Difference between revisions of "Template:EnemyHeader/Preload"

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>Mornsta-gpuser
>Mornsta-gpuser
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Input the enemy's name and skill data from EnemyData, EnemyParam, EnemyActionSet, EnemyAction, EnemyHitDifficulty, EnemyActionHitAttribute, ActionCondition.
 
Input the enemy's name and skill data from EnemyData, EnemyParam, EnemyActionSet, EnemyAction, EnemyHitDifficulty, EnemyActionHitAttribute, ActionCondition.
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Manually input the following if it is a multi-part raid boss above outside of enemy header on all parts (example):
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{{NoticeEnemyParts|[[Hypnos]], [[Hand (R)]], [[Wing (L)]], [[Wing (R)]]}}
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If unsure or inaccessible, fill in the following:
 
If unsure or inaccessible, fill in the following:
 
|Name=Name of the enemy.
 
|Name=Name of the enemy.

Revision as of 15:31, 29 December 2018