Difference between revisions of "Rare Enemies"
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The element and difficulty of a Quest determine the variation in rare enemy spawn. ''Expert'' and ''Master'' difficulty spawns are dependent on the player's might value. Limited-time event quests such as Raids or Facility Events may have unique spawn variation while Story quest variation is still unknown. | The element and difficulty of a Quest determine the variation in rare enemy spawn. ''Expert'' and ''Master'' difficulty spawns are dependent on the player's might value. Limited-time event quests such as Raids or Facility Events may have unique spawn variation while Story quest variation is still unknown. | ||
| + | ==Rare Enemy Variants== | ||
{| class="wikitable | {| class="wikitable | ||
! All | ! All | ||
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| + | ==Rare Enemy Spawn Rates== | ||
{| class="wikitable | {| class="wikitable | ||
! Difficulty | ! Difficulty | ||
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|} | |} | ||
| − | + | ==Might Spawn Tiers== | |
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{{NoticeUnconfirmed}} | {{NoticeUnconfirmed}} | ||
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{| class="wikitable | {| class="wikitable | ||
! Quest | ! Quest | ||
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! Expert <sub>2</sub> | ! Expert <sub>2</sub> | ||
! Expert <sub>3</sub> | ! Expert <sub>3</sub> | ||
| + | ! Master <sub>1</sub> | ||
| + | ! Master <sub>2</sub> | ||
| + | ! Master <sub>3</sub> | ||
|- | |- | ||
| − | | [[Avenue to Power#Expert|Avenue to Power: Expert]] || 6000 || 0 || unknown || unknown | + | | [[Avenue to Power#Expert|Avenue to Power: Expert]] || 6000 || 0 || unknown || unknown || || || |
|- | |- | ||
| − | | [[Avenue to Fortune#Expert|Avenue to Fortune: Expert]] || 5200 || 0 || ~7900 || ~10000 | + | | [[Avenue to Fortune#Expert|Avenue to Fortune: Expert]] || 5200 || 0 || ~7900 || ~10000 || || || |
|- | |- | ||
| − | | [[Event_Quests#Elemental_Ruins|Elemental Ruins: Expert]] || 6500 || 0 || unknown || ~12800 | + | | [[Event_Quests#Elemental_Ruins|Elemental Ruins: Expert]] || 6500 || 0 || unknown || ~12800 || || || |
|} | |} | ||
| + | |||
| + | ==Rare Enemy Stats== | ||
| + | {{#cargo_query:tables=EnemiesTest | ||
| + | |fields=Name,RareStayTime,HP,Atk,Def,Tribe,ElementalType | ||
| + | |where=RareStayTime!=0 | ||
| + | |limit=100 | ||
| + | |order by= | ||
| + | |group by= MonsterId | ||
| + | |delimiter=}} | ||
Revision as of 09:35, 12 December 2018
| Under Construction!
This page is currently in the process of being expanded on. Please note that there may be missing or incomplete information. |
Rare Enemies have a 10% base chance of appearing in most Quests. This chance increases in Co-op mode.
All rare enemies have a chance of dropping
which are needed to increase Dragon Bond level at the Dragon's Roost. It is not possible to obtain rare enemy loot when using a Skip Ticket.
The element and difficulty of a Quest determine the variation in rare enemy spawn. Expert and Master difficulty spawns are dependent on the player's might value. Limited-time event quests such as Raids or Facility Events may have unique spawn variation while Story quest variation is still unknown.
Rare Enemy Variants
| All | |||||
|---|---|---|---|---|---|
| Pot o' Miracles | Devil's Puppet | Hued Harrier | Grim Chief | Rainbow Cap | Twilight Warlock |
Rare Enemy Spawn Rates
| Difficulty | Pot o' Miracles | Elemental Lvl 1 | Elemental Lvl 2 | Elemental Lvl 3 |
|---|---|---|---|---|
| Beginner | 7% | 3% | 0 | 0 |
| Standard | 5.5% | 3% | 1.5% | 0 |
| Expert1 | 4.5% | 3.5% | 2% | 0 |
| Expert2 | 2% | 4% | 2.5% | 1.5% |
| Expert3 | 0 | 3% | 4% | 3% |
| Master1 | 2% | 3.5% | 4.5% | 0 |
| Master2 | 1.5% | 2.5% | 4% | 2% |
| Master3 | 0 | 2% | 3.5% | 4.5% |
Might Spawn Tiers
| Unconfirmed
The information on this page is either unconfirmed or still pending ongoing research, and the contents of this page may be subject to change as more information is gathered. |
| Quest | Might | Expert 1 | Expert 2 | Expert 3 | Master 1 | Master 2 | Master 3 |
|---|---|---|---|---|---|---|---|
| Avenue to Power: Expert | 6000 | 0 | unknown | unknown | |||
| Avenue to Fortune: Expert | 5200 | 0 | ~7900 | ~10000 | |||
| Elemental Ruins: Expert | 6500 | 0 | unknown | ~12800 |