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	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Combat_Mechanics&amp;diff=187478</id>
		<title>Combat Mechanics</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Combat_Mechanics&amp;diff=187478"/>
		<updated>2018-12-05T16:50:57Z</updated>

		<summary type="html">&lt;p&gt;72.78.198.157: /* Basic Attacks */Fixed grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Basic Attacks==&lt;br /&gt;
Basic attacks occur when a player taps on the screen while controlling an Adventurer.  Multiple taps on the screen will unleash combos of basic attacks with different animations and damage modifiers.  Basic attacks are dependent on weapon type, so adventurers with the same weapon type will use the same basic attacks and combos.&lt;br /&gt;
&lt;br /&gt;
There are the modifiers for the basic attack combos and dash attacks for every weapon. Every adventurer of the same weapon type will use the same attack modifiers. Basic Attacks will cause adventurers to gain Skill Points when a hit lands on an enemy. SP is only gained '''ONCE''' for each attack, regardless of the number of times you hit an enemy or the number of enemies you hit.&lt;br /&gt;
&lt;br /&gt;
===List of Basic Attack Modifiers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Attack !! Damage Modifier &lt;br /&gt;
!Number of Hits!! SP Gain&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Sword||Combo 1||75%&lt;br /&gt;
|1||150&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||80%&lt;br /&gt;
|1||150&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||95%&lt;br /&gt;
|1||196&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||100%&lt;br /&gt;
|1||265&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Combo 5 (Slash)&lt;br /&gt;
Combo 5 (AoE Impact)&lt;br /&gt;
|150%&lt;br /&gt;
|1|| rowspan=&amp;quot;2&amp;quot; |391&lt;br /&gt;
|-&lt;br /&gt;
|150%&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|95%&lt;br /&gt;
|1&lt;br /&gt;
|143&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |Blade||Combo 1||97%&lt;br /&gt;
|1||130&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||97%&lt;br /&gt;
|1||130&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||63%&lt;br /&gt;
|2||220&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||129%&lt;br /&gt;
|1||360&lt;br /&gt;
|-&lt;br /&gt;
|Combo 5 [Uncharged]||194%&lt;br /&gt;
|1||660&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Combo 5 (dash) [Charged]&lt;br /&gt;
Combo 5 (circle slash)&lt;br /&gt;
|143%&lt;br /&gt;
|1|| rowspan=&amp;quot;2&amp;quot; |900&lt;br /&gt;
|-&lt;br /&gt;
|143%&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|94%&lt;br /&gt;
|1&lt;br /&gt;
|104&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Dagger||Combo 1||75%&lt;br /&gt;
|1||144&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||38%&lt;br /&gt;
|2||144&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||54%&lt;br /&gt;
|2||264&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||119%&lt;br /&gt;
|1||288&lt;br /&gt;
|-&lt;br /&gt;
|Combo 5||150%&lt;br /&gt;
|1||480&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|85%&lt;br /&gt;
|1&lt;br /&gt;
|132&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Axe||Combo 1||114%&lt;br /&gt;
|1||200&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||122%&lt;br /&gt;
|1||240&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||204%&lt;br /&gt;
|1||360&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||216%&lt;br /&gt;
|1||380, Draws enemies closer for 0.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
|Combo 5||228%&lt;br /&gt;
|1||420&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|73%&lt;br /&gt;
|1&lt;br /&gt;
|160&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Lance||Combo 1||84%&lt;br /&gt;
|1||120&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||45%&lt;br /&gt;
|2||240&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||108%&lt;br /&gt;
|1||120&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||150%&lt;br /&gt;
|1||480&lt;br /&gt;
|-&lt;br /&gt;
|Combo 5||112%&lt;br /&gt;
|1||600&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|89%&lt;br /&gt;
|1&lt;br /&gt;
|111&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Bow||Combo 1||29%&lt;br /&gt;
|3||184&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||37%&lt;br /&gt;
|2||92&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||42%&lt;br /&gt;
|3||276&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||63%&lt;br /&gt;
|2||414&lt;br /&gt;
|-&lt;br /&gt;
|Combo 5||35%&lt;br /&gt;
|5||529&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|90%&lt;br /&gt;
|1&lt;br /&gt;
|208&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Wand||Combo 1||98%&lt;br /&gt;
|1||130&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||53%&lt;br /&gt;
|2||200&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||36%&lt;br /&gt;
|3||240&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||78%&lt;br /&gt;
|2||430&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Combo 5 (Big Ball)&lt;br /&gt;
Combo 5 (Small Projectiles)&lt;br /&gt;
|61.8%&lt;br /&gt;
|1|| rowspan=&amp;quot;2&amp;quot; |600&lt;br /&gt;
|-&lt;br /&gt;
|36.05%&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|100%&lt;br /&gt;
|1&lt;br /&gt;
|156&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Staff||Combo 1||69%&lt;br /&gt;
|1||232&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||80%&lt;br /&gt;
|1||232&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||45%&lt;br /&gt;
|2||348&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||150%&lt;br /&gt;
|1||464&lt;br /&gt;
|-&lt;br /&gt;
|Combo 5||196%&lt;br /&gt;
|1||696&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|80%&lt;br /&gt;
|1&lt;br /&gt;
|300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Force Strikes==&lt;br /&gt;
Force Strikes are secondary attacks that occur when a player taps and holds their finger on the screen.  A special charge icon will appear under or near the adventurer, and when it fully lights up, release the held finger will launch the attack in the direction or location of the icon.  Force Strikes are dependent on weapon type, so adventurers with the same weapon type will use the same type of Force Strike.&lt;br /&gt;
&lt;br /&gt;
The '''Force Strike''' attack is initially locked for every Adventurer, and is gained by unlocking the first Force Strike node on an adventurer's [[Adventurer|Mana Circle]]. Force Strikes can be aimed by moving your finger to the OPPOSITE side of your character from where you wish to attack.  '''&amp;lt;u&amp;gt;Force Strikes do bonus damage to the Overdrive Gauge Bars of bosses, causing them to enter the Break state faster than regular attacks.&amp;lt;/u&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
===List of Force Strike Modifiers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  !! Level !! Damage Multiplier &lt;br /&gt;
!Type!! Number of Hits !! SP Gain&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Sword ||1|| 104%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Directional|| rowspan=&amp;quot;2&amp;quot; | 1 || rowspan=&amp;quot;2&amp;quot; | 345 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 8x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2|| 115% &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Blade ||1||83%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Directional|| rowspan=&amp;quot;2&amp;quot; | 1 || rowspan=&amp;quot;2&amp;quot; | 200 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 6x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2||92%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Dagger ||1||43.2%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Directional|| rowspan=&amp;quot;2&amp;quot; |3|| rowspan=&amp;quot;2&amp;quot; |288 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 8.4x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2||47%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Axe ||1||173%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Point Blank Area of Effect|| rowspan=&amp;quot;2&amp;quot; |1|| rowspan=&amp;quot;2&amp;quot; |300 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 3.08x Damage to OD Bar&lt;br /&gt;
Draws enemies closer until released&lt;br /&gt;
&lt;br /&gt;
(can be charged indefinitely)&lt;br /&gt;
|-&lt;br /&gt;
|2||192%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Lance ||1||38%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Directional|| rowspan=&amp;quot;2&amp;quot; |3|| rowspan=&amp;quot;2&amp;quot; |400 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 6.2x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2||42%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Bow ||1||28%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Ranged Area of Effect|| rowspan=&amp;quot;2&amp;quot; |8|| rowspan=&amp;quot;2&amp;quot; |460 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 3x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2||31%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Wand ||1||81%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Ranged Area of Effect|| rowspan=&amp;quot;2&amp;quot; |2|| rowspan=&amp;quot;2&amp;quot; |400 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 4x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2||90%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Staff ||1||55%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Directional|| rowspan=&amp;quot;2&amp;quot; |4|| rowspan=&amp;quot;2&amp;quot; |580 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 4.2x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2||61%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Every Adventurer has two manual skills that they can use while on missions.  These skills appear as small icons along the bottom of the screen during missions.  To use one of the skills, the icon must be fully lit up, which only occurs after a certain amount of SP has been acquired during the mission.  Once a skill icon is fully lit up, players must tap on the icon to use the skill.  Skills can be attacks, buffs, recovery, or a combination of the three.  Once a skill has been used, the Adventurer must gain enough SP to fully light the icon to use the same skill again.&lt;br /&gt;
&lt;br /&gt;
==Shapeshifting==&lt;br /&gt;
When equipped with a [[Dragons|Dragon]], all Adventurers gain the ability to shapeshift into that Dragon while on a mission.  During the mission, a shapeshifting icon will appear near the bottom of the screen.  Once the icon is fully lit, players can cause their adventurers to shapeshift by tapping on the icon.  Shapeshifting allows the player to temporarily fight as the Dragon, giving the adventurer new basic attacks, a new skill, and a Dragon timer that shows how much longer the adventurer will remain in their shapeshifted form.&lt;br /&gt;
&lt;br /&gt;
==Afflictions==&lt;br /&gt;
{{:Afflictions}}&lt;br /&gt;
&lt;br /&gt;
==Elemental Bonus==&lt;br /&gt;
See: [[Damage Formula]].&lt;br /&gt;
&lt;br /&gt;
==Class Banes==&lt;br /&gt;
See: [[Class Bane]].&lt;/div&gt;</summary>
		<author><name>72.78.198.157</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Combat_Mechanics&amp;diff=187477</id>
		<title>Combat Mechanics</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Combat_Mechanics&amp;diff=187477"/>
		<updated>2018-12-05T16:50:57Z</updated>

		<summary type="html">&lt;p&gt;72.78.198.157: /* Basic Attacks */Fixed grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Basic Attacks==&lt;br /&gt;
Basic attacks occur when a player taps on the screen while controlling an Adventurer.  Multiple taps on the screen will unleash combos of basic attacks with different animations and damage modifiers.  Basic attacks are dependent on weapon type, so adventurers with the same weapon type will use the same basic attacks and combos.&lt;br /&gt;
&lt;br /&gt;
There are the modifiers for the basic attack combos and dash attacks for every weapon. Every adventurer of the same weapon type will use the same attack modifiers. Basic Attacks will cause adventurers to gain Skill Points when a hit lands on an enemy. SP is only gained '''ONCE''' for each attack, regardless of the number of times you hit an enemy or the number of enemies you hit.&lt;br /&gt;
&lt;br /&gt;
===List of Basic Attack Modifiers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Attack !! Damage Modifier &lt;br /&gt;
!Number of Hits!! SP Gain&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Sword||Combo 1||75%&lt;br /&gt;
|1||150&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||80%&lt;br /&gt;
|1||150&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||95%&lt;br /&gt;
|1||196&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||100%&lt;br /&gt;
|1||265&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Combo 5 (Slash)&lt;br /&gt;
Combo 5 (AoE Impact)&lt;br /&gt;
|150%&lt;br /&gt;
|1|| rowspan=&amp;quot;2&amp;quot; |391&lt;br /&gt;
|-&lt;br /&gt;
|150%&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|95%&lt;br /&gt;
|1&lt;br /&gt;
|143&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |Blade||Combo 1||97%&lt;br /&gt;
|1||130&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||97%&lt;br /&gt;
|1||130&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||63%&lt;br /&gt;
|2||220&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||129%&lt;br /&gt;
|1||360&lt;br /&gt;
|-&lt;br /&gt;
|Combo 5 [Uncharged]||194%&lt;br /&gt;
|1||660&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Combo 5 (dash) [Charged]&lt;br /&gt;
Combo 5 (circle slash)&lt;br /&gt;
|143%&lt;br /&gt;
|1|| rowspan=&amp;quot;2&amp;quot; |900&lt;br /&gt;
|-&lt;br /&gt;
|143%&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|94%&lt;br /&gt;
|1&lt;br /&gt;
|104&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Dagger||Combo 1||75%&lt;br /&gt;
|1||144&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||38%&lt;br /&gt;
|2||144&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||54%&lt;br /&gt;
|2||264&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||119%&lt;br /&gt;
|1||288&lt;br /&gt;
|-&lt;br /&gt;
|Combo 5||150%&lt;br /&gt;
|1||480&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|85%&lt;br /&gt;
|1&lt;br /&gt;
|132&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Axe||Combo 1||114%&lt;br /&gt;
|1||200&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||122%&lt;br /&gt;
|1||240&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||204%&lt;br /&gt;
|1||360&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||216%&lt;br /&gt;
|1||380, Draws enemies closer for 0.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
|Combo 5||228%&lt;br /&gt;
|1||420&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|73%&lt;br /&gt;
|1&lt;br /&gt;
|160&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Lance||Combo 1||84%&lt;br /&gt;
|1||120&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||45%&lt;br /&gt;
|2||240&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||108%&lt;br /&gt;
|1||120&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||150%&lt;br /&gt;
|1||480&lt;br /&gt;
|-&lt;br /&gt;
|Combo 5||112%&lt;br /&gt;
|1||600&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|89%&lt;br /&gt;
|1&lt;br /&gt;
|111&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Bow||Combo 1||29%&lt;br /&gt;
|3||184&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||37%&lt;br /&gt;
|2||92&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||42%&lt;br /&gt;
|3||276&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||63%&lt;br /&gt;
|2||414&lt;br /&gt;
|-&lt;br /&gt;
|Combo 5||35%&lt;br /&gt;
|5||529&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|90%&lt;br /&gt;
|1&lt;br /&gt;
|208&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Wand||Combo 1||98%&lt;br /&gt;
|1||130&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||53%&lt;br /&gt;
|2||200&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||36%&lt;br /&gt;
|3||240&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||78%&lt;br /&gt;
|2||430&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Combo 5 (Big Ball)&lt;br /&gt;
Combo 5 (Small Projectiles)&lt;br /&gt;
|61.8%&lt;br /&gt;
|1|| rowspan=&amp;quot;2&amp;quot; |600&lt;br /&gt;
|-&lt;br /&gt;
|36.05%&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|100%&lt;br /&gt;
|1&lt;br /&gt;
|156&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Staff||Combo 1||69%&lt;br /&gt;
|1||232&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||80%&lt;br /&gt;
|1||232&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||45%&lt;br /&gt;
|2||348&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||150%&lt;br /&gt;
|1||464&lt;br /&gt;
|-&lt;br /&gt;
|Combo 5||196%&lt;br /&gt;
|1||696&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|80%&lt;br /&gt;
|1&lt;br /&gt;
|300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Force Strikes==&lt;br /&gt;
Force Strikes are secondary attacks that occur when a player taps and holds their finger on the screen.  A special charge icon will appear under or near the adventurer, and when it fully lights up, release the held finger will launch the attack in the direction or location of the icon.  Force Strikes are dependent on weapon type, so adventurers with the same weapon type will use the same type of Force Strike.&lt;br /&gt;
&lt;br /&gt;
The '''Force Strike''' attack is initially locked for every Adventurer, and is gained by unlocking the first Force Strike node on an adventurer's [[Adventurer|Mana Circle]]. Force Strikes can be aimed by moving your finger to the OPPOSITE side of your character from where you wish to attack.  '''&amp;lt;u&amp;gt;Force Strikes do bonus damage to the Overdrive Gauge Bars of bosses, causing them to enter the Break state faster than regular attacks.&amp;lt;/u&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
===List of Force Strike Modifiers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  !! Level !! Damage Multiplier &lt;br /&gt;
!Type!! Number of Hits !! SP Gain&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Sword ||1|| 104%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Directional|| rowspan=&amp;quot;2&amp;quot; | 1 || rowspan=&amp;quot;2&amp;quot; | 345 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 8x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2|| 115% &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Blade ||1||83%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Directional|| rowspan=&amp;quot;2&amp;quot; | 1 || rowspan=&amp;quot;2&amp;quot; | 200 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 6x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2||92%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Dagger ||1||43.2%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Directional|| rowspan=&amp;quot;2&amp;quot; |3|| rowspan=&amp;quot;2&amp;quot; |288 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 8.4x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2||47%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Axe ||1||173%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Point Blank Area of Effect|| rowspan=&amp;quot;2&amp;quot; |1|| rowspan=&amp;quot;2&amp;quot; |300 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 3.08x Damage to OD Bar&lt;br /&gt;
Draws enemies closer until released&lt;br /&gt;
&lt;br /&gt;
(can be charged indefinitely)&lt;br /&gt;
|-&lt;br /&gt;
|2||192%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Lance ||1||38%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Directional|| rowspan=&amp;quot;2&amp;quot; |3|| rowspan=&amp;quot;2&amp;quot; |400 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 6.2x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2||42%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Bow ||1||28%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Ranged Area of Effect|| rowspan=&amp;quot;2&amp;quot; |8|| rowspan=&amp;quot;2&amp;quot; |460 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 3x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2||31%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Wand ||1||81%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Ranged Area of Effect|| rowspan=&amp;quot;2&amp;quot; |2|| rowspan=&amp;quot;2&amp;quot; |400 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 4x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2||90%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Staff ||1||55%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Directional|| rowspan=&amp;quot;2&amp;quot; |4|| rowspan=&amp;quot;2&amp;quot; |580 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 4.2x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2||61%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Every Adventurer has two manual skills that they can use while on missions.  These skills appear as small icons along the bottom of the screen during missions.  To use one of the skills, the icon must be fully lit up, which only occurs after a certain amount of SP has been acquired during the mission.  Once a skill icon is fully lit up, players must tap on the icon to use the skill.  Skills can be attacks, buffs, recovery, or a combination of the three.  Once a skill has been used, the Adventurer must gain enough SP to fully light the icon to use the same skill again.&lt;br /&gt;
&lt;br /&gt;
==Shapeshifting==&lt;br /&gt;
When equipped with a [[Dragons|Dragon]], all Adventurers gain the ability to shapeshift into that Dragon while on a mission.  During the mission, a shapeshifting icon will appear near the bottom of the screen.  Once the icon is fully lit, players can cause their adventurers to shapeshift by tapping on the icon.  Shapeshifting allows the player to temporarily fight as the Dragon, giving the adventurer new basic attacks, a new skill, and a Dragon timer that shows how much longer the adventurer will remain in their shapeshifted form.&lt;br /&gt;
&lt;br /&gt;
==Afflictions==&lt;br /&gt;
{{:Afflictions}}&lt;br /&gt;
&lt;br /&gt;
==Elemental Bonus==&lt;br /&gt;
See: [[Damage Formula]].&lt;br /&gt;
&lt;br /&gt;
==Class Banes==&lt;br /&gt;
See: [[Class Bane]].&lt;/div&gt;</summary>
		<author><name>72.78.198.157</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Combat_Mechanics&amp;diff=187476</id>
		<title>Combat Mechanics</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Combat_Mechanics&amp;diff=187476"/>
		<updated>2018-12-05T16:50:57Z</updated>

		<summary type="html">&lt;p&gt;72.78.198.157: /* Basic Attacks */Fixed grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Basic Attacks==&lt;br /&gt;
Basic attacks occur when a player taps on the screen while controlling an Adventurer.  Multiple taps on the screen will unleash combos of basic attacks with different animations and damage modifiers.  Basic attacks are dependent on weapon type, so adventurers with the same weapon type will use the same basic attacks and combos.&lt;br /&gt;
&lt;br /&gt;
There are the modifiers for the basic attack combos and dash attacks for every weapon. Every adventurer of the same weapon type will use the same attack modifiers. Basic Attacks will cause adventurers to gain Skill Points when a hit lands on an enemy. SP is only gained '''ONCE''' for each attack, regardless of the number of times you hit an enemy or the number of enemies you hit.&lt;br /&gt;
&lt;br /&gt;
===List of Basic Attack Modifiers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon !! Attack !! Damage Modifier &lt;br /&gt;
!Number of Hits!! SP Gain&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Sword||Combo 1||75%&lt;br /&gt;
|1||150&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||80%&lt;br /&gt;
|1||150&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||95%&lt;br /&gt;
|1||196&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||100%&lt;br /&gt;
|1||265&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Combo 5 (Slash)&lt;br /&gt;
Combo 5 (AoE Impact)&lt;br /&gt;
|150%&lt;br /&gt;
|1|| rowspan=&amp;quot;2&amp;quot; |391&lt;br /&gt;
|-&lt;br /&gt;
|150%&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|95%&lt;br /&gt;
|1&lt;br /&gt;
|143&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |Blade||Combo 1||97%&lt;br /&gt;
|1||130&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||97%&lt;br /&gt;
|1||130&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||63%&lt;br /&gt;
|2||220&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||129%&lt;br /&gt;
|1||360&lt;br /&gt;
|-&lt;br /&gt;
|Combo 5 [Uncharged]||194%&lt;br /&gt;
|1||660&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Combo 5 (dash) [Charged]&lt;br /&gt;
Combo 5 (circle slash)&lt;br /&gt;
|143%&lt;br /&gt;
|1|| rowspan=&amp;quot;2&amp;quot; |900&lt;br /&gt;
|-&lt;br /&gt;
|143%&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|94%&lt;br /&gt;
|1&lt;br /&gt;
|104&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Dagger||Combo 1||75%&lt;br /&gt;
|1||144&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||38%&lt;br /&gt;
|2||144&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||54%&lt;br /&gt;
|2||264&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||119%&lt;br /&gt;
|1||288&lt;br /&gt;
|-&lt;br /&gt;
|Combo 5||150%&lt;br /&gt;
|1||480&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|85%&lt;br /&gt;
|1&lt;br /&gt;
|132&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Axe||Combo 1||114%&lt;br /&gt;
|1||200&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||122%&lt;br /&gt;
|1||240&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||204%&lt;br /&gt;
|1||360&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||216%&lt;br /&gt;
|1||380, Draws enemies closer for 0.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
|Combo 5||228%&lt;br /&gt;
|1||420&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|73%&lt;br /&gt;
|1&lt;br /&gt;
|160&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Lance||Combo 1||84%&lt;br /&gt;
|1||120&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||45%&lt;br /&gt;
|2||240&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||108%&lt;br /&gt;
|1||120&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||150%&lt;br /&gt;
|1||480&lt;br /&gt;
|-&lt;br /&gt;
|Combo 5||112%&lt;br /&gt;
|1||600&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|89%&lt;br /&gt;
|1&lt;br /&gt;
|111&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Bow||Combo 1||29%&lt;br /&gt;
|3||184&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||37%&lt;br /&gt;
|2||92&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||42%&lt;br /&gt;
|3||276&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||63%&lt;br /&gt;
|2||414&lt;br /&gt;
|-&lt;br /&gt;
|Combo 5||35%&lt;br /&gt;
|5||529&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|90%&lt;br /&gt;
|1&lt;br /&gt;
|208&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Wand||Combo 1||98%&lt;br /&gt;
|1||130&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||53%&lt;br /&gt;
|2||200&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||36%&lt;br /&gt;
|3||240&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||78%&lt;br /&gt;
|2||430&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Combo 5 (Big Ball)&lt;br /&gt;
Combo 5 (Small Projectiles)&lt;br /&gt;
|61.8%&lt;br /&gt;
|1|| rowspan=&amp;quot;2&amp;quot; |600&lt;br /&gt;
|-&lt;br /&gt;
|36.05%&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|100%&lt;br /&gt;
|1&lt;br /&gt;
|156&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Staff||Combo 1||69%&lt;br /&gt;
|1||232&lt;br /&gt;
|-&lt;br /&gt;
|Combo 2||80%&lt;br /&gt;
|1||232&lt;br /&gt;
|-&lt;br /&gt;
|Combo 3||45%&lt;br /&gt;
|2||348&lt;br /&gt;
|-&lt;br /&gt;
|Combo 4||150%&lt;br /&gt;
|1||464&lt;br /&gt;
|-&lt;br /&gt;
|Combo 5||196%&lt;br /&gt;
|1||696&lt;br /&gt;
|-&lt;br /&gt;
|Dash Attack&lt;br /&gt;
|80%&lt;br /&gt;
|1&lt;br /&gt;
|300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Force Strikes==&lt;br /&gt;
Force Strikes are secondary attacks that occur when a player taps and holds their finger on the screen.  A special charge icon will appear under or near the adventurer, and when it fully lights up, release the held finger will launch the attack in the direction or location of the icon.  Force Strikes are dependent on weapon type, so adventurers with the same weapon type will use the same type of Force Strike.&lt;br /&gt;
&lt;br /&gt;
The '''Force Strike''' attack is initially locked for every Adventurer, and is gained by unlocking the first Force Strike node on an adventurer's [[Adventurer|Mana Circle]]. Force Strikes can be aimed by moving your finger to the OPPOSITE side of your character from where you wish to attack.  '''&amp;lt;u&amp;gt;Force Strikes do bonus damage to the Overdrive Gauge Bars of bosses, causing them to enter the Break state faster than regular attacks.&amp;lt;/u&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
===List of Force Strike Modifiers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  !! Level !! Damage Multiplier &lt;br /&gt;
!Type!! Number of Hits !! SP Gain&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Sword ||1|| 104%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Directional|| rowspan=&amp;quot;2&amp;quot; | 1 || rowspan=&amp;quot;2&amp;quot; | 345 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 8x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2|| 115% &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Blade ||1||83%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Directional|| rowspan=&amp;quot;2&amp;quot; | 1 || rowspan=&amp;quot;2&amp;quot; | 200 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 6x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2||92%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Dagger ||1||43.2%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Directional|| rowspan=&amp;quot;2&amp;quot; |3|| rowspan=&amp;quot;2&amp;quot; |288 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 8.4x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2||47%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Axe ||1||173%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Point Blank Area of Effect|| rowspan=&amp;quot;2&amp;quot; |1|| rowspan=&amp;quot;2&amp;quot; |300 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 3.08x Damage to OD Bar&lt;br /&gt;
Draws enemies closer until released&lt;br /&gt;
&lt;br /&gt;
(can be charged indefinitely)&lt;br /&gt;
|-&lt;br /&gt;
|2||192%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Lance ||1||38%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Directional|| rowspan=&amp;quot;2&amp;quot; |3|| rowspan=&amp;quot;2&amp;quot; |400 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 6.2x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2||42%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Bow ||1||28%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Ranged Area of Effect|| rowspan=&amp;quot;2&amp;quot; |8|| rowspan=&amp;quot;2&amp;quot; |460 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 3x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2||31%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Wand ||1||81%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Ranged Area of Effect|| rowspan=&amp;quot;2&amp;quot; |2|| rowspan=&amp;quot;2&amp;quot; |400 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 4x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2||90%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Staff ||1||55%&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Directional|| rowspan=&amp;quot;2&amp;quot; |4|| rowspan=&amp;quot;2&amp;quot; |580 on first enemy hit&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Deals 4.2x Damage to OD Bar&lt;br /&gt;
|-&lt;br /&gt;
|2||61%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Every Adventurer has two manual skills that they can use while on missions.  These skills appear as small icons along the bottom of the screen during missions.  To use one of the skills, the icon must be fully lit up, which only occurs after a certain amount of SP has been acquired during the mission.  Once a skill icon is fully lit up, players must tap on the icon to use the skill.  Skills can be attacks, buffs, recovery, or a combination of the three.  Once a skill has been used, the Adventurer must gain enough SP to fully light the icon to use the same skill again.&lt;br /&gt;
&lt;br /&gt;
==Shapeshifting==&lt;br /&gt;
When equipped with a [[Dragons|Dragon]], all Adventurers gain the ability to shapeshift into that Dragon while on a mission.  During the mission, a shapeshifting icon will appear near the bottom of the screen.  Once the icon is fully lit, players can cause their adventurers to shapeshift by tapping on the icon.  Shapeshifting allows the player to temporarily fight as the Dragon, giving the adventurer new basic attacks, a new skill, and a Dragon timer that shows how much longer the adventurer will remain in their shapeshifted form.&lt;br /&gt;
&lt;br /&gt;
==Afflictions==&lt;br /&gt;
{{:Afflictions}}&lt;br /&gt;
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==Elemental Bonus==&lt;br /&gt;
See: [[Damage Formula]].&lt;br /&gt;
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==Class Banes==&lt;br /&gt;
See: [[Class Bane]].&lt;/div&gt;</summary>
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