Difference between revisions of "Primed Strength"

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>LikableBrute
(Created page with "{{Ability |Id=309 |PartyPowerWeight=80 |GenericName=Primed Strength |Name=Primed Strength +8% |Details=Increases the strength of the adventurer you are currently controlling b...")
>Caledor92
 
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{{Ability
+
{{GenericAbility}}
|Id=309
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==Notes==
|PartyPowerWeight=80
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{{PrimedAbilityNote}}
|GenericName=Primed Strength
 
|Name=Primed Strength +8%
 
|Details=Increases the strength of the adventurer you are currently controlling by '''8%''' for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds.<br><br>
 
Primed Abilities will only work for your units in coop. Primed Abilities will not trigger if the skill is available before the cooldown period has completed.
 
|AbilityIconName=Icon_Ability_1020002
 
|AbilityGroup=10101
 
|AbilityLimitedGroupId1=0
 
|AbilityLimitedGroupId2=0
 
|AbilityLimitedGroupId3=0
 
}}
 

Latest revision as of 18:12, 6 November 2019


30px This disambiguation page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.

Primed Strength may be referring to one of these pages:

Abilities

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Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability

Co-Abilities

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Name Might Value Adventurers with Co-Ability

Chain Co-Abilities

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Name Adventurers with Co-Ability

Materials

Error: Table Materials not found.

Skills

Error: Table Skills not found.

Notes

  • Primed Abilities will only work for your units in coop (they will not grant a buff to other players).
  • Primed Abilities will not trigger if the skill is available again before the cooldown period has ended.