Difference between revisions of "Template:FacilityEventBuildingMaterialTable"

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Revision as of 19:23, 3 March 2019

50px Documentation

Description

Material table for facility event buildings.

Usage

{{FacilityEventBuildingMaterialTable
|Type=
|MaxLv=
|Material=
}}

Template Fields

Type: can be one of: [ElementA, ElementB, Weapon].

  • ElementA matches most element-boosting facilities, such as the Sweet Retreat. (The Dragonata should instead use ElementB)
  • ElementB only matches the Dragonata, due to slightly-different build times.
  • Weapon matches weapon-type-boosting facilities, such as the Seabed Stage.

MaxLv takes in the current max level of the facility. At time of writing, this can be 30 or 35.

Material is the name of the facility's upgrade material

Example

{{FacilityEventBuildingMaterialTable|Type=ElementA|MaxLv=35|Material=Windwhistle Grass}}
Level HP +% Str +% Damage +% (Event)This Damage boost will only be active during its associated event and will disappear after the event ends. Icon Resource Rupies.png Cost Materials Needed Total Materials to Max Level Build Time
1 1 0 5
2 1.5 0 10 100
x3
x7,816
3m
3 1.5 0.5 15 200
x5
x7,813
3m
4 2 0.5 20 300
x7
x7,808
3m
5 2 1 25 400
x10
x7,801
3m
6 2.5 1 30 500
x12
x7,791
5m
7 2.5 1.5 35 600
x15
x7,779
5m
8 3 1.5 40 700
x18
x7,764
5m
9 3 2 45 800
x21
x7,746
10m
10 3.5 2 50 1,000
x25
x7,725
10m
11 3.5 2.5 55 1,200
x30
x7,700
30m
12 4 2.5 60 1,400
x50
x7,670
30m
13 4 3 65 1,600
x70
x7,620
30m
14 4.5 3 70 1,800
x90
x7,550
30m
15 4.5 3.5 75 2,000
x120
x7,460
30m
16 5 3.5 80 2,200
x150
x7,340
1h
17 5 4 85 2,400
x180
x7,190
1h
18 5.5 4 90 2,600
x210
x7,010
1h
19 5.5 4.5 95 2,800
x250
x6,800
1h
20 6 4.5 100 3,000
x300
x6,550
1h
21 6 5 105 3,200
x350
x6,250
6h
22 6.5 5 110 3,400
x400
x5,900
6h
23 6.5 5.5 115 3,600
x450
x5,500
6h
24 7 5.5 120 3,800
x500
x5,050
6h
25 7 6 125 4,000
x550
x4,550
6h
26 7.5 6 130 4,200
x600
x4,000
12h
27 7.5 6.5 135 4,400
x700
x3,400
12h
28 8 6.5 140 4,600
x800
x2,700
12h
29 8 7 145 4,800
x900
x1,900
12h
30 8.5 7 150 5,000
x1,000
x1,000
12h
Total 66,600
x7,816
x7,816
4d 2h 17m
{{FacilityEventBuildingMaterialTable|Type=ElementA|MaxLv=30|Material=Arcane Tome}}
Level HP +% Str +% Damage +% (Event)This Damage boost will only be active during its associated event and will disappear after the event ends. Icon Resource Rupies.png Cost Materials Needed Total Materials to Max Level Build Time
1 1 0 5
2 1.5 0 10 100
x3
x7,816
3m
3 1.5 0.5 15 200
x5
x7,813
3m
4 2 0.5 20 300
x7
x7,808
3m
5 2 1 25 400
x10
x7,801
3m
6 2.5 1 30 500
x12
x7,791
5m
7 2.5 1.5 35 600
x15
x7,779
5m
8 3 1.5 40 700
x18
x7,764
5m
9 3 2 45 800
x21
x7,746
10m
10 3.5 2 50 1,000
x25
x7,725
10m
11 3.5 2.5 55 1,200
x30
x7,700
30m
12 4 2.5 60 1,400
x50
x7,670
30m
13 4 3 65 1,600
x70
x7,620
30m
14 4.5 3 70 1,800
x90
x7,550
30m
15 4.5 3.5 75 2,000
x120
x7,460
30m
16 5 3.5 80 2,200
x150
x7,340
1h
17 5 4 85 2,400
x180
x7,190
1h
18 5.5 4 90 2,600
x210
x7,010
1h
19 5.5 4.5 95 2,800
x250
x6,800
1h
20 6 4.5 100 3,000
x300
x6,550
1h
21 6 5 105 3,200
x350
x6,250
6h
22 6.5 5 110 3,400
x400
x5,900
6h
23 6.5 5.5 115 3,600
x450
x5,500
6h
24 7 5.5 120 3,800
x500
x5,050
6h
25 7 6 125 4,000
x550
x4,550
6h
26 7.5 6 130 4,200
x600
x4,000
12h
27 7.5 6.5 135 4,400
x700
x3,400
12h
28 8 6.5 140 4,600
x800
x2,700
12h
29 8 7 145 4,800
x900
x1,900
12h
30 8.5 7 150 5,000
x1,000
x1,000
12h
Total 66,600
x7,816
x7,816
4d 2h 17m
{{FacilityEventBuildingMaterialTable|Type=ElementB|MaxLv=30|Material=Papier-mâché}}
Level HP +% Str +% Damage +% (Event)This Damage boost will only be active during its associated event and will disappear after the event ends. Icon Resource Rupies.png Cost Materials Needed Total Materials to Max Level Build Time
1 1 0 5
2 1.5 0 10 100
x3
x7,816
3m
3 1.5 0.5 15 200
x5
x7,813
3m
4 2 0.5 20 300
x7
x7,808
3m
5 2 1 25 400
x10
x7,801
3m
6 2.5 1 30 500
x12
x7,791
5m
7 2.5 1.5 35 600
x15
x7,779
5m
8 3 1.5 40 700
x18
x7,764
5m
9 3 2 45 800
x21
x7,746
10m
10 3.5 2 50 1,000
x25
x7,725
10m
11 3.5 2.5 55 1,200
x30
x7,700
30m
12 4 2.5 60 1,400
x50
x7,670
30m
13 4 3 65 1,600
x70
x7,620
30m
14 4.5 3 70 1,800
x90
x7,550
30m
15 4.5 3.5 75 2,000
x120
x7,460
30m
16 5 3.5 80 2,200
x150
x7,340
1h
17 5 4 85 2,400
x180
x7,190
1h
18 5.5 4 90 2,600
x210
x7,010
1h
19 5.5 4.5 95 2,800
x250
x6,800
1h
20 6 4.5 100 3,000
x300
x6,550
1h
21 6 5 105 3,200
x350
x6,250
6h
22 6.5 5 110 3,400
x400
x5,900
6h
23 6.5 5.5 115 3,600
x450
x5,500
6h
24 7 5.5 120 3,800
x500
x5,050
6h
25 7 6 125 4,000
x550
x4,550
6h
26 7.5 6 130 4,200
x600
x4,000
12h
27 7.5 6.5 135 4,400
x700
x3,400
12h
28 8 6.5 140 4,600
x800
x2,700
12h
29 8 7 145 4,800
x900
x1,900
12h
30 8.5 7 150 5,000
x1,000
x1,000
12h
Total 66,600
x7,816
x7,816
4d 2h 17m
{{FacilityEventBuildingMaterialTable|Type=ElementB|MaxLv=35|Material=Papier-mâché}}
Level HP +% Str +% Damage +% (Event)This Damage boost will only be active during its associated event and will disappear after the event ends. Icon Resource Rupies.png Cost Materials Needed Total Materials to Max Level Build Time
1 1 0 5
2 1.5 0 10 100
x3
x7,816
3m
3 1.5 0.5 15 200
x5
x7,813
3m
4 2 0.5 20 300
x7
x7,808
3m
5 2 1 25 400
x10
x7,801
3m
6 2.5 1 30 500
x12
x7,791
5m
7 2.5 1.5 35 600
x15
x7,779
5m
8 3 1.5 40 700
x18
x7,764
5m
9 3 2 45 800
x21
x7,746
10m
10 3.5 2 50 1,000
x25
x7,725
10m
11 3.5 2.5 55 1,200
x30
x7,700
30m
12 4 2.5 60 1,400
x50
x7,670
30m
13 4 3 65 1,600
x70
x7,620
30m
14 4.5 3 70 1,800
x90
x7,550
30m
15 4.5 3.5 75 2,000
x120
x7,460
30m
16 5 3.5 80 2,200
x150
x7,340
1h
17 5 4 85 2,400
x180
x7,190
1h
18 5.5 4 90 2,600
x210
x7,010
1h
19 5.5 4.5 95 2,800
x250
x6,800
1h
20 6 4.5 100 3,000
x300
x6,550
1h
21 6 5 105 3,200
x350
x6,250
6h
22 6.5 5 110 3,400
x400
x5,900
6h
23 6.5 5.5 115 3,600
x450
x5,500
6h
24 7 5.5 120 3,800
x500
x5,050
6h
25 7 6 125 4,000
x550
x4,550
6h
26 7.5 6 130 4,200
x600
x4,000
12h
27 7.5 6.5 135 4,400
x700
x3,400
12h
28 8 6.5 140 4,600
x800
x2,700
12h
29 8 7 145 4,800
x900
x1,900
12h
30 8.5 7 150 5,000
x1,000
x1,000
12h
Total 66,600
x7,816
x7,816
4d 2h 17m
{{FacilityEventBuildingMaterialTable|Type=Weapon|MaxLv=30|Material=Chef's Special}}
Level HP +% Str +% Damage +% (Event)This Damage boost will only be active during its associated event and will disappear after the event ends. Icon Resource Rupies.png Cost Materials Needed Total Materials to Max Level Build Time
1 1 0 5
2 1.5 0 10 100
x3
x7,816
3m
3 1.5 0.5 15 200
x5
x7,813
3m
4 2 0.5 20 300
x7
x7,808
3m
5 2 1 25 400
x10
x7,801
3m
6 2.5 1 30 500
x12
x7,791
5m
7 2.5 1.5 35 600
x15
x7,779
5m
8 3 1.5 40 700
x18
x7,764
5m
9 3 2 45 800
x21
x7,746
10m
10 3.5 2 50 1,000
x25
x7,725
10m
11 3.5 2.5 55 1,200
x30
x7,700
30m
12 4 2.5 60 1,400
x50
x7,670
30m
13 4 3 65 1,600
x70
x7,620
30m
14 4.5 3 70 1,800
x90
x7,550
30m
15 4.5 3.5 75 2,000
x120
x7,460
30m
16 5 3.5 80 2,200
x150
x7,340
1h
17 5 4 85 2,400
x180
x7,190
1h
18 5.5 4 90 2,600
x210
x7,010
1h
19 5.5 4.5 95 2,800
x250
x6,800
1h
20 6 4.5 100 3,000
x300
x6,550
1h
21 6 5 105 3,200
x350
x6,250
6h
22 6.5 5 110 3,400
x400
x5,900
6h
23 6.5 5.5 115 3,600
x450
x5,500
6h
24 7 5.5 120 3,800
x500
x5,050
6h
25 7 6 125 4,000
x550
x4,550
6h
26 7.5 6 130 4,200
x600
x4,000
12h
27 7.5 6.5 135 4,400
x700
x3,400
12h
28 8 6.5 140 4,600
x800
x2,700
12h
29 8 7 145 4,800
x900
x1,900
12h
30 8.5 7 150 5,000
x1,000
x1,000
12h
Total 66,600
x7,816
x7,816
4d 2h 17m