Difference between revisions of "Magical Modification II"

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>LikableBrute
(Created page with "{{Ability |Id=280 |PartyPowerWeight=100 |GenericName=Magical Modification |Name=Magical Modification II |Details=Using Ancient Ray grants the user the "Altered Strike" effect....")
>Canim44
m (the user → Cleo)
 
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|GenericName=Magical Modification
 
|GenericName=Magical Modification
 
|Name=Magical Modification II
 
|Name=Magical Modification II
|Details=Using Ancient Ray grants the user the "Altered Strike" effect. When this effect is active, the user's next force strike will create a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by '''25%'''. This effect cannot stack, and will be consumed on use.
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|Details=Using [[Ancient Ray]] grants Cleo the "Altered Strike" effect. When this effect is active, Cleo's next force strike will create a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by '''25%'''. This effect cannot stack, and will be consumed on use.
 
|AbilityIconName=Icon_Ability_1010015
 
|AbilityIconName=Icon_Ability_1010015
 
|AbilityGroup=10104
 
|AbilityGroup=10104

Latest revision as of 04:10, 28 November 2019

Magical Modification II
Icon Ability 1010015.png

Description

Using Ancient Ray grants Cleo the "Altered Strike" effect. When this effect is active, Cleo's next force strike will create a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 25%. This effect cannot stack, and will be consumed on use.
Might Value
100
Generic Name
Wyrmprint Ability Cap
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Adventurers with this ability

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Wyrmprints with this ability

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Dragons with this ability

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Weapons with this ability

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