Difference between revisions of "Rare Enemies"
Jump to navigation
Jump to search
>Re lmon |
>Re lmon |
||
| Line 1: | Line 1: | ||
| − | '''Rare | + | '''Rare enemies''' have a 10% base chance of appearing in most Quests. All rare enemies have a chance of dropping Four-Leaf Clovers which are needed to increase Dragon Bond level at the Dragon's Roost. |
| − | The element and difficulty of a Quest | + | The element and difficulty of a Quest determine the variation in rare enemy spawn. ''Expert''-difficulty spawns are dependent on the player's might value. |
{| class="wikitable | {| class="wikitable | ||
| Line 13: | Line 13: | ||
| Pot o' Miracles || Devil's Puppet || Hued Harrier || Grim Chief || Rainbow Cap || Twilight Warlock | | Pot o' Miracles || Devil's Puppet || Hued Harrier || Grim Chief || Rainbow Cap || Twilight Warlock | ||
|} | |} | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
{| class="wikitable | {| class="wikitable | ||
| Line 41: | Line 25: | ||
| Standard || 5.5% || 3% || 1.5% || 0 | | Standard || 5.5% || 3% || 1.5% || 0 | ||
|- | |- | ||
| − | | Expert 1 || 4.5% || 3.5% || 2% || 0 | + | | Expert<sub>1</sub> || 4.5% || 3.5% || 2% || 0 |
|- | |- | ||
| − | | Expert 2 || 2% || 4% || 2.5% || 1.5% | + | | Expert<sub>2</sub> || 2% || 4% || 2.5% || 1.5% |
|- | |- | ||
| − | | Expert 3 || 0 || 3% || 4% || 3% | + | | Expert<sub>3</sub> || 0 || 3% || 4% || 3% |
|} | |} | ||
| − | '''Expert 1''' - Below 1.6x Quest recommended might value. | + | '''Expert<sub>1</sub>''' - Below 1.6x Quest recommended might value. |
| − | '''Expert 2''' - From 1.6x to 2x Quest recommended might value. | + | '''Expert<sub>2</sub>''' - From 1.6x to 2x Quest recommended might value. |
| − | '''Expert 3''' - 2x Quest recommended might value and above. | + | '''Expert<sub>3</sub>''' - 2x Quest recommended might value and above. |
Might requirements for Event Quests are listed below: | Might requirements for Event Quests are listed below: | ||
| Line 68: | Line 52: | ||
|} | |} | ||
| − | {| | + | <!-- Navigate to each subpage to edit these --> |
| − | ! | + | {{#tag:tabber| |
| − | ! | + | Flame={{/Flame}} |
| − | + | {{!}}-{{!}} | |
| − | ! | + | Water={{/Water}} |
| − | ! | + | {{!}}-{{!}} |
| − | + | Wind={{/Wind}} | |
| − | + | {{!}}-{{!}} | |
| − | + | Light={{/Light}} | |
| − | + | {{!}}-{{!}} | |
| − | + | Dark={{/Dark}} | |
| − | + | {{!}}-{{!}} | |
| − | + | All={{/All}} | |
| − | + | }} | |
| − | |||
| − | |||
| − | |||
Revision as of 09:33, 29 October 2018
Rare enemies have a 10% base chance of appearing in most Quests. All rare enemies have a chance of dropping Four-Leaf Clovers which are needed to increase Dragon Bond level at the Dragon's Roost.
The element and difficulty of a Quest determine the variation in rare enemy spawn. Expert-difficulty spawns are dependent on the player's might value.
| All | |||||
|---|---|---|---|---|---|
| Pot o' Miracles | Devil's Puppet | Hued Harrier | Grim Chief | Rainbow Cap | Twilight Warlock |
| Difficulty | Pot o' Miracles | Elemental Lvl 1 | Elemental Lvl 2 | Elemental Lvl 3 |
|---|---|---|---|---|
| Beginner | 7% | 3% | 0 | 0 |
| Standard | 5.5% | 3% | 1.5% | 0 |
| Expert1 | 4.5% | 3.5% | 2% | 0 |
| Expert2 | 2% | 4% | 2.5% | 1.5% |
| Expert3 | 0 | 3% | 4% | 3% |
Expert1 - Below 1.6x Quest recommended might value.
Expert2 - From 1.6x to 2x Quest recommended might value.
Expert3 - 2x Quest recommended might value and above.
Might requirements for Event Quests are listed below:
| Quest | Expert 2 | Expert 3 |
|---|---|---|
| Avenue to Power | 9600 | 12000 |
| Avenue to Fortune | 8320 | 10400 |
| Elemental Ruins | 10400 | 13000 |