Difference between revisions of "Tier List Test/Light"

From Dragalia Lost Wiki
Jump to navigation Jump to search
>Mrturtleye
m
>Mrturtleye
Line 12: Line 12:
 
|style="text-align:center;"|Tank  Attacker
 
|style="text-align:center;"|Tank  Attacker
 
|style="text-align:center;"|Imperial Onslaught
 
|style="text-align:center;"|Imperial Onslaught
|Light's premiere tank. Has the highest HP stat in the game, as well as 50% Defense buff and access to Last Recovery which heals her for a good amount if she drops below 30% hp. She also does decent amounts of damage thanks to Axe attack multipliers and her first passive, Slayer's Strength. She can utilize Valiant Crown with her Defense buff to dish out some good damage. However, in fights without adds, she doesn't get to stack her attack. She also has no self-sustain outside of her Last Recovery which can only activate once per fight.
+
|Light's premiere tank. Has the highest HP stat in the game, as well as 50% Defense buff and access to Last Recovery which heals her for a good amount if she drops below 30% hp. Julietta's defense buff is high enough that it has a significant impact on the damage she takes, unlike many other defense buffs. She also does decent amounts of damage thanks to Axe attack multipliers and her first passive, Slayer's Strength. She can utilize Valiant Crown with her Defense buff to dish out some good damage. However, in fights without adds, she doesn't get to stack her attack. She also has no self-sustain outside of her Last Recovery which can only activate once per fight.
 
|-
 
|-
 
|{{TL|Hildegarde}}
 
|{{TL|Hildegarde}}
Line 19: Line 19:
 
|style="text-align:center;"|Healer
 
|style="text-align:center;"|Healer
 
|style="text-align:center;"|Zodiark
 
|style="text-align:center;"|Zodiark
|Light's best healer, and pretty much the best healer in the game. Her high HP stat and respectable Strength help a lot for healing. On top of her healing, her second ability also gives everyone a shield. Her first passive, 100% skill prep, lets her have her healing available right from the very start which can be very valuable in fights that open up with a nuke. Her 3rd passive gives her even more healing, because she didn't heal enough already. However, the Light staffs are kind of mediocre for her except for the Halloween staff which has low stats. She'd much rather be on the other side of the staff weapon tree. Her skills also take quite a while to charge.
+
|Light's best healer, and the best healer in the game. Her high HP stat and respectable Strength help a lot for healing. On top of her healing, her second ability also gives everyone a shield. Her first passive, 100% skill prep, lets her have her healing available right from the very start which can be very valuable in fights that open up with a nuke. Her 3rd passive gives her even more healingy. However, the Light staffs are kind of mediocre for her except for the Halloween staff which has low stats. She'd much rather be on the other side of the staff weapon tree. Her skills also take quite a while to charge.
 
|-
 
|-
 
|{{TL|Halloween Elisanne}}
 
|{{TL|Halloween Elisanne}}
Line 30: Line 30:
 
|{{TL|Ryozen}}
 
|{{TL|Ryozen}}
 
|style="text-align:center;"|Ryozen
 
|style="text-align:center;"|Ryozen
|style="text-align:center;"|B
+
|style="text-align:center;"|C
 
|style="text-align:center;"|Tank  Support
 
|style="text-align:center;"|Tank  Support
 
|style="text-align:center;"|None
 
|style="text-align:center;"|None
|The old monk's got a surprisingly synergizing kit, being able to buff his Defense and activate his healing doublebuff while doing so. His Defense buff is also team-wide, but he doesn't have the buff extend that Aeleen does. Of the 4* lances, he's for sure the most tank-oriented one, having a good hp stat but a low atk stat. This is somewhat remedied by his Overdrive Punisher, but his damage will not be too impressive compared to other 4/5* light units. Solid self-sufficient tank overall with some added team utility, but currently the need for tanks is not very high.
+
|Ryozen also takes on the role of a tank, but unlike Julietta, he also has team utility. His first buff raises the team's defense by 25%. He also has healing doublebuff, allowing him to sustain himself with his own defense buff. He also gets Overdrive Punisher which helps him make up for his low Strength stat. Unfortunately, in the current content there is very little need for a defense buff, and Ryozen's damage output is low compared to other Light units.
 
|-
 
|-
 
|{{TL|Amane}}
 
|{{TL|Amane}}
Line 40: Line 40:
 
|style="text-align:center;"|Attacker
 
|style="text-align:center;"|Attacker
 
|style="text-align:center;"|Zodiark
 
|style="text-align:center;"|Zodiark
|Amane is interesting. She's pretty self-sufficient, being able to both buff herself and increase/restore her HP with her second skill. She also comes with Skill Prep, meaning she can start stacking her second skill from the start. Broken Punisher is nice, although she would've liked a Skill Damage up instead. Her second skill also takes a while to charge up. Overall, solid self-sufficient mage although she would've liked a second nuke instead of the Strength up buff.
+
|Amane is interesting. She's pretty self-sufficient, being able to both buff herself and increase/restore her HP with her second skill. She also comes with Skill Prep, meaning she can start stacking her second skill from the start. Broken Punisher is nice, although a more consistent buff would have been preferred. Her second skill also takes a while to charge up. Overall, solid self-sufficient mage although she would've liked a lower cooldown on her self-buff
 
|-
 
|-
 
|{{TL|Rawn}}
 
|{{TL|Rawn}}
Line 47: Line 47:
 
|style="text-align:center;"|Attacker  Support
 
|style="text-align:center;"|Attacker  Support
 
|style="text-align:center;"|Imperial Onslaught
 
|style="text-align:center;"|Imperial Onslaught
|Another archer. Rawn Stuns and reduces enemy Attack and he has Stunned Punisher to follow up on his own Stuns. However, his first passive, Striker's Strength, is pretty bad for bow users since bow Force Strikes are difficult to utilise. Zodiark is also immune to his stun. Overall a good utility unit but suffers from the status resistances on bosses like many other bow units.
+
|Another archer. Rawn Stuns and reduces enemy Attack, and he has Stunned Punisher to follow up on his own Stuns. He also gets a stacking Strength buff with Striker's Strength, although this can be difficult to utilize due to how bow Force Strikes work. Zodiark is also immune to his stun, making him less useful in the Dragon fight. Overall a good utility unit but suffers from the status resistances on bosses like many other bow units. Being a bow unit also means he has a harder time clearing waves of enemies.
 
|-
 
|-
 
|{{TL|Luca}}
 
|{{TL|Luca}}
 
|style="text-align:center;"|Luca
 
|style="text-align:center;"|Luca
|style="text-align:center;"|A
+
|style="text-align:center;"|B
 
|style="text-align:center;"|Attacker  Support
 
|style="text-align:center;"|Attacker  Support
 
|style="text-align:center;"|Zodiark
 
|style="text-align:center;"|Zodiark
|Basically Rawn but with a better first passive and a worse third passive and a slightly lower Strength stat. Instead of stunning, Luca paralyzes his targets. While his first passive is useful, it's only active on full HP and Luca can't heal himself back up. He also doesn't get bonus damage vs paralyzed enemies. Paralysis does work on Zodiark, however.
+
|Luca is very similar to Rawn. However, where Rawn's kit favours the Imperial Onslaught, Luca's kit favours the Zodiark Trials instead. While they both get passiives that increase their Strength, Luca's is harder to maintain. He also doesn't get a Punisher-type passive to benefit from his paralysis debuff, while Rawn does. Although Luca does have a niche for Zodiark, Rawn generally outclasses Luca.
 
|-
 
|-
 
|{{TL|Halloween Edward}}
 
|{{TL|Halloween Edward}}
Line 61: Line 61:
 
|style="text-align:center;"|Attacker
 
|style="text-align:center;"|Attacker
 
|style="text-align:center;"|Zodiark
 
|style="text-align:center;"|Zodiark
|Decent 3* damage dealer. His co-ability and his passive give him a 15% passive Strength buff, and his second ability helps keep him at full hp so his first passive keeps it's effect.
+
|Surprisingly high Strength stat as well as 2 nukes with respectable damage. Halloween Edward is one of the few pure damage characters in light. However, even with his second ability having lifesteal, his first passive is very unreliable.
 
|-
 
|-
 
|{{TL|Halloween Althemia}}
 
|{{TL|Halloween Althemia}}
 
|style="text-align:center;"|Halloween Althemia
 
|style="text-align:center;"|Halloween Althemia
|style="text-align:center;"|A-
+
|style="text-align:center;"|A
 
|style="text-align:center;"|Healer  Attacker
 
|style="text-align:center;"|Healer  Attacker
 
|style="text-align:center;"|Zodiark
 
|style="text-align:center;"|Zodiark
|Another healer who tries to be a damage dealer. Her first skill is an team-wide heal, but her second is a lifestealing nuke. However, her second skill doesn't restore allies' HP. She's alright if you need both healing and damage, but Hildegarde is better for healing whereas Amane is a better damage dealer
+
|...
 
|-
 
|-
 
|{{TL|Malora}}
 
|{{TL|Malora}}
 
|style="text-align:center;"|Malora
 
|style="text-align:center;"|Malora
|style="text-align:center;"|A-
+
|style="text-align:center;"|B
 
|style="text-align:center;"|Support  Attacker
 
|style="text-align:center;"|Support  Attacker
 
|style="text-align:center;"|Imperial Onslaught
 
|style="text-align:center;"|Imperial Onslaught
|The only archer who reduces Defense which means that there's no boss that resists her status effect. She's the only Light unit with Defense down. Malora would've been great if she was not a 3*, but unfortunately, she is. Break Punisher is nice to have but she would've liked a more consistent passive.
+
|The only archer who reduces Defense, which means that there's no boss that resists her status effect. She's the only Light unit with Defense Reduction which makes her a good utility unit. However, despite having two skills that deal damage, she's got a low Strength stat and her second skill, which has the Defense Reduction, takes a while to charge up. Her passive, Overdrive Punisher, is also not a reliable passive to increase her damage.
 
|-
 
|-
 
|{{TL|Irfan}}
 
|{{TL|Irfan}}
 
|style="text-align:center;"|Irfan
 
|style="text-align:center;"|Irfan
|style="text-align:center;"|A-
+
|style="text-align:center;"|C
 
|style="text-align:center;"|Support  Attacker
 
|style="text-align:center;"|Support  Attacker
 
|style="text-align:center;"|Zodiark
 
|style="text-align:center;"|Zodiark
|Irfan is pretty decent for a 3*. He has an Attack Reduction on his first skill and Strength Doublebuff, but unfortunately no way to activate it. His second skill can inflict 5% Defense Reduction as well. Overall he's a decent unit but he's largely outclassed by Rawn.
+
|Irfan gets 2 nukes, one of which has a Strength Reduction. He also has acces to Strength Doublebuff. But, he has no way to activate this doublebuff by himself, and team-wide Defense buffs are rare. His multipliers and Strength are also low, and Rawn is a better choice for a unit with Strength Reduction.
 
|-
 
|-
 
|{{TL|Hope}}
 
|{{TL|Hope}}
 
|style="text-align:center;"|Hope
 
|style="text-align:center;"|Hope
|style="text-align:center;"|A-
+
|style="text-align:center;"|C
 
|style="text-align:center;"|Healer
 
|style="text-align:center;"|Healer
 
|style="text-align:center;"|None
 
|style="text-align:center;"|None
|Pretty decent healer with a good passive. Has an team-wide heal as well as a teamwide Defense up on a decent cooldown (for healers, that is). Unfortunately, the light staffs are all pretty bad aside from the Halloween staff which gives him the extra heal he wants.
+
|...
 
|-
 
|-
 
|{{TL|Estelle}}
 
|{{TL|Estelle}}
Line 96: Line 96:
 
|style="text-align:center;"|Healer
 
|style="text-align:center;"|Healer
 
|style="text-align:center;"|Zodiark
 
|style="text-align:center;"|Zodiark
|Estelle is a pretty decent healer, but unfortunately her team-wide heal has a long cooldown. Her first skill is a good single-target heal though. However, her passives are pretty bad.
+
|...
 
|-
 
|-
 
|{{TL|Linus}}
 
|{{TL|Linus}}
 
|style="text-align:center;"|Linus
 
|style="text-align:center;"|Linus
|style="text-align:center;"|A-
+
|style="text-align:center;"|B
 
|style="text-align:center;"|Attacker
 
|style="text-align:center;"|Attacker
 
|style="text-align:center;"|None
 
|style="text-align:center;"|None
|Another 3* defensive unit. At least Linus has a passive that helps him be a better defensive unit. However, once he takes too many hits he'll drop out of range for his first passive which is a bit counter-intuitive. The 4* weapon giving him a Defense buff is nice, but he's still outclassed by Julietta and Ryozen.
+
|Linus is an axe unit with access to two nukes. However, his low Strength and underwhelming passive hamper him in his damage.
 
|-
 
|-
 
|{{TL|Malka}}
 
|{{TL|Malka}}
Line 110: Line 110:
 
|style="text-align:center;"|Support
 
|style="text-align:center;"|Support
 
|style="text-align:center;"|Imperial Onslaught
 
|style="text-align:center;"|Imperial Onslaught
|10% team-wide Strength buff is nice, but the rest of his kit is super lackluster, and the weapons don't help him much either.
+
|10% team-wide Strength buff is nice to have, but it's difficult to get merit out of this over an actual damaging ability due to the fact that 10% is a relatively low buff. He also struggles to keep the buff active a lot, since it takes a relatively long to charge and Malka has no Buff Time extension. His passive is also really bad.
 
|-
 
|-
 
|{{TL|Raemond}}
 
|{{TL|Raemond}}
Line 117: Line 117:
 
|style="text-align:center;"|Attacker  Support
 
|style="text-align:center;"|Attacker  Support
 
|style="text-align:center;"|Imperial Onslaught
 
|style="text-align:center;"|Imperial Onslaught
|Has a Stun and a decent Strength stat. His passive is pretty bad and his weapons don't do anything remarkable either. Rawn is better for stunning enemies as well.
+
|Has 2 nukes and a decent Strength stat. His first skill stuns and is on a relatively low cooldown, meaning he can spam stuns on the bosses he's fighting. However, he's held back by his passive, Last Defense, which is very lackluster.
 
|}
 
|}

Revision as of 07:50, 6 November 2018

Portrait Name Tier Role Preference Notes
Lua error: Error: Table Adventurers not found..
Julietta S+ Tank Attacker Imperial Onslaught Light's premiere tank. Has the highest HP stat in the game, as well as 50% Defense buff and access to Last Recovery which heals her for a good amount if she drops below 30% hp. Julietta's defense buff is high enough that it has a significant impact on the damage she takes, unlike many other defense buffs. She also does decent amounts of damage thanks to Axe attack multipliers and her first passive, Slayer's Strength. She can utilize Valiant Crown with her Defense buff to dish out some good damage. However, in fights without adds, she doesn't get to stack her attack. She also has no self-sustain outside of her Last Recovery which can only activate once per fight.
Lua error: Error: Table Adventurers not found..
Hildegarde S+ Healer Zodiark Light's best healer, and the best healer in the game. Her high HP stat and respectable Strength help a lot for healing. On top of her healing, her second ability also gives everyone a shield. Her first passive, 100% skill prep, lets her have her healing available right from the very start which can be very valuable in fights that open up with a nuke. Her 3rd passive gives her even more healingy. However, the Light staffs are kind of mediocre for her except for the Halloween staff which has low stats. She'd much rather be on the other side of the staff weapon tree. Her skills also take quite a while to charge.
Lua error: Error: Table Adventurers not found..
Halloween Elisanne S+ Attacker Support Zodiark Healing, buffs and damage all in one. H.Elissane is a true jack of all trades, but she also does all of her trades really well. Her first skill is on a pretty low cooldown, and cycles through three versions; one of which is a regular nuke, one with a teamwide Strength buff and one with an team-wide heal. Her second skill accelerates her SP gain as well, allowing her to cycle through her first skill faster. Her first passive, 30% skill damage, pairs nicely with her 2 nukes, and her third passive depletes overdrive faster which is also very valuable, since bosses do 20% more damage while in overdrive. However, her regular version is better for flat out buffing, and Hildegarde is still a better healer.
Lua error: Error: Table Adventurers not found..
Ryozen C Tank Support None Ryozen also takes on the role of a tank, but unlike Julietta, he also has team utility. His first buff raises the team's defense by 25%. He also has healing doublebuff, allowing him to sustain himself with his own defense buff. He also gets Overdrive Punisher which helps him make up for his low Strength stat. Unfortunately, in the current content there is very little need for a defense buff, and Ryozen's damage output is low compared to other Light units.
Lua error: Error: Table Adventurers not found..
Amane A+ Attacker Zodiark Amane is interesting. She's pretty self-sufficient, being able to both buff herself and increase/restore her HP with her second skill. She also comes with Skill Prep, meaning she can start stacking her second skill from the start. Broken Punisher is nice, although a more consistent buff would have been preferred. Her second skill also takes a while to charge up. Overall, solid self-sufficient mage although she would've liked a lower cooldown on her self-buff
Lua error: Error: Table Adventurers not found..
Rawn A Attacker Support Imperial Onslaught Another archer. Rawn Stuns and reduces enemy Attack, and he has Stunned Punisher to follow up on his own Stuns. He also gets a stacking Strength buff with Striker's Strength, although this can be difficult to utilize due to how bow Force Strikes work. Zodiark is also immune to his stun, making him less useful in the Dragon fight. Overall a good utility unit but suffers from the status resistances on bosses like many other bow units. Being a bow unit also means he has a harder time clearing waves of enemies.
Lua error: Error: Table Adventurers not found..
Luca B Attacker Support Zodiark Luca is very similar to Rawn. However, where Rawn's kit favours the Imperial Onslaught, Luca's kit favours the Zodiark Trials instead. While they both get passiives that increase their Strength, Luca's is harder to maintain. He also doesn't get a Punisher-type passive to benefit from his paralysis debuff, while Rawn does. Although Luca does have a niche for Zodiark, Rawn generally outclasses Luca.
Lua error: Error: Table Adventurers not found..
Halloween Edward A+ Attacker Zodiark Surprisingly high Strength stat as well as 2 nukes with respectable damage. Halloween Edward is one of the few pure damage characters in light. However, even with his second ability having lifesteal, his first passive is very unreliable.
Lua error: Error: Table Adventurers not found..
Halloween Althemia A Healer Attacker Zodiark ...
Lua error: Error: Table Adventurers not found..
Malora B Support Attacker Imperial Onslaught The only archer who reduces Defense, which means that there's no boss that resists her status effect. She's the only Light unit with Defense Reduction which makes her a good utility unit. However, despite having two skills that deal damage, she's got a low Strength stat and her second skill, which has the Defense Reduction, takes a while to charge up. Her passive, Overdrive Punisher, is also not a reliable passive to increase her damage.
Lua error: Error: Table Adventurers not found..
Irfan C Support Attacker Zodiark Irfan gets 2 nukes, one of which has a Strength Reduction. He also has acces to Strength Doublebuff. But, he has no way to activate this doublebuff by himself, and team-wide Defense buffs are rare. His multipliers and Strength are also low, and Rawn is a better choice for a unit with Strength Reduction.
Lua error: Error: Table Adventurers not found..
Hope C Healer None ...
Lua error: Error: Table Adventurers not found..
Estelle A Healer Zodiark ...
Lua error: Error: Table Adventurers not found..
Linus B Attacker None Linus is an axe unit with access to two nukes. However, his low Strength and underwhelming passive hamper him in his damage.
Lua error: Error: Table Adventurers not found..
Malka C Support Imperial Onslaught 10% team-wide Strength buff is nice to have, but it's difficult to get merit out of this over an actual damaging ability due to the fact that 10% is a relatively low buff. He also struggles to keep the buff active a lot, since it takes a relatively long to charge and Malka has no Buff Time extension. His passive is also really bad.
Lua error: Error: Table Adventurers not found..
Raemond A Attacker Support Imperial Onslaught Has 2 nukes and a decent Strength stat. His first skill stuns and is on a relatively low cooldown, meaning he can spam stuns on the bosses he's fighting. However, he's held back by his passive, Last Defense, which is very lackluster.