Difference between revisions of "Banes"

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:''See: [[Combat Mechanics]]''
See: [[Combat Mechanics]]
 
  
 
Class Banes are a special passive skill that grants a bonus damage multiplier to certain classes (enemy species). They are typically attached to specific event [[Characters]] as an unlockable mana circle node, and some event [[Wyrmprints]] as a time limited ability. When a character with a class bane attacks an eligible target, the hit effects of their attacks take on a pitch black and dark red appearance rather than the usual elemental coloring. With the exception of '''Humans''', a class bane has the potential to exist for all other enemy species.
 
Class Banes are a special passive skill that grants a bonus damage multiplier to certain classes (enemy species). They are typically attached to specific event [[Characters]] as an unlockable mana circle node, and some event [[Wyrmprints]] as a time limited ability. When a character with a class bane attacks an eligible target, the hit effects of their attacks take on a pitch black and dark red appearance rather than the usual elemental coloring. With the exception of '''Humans''', a class bane has the potential to exist for all other enemy species.

Revision as of 11:16, 19 December 2018

See: Combat Mechanics

Class Banes are a special passive skill that grants a bonus damage multiplier to certain classes (enemy species). They are typically attached to specific event Characters as an unlockable mana circle node, and some event Wyrmprints as a time limited ability. When a character with a class bane attacks an eligible target, the hit effects of their attacks take on a pitch black and dark red appearance rather than the usual elemental coloring. With the exception of Humans, a class bane has the potential to exist for all other enemy species.

Enemies are separated into the following types:

  • Physian
  • Thaumian
  • Demihuman
  • Therion
  • Demon
  • Undead
  • Dragon
  • Human

Partial List of High HP Enemies by Classes

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