Difference between revisions of "Tier List Test/Dark"
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>Killergeist7 |
>Mrturtleye m |
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|style="text-align:center;"|Attacker | |style="text-align:center;"|Attacker | ||
|style="text-align:center;"|Imperial Onslaught | |style="text-align:center;"|Imperial Onslaught | ||
| − | |Kleimann takes on a more supportive mage role, having access to sleep on his second skill. | + | |Kleimann takes on a more supportive mage role, having access to sleep on his second skill. He's got the highest Strength stat of all Dark units. He also has Force Strike +40% and Skill Damage +20%. Combined with his 2 nukes, he's one of Dark's strongest attackers. |
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|{{TL|Nefaria}} | |{{TL|Nefaria}} | ||
|style="text-align:center;"|Nefaria | |style="text-align:center;"|Nefaria | ||
| − | |style="text-align:center;"| | + | |style="text-align:center;"|B |
|style="text-align:center;"|Attacker | |style="text-align:center;"|Attacker | ||
|style="text-align:center;"|Jupiter | |style="text-align:center;"|Jupiter | ||
| − | |Dark's only | + | |Nefaria is Dark's only archer and has access to Blind, as well as Blinded Punisher. Night of Antiquity also does bonus damage against blinded damage. However, without a Blind active on the enemy, this skill does very low damage. Her second skill also doesn't give her a damage nuke. Instead, it enhances her Force Strikes to do more damage and have a chance to inflict Blind on the Enemy. The damage on this skill is once again very low. Her passives also revolve around blind. Unfortunately, her first passive only works at full HP and doesn't give her any increased damage, and her third passive only activates when the enemy is blinded. |
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|{{TL|Orion}} | |{{TL|Orion}} | ||
Revision as of 14:39, 29 October 2018
| Portrait | Name | Tier | Role | Preference | Notes |
|---|---|---|---|---|---|
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Kleimann | S | Attacker | Imperial Onslaught | Kleimann takes on a more supportive mage role, having access to sleep on his second skill. He's got the highest Strength stat of all Dark units. He also has Force Strike +40% and Skill Damage +20%. Combined with his 2 nukes, he's one of Dark's strongest attackers. |
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Nefaria | B | Attacker | Jupiter | Nefaria is Dark's only archer and has access to Blind, as well as Blinded Punisher. Night of Antiquity also does bonus damage against blinded damage. However, without a Blind active on the enemy, this skill does very low damage. Her second skill also doesn't give her a damage nuke. Instead, it enhances her Force Strikes to do more damage and have a chance to inflict Blind on the Enemy. The damage on this skill is once again very low. Her passives also revolve around blind. Unfortunately, her first passive only works at full HP and doesn't give her any increased damage, and her third passive only activates when the enemy is blinded. |
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Orion | A+ | Attacker | Jupiter | Despite being labeled a support unit, Orion can output a respectable amount of damage. If you're adept enough at keeping his combo count up, he can hit 19% crit chance without any other buffs or Wyrmprints. He also inflicts Blind, which helps out Nefaria a lot on top of being a generally useful status. The Blind is on a relatively short cooldown. Also comes with 50% Skill Prep which is never a bad thing. Solid dps unit overall with some good utility to back it up. |
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Berserker | C | Tank | Imperial Onslaught | Berserker's an interesting unit. He's dark's best tank since he has access to all the tools a tank would want: An atk down on his 1st skill and a max HP up/heal on his 2nd skill. However, like with many other tanks, his damage leaves somewhat to be desired. He's got Striker's Skill which increases his skill damage, but it only applies to two of his skills and not on his regular attacks. Last Offense is a good buff, but can only activate once per quest. A solid tank overall, but lacks damage and team utility. |
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Cleo | A | Healer | Jupiter | Cleo's your free story healer. She's got 1 team-wide heal and a teamwide Defense buff, which are both useful on their own. 75% Skill Prep is also welcome so she can start healing faster. However, her 3rd passive doesn't do much for her and she'd much rather have a Recovery Potency passive in that slot. Also suffers from having free 4* stats, and her weapons are pretty lackluster as well. |
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Edward | A | Healer | Imperial Onlaught | While Cleo provides the team with a Def up buff, Edward has a shield buff. While he does have 3* stats, his first passive somewhat helps increase his healing output, putting him on par with Cleo. |
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Zace | A+ | Attacker | Jupiter | Pretty good Strength stat for a 3*, and has Skill Damage +20%. Zace takes the conventional lance idea and throws it out of the window, opting to do damage instead. He's got 2 nukes, one which inflicts Blind. Decent unit overall, but in the end he's a 3* unit. |
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Althemia | A+ | Attacker | Jupiter | A 3* who actually uses her passive slot on something which is somewhat useful. At full hp, she gets 38% skill damage up. Unfortunately, she can't heal herself so has to rely on others to keep her damage output at the maximum. Suffers from a low Strength stat, even for 3* mages. |
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Vice | A- | Attacker Support | Imperial Onslaught | Has access to sleep which is very nice. Also gets Broken punisher, which means you can sleep an enemy when it breaks and go ham. Low damage outside of this window, however. Would've preferred a more consistent passive. Too bad Jupiter can't be slept and Kleimann is a better choice for a unit with sleep. |
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Rodrigo | A+ | Attacker | Jupiter | Decent damage, but Dark has units plenty that do damage while also having utility at the same time. Rodrigo doesn't have any utility. |
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Erik | A+ | Attacker | Imperial Onslaught | Another 3* Dark attacker. He's pretty similar to Taro and Rodrigo, except he can't abuse Valiant Crown. Does have increased Force Strike damage though, which is pretty good for Axe units. |
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Taro | A | Attacker | Jupiter | Has the lowest HP of all the Dark units, but has a decent Strength stat. Could equip Valiant Crown in combination with the 4* weapon but Dark has better DPS options |