Difference between revisions of "Banes"
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| − | + | :''See: [[Combat Mechanics]]'' | |
| − | See: [[Combat Mechanics]] | ||
Class Banes are a special passive skill that grants a bonus damage multiplier to certain classes (enemy species). They are typically attached to specific event [[Characters]] as an unlockable mana circle node, and some event [[Wyrmprints]] as a time limited ability. When a character with a class bane attacks an eligible target, the hit effects of their attacks take on a pitch black and dark red appearance rather than the usual elemental coloring. With the exception of '''Humans''', a class bane has the potential to exist for all other enemy species. | Class Banes are a special passive skill that grants a bonus damage multiplier to certain classes (enemy species). They are typically attached to specific event [[Characters]] as an unlockable mana circle node, and some event [[Wyrmprints]] as a time limited ability. When a character with a class bane attacks an eligible target, the hit effects of their attacks take on a pitch black and dark red appearance rather than the usual elemental coloring. With the exception of '''Humans''', a class bane has the potential to exist for all other enemy species. | ||
Revision as of 11:16, 19 December 2018
- See: Combat Mechanics
Class Banes are a special passive skill that grants a bonus damage multiplier to certain classes (enemy species). They are typically attached to specific event Characters as an unlockable mana circle node, and some event Wyrmprints as a time limited ability. When a character with a class bane attacks an eligible target, the hit effects of their attacks take on a pitch black and dark red appearance rather than the usual elemental coloring. With the exception of Humans, a class bane has the potential to exist for all other enemy species.
Enemies are separated into the following types:
- Physian
- Thaumian
- Demihuman
- Therion
- Demon
- Undead
- Dragon
- Human
Partial List of High HP Enemies by Classes
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