Difference between revisions of "Afflictions"

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:''See also: [[Conditions]] and [[Combat Mechanics]]''
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#REDIRECT [[Conditions]]
 
 
'''Afflictions''' are temporary debilitating states inflicted by skills or traps within a quest. Being afflicted also:
 
* Prevents an adventurer from shapeshifting.
 
* Removes all energy level stacks.
 
 
 
Additionally, afflictions have a base chance to apply, which is also affected by a unit's affliction resistance. For example, adventurers can have the [[Stun Res]] ability while enemies may have built-in affliction resistance.
 
 
 
Affliction numbers vary from skill to skill. For example, a Burn skill in a quest can deal 3% of a user's maximum HP for 8 seconds while a Burn skill from an enemy monster may deal 6% of a user's maximum HP for a longer duration. The following table lists all the afflictions.
 
 
 
{| class="wikitable"
 
! Icon || Condition Name || Description
 
|-
 
| style="text-align:center;" | [[File:Affliction blindness large icon.png|30px]] || style="text-align:center;" | [[Blind]]
 
| Causes attacks to miss with a fixed chance chance for a limited amount of time.
 
|-
 
| style="text-align:center;" | [[File:Affliction bog large icon.png|30px]] || style="text-align:center;" | [[Bog]]
 
| Movement speed is reduced by 50% and damage received is increased by 50% for a limited amount of time.
 
|-
 
| style="text-align:center;" | [[File:Affliction burn large icon.png|30px]] || style="text-align:center;" | [[Burn]]
 
| Deals a percentage of the afflicted user's maximum HP every few seconds for a limited amount of time and cannot deal lethal damage.
 
|-
 
| style="text-align:center;" | [[File:Affliction curse large icon.png|30px]] || style="text-align:center;" | [[Curse]]
 
| Stops SP gain and usage of skills, as well as helper skills for a limited amount of time.
 
|-
 
| style="text-align:center;" | [[File:Affliction freeze large icon.png|30px]] || style="text-align:center;" | [[Freeze]]
 
| Freezes user in a block of ice, preventing action and movement for a limited amount of time. '''Can be removed by allies attacking the block of ice.'''
 
|-
 
| style="text-align:center;" | [[File:Affliction paralysis large icon.png|30px]] || style="text-align:center;" | [[Paralysis]]
 
| Deals a percentage of the afflicted user's maximum HP every few seconds for a limited amount of time. Stops any movement or action at each tick. Cannot deal lethal damage.
 
|-
 
| style="text-align:center;" | [[File:Affliction poison large icon.png|30px]] || style="text-align:center;" | [[Poison]]
 
| Deals a percentage of the afflicted user's maximum HP every few seconds for a limited amount of time. Cannot deal lethal damage.
 
|-
 
| style="text-align:center;" | [[File:Affliction sleep large icon.png|30px]] || style="text-align:center;" | [[Sleep]]
 
| Locks a character in place and prevents all action for a limited amount of time.
 
|-
 
| style="text-align:center;" | [[File:Affliction stun large icon.png|30px]] || style="text-align:center;" | [[Stun]]
 
| Locks a character in place and prevents all action for a limited amount of time.
 
|}
 
 
 
====Affliction Chance Formula====
 
The assumed affliction chance formula is as follows:
 
 
 
<pre>if Resistance% >= 100% : Afflication Chance% = 0
 
if Resistance% <  100% : Afflication Chance% = (Proc Chance% - Resistance%) </pre>
 
 
 
{| class="wikitable"
 
|-
 
! Variable !! Description
 
|-
 
| Affliction Chance || The overall % chance to inflict the affliction
 
|-
 
| Proc Chance || The base % chance to inflict the affliction of the skill in question (can be found on [[Adventurers|Adventurer]] pages on relevant Skill tabs)
 
|-
 
| Resistance || The % level of immunity to the status effect (can be found on [[Enemies]] page for enemies, Adventurers have a base resistance of 0% to all Afflictions)<br />No enemies or adventurers possess any Strength Down or Defense Down resistance.
 
|}
 
 
 
====Partial List of High HP Enemies Not Immune to Afflictions====
 
<tabber>
 
|-|Poison=
 
{{#cargo_query:tables=EnemiesTest
 
|fields=Name,CONCAT('{{InlineIcon|Icon Element|', ElementalType, '}}')=Element,Tribe,Poison,HP,Atk,Def
 
|where=Poison<100
 
|limit=20
 
|order by= HP DESC
 
|group by= MonsterID
 
|delimiter=}}
 
|-|Burn=
 
{{#cargo_query:tables=EnemiesTest
 
|fields=Name,CONCAT('{{InlineIcon|Icon Element|', ElementalType, '}}')=Element,Tribe,Burn,HP,Atk,Def
 
|where=Burn<100
 
|limit=20
 
|order by= HP DESC
 
|group by= MonsterID
 
|delimiter=}}
 
|-|Freeze=
 
{{#cargo_query:tables=EnemiesTest
 
|fields=Name,CONCAT('{{InlineIcon|Icon Element|', ElementalType, '}}')=Element,Tribe,Freeze,HP,Atk,Def
 
|where=Freeze<100
 
|limit=20
 
|order by= HP DESC
 
|group by= MonsterID
 
|delimiter=}}
 
|-|Paralysis=
 
{{#cargo_query:tables=EnemiesTest
 
|fields=Name,CONCAT('{{InlineIcon|Icon Element|', ElementalType, '}}')=Element,Tribe,Paralysis,HP,Atk,Def
 
|where=Paralysis<100
 
|limit=20
 
|order by= HP DESC
 
|group by= MonsterID
 
|delimiter=}}
 
|-|Blind=
 
{{#cargo_query:tables=EnemiesTest
 
|fields=Name,CONCAT('{{InlineIcon|Icon Element|', ElementalType, '}}')=Element,Tribe,Blind,HP,Atk,Def
 
|where=Blind<100
 
|limit=20
 
|order by= HP DESC
 
|group by= MonsterID
 
|delimiter=}}
 
|-|Stun=
 
{{#cargo_query:tables=EnemiesTest
 
|fields=Name,CONCAT('{{InlineIcon|Icon Element|', ElementalType, '}}')=Element,Tribe,Stun,HP,Atk,Def
 
|where=Stun<100
 
|limit=20
 
|order by= HP DESC
 
|group by= MonsterID
 
|delimiter=}}
 
|-|Curse=
 
{{#cargo_query:tables=EnemiesTest
 
|fields=Name,CONCAT('{{InlineIcon|Icon Element|', ElementalType, '}}')=Element,Tribe,Curse,HP,Atk,Def
 
|where=Curse<100
 
|limit=20
 
|order by= HP DESC
 
|group by= MonsterID
 
|delimiter=}}
 
|-|Bog=
 
{{#cargo_query:tables=EnemiesTest
 
|fields=Name,CONCAT('{{InlineIcon|Icon Element|', ElementalType, '}}')=Element,Tribe,Bog,HP,Atk,Def
 
|where=Bog<100
 
|limit=20
 
|order by= HP DESC
 
|group by= MonsterID
 
|delimiter=}}
 
|-|Sleep=
 
{{#cargo_query:tables=EnemiesTest
 
|fields=Name,CONCAT('{{InlineIcon|Icon Element|', ElementalType, '}}')=Element,Tribe,Sleep,HP,Atk,Def
 
|where=Sleep<100
 
|limit=20
 
|order by= HP DESC
 
|group by= MonsterID
 
|delimiter=}}
 
</tabber>
 
 
 
[[Category:Conditions]][[Category:Formulas]]
 

Latest revision as of 17:07, 9 January 2019

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