Difference between revisions of "Template:EnemyData"
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>Eave (s/EnemyGroupName/ModelId - enemygroupname alone is insufficient to determine the model id, so we'll just push that logic into the parser level) |
>Eave m (removing EnemyGroupName) |
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| Line 56: | Line 56: | ||
|DataId={{{DataId|}}} | |DataId={{{DataId|}}} | ||
|ModelId={{{ModelId|}}} | |ModelId={{{ModelId|}}} | ||
| − | |||
|RareStayTime={{{RareStayTime|}}} | |RareStayTime={{{RareStayTime|}}} | ||
|HP={{{HP|}}} | |HP={{{HP|}}} | ||
Revision as of 19:31, 25 April 2020
Tribes:
- EnemyData/Demihuman
- EnemyData/Demon
- EnemyData/Dragon
- EnemyData/Human
- EnemyData/None
- EnemyData/Physian
- EnemyData/Thaumian
- EnemyData/Therion
- EnemyData/Undead
Add enemy name overrides/disambiguations at Template:EnemyData/NameOverrides.
This template defines the table "EnemiesTest". This table has not been created yet.