflicts Paralysis for 13.0 seconds - dealing 88.30% damage every 3.9 seconds - with 110% base chance.
Paralyzed foes take 1 hit of 599.40% and 1 hit of 599.40% light damage, and 158.94% from Paralysis.
103405011 - Love Goes Round
LV1
Original:
Deals shadow damage to surrounding enemies.
Generated:
Deals 3 hits of 151.00% and 1 hit of 151.00% shadow damage to surrounding enemies.
LV2
Original:
Deals shadow damage to surrounding enemies, and inflicts blindness.
Generated:
Deals 3 hits of 159.00% and 1 hit of 159.00% shadow damage to surrounding enemies.
LV3
Original:
Deals shadow damage to surrounding enemies, and inflicts blindness.
Generated:
Deals 3 hits of 166.00% and 1 hit of 166.00% shadow damage to surrounding enemies.
103405012 - Twilight Tryst
LV1
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 3 hits of 151.00% and 1 hit of 151.00% shadow damage to enemies directly ahead.
LV2
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 3 hits of 167.00% and 1 hit of 167.00% shadow damage to enemies directly ahead.
LV3
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 3 hits of 186.00% and 1 hit of 186.00% shadow damage to enemies directly ahead.
103405021 - Shadow Weaver
LV1
Original:
Deals shadow damage to surrounding enemies.
Generated:
Deals 3 hits of 151.00% and 1 hit of 151.00% shadow damage to surrounding enemies.
LV2
Original:
Deals shadow damage to surrounding enemies, reduces their defense by 5%, and inflicts poison.
Generated:
Deals 3 hits of 159.00% and 1 hit of 159.00% shadow damage to surrounding enemies, and inflicts Poison for 15.0 seconds - dealing 28.00% damage every 2.9 seconds - with 90% base chance.
LV3
Original:
Deals shadow damage to surrounding enemies, reduces their defense by 5%, and inflicts poison.
Generated:
Deals 3 hits of 166.00% and 1 hit of 166.00% shadow damage to surrounding enemies, and inflicts Poison for 15.0 seconds - dealing 39.60% damage every 2.9 seconds - with 100% base chance.
103405022 - Silent Reaper
LV1
Original:
Deals shadow damage to the target and nearby enemies. Enemies in break state take extra damage.
Generated:
Deals 2 hits of 109.00% and 1 hit of 218.00% and 1 hit of 109.00% shadow damage to the target and nearby enemies.
Broken foes take 2 hits of 218.00% and 1 hit of 436.00% and 1 hit of 218.00% shadow damage.
LV2
Original:
Deals shadow damage to the target and nearby enemies. Enemies in break state take extra damage.
Generated:
Deals 2 hits of 121.00% and 1 hit of 241.00% and 1 hit of 121.00% shadow damage to the target and nearby enemies.
Broken foes take 2 hits of 242.00% and 1 hit of 482.00% and 1 hit of 242.00% shadow damage.
103501011 - Howling Meteor
LV1
Original:
Deals flame damage to enemies directly ahead. Movement is possible during the attack.
Generated:
Deals 10 hits of 46.17% and 1 hit of 203.00% flame damage to enemies directly ahead.
LV2
Original:
Deals flame damage to enemies directly ahead. Movement is possible during the attack.
Generated:
Deals 10 hits of 51.30% and 1 hit of 225.00% flame damage to enemies directly ahead.
LV3
Original:
Deals flame damage to enemies directly ahead. Movement is possible during the attack.
Generated:
Deals 10 hits of 57.00% and 1 hit of 250.00% flame damage to enemies directly ahead.
LV4
Original:
Deals flame damage to enemies directly ahead. Movement is possible during the attack.
Generated:
Deals 10 hits of 63.00% and 1 hit of 400.00% flame damage to enemies directly ahead.
103502011 - Starlit Gift
LV1
Original:
Deals water damage to enemies directly ahead, inflicts freeze, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects. Phase II increases the strength of the user and nearby allies, while Phase III increases their critical rate. Skill Shift ends when you connect again during Phase III.
Generated:
Deals 11 hits of 60.00% water damage to enemies directly ahead.
LV2
Original:
Deals water damage to enemies directly ahead, inflicts freeze, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects. Phase II increases the strength of the user and nearby allies, while Phase III increases their critical rate. Skill Shift ends when you connect again during Phase III.
Generated:
Deals 11 hits of 63.00% water damage to enemies directly ahead.
LV3
Original:
Deals water damage to enemies directly ahead, inflicts freeze, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects. Phase II increases the strength of the user and nearby allies, while Phase III increases their critical rate. Skill Shift ends when you connect again during Phase III.
Generated:
Deals 11 hits of 67.00% water damage to enemies directly ahead.
103502012 - Empyrean Grace
LV1
Original:
Deals water damage to enemies directly ahead.
Generated:
Deals 4 hits of 133.00% and 1 hit of 133.00% water damage to enemies directly ahead.
LV2
Original:
Deals water damage to enemies directly ahead.
Generated:
Deals 4 hits of 148.00% and 1 hit of 148.00% water damage to enemies directly ahead.
103502021 - Chef's Special
LV1
Original:
Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Sashimi Stance: Inflicts frostbite. Tempura Stance: Frostbitten foes take extra damage.
Generated:
Deals 7 hits of 83.00% and 1 hit of 83.00% water damage to enemies directly ahead, and inflicts Frostbite for 21.0 seconds - dealing 22.00% damage every 2.9 seconds - with 100% base chance.
LV2
Original:
Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Sashimi Stance: Inflicts frostbite. Tempura Stance: Frostbitten foes take extra damage.
Generated:
Deals 7 hits of 87.00% and 1 hit of 87.00% water damage to enemies directly ahead, and inflicts Frostbite for 21.0 seconds - dealing 31.00% damage every 2.9 seconds - with 110% base chance.
LV3
Original:
Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Sashimi Stance: Inflicts frostbite. Tempura Stance: Frostbitten foes take extra damage.
Generated:
Deals 7 hits of 92.00% and 1 hit of 92.00% water damage to enemies directly ahead, and inflicts Frostbite for 21.0 seconds - dealing 41.00% damage every 2.9 seconds - with 120% base chance.
103503011 - Ninja Bride Sweep
LV1
Original:
Deals wind damage to enemies directly ahead, draws them toward the user, and inflicts sleep.
Generated:
Deals 1 hit of 133.00% and 1 hit of 531.00% wind damage to enemies directly ahead.
LV2
Original:
Deals wind damage to enemies directly ahead, draws them toward the user, and inflicts sleep.
Generated:
Deals 1 hit of 140.00% and 1 hit of 558.00% wind damage to enemies directly ahead.
LV3
Original:
Deals wind damage to enemies directly ahead, draws them toward the user, and inflicts sleep.
Generated:
Deals 1 hit of 147.00% and 1 hit of 586.00% wind damage to enemies directly ahead.
103503012 - Ninja Bride Sunshower
LV1
Original:
Deals wind damage to enemies directly ahead, and restores HP to all allies. Sleeping foes take extra damage.
Generated:
Deals 4 hits of 133.00% and 1 hit of 133.00% wind damage to enemies directly ahead.
Sleeping foes take 4 hits of 266.00% and 1 hit of 266.00% wind damage.
LV2
Original:
Deals wind damage to enemies directly ahead, and restores HP to all allies. Sleeping foes take extra damage.
Generated:
Deals 4 hits of 140.00% and 1 hit of 140.00% wind damage to enemies directly ahead.
Sleeping foes take 4 hits of 280.00% and 1 hit of 280.00% wind damage.
103504021 - Mouse's Revenge
LV1
Original:
Deals light damage to the target and nearby enemies, and inflicts paralysis.
Generated:
Deals 11 hits of 21.00% and 1 hit of 21.00% light damage to the target and nearby enemies, and inflicts Paralysis for 13.0 seconds - dealing 51.30% damage every 3.9 seconds - with 100% base chance.
LV2
Original:
Deals light damage to the target and nearby enemies, and inflicts paralysis.
Generated:
Deals 11 hits of 41.00% and 1 hit of 41.00% light damage to the target and nearby enemies, and inflicts Paralysis for 13.0 seconds - dealing 72.70% damage every 3.9 seconds - with 110% base chance.
LV3
Original:
Deals light damage to the target and nearby enemies, and inflicts paralysis.
Generated:
Deals 11 hits of 61.00% and 1 hit of 61.00% light damage to the target and nearby enemies, and inflicts Paralysis for 13.0 seconds - dealing 97.00% damage every 3.9 seconds - with 120% base chance.
103504022 - Calamity Drop
LV1
Original:
Deals light damage to the target and nearby enemies, increases the user's attack rate by 10% for 10 seconds, and deals additional damage relative to the combo count when the skill is used. The maximum bonus damage is given when at 30 hits or higher.
Generated:
Deals 1 hit of 842.00% light damage to the target and nearby enemies.
LV2
Original:
Deals light damage to the target and nearby enemies, increases the user's attack rate by 10% for 10 seconds, and deals additional damage relative to the combo count when the skill is used. The maximum bonus damage is given when at 30 hits or higher.
Generated:
Deals 1 hit of 935.00% light damage to the target and nearby enemies.
103505021 - Ruination Cage
LV1
Original:
Deals shadow damage to the target and nearby enemies, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 10%. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase.
Generated:
Deals 1 hit of 332.00% shadow damage to the target and nearby enemies.
LV2
Original:
Deals shadow damage to the target and nearby enemies, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase.
Generated:
Deals 1 hit of 349.00% shadow damage to the target and nearby enemies.
LV3
Original:
Deals shadow damage to the target and nearby enemies, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase.
Generated:
Deals 1 hit of 366.00% shadow damage to the target and nearby enemies.
LV4
Original:
Deals shadow damage to the target and nearby enemies, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 20%. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase.
Generated:
Deals 1 hit of 366.00% shadow damage to the target and nearby enemies.
103505022 - Corrosive Cage
LV1
Original:
Summons "Heaven's Cage," then deals shadow damage to the target and nearby enemies, inflicts poison, and reduces the strength of light-attuned enemies by 10% for 15 seconds. This strength reduction effect will not stack. Additional bonus damage will be dealt relative to the damage taken while "Heaven's Cage" is active. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase.
Generated:
Deals 1 hit of 475.00% shadow damage to the target and nearby enemies, and inflicts Poison for 24.0 seconds - dealing 270.00% damage every 2.9 seconds - with 110% base chance.
LV2
Original:
Summons "Heaven's Cage," then deals shadow damage to the target and nearby enemies, inflicts poison, and reduces the strength of light-attuned enemies by 15% for 15 seconds. This strength reduction effect will not stack. Additional bonus damage will be dealt relative to the damage taken while "Heaven's Cage" is active. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase.
Generated:
Deals 1 hit of 499.00% shadow damage to the target and nearby enemies, and inflicts Poison for 24.0 seconds - dealing 300.00% damage every 2.9 seconds - with 120% base chance.
LV3
Original:
Summons "Heaven's Cage," then deals shadow damage to the target and nearby enemies, inflicts poison, and reduces the strength of light-attuned enemies by 15% for 15 seconds. This strength reduction effect will not stack. Additional bonus damage will be dealt relative to the damage taken while "Heaven's Cage" is active. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase.
Generated:
Deals 1 hit of 499.00% shadow damage to the target and nearby enemies, and inflicts Poison for 27.0 seconds - dealing 300.00% damage every 2.9 seconds - with 120% base chance.
103505031 - Renegade Descent
LV1
Original:
Deals shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases. If this skill is used during dragondrive, a variant called Renegade Dragonfall will be used instead. Renegade Dragonfall deals shadow damage to multiple targets and enemies near those targets, and dispels one buff from each. Damage will be increased as the user's HP decreases. Using this skill will consume 25% of the user's dragondrive gauge, but fills 100% of this skill's skill gauge after use.
Generated:
Deals 1 hit of 680.00% shadow damage to the target and nearby enemies.
LV2
Original:
Deals shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases. If this skill is used during dragondrive, a variant called Renegade Dragonfall will be used instead. Renegade Dragonfall deals shadow damage to multiple targets and enemies near those targets, and dispels one buff from each. Damage will be increased as the user's HP decreases. Using this skill will consume 25% of the user's dragondrive gauge, but fills 100% of this skill's skill gauge after use.
Generated:
Deals 1 hit of 756.00% shadow damage to the target and nearby enemies.
LV3
Original:
Deals shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases. If this skill is used during dragondrive, a variant called Renegade Dragonfall will be used instead. Renegade Dragonfall deals shadow damage to multiple targets and enemies near those targets, and dispels one buff from each. Damage will be increased as the user's HP decreases. Using this skill will consume 25% of the user's dragondrive gauge, but fills 100% of this skill's skill gauge after use.
Generated:
Deals 1 hit of 840.00% shadow damage to the target and nearby enemies.
104302011 - Smash Hit
LV1
Original:
Deals water damage to enemies directly ahead.
Generated:
Deals 1 hit of 839.00% water damage to enemies directly ahead.
LV2
Original:
Deals water damage to enemies directly ahead.
Generated:
Deals 1 hit of 933.00% water damage to enemies directly ahead.
LV3
Original:
Deals water damage to enemies directly ahead.
Generated:
Deals 1 hit of 1036.00% water damage to enemies directly ahead.
104302012 - Full Woodcutter
LV1
Original:
Deals water damage to enemies directly ahead.
Generated:
Deals 1 hit of 839.00% water damage to enemies directly ahead.
LV2
Original:
Deals water damage to enemies directly ahead.
Generated:
Deals 1 hit of 933.00% water damage to enemies directly ahead.
LV3
Original:
Deals water damage to enemies directly ahead.
Generated:
Deals 1 hit of 1036.00% water damage to enemies directly ahead.
104302021 - Quester's Best
LV1
Original:
Deals water damage to surrounding enemies and draws them toward the user.
Generated:
Deals 1 hit of 420.00% and 1 hit of 420.00% water damage to surrounding enemies and draws them toward the user.
LV2
Original:
Deals water damage to surrounding enemies and draws them toward the user.
Generated:
Deals 1 hit of 466.00% and 1 hit of 466.00% water damage to surrounding enemies and draws them toward the user.
LV3
Original:
Deals water damage to surrounding enemies and draws them toward the user.
Generated:
Deals 1 hit of 518.00% and 1 hit of 518.00% water damage to surrounding enemies and draws them toward the user.
104303011 - Unbridled Rage
LV1
Original:
Deals wind damage to enemies directly ahead.
Generated:
Deals 1 hit of 839.00% wind damage to enemies directly ahead.
LV2
Original:
Deals wind damage to enemies directly ahead.
Generated:
Deals 1 hit of 933.00% wind damage to enemies directly ahead.
LV3
Original:
Deals wind damage to enemies directly ahead.
Generated:
Deals 1 hit of 1036.00% wind damage to enemies directly ahead.
104303012 - Cyclone Axe
LV1
Original:
Deals wind damage to surrounding enemies and draws them toward the user.
Generated:
Deals 1 hit of 420.00% and 1 hit of 420.00% wind damage to surrounding enemies and draws them toward the user.
LV2
Original:
Deals wind damage to surrounding enemies and draws them toward the user.
Generated:
Deals 1 hit of 466.00% and 1 hit of 466.00% wind damage to surrounding enemies and draws them toward the user.
LV3
Original:
Deals wind damage to surrounding enemies and draws them toward the user.
Generated:
Deals 1 hit of 518.00% and 1 hit of 518.00% wind damage to surrounding enemies and draws them toward the user.
104304011 - Valiant Axe
LV1
Original:
Deals light damage to enemies directly ahead.
Generated:
Deals 1 hit of 839.00% light damage to enemies directly ahead.
LV2
Original:
Deals light damage to enemies directly ahead.
Generated:
Deals 1 hit of 933.00% light damage to enemies directly ahead.
LV3
Original:
Deals light damage to enemies directly ahead.
Generated:
Deals 1 hit of 1036.00% light damage to enemies directly ahead.
104304012 - Shining Vanguard
LV1
Original:
Deals light damage to surrounding enemies and draws them toward the user.
Generated:
Deals 1 hit of 420.00% and 1 hit of 420.00% light damage to surrounding enemies and draws them toward the user.
LV2
Original:
Deals light damage to surrounding enemies and draws them toward the user.
Generated:
Deals 1 hit of 466.00% and 1 hit of 466.00% light damage to surrounding enemies and draws them toward the user.
LV3
Original:
Deals light-based damage to surrounding enemies and draws them toward the user.
Generated:
Deals 1 hit of 518.00% and 1 hit of 518.00% light damage to surrounding enemies and draws them toward the user.
104305011 - Tenacious Swing
LV1
Original:
Deals shadow damage to surrounding enemies and draws them toward the user.
Generated:
Deals 1 hit of 420.00% and 1 hit of 420.00% shadow damage to surrounding enemies and draws them toward the user.
LV2
Original:
Deals shadow damage to surrounding enemies and draws them toward the user.
Generated:
Deals 1 hit of 466.00% and 1 hit of 466.00% shadow damage to surrounding enemies and draws them toward the user.
LV3
Original:
Deals shadow damage to surrounding enemies and draws them toward the user.
Generated:
Deals 1 hit of 518.00% and 1 hit of 518.00% shadow damage to surrounding enemies and draws them toward the user.
LV4
Original:
Deals shadow damage to surrounding enemies and draws them toward the user. Poisoned foes take extra damage.
Generated:
Deals 1 hit of 772.00% and 1 hit of 812.00% shadow damage to surrounding enemies and draws them toward the user.
Poisoned foes take 1 hit of 1158.00% and 1 hit of 1218.00% shadow damage.
104305012 - Wild Strike
LV1
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 1 hit of 839.00% shadow damage to enemies directly ahead.
LV2
Original:
Deals shadow damage to enemies directly ahead.
Generated:
Deals 1 hit of 933.00% shadow damage to enemies directly ahead.
LV3
Original:
Deals shadow damage to enemies directly ahead. Poisoned foes take extra damage.
Generated:
Deals 1 hit of 1716.00% shadow damage to enemies directly ahead.
Poisoned foes take 1 hit of 2574.00% shadow damage.
104401011 - Scarlet Geyser
LV1
Original:
Deals flame damage to enemies directly ahead.
Generated:
Deals 1 hit of 462.00% and 1 hit of 462.00% flame damage to enemies directly ahead.
LV2
Original:
Deals flame damage to enemies directly ahead.
Generated:
Deals 1 hit of 513.00% and 1 hit of 513.00% flame damage to enemies directly ahead.
LV3
Original:
Deals flame damage to enemies directly ahead.
Generated:
Deals 1 hit of 570.00% and 1 hit of 570.00% flame damage to enemies directly ahead.
104401012 - Crimson Impact
LV1
Original:
Deals flame damage to enemies directly ahead.
Generated:
Deals 1 hit of 462.00% and 1 hit of 462.00% flame damage to enemies directly ahead.
LV2
Original:
Deals flame damage to enemies directly ahead, and reduces their defense by 5%.
Generated:
Deals 1 hit of 485.00% and 1 hit of 485.00% flame damage to enemies directly ahead.
LV3
Original:
Deals flame damage to enemies directly ahead, and reduces their defense by 10% without fail.
Generated:
Deals 1 hit of 509.00% and 1 hit of 509.00% flame damage to enemies directly ahead.
104401021 - Knockout Blow
LV1
Original:
Deals flame damage to enemies directly ahead.
Generated:
Deals 1 hit of 462.00% and 1 hit of 462.00% flame damage to enemies directly ahead.
LV2
Original:
Deals flame damage to enemies directly ahead, and inflicts stun.
Generated:
Deals 1 hit of 485.00% and 1 hit of 485.00% flame damage to enemies directly ahead.
LV3
Original:
Deals flame damage to enemies directly ahead, and inflicts stun.
Generated:
Deals 1 hit of 509.00% and 1 hit of 509.00% flame damage to enemies directly ahead.
104402011 - Raging Tide
LV1
Original:
Deals water damage to enemies directly ahead. The more buffs the user has, the higher the skill boost received and the higher the damage dealt.
Generated:
Deals 1 hit of 440.00% and 1 hit of 440.00% water damage to enemies directly ahead.
LV2
Original:
Deals water damage to enemies directly ahead. The more buffs the user has, the higher the skill boost received and the higher the damage dealt.
Generated:
Deals 1 hit of 489.00% and 1 hit of 489.00% water damage to enemies directly ahead.
LV3
Original:
Deals water damage to enemies directly ahead. The more buffs the user has, the higher the skill boost received and the higher the damage dealt.
Generated:
Deals 1 hit of 543.00% and 1 hit of 543.00% water damage to enemies directly ahead.
104402012 - Black Flag
LV1
Original:
Deals water damage to surrounding enemies and draws them toward the user.
Generated:
Deals 3 hits of 231.00% and 1 hit of 231.00% water damage to surrounding enemies and draws them toward the user.
LV2
Original:
Deals water damage to surrounding enemies and draws them toward the user.
Generated:
Deals 3 hits of 257.00% and 1 hit of 257.00% water damage to surrounding enemies and draws them toward the user.
104403011 - Tornado Bash
LV1
Original:
Deals wind damage to surrounding enemies and draws them toward the user.
Generated:
Deals 3 hits of 231.00% and 1 hit of 231.00% wind damage to surrounding enemies and draws them toward the user.
LV2
Original:
Deals wind damage to surrounding enemies and draws them toward the user.
Generated:
Deals 3 hits of 257.00% and 1 hit of 257.00% wind damage to surrounding enemies and draws them toward the user.
LV3
Original:
Deals wind damage to surrounding enemies and draws them toward the user.
Generated:
Deals 3 hits of 285.00% and 1 hit of 285.00% wind damage to surrounding enemies and draws them toward the user.
104404011 - Floatie Spin
LV1
Original:
Deals light damage to enemies in a line.
Generated:
Deals 1 hit of 462.00% and 1 hit of 462.00% light damage to enemies in a line.
LV2
Original:
Deals light damage to enemies in a line.
Generated:
Deals 1 hit of 513.00% and 1 hit of 513.00% light damage to enemies in a line.
LV3
Original:
Deals light damage to enemies in a line.
Generated:
Deals 1 hit of 570.00% and 1 hit of 570.00% light damage to enemies in a line.
104405011 - Dancing Blossoms
LV1
Original:
Deals shadow damage to surrounding enemies, draws them toward the user, and inflicts bleeding.
Generated:
Deals 3 hits of 231.00% and 1 hit of 231.00% shadow damage to surrounding enemies, and inflicts bleeding for 30.0 seconds - dealing 71.00% damage every 4.9 seconds - with 80% base chance.
LV2
Original:
Deals shadow damage to surrounding enemies, draws them toward the user, and inflicts bleeding.
Generated:
Deals 3 hits of 242.00% and 1 hit of 242.00% shadow damage to surrounding enemies, and inflicts bleeding for 30.0 seconds - dealing 99.00% damage every 4.9 seconds - with 80% base chance.
LV3
Original:
Deals shadow damage to surrounding enemies, draws them toward the user, and inflicts bleeding.
Generated:
Deals 3 hits of 255.00% and 1 hit of 255.00% shadow damage to surrounding enemies, and inflicts bleeding for 30.0 seconds - dealing 132.00% damage every 4.9 seconds - with 80% base chance.
104501011 - Forge Buster
LV1
Original:
Deals flame damage to surrounding enemies. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of six. Changing direction is possible during these additional blows.
Generated:
Deals 1 hit of 305.00% and 3 hits of 237.00% flame damage to surrounding enemies.
LV2
Original:
Deals flame damage to surrounding enemies. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of six. Changing direction is possible during these additional blows.
Generated:
Deals 1 hit of 339.00% and 3 hits of 263.00% flame damage to surrounding enemies.
LV3
Original:
Deals flame damage to surrounding enemies. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of six. Changing direction is possible during these additional blows.
Generated:
Deals 1 hit of 376.00% and 3 hits of 293.00% flame damage to surrounding enemies.
104501021 - Charming Trick
LV1
Original:
Deals flame damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 10%.
Generated:
Deals 2 hits of 254.00% flame damage to enemies directly ahead.
LV2
Original:
Deals flame damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%.
Generated:
Deals 2 hits of 267.00% flame damage to enemies directly ahead.
LV3
Original:
Deals flame damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%.
Generated:
Deals 2 hits of 280.00% flame damage to enemies directly ahead.
104502011 - Sunny Flash
LV1
Original:
Deals water damage to the target and nearby enemies, and inflicts bog.
Generated:
Deals 1 hit of 152.00% and 1 hit of 356.00% and 1 hit of 508.00% water damage to the target and nearby enemies.
LV2
Original:
Deals water damage to the target and nearby enemies, and inflicts bog.
Generated:
Deals 1 hit of 160.00% and 1 hit of 373.00% and 1 hit of 533.00% water damage to the target and nearby enemies.
LV3
Original:
Deals water damage to the target and nearby enemies, and inflicts bog.
Generated:
Deals 1 hit of 168.00% and 1 hit of 392.00% and 1 hit of 560.00% water damage to the target and nearby enemies.