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	<updated>2026-07-21T23:15:42Z</updated>
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		<id>https://dlwiki.cherrymint.live/index.php?title=Shop/Value_Packs&amp;diff=408909</id>
		<title>Shop/Value Packs</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Shop/Value_Packs&amp;diff=408909"/>
		<updated>2020-07-31T04:52:33Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: Fixing prices and dia per dollar for summer packs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Value Packs==&lt;br /&gt;
&lt;br /&gt;
===Starter Packs===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pack !! Price (USD) !! Limit &amp;lt;!--!! Description--&amp;gt; !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Beginner's Pack.png|link=|150px]]&amp;lt;br /&amp;gt;Beginner's Pack&lt;br /&gt;
|$7.99 USD ||  1&lt;br /&gt;
&amp;lt;!--|A pack containing diamantium and items to assist with gaining EXP. Perfect for new players!&lt;br /&gt;
(384 Diamantium + 1,116 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* {{Diamantium}} 1,500&lt;br /&gt;
* {{Gold Crystal-}} x20&lt;br /&gt;
* {{Gold Whetstone-}} x20&lt;br /&gt;
* {{Consecrated Water-}} x20&lt;br /&gt;
* {{Succulent Dragonfruit-}} x20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 187.735&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Storage Pack.png|link=|150px]]&amp;lt;br /&amp;gt;Storage Pack&lt;br /&gt;
|$9.99 USD || 1&lt;br /&gt;
&amp;lt;!--|A pack containing diamantium and storage expansions for weapons, wyrmprints, and dragons.&lt;br /&gt;
(480 Diamatium + 480 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* {{Diamantium}} 960&lt;br /&gt;
* [[Weapon]] Storage +10&lt;br /&gt;
* [[Wyrmprint]] Storage +10&lt;br /&gt;
* [[Dragon]] Storage +10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 96.096&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Welcome Pack.png|link=|150px]]&amp;lt;br /&amp;gt;Welcome Pack&lt;br /&gt;
|$24.99 USD || {{Tooltip|2|Was increased from 1 to 2 with the Dec 25th 2018 Maint}}&lt;br /&gt;
&amp;lt;!--|A pack containing diamantium and a voucher that allow you to summon a {{5*}} adventurer.&lt;br /&gt;
(Duplicate adventurers will be replaced with Eldwater.)&lt;br /&gt;
(1,200 Diamantium + 300 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* {{Diamantium}} 1,500&lt;br /&gt;
* {{5★ Summon Voucher (Adventurer)-}} x1&lt;br /&gt;
**[[5★ Adventurer Summon|List of Adventurers Included]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Endeavor Packs===&lt;br /&gt;
{{See|[[Endeavors#SpecialEndeavors|Special Endeavors]]}}&lt;br /&gt;
Packs containing {{Diamantium-}} and special endeavors that grant rewards for completing them.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;vertical-align:middle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pack !! Price (USD) !! Limit &amp;lt;!--!! style=&amp;quot;width: 70%&amp;quot; | Description--&amp;gt; !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Story_Pack_(Normal).png|link=|150px]]&amp;lt;br /&amp;gt;[[Endeavors#Story_Pack_.28Normal.29|Story Pack (Normal)]] || style=&amp;quot;text-align:right&amp;quot; | $9.99 USD || style=&amp;quot;text-align:right&amp;quot; | 1&lt;br /&gt;
&amp;lt;!--| A pack containing {{Diamantium-}} and special endeavors that grant rewards for clearing chapters 1 through 6 of the main campaign on Normal difficulty. (Rewards apply even if the relevant chapters were cleared before purchase.)&amp;lt;br /&amp;gt;({{Diamantium-}} x480 + x270 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Diamantium}} 750&lt;br /&gt;
*[[Endeavors#Story_Pack_.28Normal.29|Story Pack (Normal)]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.075&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Story_Pack_(Hard).png|link=|150px]]&amp;lt;br /&amp;gt;[[Endeavors#Story_Pack_.28Hard.29|Story Pack (Hard)]] || style=&amp;quot;text-align:right&amp;quot; | $9.99 USD || style=&amp;quot;text-align:right&amp;quot; | 1&lt;br /&gt;
&amp;lt;!--| A pack containing {{Diamantium-}} and special endeavors that grant rewards for clearing chapters 1 through 6 of the main campaign on Hard difficulty. (Rewards apply even if the relevant chapters were cleared before purchase.)&amp;lt;br /&amp;gt;({{Diamantium-}} x480 + x270 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Diamantium}} 750&lt;br /&gt;
*[[Endeavors#Story_Pack_.28Hard.29|Story Pack (Hard)]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.075&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Upgrade_Pack_(Adventurers).png|link=|150px]]&amp;lt;br /&amp;gt;[[Endeavors#Upgrade_Pack_.28Adventurers.29|Upgrade Pack (Adventurers)]] || style=&amp;quot;text-align:right&amp;quot; | $19.99 USD || style=&amp;quot;text-align:right&amp;quot; | 1&lt;br /&gt;
&amp;lt;!--| A pack containing {{Diamantium-}} and special endeavors that grant rewards for upgrading adventurers. (Rewards apply even if the criteria was already met before purchase.)&amp;lt;br /&amp;gt;({{Diamantium-}} x960 + x540 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Diamantium}} 1,500&lt;br /&gt;
*[[Endeavors#Upgrade_Pack_.28Adventurers.29|Upgrade Pack (Adventurers)]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.038&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Upgrade_Pack_(Weapons).png|link=|150px]]&amp;lt;br /&amp;gt;[[Endeavors#Upgrade_Pack_.28Weapons.29|Upgrade Pack (Weapons)]] || style=&amp;quot;text-align:right&amp;quot; | $19.99 USD || style=&amp;quot;text-align:right&amp;quot; | 1&lt;br /&gt;
&amp;lt;!--| A pack containing {{Diamantium-}} and special endeavors that grant rewards for upgrading weapons. (Rewards apply even if the criteria was already met before purchase.)&amp;lt;br /&amp;gt;({{Diamantium-}} x960 + x540 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Diamantium}} 1,500&lt;br /&gt;
*[[Endeavors#Upgrade_Pack_.28Weapons.29|Upgrade Pack (Weapons)]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.038&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Trials_Pack.png|link=|150px]]&amp;lt;br /&amp;gt;[[Endeavors#Trials_Pack|Trials Pack]] || style=&amp;quot;text-align:right&amp;quot; | $19.99 USD || style=&amp;quot;text-align:right&amp;quot; | 1&lt;br /&gt;
&amp;lt;!--| A pack containing {{Diamantium-}} and special endeavors that grant rewards for clearing Dragon Trials. (Rewards apply even if the criteria was already met before purchase.)&amp;lt;br /&amp;gt;({{Diamantium-}} x960 + x540 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Diamantium}} 1,500&lt;br /&gt;
*[[Endeavors#Trials_Pack|Trials Pack]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.038&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Limited===&lt;br /&gt;
====Dream Summon Special====&lt;br /&gt;
[[File:Banner Shop Dream Summon (October 2019).png|300px|right|thumb|Dream Summon Special]]&lt;br /&gt;
{{See|[[Dream Summon Special]]}}&lt;br /&gt;
&lt;br /&gt;
The '''Dream Summon Special''' is a special Shop Pack that allows the buyer to choose one adventurer or dragon to receive, in addition to a {{Tenfold Summon Voucher-}}. This pack costs {{Diamantium-}} x1,200, and tends to only be available every few months.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
====Summer Packs====&lt;br /&gt;
* The Summer packs were made available from {{#time:F d, Y h:i:s A e|Jul 30 2020 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Aug 17, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventSummer2020|TimeStart=Jul 30, 2020 06:00 UTC|TimeEnd=Aug 17, 2020 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40141.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Flame Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Incandescence Orb-}} x50&lt;br /&gt;
* {{Inferno Orb-}} x10&lt;br /&gt;
* {{Blaze Orb-}} x30&lt;br /&gt;
* {{Flame Orb-}} x120&lt;br /&gt;
* {{Flamewyrm's Scaldscale-}} x40&lt;br /&gt;
* {{Flamewyrm's Scale-}} x70&lt;br /&gt;
* {{Rainbow Orb-}} x10&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40142.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Wind Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Tempest Orb-}} x50&lt;br /&gt;
* {{Maelstrom Orb-}} x10&lt;br /&gt;
* {{Storm Orb-}} x30&lt;br /&gt;
* {{Wind Orb-}} x120&lt;br /&gt;
* {{Windwyrm's Squallscale-}} x40&lt;br /&gt;
* {{Windwyrm's Scale-}} x70&lt;br /&gt;
* {{Rainbow Orb-}} x10&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40143.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Dragon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
* {{Succulent Dragonfruit-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40144.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Diamantium Mega-Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x5,700 (3,920 diamantium + 1,780 bonus)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 71.259&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
====Archive====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;Expand to view.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
====The First Round Of Limited-Time Packs (May 2020)====&lt;br /&gt;
* These limited-time packs were made available from {{#time:F d, Y h:i:s A e|Apr 30, 2020 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Dec 16, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopLimitedMay2020R1|TimeStart=Apr 30, 2020 06:00 UTC|TimeEnd=May 12, 2020 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40121.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Adventurer Upgrade Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x4,800 (3,920 diamantium + 880 bonus)&lt;br /&gt;
* {{Champion's Testament-}} x10&lt;br /&gt;
* {{Knight's Testament-}} x10&lt;br /&gt;
* {{Gold Crystal-}} x1,000&lt;br /&gt;
* {{Mana-}} x1,000,000&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.008&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40122.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time 5★ Dragon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{5★ Summon Voucher (Dragon)}} x1&lt;br /&gt;
* {{Succulent Dragonfruit-}} x30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40123.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Flame Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Incandescence Orb-}} x50&lt;br /&gt;
* {{Inferno Orb-}} x10&lt;br /&gt;
* {{Blaze Orb-}} x30&lt;br /&gt;
* {{Flame Orb-}} x120&lt;br /&gt;
* {{Flamewyrm's Scaldscale-}} x40&lt;br /&gt;
* {{Flamewyrm's Scale-}} x70&lt;br /&gt;
* {{Rainbow Orb-}} x10&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40124.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Light Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Resplendence Orb-}} x50&lt;br /&gt;
* {{Refulgence Orb-}} x10&lt;br /&gt;
* {{Radiance Orb-}} x30&lt;br /&gt;
* {{Light Orb-}} x120&lt;br /&gt;
* {{Lightwyrm's Glowscale-}} x40&lt;br /&gt;
* {{Lightwyrm's Scale-}} x70&lt;br /&gt;
* {{Rainbow Orb-}} x10&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40125.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Shadow Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Abaddon Orb-}} x50&lt;br /&gt;
* {{Nether Orb-}} x10&lt;br /&gt;
* {{Nightfall Orb-}} x30&lt;br /&gt;
* {{Shadow Orb-}} x120&lt;br /&gt;
* {{Shadowwyrm's Darkscale-}} x40&lt;br /&gt;
* {{Shadowwyrm's Scale-}} x70&lt;br /&gt;
* {{Rainbow Orb-}} x10&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40126.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Champion's Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $3.99 ||&lt;br /&gt;
* {{Diamantium-}} x300 (192 diamantium + 108 bonus)&lt;br /&gt;
* {{Gold Crystal-}} x300&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
* {{Mana-}} x75,000&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.188&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====The Second Round Of Limited-Time Packs (May 2020)====&lt;br /&gt;
* These limited-time packs were made available from {{#time:F d, Y h:i:s A e|May 04, 2020 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Dec 16, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopLimitedMay2020R2|TimeStart=May 04, 2020 06:00 UTC|TimeEnd=May 12, 2020 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40127.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Damascus Ingot Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40128.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Water Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Tsunami Orb-}} x50&lt;br /&gt;
* {{Deluge Orb-}} x10&lt;br /&gt;
* {{Stream Orb-}} x30&lt;br /&gt;
* {{Water Orb-}} x120&lt;br /&gt;
* {{Waterwyrm's Glistscale-}} x40&lt;br /&gt;
* {{Waterwyrm's Scale-}} x70&lt;br /&gt;
* {{Rainbow Orb-}} x10&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Limited-Time Packs (Mar 2020)====&lt;br /&gt;
* These limited-time packs were made available from {{#time:F d, Y h:i:s A e|Mar 27, 2020 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Dec 16, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopLimitedMar2020|TimeStart=Mar 27, 2020 06:00 UTC|TimeEnd=Apr 13, 2020 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40118.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Sunlight Stone Quad-Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x4,800 (3,920 diamantium + 880 bonus)&lt;br /&gt;
* {{Sunlight Stone-}} x4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.008&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40117.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Diamantium Mega-Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x5,730 (3,920 diamantium + 1,780 bonus)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 71.634&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40116.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time 5★ Dragon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{5★ Summon Voucher (Dragon)}} x1&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.220&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40115.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time 5★ Dragon Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{5★ Summon Voucher (Dragon)}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40111.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Superior Orb Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{Incandescence Orb-}} x50&lt;br /&gt;
* {{Tsunami Orb-}} x50&lt;br /&gt;
* {{Tempest Orb-}} x50&lt;br /&gt;
* {{Resplendence Orb-}} x50&lt;br /&gt;
* {{Abaddon Orb-}} x50&lt;br /&gt;
* {{Champion's Testament-}} x4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====The First Round Of Limited-Time Packs (Jan 2020)====&lt;br /&gt;
* These limited-time packs were made available from {{#time:F d, Y h:i:s A e|Jan 29, 2020 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Dec 16, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopLimitedJan2020R1|TimeStart=Jan 29, 2020 06:00 UTC|TimeEnd=Feb 17, 2020 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40091.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Flame Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Flame Orb-}} x210&lt;br /&gt;
* {{Blaze Orb-}} x70&lt;br /&gt;
* {{Inferno Orb-}} x30&lt;br /&gt;
* {{Flamewyrm's Scale-}} x150&lt;br /&gt;
* {{Flamewyrm's Scaldscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40092.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Light Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Light Orb-}} x210&lt;br /&gt;
* {{Radiance Orb-}} x70&lt;br /&gt;
* {{Refulgence Orb-}} x30&lt;br /&gt;
* {{Lightwyrm's Scale-}} x150&lt;br /&gt;
* {{Lightwyrm's Glowscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40093.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Champion's Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $3.99 ||&lt;br /&gt;
* {{Diamantium-}} x300 (192 diamantium + 108 bonus)&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
* {{Gold Crystal-}} x300&lt;br /&gt;
* {{Mana-}} x75,000&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.188&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40094.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Weapon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Gold Whetstone-}} x350&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.220&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====The Second Round Of Limited-Time Packs (Jan 2020)====&lt;br /&gt;
* These limited-time packs were made available from {{#time:F d, Y h:i:s A e|Feb 04, 2020 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Dec 16, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopLimitedJan2020R2|TimeStart=Feb 04, 2020 06:00 UTC|TimeEnd=Feb 17, 2020 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40095.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Water Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Water Orb-}} x210&lt;br /&gt;
* {{Stream Orb-}} x70&lt;br /&gt;
* {{Inferno Orb-}} x30&lt;br /&gt;
* {{Flamewyrm's Scale-}} x150&lt;br /&gt;
* {{Flamewyrm's Scaldscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40096.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Dragon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
* {{Succulent Dragonfruit-}} x350&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.219&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====New Year's Party Packs (2020)====&lt;br /&gt;
* The New Year's Party Packs were made available from {{#time:F d, Y h:i:s A e|Dec 31 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Jan 14, 2020 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventNY2020|TimeStart=Nov 28, 2019 06:00 UTC|TimeEnd=Dec 16, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40082.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Ultimate Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x4,500 (3,920 diamantium + 580 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Rupies-}} x300,000&lt;br /&gt;
* {{Steel Brick-}} x1&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Silver Key-}} x1&lt;br /&gt;
* {{Golden Key-}} x1&lt;br /&gt;
* {{Moonlight Stone-}} x1&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 56.257&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40084.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Dragon Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
* {{Succulent Dragonfruit-}} x350&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.219&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40083.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Weapon Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Gold Whetstone-}} x350&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.219&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40081.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Mana Circle Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $7.99 ||&lt;br /&gt;
* {{Diamantium-}} x500 (384 diamantium + 116 bonus)&lt;br /&gt;
* {{Mana-}} x100,000&lt;br /&gt;
* {{Champion's Testament-}} x2&lt;br /&gt;
* {{Knight's Testament-}} x4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 62.578&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40085.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Facility Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x960 (480 diamantium + 480 bonus)&lt;br /&gt;
* {{Dyrenell Aureus-}} x500&lt;br /&gt;
* {{Royal Vermilion Insignia-}} x100&lt;br /&gt;
* {{Royal Azure Insignia-}} x100&lt;br /&gt;
* {{Royal Jade Insignia-}} x100&lt;br /&gt;
* {{Royal Amber Insignia-}} x100&lt;br /&gt;
* {{Royal Violet Insignia-}} x100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 96.096&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40086.png|link=|150px]]&amp;lt;br /&amp;gt;50 Skip Ticket Set || style=&amp;quot;text-align:right&amp;quot; | 4 || style=&amp;quot;text-align:right&amp;quot; | ? ||&lt;br /&gt;
* {{Skip Ticket-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40087.png|link=|150px]]&amp;lt;br /&amp;gt;10 Four-Leaf Clover Set || style=&amp;quot;text-align:right&amp;quot; | 4 || style=&amp;quot;text-align:right&amp;quot; | ? ||&lt;br /&gt;
* {{Four-Leaf Clover-}} x10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Limited-Time Packs (Nov 2019)====&lt;br /&gt;
* These limited-time packs were made available from {{#time:F d, Y h:i:s A e|Nov 28 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Dec 16, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopLimitedNov2019|TimeStart=Nov 28, 2019 06:00 UTC|TimeEnd=Dec 16, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40071.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Flame Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Flame Orb-}} x210&lt;br /&gt;
* {{Blaze Orb-}} x70&lt;br /&gt;
* {{Inferno Orb-}} x30&lt;br /&gt;
* {{Flamewyrm's Scale-}} x150&lt;br /&gt;
* {{Flamewyrm's Scaldscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40072.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Weapon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Gold Whetstone-}} x350&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.220&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40073.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Dragon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
* {{Succulent Dragonfruit-}} x350&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.220&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====First Anniversary Limited Time Summer Packs====&lt;br /&gt;
* The First Anniversary Limited Time Summer Packs were made available from {{#time:F d, Y h:i:s A e|Sep 27 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Oct 11, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=Shop1stAnni|TimeStart=Aug 27, 2019 06:00 UTC|TimeEnd=Oct 11, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40051.png|link=|150px]]&amp;lt;br /&amp;gt;Anniversary Champion's Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $3.99 ||&lt;br /&gt;
* {{Diamantium-}} x300 (192 diamantium + 108 bonus)&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
* {{Gold Crystal-}} x300&lt;br /&gt;
* {{Mana-}} x75,000&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.188&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40052.png|link=|150px]]&amp;lt;br /&amp;gt;Anniversary Upgrade Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{Gold Crystal-}} x350&lt;br /&gt;
* {{Gold Whetstone-}} x150&lt;br /&gt;
* {{Consecrated Water-}} x150&lt;br /&gt;
* {{Succulent Dragonfruit-}} x150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40056.png|link=|150px]]&amp;lt;br /&amp;gt;Anniversary Unbind Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x4,800 (3,920 diamantium + 880 bonus)&lt;br /&gt;
* {{Knight's Testament-}} x1&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
* {{Steel Brick-}} x1&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Silver Key-}} x1&lt;br /&gt;
* {{Golden Key-}} x1&lt;br /&gt;
* {{Moonlight Stone-}} x1&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.008&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40053.png|link=|150px]]&amp;lt;br /&amp;gt;Anniversary 5★ Adventurer Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{5★ Summon Voucher (Adventurer)}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40054.png|link=|150px]]&amp;lt;br /&amp;gt;Anniversary 5★ Dragon Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{5★ Summon Voucher (Dragon)}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40055.png|link=|150px]]&amp;lt;br /&amp;gt;Anniversary 5★ Double Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{5★ Summon Voucher (Adventurer)}} x1&lt;br /&gt;
* {{5★ Summon Voucher (Dragon)}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====First Round of Summer Packs (2019)====&lt;br /&gt;
* The First Round of Summer Packs were made available from {{#time:F d, Y h:i:s A e|Jul 31 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Aug 31, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventSummer2019R1|TimeStart=Jul 31, 2019 06:00 UTC|TimeEnd=Aug 31, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40031.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Dragon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
* {{Succulent Dragonfruit-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.220&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40032.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Water Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Water Orb-}} x210&lt;br /&gt;
* {{Stream Orb-}} x70&lt;br /&gt;
* {{Deluge Orb-}} x30&lt;br /&gt;
* {{Waterwyrm's Scale-}} x150&lt;br /&gt;
* {{Waterwyrm's Glistscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Second Round of Summer Packs (2019)====&lt;br /&gt;
* The Second Round of Summer Packs were made available from {{#time:F d, Y h:i:s A e|Aug 13 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Aug 31, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventSummer2019R2|TimeStart=Aug 13, 2019 06:00 UTC|TimeEnd=Aug 31, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40041.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Weapon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Gold Whetstone-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.220&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40042.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Light Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Light Orb-}} x210&lt;br /&gt;
* {{Radiance Orb-}} x70&lt;br /&gt;
* {{Refulgence Orb-}} x30&lt;br /&gt;
* {{Lightwyrm's Scale-}} x150&lt;br /&gt;
* {{Lightwyrm's Glowscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Limited-Time Upgrade Pack (2019)====&lt;br /&gt;
* The Limited-Time Upgrade Pack was made available from {{#time:F d, Y h:i:s A e|Apr 26 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|May 14, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventCollab|TimeStart=Apr 26 2019 06:00 UTC|TimeEnd=May 14, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40021.png|link=|150px]]&amp;lt;br /&amp;gt;The Limited-Time Upgrade Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{Gold Crystal-}} x350&lt;br /&gt;
* {{Gold Whetstone-}} x150&lt;br /&gt;
* {{Consecrated Water-}} x150&lt;br /&gt;
* {{Succulent Dragonfruit-}} x150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Limited-Time Champion's Pack (2019)====&lt;br /&gt;
* The Limited-Time Champion's Pack was made available from {{#time:F d, Y h:i:s A e|Apr 26 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|May 14, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventCollab|TimeStart=Apr 26 2019 06:00 UTC|TimeEnd=May 14, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40022.png|link=|150px]]&amp;lt;br /&amp;gt;The Limited-Time Champion's Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $3.99 ||&lt;br /&gt;
* {{Diamantium-}} x200 (192 diamantium + 8 bonus)&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
* {{Gold Crystal-}} x300&lt;br /&gt;
* {{Mana-}} x75,000&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 50.125&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====New Year's Party Packs (2019)====&lt;br /&gt;
* The Lucky Hanetsuki Paddle Pack was made available from {{#time:F d, Y h:i:s A e|Dec 31 2018 04:00 UTC}} to {{#time:F d, Y h:i:s A e|Jan 15, 2019 05:59:59 UTC}}.&lt;br /&gt;
* The New Year's Party Packs were made available from {{#time:F d, Y h:i:s A e|Dec 31 2018 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Jan 15, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventNY2019|TimeStart=Dec 31 2018 04:00 UTC|TimeEnd=Jan 15, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40001.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 3 || style=&amp;quot;text-align:right&amp;quot; | $7.99 ||&lt;br /&gt;
* {{Diamantium-}} x500 (384 diamantium + 116 bonus)&lt;br /&gt;
* {{Mana-}} x20,000&lt;br /&gt;
* {{Rupies-}} x100,000&lt;br /&gt;
* {{Gold Crystal-}} x50&lt;br /&gt;
* {{Consecrated Water-}} x20&lt;br /&gt;
* {{Succulent Dragonfruit-}} x20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 62.578&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40002.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Dragon Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x960 (480 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x20,000&lt;br /&gt;
* {{Rupies-}} x100,000&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 96.096&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40003.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - {{5*}} Adventurer Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,000 (1,920 diamantium + 80 bonus)&lt;br /&gt;
* {{5★ Summon Voucher-}} x1&lt;br /&gt;
**[[5★ Adventurer Summon|List of Adventurers Included]]&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Mana-}} x100,000&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 50.013&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40004.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Shadow Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,000 (1,920 diamantium + 80 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Shadow Orb-}} x210&lt;br /&gt;
* {{Nightfall Orb-}} x70&lt;br /&gt;
* {{Nether Orb-}} x30&lt;br /&gt;
* {{Shadowwyrm's Scale-}} x150&lt;br /&gt;
* {{Shadowwyrm's Darkscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 50.013&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40005.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Ultimate Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x4,500 (3,920 diamantium + 580 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Rupies-}} x300,000&lt;br /&gt;
* {{Steel Brick-}} x1&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Silver Key-}} x1&lt;br /&gt;
* {{Golden Key-}} x1&lt;br /&gt;
* {{Moonlight Stone-}} x1&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 56.257&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40007.png|link=|150px]]&amp;lt;br /&amp;gt;Lucky Hanetsuki Paddle Pack&lt;br /&gt;
| style=&amp;quot;text-align:right&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:right&amp;quot; |$24.99&lt;br /&gt;
|&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{Icon|Weapon|Lucky Hanetsuki Paddle|text=1}} x1&lt;br /&gt;
* {{Gold Whetstone-}} x30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Shop/Value_Packs&amp;diff=408908</id>
		<title>Shop/Value Packs</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Shop/Value_Packs&amp;diff=408908"/>
		<updated>2020-07-31T04:52:33Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: Fixing prices and dia per dollar for summer packs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Value Packs==&lt;br /&gt;
&lt;br /&gt;
===Starter Packs===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pack !! Price (USD) !! Limit &amp;lt;!--!! Description--&amp;gt; !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Beginner's Pack.png|link=|150px]]&amp;lt;br /&amp;gt;Beginner's Pack&lt;br /&gt;
|$7.99 USD ||  1&lt;br /&gt;
&amp;lt;!--|A pack containing diamantium and items to assist with gaining EXP. Perfect for new players!&lt;br /&gt;
(384 Diamantium + 1,116 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* {{Diamantium}} 1,500&lt;br /&gt;
* {{Gold Crystal-}} x20&lt;br /&gt;
* {{Gold Whetstone-}} x20&lt;br /&gt;
* {{Consecrated Water-}} x20&lt;br /&gt;
* {{Succulent Dragonfruit-}} x20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 187.735&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Storage Pack.png|link=|150px]]&amp;lt;br /&amp;gt;Storage Pack&lt;br /&gt;
|$9.99 USD || 1&lt;br /&gt;
&amp;lt;!--|A pack containing diamantium and storage expansions for weapons, wyrmprints, and dragons.&lt;br /&gt;
(480 Diamatium + 480 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* {{Diamantium}} 960&lt;br /&gt;
* [[Weapon]] Storage +10&lt;br /&gt;
* [[Wyrmprint]] Storage +10&lt;br /&gt;
* [[Dragon]] Storage +10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 96.096&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Welcome Pack.png|link=|150px]]&amp;lt;br /&amp;gt;Welcome Pack&lt;br /&gt;
|$24.99 USD || {{Tooltip|2|Was increased from 1 to 2 with the Dec 25th 2018 Maint}}&lt;br /&gt;
&amp;lt;!--|A pack containing diamantium and a voucher that allow you to summon a {{5*}} adventurer.&lt;br /&gt;
(Duplicate adventurers will be replaced with Eldwater.)&lt;br /&gt;
(1,200 Diamantium + 300 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* {{Diamantium}} 1,500&lt;br /&gt;
* {{5★ Summon Voucher (Adventurer)-}} x1&lt;br /&gt;
**[[5★ Adventurer Summon|List of Adventurers Included]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Endeavor Packs===&lt;br /&gt;
{{See|[[Endeavors#SpecialEndeavors|Special Endeavors]]}}&lt;br /&gt;
Packs containing {{Diamantium-}} and special endeavors that grant rewards for completing them.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;vertical-align:middle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pack !! Price (USD) !! Limit &amp;lt;!--!! style=&amp;quot;width: 70%&amp;quot; | Description--&amp;gt; !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Story_Pack_(Normal).png|link=|150px]]&amp;lt;br /&amp;gt;[[Endeavors#Story_Pack_.28Normal.29|Story Pack (Normal)]] || style=&amp;quot;text-align:right&amp;quot; | $9.99 USD || style=&amp;quot;text-align:right&amp;quot; | 1&lt;br /&gt;
&amp;lt;!--| A pack containing {{Diamantium-}} and special endeavors that grant rewards for clearing chapters 1 through 6 of the main campaign on Normal difficulty. (Rewards apply even if the relevant chapters were cleared before purchase.)&amp;lt;br /&amp;gt;({{Diamantium-}} x480 + x270 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Diamantium}} 750&lt;br /&gt;
*[[Endeavors#Story_Pack_.28Normal.29|Story Pack (Normal)]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.075&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Story_Pack_(Hard).png|link=|150px]]&amp;lt;br /&amp;gt;[[Endeavors#Story_Pack_.28Hard.29|Story Pack (Hard)]] || style=&amp;quot;text-align:right&amp;quot; | $9.99 USD || style=&amp;quot;text-align:right&amp;quot; | 1&lt;br /&gt;
&amp;lt;!--| A pack containing {{Diamantium-}} and special endeavors that grant rewards for clearing chapters 1 through 6 of the main campaign on Hard difficulty. (Rewards apply even if the relevant chapters were cleared before purchase.)&amp;lt;br /&amp;gt;({{Diamantium-}} x480 + x270 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Diamantium}} 750&lt;br /&gt;
*[[Endeavors#Story_Pack_.28Hard.29|Story Pack (Hard)]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.075&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Upgrade_Pack_(Adventurers).png|link=|150px]]&amp;lt;br /&amp;gt;[[Endeavors#Upgrade_Pack_.28Adventurers.29|Upgrade Pack (Adventurers)]] || style=&amp;quot;text-align:right&amp;quot; | $19.99 USD || style=&amp;quot;text-align:right&amp;quot; | 1&lt;br /&gt;
&amp;lt;!--| A pack containing {{Diamantium-}} and special endeavors that grant rewards for upgrading adventurers. (Rewards apply even if the criteria was already met before purchase.)&amp;lt;br /&amp;gt;({{Diamantium-}} x960 + x540 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Diamantium}} 1,500&lt;br /&gt;
*[[Endeavors#Upgrade_Pack_.28Adventurers.29|Upgrade Pack (Adventurers)]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.038&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Upgrade_Pack_(Weapons).png|link=|150px]]&amp;lt;br /&amp;gt;[[Endeavors#Upgrade_Pack_.28Weapons.29|Upgrade Pack (Weapons)]] || style=&amp;quot;text-align:right&amp;quot; | $19.99 USD || style=&amp;quot;text-align:right&amp;quot; | 1&lt;br /&gt;
&amp;lt;!--| A pack containing {{Diamantium-}} and special endeavors that grant rewards for upgrading weapons. (Rewards apply even if the criteria was already met before purchase.)&amp;lt;br /&amp;gt;({{Diamantium-}} x960 + x540 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Diamantium}} 1,500&lt;br /&gt;
*[[Endeavors#Upgrade_Pack_.28Weapons.29|Upgrade Pack (Weapons)]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.038&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Trials_Pack.png|link=|150px]]&amp;lt;br /&amp;gt;[[Endeavors#Trials_Pack|Trials Pack]] || style=&amp;quot;text-align:right&amp;quot; | $19.99 USD || style=&amp;quot;text-align:right&amp;quot; | 1&lt;br /&gt;
&amp;lt;!--| A pack containing {{Diamantium-}} and special endeavors that grant rewards for clearing Dragon Trials. (Rewards apply even if the criteria was already met before purchase.)&amp;lt;br /&amp;gt;({{Diamantium-}} x960 + x540 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Diamantium}} 1,500&lt;br /&gt;
*[[Endeavors#Trials_Pack|Trials Pack]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.038&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Limited===&lt;br /&gt;
====Dream Summon Special====&lt;br /&gt;
[[File:Banner Shop Dream Summon (October 2019).png|300px|right|thumb|Dream Summon Special]]&lt;br /&gt;
{{See|[[Dream Summon Special]]}}&lt;br /&gt;
&lt;br /&gt;
The '''Dream Summon Special''' is a special Shop Pack that allows the buyer to choose one adventurer or dragon to receive, in addition to a {{Tenfold Summon Voucher-}}. This pack costs {{Diamantium-}} x1,200, and tends to only be available every few months.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
====Summer Packs====&lt;br /&gt;
* The Summer packs were made available from {{#time:F d, Y h:i:s A e|Jul 30 2020 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Aug 17, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventSummer2020|TimeStart=Jul 30, 2020 06:00 UTC|TimeEnd=Aug 17, 2020 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40141.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Flame Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Incandescence Orb-}} x50&lt;br /&gt;
* {{Inferno Orb-}} x10&lt;br /&gt;
* {{Blaze Orb-}} x30&lt;br /&gt;
* {{Flame Orb-}} x120&lt;br /&gt;
* {{Flamewyrm's Scaldscale-}} x40&lt;br /&gt;
* {{Flamewyrm's Scale-}} x70&lt;br /&gt;
* {{Rainbow Orb-}} x10&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40142.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Wind Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Tempest Orb-}} x50&lt;br /&gt;
* {{Maelstrom Orb-}} x10&lt;br /&gt;
* {{Storm Orb-}} x30&lt;br /&gt;
* {{Wind Orb-}} x120&lt;br /&gt;
* {{Windwyrm's Squallscale-}} x40&lt;br /&gt;
* {{Windwyrm's Scale-}} x70&lt;br /&gt;
* {{Rainbow Orb-}} x10&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40143.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Dragon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
* {{Succulent Dragonfruit-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40144.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Diamantium Mega-Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x5,700 (3,920 diamantium + 1,780 bonus)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 71.259&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
====Archive====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;Expand to view.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
====The First Round Of Limited-Time Packs (May 2020)====&lt;br /&gt;
* These limited-time packs were made available from {{#time:F d, Y h:i:s A e|Apr 30, 2020 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Dec 16, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopLimitedMay2020R1|TimeStart=Apr 30, 2020 06:00 UTC|TimeEnd=May 12, 2020 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40121.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Adventurer Upgrade Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x4,800 (3,920 diamantium + 880 bonus)&lt;br /&gt;
* {{Champion's Testament-}} x10&lt;br /&gt;
* {{Knight's Testament-}} x10&lt;br /&gt;
* {{Gold Crystal-}} x1,000&lt;br /&gt;
* {{Mana-}} x1,000,000&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.008&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40122.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time 5★ Dragon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{5★ Summon Voucher (Dragon)}} x1&lt;br /&gt;
* {{Succulent Dragonfruit-}} x30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40123.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Flame Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Incandescence Orb-}} x50&lt;br /&gt;
* {{Inferno Orb-}} x10&lt;br /&gt;
* {{Blaze Orb-}} x30&lt;br /&gt;
* {{Flame Orb-}} x120&lt;br /&gt;
* {{Flamewyrm's Scaldscale-}} x40&lt;br /&gt;
* {{Flamewyrm's Scale-}} x70&lt;br /&gt;
* {{Rainbow Orb-}} x10&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40124.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Light Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Resplendence Orb-}} x50&lt;br /&gt;
* {{Refulgence Orb-}} x10&lt;br /&gt;
* {{Radiance Orb-}} x30&lt;br /&gt;
* {{Light Orb-}} x120&lt;br /&gt;
* {{Lightwyrm's Glowscale-}} x40&lt;br /&gt;
* {{Lightwyrm's Scale-}} x70&lt;br /&gt;
* {{Rainbow Orb-}} x10&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40125.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Shadow Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Abaddon Orb-}} x50&lt;br /&gt;
* {{Nether Orb-}} x10&lt;br /&gt;
* {{Nightfall Orb-}} x30&lt;br /&gt;
* {{Shadow Orb-}} x120&lt;br /&gt;
* {{Shadowwyrm's Darkscale-}} x40&lt;br /&gt;
* {{Shadowwyrm's Scale-}} x70&lt;br /&gt;
* {{Rainbow Orb-}} x10&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40126.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Champion's Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $3.99 ||&lt;br /&gt;
* {{Diamantium-}} x300 (192 diamantium + 108 bonus)&lt;br /&gt;
* {{Gold Crystal-}} x300&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
* {{Mana-}} x75,000&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.188&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====The Second Round Of Limited-Time Packs (May 2020)====&lt;br /&gt;
* These limited-time packs were made available from {{#time:F d, Y h:i:s A e|May 04, 2020 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Dec 16, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopLimitedMay2020R2|TimeStart=May 04, 2020 06:00 UTC|TimeEnd=May 12, 2020 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40127.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Damascus Ingot Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40128.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Water Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Tsunami Orb-}} x50&lt;br /&gt;
* {{Deluge Orb-}} x10&lt;br /&gt;
* {{Stream Orb-}} x30&lt;br /&gt;
* {{Water Orb-}} x120&lt;br /&gt;
* {{Waterwyrm's Glistscale-}} x40&lt;br /&gt;
* {{Waterwyrm's Scale-}} x70&lt;br /&gt;
* {{Rainbow Orb-}} x10&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Limited-Time Packs (Mar 2020)====&lt;br /&gt;
* These limited-time packs were made available from {{#time:F d, Y h:i:s A e|Mar 27, 2020 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Dec 16, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopLimitedMar2020|TimeStart=Mar 27, 2020 06:00 UTC|TimeEnd=Apr 13, 2020 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40118.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Sunlight Stone Quad-Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x4,800 (3,920 diamantium + 880 bonus)&lt;br /&gt;
* {{Sunlight Stone-}} x4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.008&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40117.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Diamantium Mega-Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x5,730 (3,920 diamantium + 1,780 bonus)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 71.634&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40116.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time 5★ Dragon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{5★ Summon Voucher (Dragon)}} x1&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.220&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40115.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time 5★ Dragon Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{5★ Summon Voucher (Dragon)}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40111.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Superior Orb Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{Incandescence Orb-}} x50&lt;br /&gt;
* {{Tsunami Orb-}} x50&lt;br /&gt;
* {{Tempest Orb-}} x50&lt;br /&gt;
* {{Resplendence Orb-}} x50&lt;br /&gt;
* {{Abaddon Orb-}} x50&lt;br /&gt;
* {{Champion's Testament-}} x4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====The First Round Of Limited-Time Packs (Jan 2020)====&lt;br /&gt;
* These limited-time packs were made available from {{#time:F d, Y h:i:s A e|Jan 29, 2020 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Dec 16, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopLimitedJan2020R1|TimeStart=Jan 29, 2020 06:00 UTC|TimeEnd=Feb 17, 2020 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40091.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Flame Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Flame Orb-}} x210&lt;br /&gt;
* {{Blaze Orb-}} x70&lt;br /&gt;
* {{Inferno Orb-}} x30&lt;br /&gt;
* {{Flamewyrm's Scale-}} x150&lt;br /&gt;
* {{Flamewyrm's Scaldscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40092.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Light Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Light Orb-}} x210&lt;br /&gt;
* {{Radiance Orb-}} x70&lt;br /&gt;
* {{Refulgence Orb-}} x30&lt;br /&gt;
* {{Lightwyrm's Scale-}} x150&lt;br /&gt;
* {{Lightwyrm's Glowscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40093.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Champion's Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $3.99 ||&lt;br /&gt;
* {{Diamantium-}} x300 (192 diamantium + 108 bonus)&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
* {{Gold Crystal-}} x300&lt;br /&gt;
* {{Mana-}} x75,000&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.188&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40094.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Weapon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Gold Whetstone-}} x350&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.220&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====The Second Round Of Limited-Time Packs (Jan 2020)====&lt;br /&gt;
* These limited-time packs were made available from {{#time:F d, Y h:i:s A e|Feb 04, 2020 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Dec 16, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopLimitedJan2020R2|TimeStart=Feb 04, 2020 06:00 UTC|TimeEnd=Feb 17, 2020 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40095.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Water Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Water Orb-}} x210&lt;br /&gt;
* {{Stream Orb-}} x70&lt;br /&gt;
* {{Inferno Orb-}} x30&lt;br /&gt;
* {{Flamewyrm's Scale-}} x150&lt;br /&gt;
* {{Flamewyrm's Scaldscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40096.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Dragon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
* {{Succulent Dragonfruit-}} x350&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.219&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====New Year's Party Packs (2020)====&lt;br /&gt;
* The New Year's Party Packs were made available from {{#time:F d, Y h:i:s A e|Dec 31 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Jan 14, 2020 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventNY2020|TimeStart=Nov 28, 2019 06:00 UTC|TimeEnd=Dec 16, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40082.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Ultimate Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x4,500 (3,920 diamantium + 580 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Rupies-}} x300,000&lt;br /&gt;
* {{Steel Brick-}} x1&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Silver Key-}} x1&lt;br /&gt;
* {{Golden Key-}} x1&lt;br /&gt;
* {{Moonlight Stone-}} x1&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 56.257&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40084.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Dragon Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
* {{Succulent Dragonfruit-}} x350&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.219&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40083.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Weapon Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Gold Whetstone-}} x350&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.219&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40081.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Mana Circle Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $7.99 ||&lt;br /&gt;
* {{Diamantium-}} x500 (384 diamantium + 116 bonus)&lt;br /&gt;
* {{Mana-}} x100,000&lt;br /&gt;
* {{Champion's Testament-}} x2&lt;br /&gt;
* {{Knight's Testament-}} x4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 62.578&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40085.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Facility Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x960 (480 diamantium + 480 bonus)&lt;br /&gt;
* {{Dyrenell Aureus-}} x500&lt;br /&gt;
* {{Royal Vermilion Insignia-}} x100&lt;br /&gt;
* {{Royal Azure Insignia-}} x100&lt;br /&gt;
* {{Royal Jade Insignia-}} x100&lt;br /&gt;
* {{Royal Amber Insignia-}} x100&lt;br /&gt;
* {{Royal Violet Insignia-}} x100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 96.096&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40086.png|link=|150px]]&amp;lt;br /&amp;gt;50 Skip Ticket Set || style=&amp;quot;text-align:right&amp;quot; | 4 || style=&amp;quot;text-align:right&amp;quot; | ? ||&lt;br /&gt;
* {{Skip Ticket-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40087.png|link=|150px]]&amp;lt;br /&amp;gt;10 Four-Leaf Clover Set || style=&amp;quot;text-align:right&amp;quot; | 4 || style=&amp;quot;text-align:right&amp;quot; | ? ||&lt;br /&gt;
* {{Four-Leaf Clover-}} x10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Limited-Time Packs (Nov 2019)====&lt;br /&gt;
* These limited-time packs were made available from {{#time:F d, Y h:i:s A e|Nov 28 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Dec 16, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopLimitedNov2019|TimeStart=Nov 28, 2019 06:00 UTC|TimeEnd=Dec 16, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40071.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Flame Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Flame Orb-}} x210&lt;br /&gt;
* {{Blaze Orb-}} x70&lt;br /&gt;
* {{Inferno Orb-}} x30&lt;br /&gt;
* {{Flamewyrm's Scale-}} x150&lt;br /&gt;
* {{Flamewyrm's Scaldscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40072.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Weapon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Gold Whetstone-}} x350&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.220&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40073.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Dragon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
* {{Succulent Dragonfruit-}} x350&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.220&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====First Anniversary Limited Time Summer Packs====&lt;br /&gt;
* The First Anniversary Limited Time Summer Packs were made available from {{#time:F d, Y h:i:s A e|Sep 27 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Oct 11, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=Shop1stAnni|TimeStart=Aug 27, 2019 06:00 UTC|TimeEnd=Oct 11, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40051.png|link=|150px]]&amp;lt;br /&amp;gt;Anniversary Champion's Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $3.99 ||&lt;br /&gt;
* {{Diamantium-}} x300 (192 diamantium + 108 bonus)&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
* {{Gold Crystal-}} x300&lt;br /&gt;
* {{Mana-}} x75,000&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.188&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40052.png|link=|150px]]&amp;lt;br /&amp;gt;Anniversary Upgrade Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{Gold Crystal-}} x350&lt;br /&gt;
* {{Gold Whetstone-}} x150&lt;br /&gt;
* {{Consecrated Water-}} x150&lt;br /&gt;
* {{Succulent Dragonfruit-}} x150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40056.png|link=|150px]]&amp;lt;br /&amp;gt;Anniversary Unbind Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x4,800 (3,920 diamantium + 880 bonus)&lt;br /&gt;
* {{Knight's Testament-}} x1&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
* {{Steel Brick-}} x1&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Silver Key-}} x1&lt;br /&gt;
* {{Golden Key-}} x1&lt;br /&gt;
* {{Moonlight Stone-}} x1&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.008&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40053.png|link=|150px]]&amp;lt;br /&amp;gt;Anniversary 5★ Adventurer Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{5★ Summon Voucher (Adventurer)}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40054.png|link=|150px]]&amp;lt;br /&amp;gt;Anniversary 5★ Dragon Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{5★ Summon Voucher (Dragon)}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40055.png|link=|150px]]&amp;lt;br /&amp;gt;Anniversary 5★ Double Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{5★ Summon Voucher (Adventurer)}} x1&lt;br /&gt;
* {{5★ Summon Voucher (Dragon)}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====First Round of Summer Packs (2019)====&lt;br /&gt;
* The First Round of Summer Packs were made available from {{#time:F d, Y h:i:s A e|Jul 31 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Aug 31, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventSummer2019R1|TimeStart=Jul 31, 2019 06:00 UTC|TimeEnd=Aug 31, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40031.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Dragon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
* {{Succulent Dragonfruit-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.220&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40032.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Water Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Water Orb-}} x210&lt;br /&gt;
* {{Stream Orb-}} x70&lt;br /&gt;
* {{Deluge Orb-}} x30&lt;br /&gt;
* {{Waterwyrm's Scale-}} x150&lt;br /&gt;
* {{Waterwyrm's Glistscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Second Round of Summer Packs (2019)====&lt;br /&gt;
* The Second Round of Summer Packs were made available from {{#time:F d, Y h:i:s A e|Aug 13 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Aug 31, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventSummer2019R2|TimeStart=Aug 13, 2019 06:00 UTC|TimeEnd=Aug 31, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40041.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Weapon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Gold Whetstone-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.220&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40042.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Light Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Light Orb-}} x210&lt;br /&gt;
* {{Radiance Orb-}} x70&lt;br /&gt;
* {{Refulgence Orb-}} x30&lt;br /&gt;
* {{Lightwyrm's Scale-}} x150&lt;br /&gt;
* {{Lightwyrm's Glowscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Limited-Time Upgrade Pack (2019)====&lt;br /&gt;
* The Limited-Time Upgrade Pack was made available from {{#time:F d, Y h:i:s A e|Apr 26 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|May 14, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventCollab|TimeStart=Apr 26 2019 06:00 UTC|TimeEnd=May 14, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40021.png|link=|150px]]&amp;lt;br /&amp;gt;The Limited-Time Upgrade Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{Gold Crystal-}} x350&lt;br /&gt;
* {{Gold Whetstone-}} x150&lt;br /&gt;
* {{Consecrated Water-}} x150&lt;br /&gt;
* {{Succulent Dragonfruit-}} x150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Limited-Time Champion's Pack (2019)====&lt;br /&gt;
* The Limited-Time Champion's Pack was made available from {{#time:F d, Y h:i:s A e|Apr 26 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|May 14, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventCollab|TimeStart=Apr 26 2019 06:00 UTC|TimeEnd=May 14, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40022.png|link=|150px]]&amp;lt;br /&amp;gt;The Limited-Time Champion's Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $3.99 ||&lt;br /&gt;
* {{Diamantium-}} x200 (192 diamantium + 8 bonus)&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
* {{Gold Crystal-}} x300&lt;br /&gt;
* {{Mana-}} x75,000&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 50.125&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====New Year's Party Packs (2019)====&lt;br /&gt;
* The Lucky Hanetsuki Paddle Pack was made available from {{#time:F d, Y h:i:s A e|Dec 31 2018 04:00 UTC}} to {{#time:F d, Y h:i:s A e|Jan 15, 2019 05:59:59 UTC}}.&lt;br /&gt;
* The New Year's Party Packs were made available from {{#time:F d, Y h:i:s A e|Dec 31 2018 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Jan 15, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventNY2019|TimeStart=Dec 31 2018 04:00 UTC|TimeEnd=Jan 15, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40001.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 3 || style=&amp;quot;text-align:right&amp;quot; | $7.99 ||&lt;br /&gt;
* {{Diamantium-}} x500 (384 diamantium + 116 bonus)&lt;br /&gt;
* {{Mana-}} x20,000&lt;br /&gt;
* {{Rupies-}} x100,000&lt;br /&gt;
* {{Gold Crystal-}} x50&lt;br /&gt;
* {{Consecrated Water-}} x20&lt;br /&gt;
* {{Succulent Dragonfruit-}} x20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 62.578&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40002.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Dragon Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x960 (480 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x20,000&lt;br /&gt;
* {{Rupies-}} x100,000&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 96.096&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40003.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - {{5*}} Adventurer Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,000 (1,920 diamantium + 80 bonus)&lt;br /&gt;
* {{5★ Summon Voucher-}} x1&lt;br /&gt;
**[[5★ Adventurer Summon|List of Adventurers Included]]&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Mana-}} x100,000&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 50.013&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40004.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Shadow Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,000 (1,920 diamantium + 80 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Shadow Orb-}} x210&lt;br /&gt;
* {{Nightfall Orb-}} x70&lt;br /&gt;
* {{Nether Orb-}} x30&lt;br /&gt;
* {{Shadowwyrm's Scale-}} x150&lt;br /&gt;
* {{Shadowwyrm's Darkscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 50.013&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40005.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Ultimate Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x4,500 (3,920 diamantium + 580 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Rupies-}} x300,000&lt;br /&gt;
* {{Steel Brick-}} x1&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Silver Key-}} x1&lt;br /&gt;
* {{Golden Key-}} x1&lt;br /&gt;
* {{Moonlight Stone-}} x1&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 56.257&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40007.png|link=|150px]]&amp;lt;br /&amp;gt;Lucky Hanetsuki Paddle Pack&lt;br /&gt;
| style=&amp;quot;text-align:right&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:right&amp;quot; |$24.99&lt;br /&gt;
|&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{Icon|Weapon|Lucky Hanetsuki Paddle|text=1}} x1&lt;br /&gt;
* {{Gold Whetstone-}} x30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Shop/Value_Packs&amp;diff=408907</id>
		<title>Shop/Value Packs</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Shop/Value_Packs&amp;diff=408907"/>
		<updated>2020-07-31T04:52:33Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: Fixing prices and dia per dollar for summer packs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Value Packs==&lt;br /&gt;
&lt;br /&gt;
===Starter Packs===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pack !! Price (USD) !! Limit &amp;lt;!--!! Description--&amp;gt; !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Beginner's Pack.png|link=|150px]]&amp;lt;br /&amp;gt;Beginner's Pack&lt;br /&gt;
|$7.99 USD ||  1&lt;br /&gt;
&amp;lt;!--|A pack containing diamantium and items to assist with gaining EXP. Perfect for new players!&lt;br /&gt;
(384 Diamantium + 1,116 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* {{Diamantium}} 1,500&lt;br /&gt;
* {{Gold Crystal-}} x20&lt;br /&gt;
* {{Gold Whetstone-}} x20&lt;br /&gt;
* {{Consecrated Water-}} x20&lt;br /&gt;
* {{Succulent Dragonfruit-}} x20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 187.735&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Storage Pack.png|link=|150px]]&amp;lt;br /&amp;gt;Storage Pack&lt;br /&gt;
|$9.99 USD || 1&lt;br /&gt;
&amp;lt;!--|A pack containing diamantium and storage expansions for weapons, wyrmprints, and dragons.&lt;br /&gt;
(480 Diamatium + 480 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* {{Diamantium}} 960&lt;br /&gt;
* [[Weapon]] Storage +10&lt;br /&gt;
* [[Wyrmprint]] Storage +10&lt;br /&gt;
* [[Dragon]] Storage +10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 96.096&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Welcome Pack.png|link=|150px]]&amp;lt;br /&amp;gt;Welcome Pack&lt;br /&gt;
|$24.99 USD || {{Tooltip|2|Was increased from 1 to 2 with the Dec 25th 2018 Maint}}&lt;br /&gt;
&amp;lt;!--|A pack containing diamantium and a voucher that allow you to summon a {{5*}} adventurer.&lt;br /&gt;
(Duplicate adventurers will be replaced with Eldwater.)&lt;br /&gt;
(1,200 Diamantium + 300 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* {{Diamantium}} 1,500&lt;br /&gt;
* {{5★ Summon Voucher (Adventurer)-}} x1&lt;br /&gt;
**[[5★ Adventurer Summon|List of Adventurers Included]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Endeavor Packs===&lt;br /&gt;
{{See|[[Endeavors#SpecialEndeavors|Special Endeavors]]}}&lt;br /&gt;
Packs containing {{Diamantium-}} and special endeavors that grant rewards for completing them.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;vertical-align:middle&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pack !! Price (USD) !! Limit &amp;lt;!--!! style=&amp;quot;width: 70%&amp;quot; | Description--&amp;gt; !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Story_Pack_(Normal).png|link=|150px]]&amp;lt;br /&amp;gt;[[Endeavors#Story_Pack_.28Normal.29|Story Pack (Normal)]] || style=&amp;quot;text-align:right&amp;quot; | $9.99 USD || style=&amp;quot;text-align:right&amp;quot; | 1&lt;br /&gt;
&amp;lt;!--| A pack containing {{Diamantium-}} and special endeavors that grant rewards for clearing chapters 1 through 6 of the main campaign on Normal difficulty. (Rewards apply even if the relevant chapters were cleared before purchase.)&amp;lt;br /&amp;gt;({{Diamantium-}} x480 + x270 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Diamantium}} 750&lt;br /&gt;
*[[Endeavors#Story_Pack_.28Normal.29|Story Pack (Normal)]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.075&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Story_Pack_(Hard).png|link=|150px]]&amp;lt;br /&amp;gt;[[Endeavors#Story_Pack_.28Hard.29|Story Pack (Hard)]] || style=&amp;quot;text-align:right&amp;quot; | $9.99 USD || style=&amp;quot;text-align:right&amp;quot; | 1&lt;br /&gt;
&amp;lt;!--| A pack containing {{Diamantium-}} and special endeavors that grant rewards for clearing chapters 1 through 6 of the main campaign on Hard difficulty. (Rewards apply even if the relevant chapters were cleared before purchase.)&amp;lt;br /&amp;gt;({{Diamantium-}} x480 + x270 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Diamantium}} 750&lt;br /&gt;
*[[Endeavors#Story_Pack_.28Hard.29|Story Pack (Hard)]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.075&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Upgrade_Pack_(Adventurers).png|link=|150px]]&amp;lt;br /&amp;gt;[[Endeavors#Upgrade_Pack_.28Adventurers.29|Upgrade Pack (Adventurers)]] || style=&amp;quot;text-align:right&amp;quot; | $19.99 USD || style=&amp;quot;text-align:right&amp;quot; | 1&lt;br /&gt;
&amp;lt;!--| A pack containing {{Diamantium-}} and special endeavors that grant rewards for upgrading adventurers. (Rewards apply even if the criteria was already met before purchase.)&amp;lt;br /&amp;gt;({{Diamantium-}} x960 + x540 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Diamantium}} 1,500&lt;br /&gt;
*[[Endeavors#Upgrade_Pack_.28Adventurers.29|Upgrade Pack (Adventurers)]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.038&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Upgrade_Pack_(Weapons).png|link=|150px]]&amp;lt;br /&amp;gt;[[Endeavors#Upgrade_Pack_.28Weapons.29|Upgrade Pack (Weapons)]] || style=&amp;quot;text-align:right&amp;quot; | $19.99 USD || style=&amp;quot;text-align:right&amp;quot; | 1&lt;br /&gt;
&amp;lt;!--| A pack containing {{Diamantium-}} and special endeavors that grant rewards for upgrading weapons. (Rewards apply even if the criteria was already met before purchase.)&amp;lt;br /&amp;gt;({{Diamantium-}} x960 + x540 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Diamantium}} 1,500&lt;br /&gt;
*[[Endeavors#Upgrade_Pack_.28Weapons.29|Upgrade Pack (Weapons)]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.038&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Trials_Pack.png|link=|150px]]&amp;lt;br /&amp;gt;[[Endeavors#Trials_Pack|Trials Pack]] || style=&amp;quot;text-align:right&amp;quot; | $19.99 USD || style=&amp;quot;text-align:right&amp;quot; | 1&lt;br /&gt;
&amp;lt;!--| A pack containing {{Diamantium-}} and special endeavors that grant rewards for clearing Dragon Trials. (Rewards apply even if the criteria was already met before purchase.)&amp;lt;br /&amp;gt;({{Diamantium-}} x960 + x540 Bonus)--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*{{Diamantium}} 1,500&lt;br /&gt;
*[[Endeavors#Trials_Pack|Trials Pack]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.038&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Limited===&lt;br /&gt;
====Dream Summon Special====&lt;br /&gt;
[[File:Banner Shop Dream Summon (October 2019).png|300px|right|thumb|Dream Summon Special]]&lt;br /&gt;
{{See|[[Dream Summon Special]]}}&lt;br /&gt;
&lt;br /&gt;
The '''Dream Summon Special''' is a special Shop Pack that allows the buyer to choose one adventurer or dragon to receive, in addition to a {{Tenfold Summon Voucher-}}. This pack costs {{Diamantium-}} x1,200, and tends to only be available every few months.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
====Summer Packs====&lt;br /&gt;
* The Summer packs were made available from {{#time:F d, Y h:i:s A e|Jul 30 2020 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Aug 17, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventSummer2020|TimeStart=Jul 30, 2020 06:00 UTC|TimeEnd=Aug 17, 2020 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40141.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Flame Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Incandescence Orb-}} x50&lt;br /&gt;
* {{Inferno Orb-}} x10&lt;br /&gt;
* {{Blaze Orb-}} x30&lt;br /&gt;
* {{Flame Orb-}} x120&lt;br /&gt;
* {{Flamewyrm's Scaldscale-}} x40&lt;br /&gt;
* {{Flamewyrm's Scale-}} x70&lt;br /&gt;
* {{Rainbow Orb-}} x10&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40142.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Wind Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Tempest Orb-}} x50&lt;br /&gt;
* {{Maelstrom Orb-}} x10&lt;br /&gt;
* {{Storm Orb-}} x30&lt;br /&gt;
* {{Wind Orb-}} x120&lt;br /&gt;
* {{Windwyrm's Squallscale-}} x40&lt;br /&gt;
* {{Windwyrm's Scale-}} x70&lt;br /&gt;
* {{Rainbow Orb-}} x10&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40143.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Dragon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
* {{Succulent Dragonfruit-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40144.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Diamantium Mega-Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x5,700 (3,920 diamantium + 1,780 bonus)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 71.259&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
====Archive====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;Expand to view.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
====The First Round Of Limited-Time Packs (May 2020)====&lt;br /&gt;
* These limited-time packs were made available from {{#time:F d, Y h:i:s A e|Apr 30, 2020 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Dec 16, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopLimitedMay2020R1|TimeStart=Apr 30, 2020 06:00 UTC|TimeEnd=May 12, 2020 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40121.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Adventurer Upgrade Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x4,800 (3,920 diamantium + 880 bonus)&lt;br /&gt;
* {{Champion's Testament-}} x10&lt;br /&gt;
* {{Knight's Testament-}} x10&lt;br /&gt;
* {{Gold Crystal-}} x1,000&lt;br /&gt;
* {{Mana-}} x1,000,000&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.008&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40122.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time 5★ Dragon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{5★ Summon Voucher (Dragon)}} x1&lt;br /&gt;
* {{Succulent Dragonfruit-}} x30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40123.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Flame Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Incandescence Orb-}} x50&lt;br /&gt;
* {{Inferno Orb-}} x10&lt;br /&gt;
* {{Blaze Orb-}} x30&lt;br /&gt;
* {{Flame Orb-}} x120&lt;br /&gt;
* {{Flamewyrm's Scaldscale-}} x40&lt;br /&gt;
* {{Flamewyrm's Scale-}} x70&lt;br /&gt;
* {{Rainbow Orb-}} x10&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40124.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Light Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Resplendence Orb-}} x50&lt;br /&gt;
* {{Refulgence Orb-}} x10&lt;br /&gt;
* {{Radiance Orb-}} x30&lt;br /&gt;
* {{Light Orb-}} x120&lt;br /&gt;
* {{Lightwyrm's Glowscale-}} x40&lt;br /&gt;
* {{Lightwyrm's Scale-}} x70&lt;br /&gt;
* {{Rainbow Orb-}} x10&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40125.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Shadow Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Abaddon Orb-}} x50&lt;br /&gt;
* {{Nether Orb-}} x10&lt;br /&gt;
* {{Nightfall Orb-}} x30&lt;br /&gt;
* {{Shadow Orb-}} x120&lt;br /&gt;
* {{Shadowwyrm's Darkscale-}} x40&lt;br /&gt;
* {{Shadowwyrm's Scale-}} x70&lt;br /&gt;
* {{Rainbow Orb-}} x10&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40126.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Champion's Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $3.99 ||&lt;br /&gt;
* {{Diamantium-}} x300 (192 diamantium + 108 bonus)&lt;br /&gt;
* {{Gold Crystal-}} x300&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
* {{Mana-}} x75,000&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.188&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====The Second Round Of Limited-Time Packs (May 2020)====&lt;br /&gt;
* These limited-time packs were made available from {{#time:F d, Y h:i:s A e|May 04, 2020 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Dec 16, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopLimitedMay2020R2|TimeStart=May 04, 2020 06:00 UTC|TimeEnd=May 12, 2020 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40127.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Damascus Ingot Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40128.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Water Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x700 (480 diamantium + 220 bonus)&lt;br /&gt;
* {{Tsunami Orb-}} x50&lt;br /&gt;
* {{Deluge Orb-}} x10&lt;br /&gt;
* {{Stream Orb-}} x30&lt;br /&gt;
* {{Water Orb-}} x120&lt;br /&gt;
* {{Waterwyrm's Glistscale-}} x40&lt;br /&gt;
* {{Waterwyrm's Scale-}} x70&lt;br /&gt;
* {{Rainbow Orb-}} x10&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 70.070&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Limited-Time Packs (Mar 2020)====&lt;br /&gt;
* These limited-time packs were made available from {{#time:F d, Y h:i:s A e|Mar 27, 2020 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Dec 16, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopLimitedMar2020|TimeStart=Mar 27, 2020 06:00 UTC|TimeEnd=Apr 13, 2020 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40118.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Sunlight Stone Quad-Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x4,800 (3,920 diamantium + 880 bonus)&lt;br /&gt;
* {{Sunlight Stone-}} x4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.008&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40117.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Diamantium Mega-Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x5,730 (3,920 diamantium + 1,780 bonus)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 71.634&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40116.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time 5★ Dragon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{5★ Summon Voucher (Dragon)}} x1&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.220&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40115.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time 5★ Dragon Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{5★ Summon Voucher (Dragon)}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40111.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Superior Orb Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{Incandescence Orb-}} x50&lt;br /&gt;
* {{Tsunami Orb-}} x50&lt;br /&gt;
* {{Tempest Orb-}} x50&lt;br /&gt;
* {{Resplendence Orb-}} x50&lt;br /&gt;
* {{Abaddon Orb-}} x50&lt;br /&gt;
* {{Champion's Testament-}} x4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====The First Round Of Limited-Time Packs (Jan 2020)====&lt;br /&gt;
* These limited-time packs were made available from {{#time:F d, Y h:i:s A e|Jan 29, 2020 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Dec 16, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopLimitedJan2020R1|TimeStart=Jan 29, 2020 06:00 UTC|TimeEnd=Feb 17, 2020 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40091.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Flame Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Flame Orb-}} x210&lt;br /&gt;
* {{Blaze Orb-}} x70&lt;br /&gt;
* {{Inferno Orb-}} x30&lt;br /&gt;
* {{Flamewyrm's Scale-}} x150&lt;br /&gt;
* {{Flamewyrm's Scaldscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40092.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Light Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Light Orb-}} x210&lt;br /&gt;
* {{Radiance Orb-}} x70&lt;br /&gt;
* {{Refulgence Orb-}} x30&lt;br /&gt;
* {{Lightwyrm's Scale-}} x150&lt;br /&gt;
* {{Lightwyrm's Glowscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40093.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Champion's Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $3.99 ||&lt;br /&gt;
* {{Diamantium-}} x300 (192 diamantium + 108 bonus)&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
* {{Gold Crystal-}} x300&lt;br /&gt;
* {{Mana-}} x75,000&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.188&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40094.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Weapon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Gold Whetstone-}} x350&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.220&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====The Second Round Of Limited-Time Packs (Jan 2020)====&lt;br /&gt;
* These limited-time packs were made available from {{#time:F d, Y h:i:s A e|Feb 04, 2020 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Dec 16, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopLimitedJan2020R2|TimeStart=Feb 04, 2020 06:00 UTC|TimeEnd=Feb 17, 2020 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40095.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Water Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Water Orb-}} x210&lt;br /&gt;
* {{Stream Orb-}} x70&lt;br /&gt;
* {{Inferno Orb-}} x30&lt;br /&gt;
* {{Flamewyrm's Scale-}} x150&lt;br /&gt;
* {{Flamewyrm's Scaldscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40096.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Dragon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
* {{Succulent Dragonfruit-}} x350&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.219&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====New Year's Party Packs (2020)====&lt;br /&gt;
* The New Year's Party Packs were made available from {{#time:F d, Y h:i:s A e|Dec 31 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Jan 14, 2020 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventNY2020|TimeStart=Nov 28, 2019 06:00 UTC|TimeEnd=Dec 16, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40082.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Ultimate Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x4,500 (3,920 diamantium + 580 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Rupies-}} x300,000&lt;br /&gt;
* {{Steel Brick-}} x1&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Silver Key-}} x1&lt;br /&gt;
* {{Golden Key-}} x1&lt;br /&gt;
* {{Moonlight Stone-}} x1&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 56.257&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40084.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Dragon Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
* {{Succulent Dragonfruit-}} x350&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.219&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40083.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Weapon Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Gold Whetstone-}} x350&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.219&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40081.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Mana Circle Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $7.99 ||&lt;br /&gt;
* {{Diamantium-}} x500 (384 diamantium + 116 bonus)&lt;br /&gt;
* {{Mana-}} x100,000&lt;br /&gt;
* {{Champion's Testament-}} x2&lt;br /&gt;
* {{Knight's Testament-}} x4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 62.578&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40085.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Facility Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x960 (480 diamantium + 480 bonus)&lt;br /&gt;
* {{Dyrenell Aureus-}} x500&lt;br /&gt;
* {{Royal Vermilion Insignia-}} x100&lt;br /&gt;
* {{Royal Azure Insignia-}} x100&lt;br /&gt;
* {{Royal Jade Insignia-}} x100&lt;br /&gt;
* {{Royal Amber Insignia-}} x100&lt;br /&gt;
* {{Royal Violet Insignia-}} x100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 96.096&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40086.png|link=|150px]]&amp;lt;br /&amp;gt;50 Skip Ticket Set || style=&amp;quot;text-align:right&amp;quot; | 4 || style=&amp;quot;text-align:right&amp;quot; | ? ||&lt;br /&gt;
* {{Skip Ticket-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40087.png|link=|150px]]&amp;lt;br /&amp;gt;10 Four-Leaf Clover Set || style=&amp;quot;text-align:right&amp;quot; | 4 || style=&amp;quot;text-align:right&amp;quot; | ? ||&lt;br /&gt;
* {{Four-Leaf Clover-}} x10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Limited-Time Packs (Nov 2019)====&lt;br /&gt;
* These limited-time packs were made available from {{#time:F d, Y h:i:s A e|Nov 28 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Dec 16, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopLimitedNov2019|TimeStart=Nov 28, 2019 06:00 UTC|TimeEnd=Dec 16, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40071.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Flame Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Flame Orb-}} x210&lt;br /&gt;
* {{Blaze Orb-}} x70&lt;br /&gt;
* {{Inferno Orb-}} x30&lt;br /&gt;
* {{Flamewyrm's Scale-}} x150&lt;br /&gt;
* {{Flamewyrm's Scaldscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40072.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Weapon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Gold Whetstone-}} x350&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.220&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40073.png|link=|150px]]&amp;lt;br /&amp;gt;Limited-Time Dragon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
* {{Succulent Dragonfruit-}} x350&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.220&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====First Anniversary Limited Time Summer Packs====&lt;br /&gt;
* The First Anniversary Limited Time Summer Packs were made available from {{#time:F d, Y h:i:s A e|Sep 27 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Oct 11, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=Shop1stAnni|TimeStart=Aug 27, 2019 06:00 UTC|TimeEnd=Oct 11, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40051.png|link=|150px]]&amp;lt;br /&amp;gt;Anniversary Champion's Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $3.99 ||&lt;br /&gt;
* {{Diamantium-}} x300 (192 diamantium + 108 bonus)&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
* {{Gold Crystal-}} x300&lt;br /&gt;
* {{Mana-}} x75,000&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 75.188&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40052.png|link=|150px]]&amp;lt;br /&amp;gt;Anniversary Upgrade Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{Gold Crystal-}} x350&lt;br /&gt;
* {{Gold Whetstone-}} x150&lt;br /&gt;
* {{Consecrated Water-}} x150&lt;br /&gt;
* {{Succulent Dragonfruit-}} x150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40056.png|link=|150px]]&amp;lt;br /&amp;gt;Anniversary Unbind Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x4,800 (3,920 diamantium + 880 bonus)&lt;br /&gt;
* {{Knight's Testament-}} x1&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
* {{Steel Brick-}} x1&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Silver Key-}} x1&lt;br /&gt;
* {{Golden Key-}} x1&lt;br /&gt;
* {{Moonlight Stone-}} x1&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.008&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40053.png|link=|150px]]&amp;lt;br /&amp;gt;Anniversary 5★ Adventurer Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{5★ Summon Voucher (Adventurer)}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40054.png|link=|150px]]&amp;lt;br /&amp;gt;Anniversary 5★ Dragon Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{5★ Summon Voucher (Dragon)}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40055.png|link=|150px]]&amp;lt;br /&amp;gt;Anniversary 5★ Double Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{5★ Summon Voucher (Adventurer)}} x1&lt;br /&gt;
* {{5★ Summon Voucher (Dragon)}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====First Round of Summer Packs (2019)====&lt;br /&gt;
* The First Round of Summer Packs were made available from {{#time:F d, Y h:i:s A e|Jul 31 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Aug 31, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventSummer2019R1|TimeStart=Jul 31, 2019 06:00 UTC|TimeEnd=Aug 31, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40031.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Dragon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
* {{Succulent Dragonfruit-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.220&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40032.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Water Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Water Orb-}} x210&lt;br /&gt;
* {{Stream Orb-}} x70&lt;br /&gt;
* {{Deluge Orb-}} x30&lt;br /&gt;
* {{Waterwyrm's Scale-}} x150&lt;br /&gt;
* {{Waterwyrm's Glistscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Second Round of Summer Packs (2019)====&lt;br /&gt;
* The Second Round of Summer Packs were made available from {{#time:F d, Y h:i:s A e|Aug 13 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Aug 31, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventSummer2019R2|TimeStart=Aug 13, 2019 06:00 UTC|TimeEnd=Aug 31, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40041.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Weapon Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,230 (1,200 diamantium + 30 bonus)&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Gold Whetstone-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49.220&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40042.png|link=|150px]]&amp;lt;br /&amp;gt;Summer Party Pack Light Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,400 (1,920 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Light Orb-}} x210&lt;br /&gt;
* {{Radiance Orb-}} x70&lt;br /&gt;
* {{Refulgence Orb-}} x30&lt;br /&gt;
* {{Lightwyrm's Scale-}} x150&lt;br /&gt;
* {{Lightwyrm's Glowscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Limited-Time Upgrade Pack (2019)====&lt;br /&gt;
* The Limited-Time Upgrade Pack was made available from {{#time:F d, Y h:i:s A e|Apr 26 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|May 14, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventCollab|TimeStart=Apr 26 2019 06:00 UTC|TimeEnd=May 14, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40021.png|link=|150px]]&amp;lt;br /&amp;gt;The Limited-Time Upgrade Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $24.99 ||&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{Gold Crystal-}} x350&lt;br /&gt;
* {{Gold Whetstone-}} x150&lt;br /&gt;
* {{Consecrated Water-}} x150&lt;br /&gt;
* {{Succulent Dragonfruit-}} x150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Limited-Time Champion's Pack (2019)====&lt;br /&gt;
* The Limited-Time Champion's Pack was made available from {{#time:F d, Y h:i:s A e|Apr 26 2019 06:00 UTC}} to {{#time:F d, Y h:i:s A e|May 14, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventCollab|TimeStart=Apr 26 2019 06:00 UTC|TimeEnd=May 14, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40022.png|link=|150px]]&amp;lt;br /&amp;gt;The Limited-Time Champion's Pack || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $3.99 ||&lt;br /&gt;
* {{Diamantium-}} x200 (192 diamantium + 8 bonus)&lt;br /&gt;
* {{Champion's Testament-}} x1&lt;br /&gt;
* {{Gold Crystal-}} x300&lt;br /&gt;
* {{Mana-}} x75,000&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 50.125&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====New Year's Party Packs (2019)====&lt;br /&gt;
* The Lucky Hanetsuki Paddle Pack was made available from {{#time:F d, Y h:i:s A e|Dec 31 2018 04:00 UTC}} to {{#time:F d, Y h:i:s A e|Jan 15, 2019 05:59:59 UTC}}.&lt;br /&gt;
* The New Year's Party Packs were made available from {{#time:F d, Y h:i:s A e|Dec 31 2018 06:00 UTC}} to {{#time:F d, Y h:i:s A e|Jan 15, 2019 05:59:59 UTC}}.&lt;br /&gt;
{{Countdown|EventName=ShopEventNY2019|TimeStart=Dec 31 2018 04:00 UTC|TimeEnd=Jan 15, 2019 05:59:59 UTC}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Limit !! Price (USD) !! Contents !! Diamantium per Dollar (USD)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40001.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 3 || style=&amp;quot;text-align:right&amp;quot; | $7.99 ||&lt;br /&gt;
* {{Diamantium-}} x500 (384 diamantium + 116 bonus)&lt;br /&gt;
* {{Mana-}} x20,000&lt;br /&gt;
* {{Rupies-}} x100,000&lt;br /&gt;
* {{Gold Crystal-}} x50&lt;br /&gt;
* {{Consecrated Water-}} x20&lt;br /&gt;
* {{Succulent Dragonfruit-}} x20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 62.578&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40002.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Dragon Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $9.99 ||&lt;br /&gt;
* {{Diamantium-}} x960 (480 diamantium + 480 bonus)&lt;br /&gt;
* {{Mana-}} x20,000&lt;br /&gt;
* {{Rupies-}} x100,000&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 96.096&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40003.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - {{5*}} Adventurer Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,000 (1,920 diamantium + 80 bonus)&lt;br /&gt;
* {{5★ Summon Voucher-}} x1&lt;br /&gt;
**[[5★ Adventurer Summon|List of Adventurers Included]]&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Mana-}} x100,000&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 50.013&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40004.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Shadow Upgrade Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $39.99 ||&lt;br /&gt;
* {{Diamantium-}} x2,000 (1,920 diamantium + 80 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Champion's Testament-}} x3&lt;br /&gt;
* {{Knight's Testament-}} x6&lt;br /&gt;
* {{Shadow Orb-}} x210&lt;br /&gt;
* {{Nightfall Orb-}} x70&lt;br /&gt;
* {{Nether Orb-}} x30&lt;br /&gt;
* {{Shadowwyrm's Scale-}} x150&lt;br /&gt;
* {{Shadowwyrm's Darkscale-}} x50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 50.013&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40005.png|link=|150px]]&amp;lt;br /&amp;gt;New Year's Party Pack - Ultimate Unbind Special || style=&amp;quot;text-align:right&amp;quot; | 1 || style=&amp;quot;text-align:right&amp;quot; | $79.99 ||&lt;br /&gt;
* {{Diamantium-}} x4,500 (3,920 diamantium + 580 bonus)&lt;br /&gt;
* {{Mana-}} x200,000&lt;br /&gt;
* {{Rupies-}} x300,000&lt;br /&gt;
* {{Steel Brick-}} x1&lt;br /&gt;
* {{Damascus Ingot-}} x1&lt;br /&gt;
* {{Silver Key-}} x1&lt;br /&gt;
* {{Golden Key-}} x1&lt;br /&gt;
* {{Moonlight Stone-}} x1&lt;br /&gt;
* {{Sunlight Stone-}} x1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 56.257&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:40007.png|link=|150px]]&amp;lt;br /&amp;gt;Lucky Hanetsuki Paddle Pack&lt;br /&gt;
| style=&amp;quot;text-align:right&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:right&amp;quot; |$24.99&lt;br /&gt;
|&lt;br /&gt;
* {{Diamantium-}} x1,500 (1,200 diamantium + 300 bonus)&lt;br /&gt;
* {{Icon|Weapon|Lucky Hanetsuki Paddle|text=1}} x1&lt;br /&gt;
* {{Gold Whetstone-}} x30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60.024&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Upgrading_Team&amp;diff=371801</id>
		<title>Upgrading Team</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Upgrading_Team&amp;diff=371801"/>
		<updated>2020-05-06T09:53:18Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Augments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The main form of progression in Dragalia Lost is upgrading one's team so that a player can boost their stats to tackle higher and harder content. Since a team is comprised of several components (See [[Team Building]]), there are several different components a player must upgrade as well. The following is a rudimentary overview of how to upgrade these components.&lt;br /&gt;
&lt;br /&gt;
==Upgrading Adventurers==&lt;br /&gt;
===Leveling===&lt;br /&gt;
Adventurers level up through two main methods:&lt;br /&gt;
* Participating and successfully completing quests with the adventurer on the team&lt;br /&gt;
* Using [[Bronze Crystal]]s, [[Silver Crystal]]s, and [[Gold Crystal]]s&lt;br /&gt;
&lt;br /&gt;
Leveling up increases the player's HP and Strength, which in turn increases Might.&lt;br /&gt;
&lt;br /&gt;
===Promoting===&lt;br /&gt;
Players can promote lower rarity characters to higher level rarities. Promotion will not only increase the adventurer's HP and Str, but will also increase the adventurer's level cap and unlock higher Mana Circle floors.&lt;br /&gt;
&lt;br /&gt;
The level cap based on adventurer rarity is as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! Level Cap&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 70&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Promoting adventurers cost [[Eldwater]]. The Eldwater cost is as follows:&lt;br /&gt;
* {{3*}} -&amp;gt; {{4*}} = 2,500 Eldwater&lt;br /&gt;
* {{4*}} -&amp;gt; {{5*}} = 25,000 Eldwater&lt;br /&gt;
&lt;br /&gt;
===Mana Circles===&lt;br /&gt;
:''See also: [[Mana Circles]], [[Mana Spiral]]''&lt;br /&gt;
&lt;br /&gt;
Another way to upgrade an adventurer is to purchase Mana Circle nodes with Mana and other materials. Each Mana Circle node has an improvement for the adventurer ranging from raw stat boosts to skill upgrades, all which improve Might. Every unit has up to 5 circles with 10 nodes in each circle for a total of 50 nodes. A few selected units have an additional 20 nodes in what is called the Mana Spiral, which can only be accessed after the first 50 nodes have been unlocked.&lt;br /&gt;
&lt;br /&gt;
For more details on the specific upgrades each Mana Circle Node provides, check the specific adventurer pages.&lt;br /&gt;
&lt;br /&gt;
==Upgrading Weapons==&lt;br /&gt;
&lt;br /&gt;
:''See also: [[Weapons Guide]]''&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Weapons can be upgraded using [[Bronze Whetstone]]s, [[Silver Whetstone]]s, and [[Gold Whetstone]]s. Other weapons can also be used to level up weapons.&lt;br /&gt;
&lt;br /&gt;
* Note that crafted weapons should not be used to increase EXP, only lower level rarity weapons dropped from quests. This is because crafted weapons can be dismantled at the [[Smithy]] for a fee, which will return all the materials the crafted weapon required.&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
Once the [[Smithy]] is unlocked, players can craft weapons to give adventurers. These weapons are much stronger than quest drop weapons, and also have the benefit of being able to be enhanced.&lt;br /&gt;
&lt;br /&gt;
There are three rarities of crafted weapons; however, higher rarities require higher Smithy and Halidom levels in order to craft. Due to the sheer amount of time it will take to unlock higher rarity weapons, crafting lower level rarities is fine. However, if it appears you're nearing the unlock for the next tier of crafted weapons, and you have the materials needed to craft them, it might be a good idea to hold off on that rarity.&lt;br /&gt;
&lt;br /&gt;
===Unbinding===&lt;br /&gt;
Weapons have can be unbound up to 4 times, denoted by the empty diamonds when viewing them. At 4 unbinds (max unbound), any skill on the weapon is upgraded. Additionally, each unbind increases the level cap for weapons as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! 0 Unbind !! 1 Unbind !! 2 Unbind !! 3 Unbind !! 4 Unbind&lt;br /&gt;
|-&lt;br /&gt;
| {{2*}} || 10 || 15 || 20 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 20 || 25 || 30 || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 50 || 55 || 60 || 65 || 70&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 80 || 85 || 90 || 95 || 100&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|100&lt;br /&gt;
|125&lt;br /&gt;
|150&lt;br /&gt;
|175&lt;br /&gt;
|200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Unbinding a weapon requires duplicates, and the level and unbinds of the weapon being consumed in unbinding are irrelevant. Players can also use [[Steel Brick]]s ({{4*}} Rarity only) and [[Damascus Ingot]]s ({{5*}} Rarity only) to unbind weapons; however, due to the scarcity of these items, it is only recommended to use them on high rarity, high tier weapons.&lt;br /&gt;
&lt;br /&gt;
=== Tiers and Enhancing ===&lt;br /&gt;
Crafted weapons have multiple tiers to each weapon that can be viewed in the Crafting menu by clicking the &amp;quot;View Tree&amp;quot; button for the weapon (See [[Weapon Trees]] for a full list of all crafted weapon trees). The Base weapon is referred to as Tier 1, and there can be up to two additional tiers up to Tier 3. The higher tiers can either be crafted directly from the weapon tree, or you can enhance an existing weapon in your inventory to the next higher tier. To enhance a weapon, it must be max unbound and max leveled in addition to having the required crafting materials for enhancing.&lt;br /&gt;
&lt;br /&gt;
Crafting a higher tier weapon directly uses exactly equivalent rupies, materials, and whetstones for EXP as if you had crafted only base Tier 1 weapons and manually leveled and enhanced them.&lt;br /&gt;
&lt;br /&gt;
Tier 2 Core weapons will have unique weapon skills on the weapon which will increase an adventurer's Might. Tier 3 Core weapons upgrade the skill and also gain an elemental type. When an elemental weapon is equipped with an adventurer of the same element, this will give the adventurer a 50% stat boost.&lt;br /&gt;
&lt;br /&gt;
====Rarity Weapon Recommendations====&lt;br /&gt;
* For {{3*}} rarity weapons, it is generally recommended to stick Tier 2 weapons until {{4*}} rarity unlock due to the high cost of {{3*}} elemental weapons and saving materials and rupies for {{4*}}.&lt;br /&gt;
* For {{4*}} rarity weapons, it is generally recommended to craft up to the Tier 3 elemental weapons due to the time and material gate it takes to unlock {{5*}}.&lt;br /&gt;
&lt;br /&gt;
==Upgrading Wyrmprints==&lt;br /&gt;
&lt;br /&gt;
:''See also: [[Wyrmprints Guide]]''&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Wyrmprints can be leveled by using [[Holy Water]], [[Blessed Water]], and [[Consecrated Water]] to increase HP and Str of the Wyrmprint. Wyrmprints can be also be fed other Wyrmprints to level up.&lt;br /&gt;
&lt;br /&gt;
* Note that it is NOT recommended to use {{3*}} rarity and above Wyrmprints as EXP. This is because when selling higher rarity Wyrmprints, [[Eldwater]] is one of the resources given and is the main resource used to promote adventurers. Eldwater is considered more valuable than the amount of Wyrmprint EXP offered.&lt;br /&gt;
&lt;br /&gt;
===Unbinding===&lt;br /&gt;
Wyrmprints have can be unbound up to 4 times, denoted by the empty diamonds when viewing them. Some Wyrmprints are given to the player already in a max unbound state, in which case all the diamonds will be filled in and shining. Each additional unbind increases the level cap of the wyrmprint and additionally:&lt;br /&gt;
* At 2 unbinds: the abilities of the Wyrmprint are upgraded&lt;br /&gt;
*At 4 unbinds (max unbound): the abilities of the Wyrmprint are upgraded further&lt;br /&gt;
&lt;br /&gt;
The Wyrmprint unbind level caps are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! 0 Unbind !! 1 Unbind !! 2 Unbind !! 3 Unbind !! 4 Unbind&lt;br /&gt;
|-&lt;br /&gt;
| {{2*}} || 10 || 15 || 20 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 20 || 30 || 40 || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 30 || 40 || 50 || 65 || 80&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 40 || 55 || 70 || 85 || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Wyrmprints can be unbound with duplicate Wyrmprints, or by using [[Silver Key]]s ({{4*}} Wyrmprints only) or [[Golden Key]]s ({{5*}} Wyrmprints only).&lt;br /&gt;
&lt;br /&gt;
==Upgrading Dragons==&lt;br /&gt;
===Leveling===&lt;br /&gt;
Dragons can be leveled by using [[Dragonfruit]], [[Ripe Dragonfruit]], and [[Succulent Dragonfruit]]. Dragons can also be given other dragons to increase level EXP as well.&lt;br /&gt;
&lt;br /&gt;
* Note that similar to Wyrmprints, it is NOT recommended to use {{3*}} rarity and above Dragon as EXP. Because there are currently no Dragons below {{3*}}, it is recommended to only sell Dragons for the Eldwater return.&lt;br /&gt;
&lt;br /&gt;
===Unbinding===&lt;br /&gt;
Similar to Wyrmprints, dragons can also be unbound, which increases the dragon's level cap. At 4 unbinds (max unbound), the dragon's skill and abilities are upgraded.&lt;br /&gt;
&lt;br /&gt;
The dragon unbind level caps are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! 0 Unbind !! 1 Unbind !! 2 Unbind !! 3 Unbind !! 4 Unbind&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 20 || 30 || 40 || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 30 || 40 || 50 || 65 || 80&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 40 || 55 || 70 || 85 || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Dragons can be unbound with duplicates or with [[Moonlight Stone]]s ({{4*}} rarity only) or [[Sunlight Stone]]s ({{5*}} rarity only).&lt;br /&gt;
&lt;br /&gt;
===Bonding===&lt;br /&gt;
From the [[Dragon's Roost]], players can feed dragons daily to increase their bond level. This is beneficial in that:&lt;br /&gt;
* The dragon will gift the player back materials such as Dragonfruits, Talonstones, and Orbs.&lt;br /&gt;
* Increased bond level will increase dragon transformation duration for more damage gain in battle.&lt;br /&gt;
* Every bond level is 10 Might.&lt;br /&gt;
* Each Dragon's Story becomes available at Bond level 5 and 15. Reading each story grants you [[Currency|Wyrmite]].&lt;br /&gt;
&lt;br /&gt;
==Upgrading Facilities==&lt;br /&gt;
Some [[facilities]] offer stat boosts which benefit a player's team, such as the Altars and Dojos. The material cost for facilities differs, so view each facility for more detailed material cost information.&lt;br /&gt;
&lt;br /&gt;
== Augments ==&lt;br /&gt;
After clearing Chapter 9 in the story, adventurers, wyrmprints, weapons, and dragons can all have augments added to them from the respective Leveling menu, with each augment point increase the HP or Strength of it by +1, up to a maximum of +100 HP and +100 Strength for each. These total amount of these bonuses will be displayed as a &amp;quot;+&amp;lt;number&amp;gt;&amp;quot; in the portrait.&lt;br /&gt;
&lt;br /&gt;
Adventurer and Wyrmprint HP ([[Fortifying Crystal]], [[Fortifying Gemstone]]) and Strength ([[Amplifying Crystal]], [[Amplifying Gemstone]]) augments can be obtained from the following sources:&lt;br /&gt;
&lt;br /&gt;
* [[Astral Raids]]&lt;br /&gt;
* [[Shop/Treasure Trade#Astral Raids|Astral Raids Treasure Trade]]&lt;br /&gt;
* Specific [[Void Battle|Void Battles]]: all Manticores, and all difficulties of Zephyr, Poseidon, Agni, Jeanne, Nidhogg, and Volcanic Chimera&lt;br /&gt;
* Standard and higher difficulties of [[Advanced Dragon Trials]]&lt;br /&gt;
*Agito Uprising quests&lt;br /&gt;
* Special Events&lt;br /&gt;
* Certain chests on campaign story map after EX stages&lt;br /&gt;
* First Clear rewards and Chapter completion endeavors for Very Hard campaign&lt;br /&gt;
* Endeavor for completing Chapter 9 of the Normal campaign&lt;br /&gt;
* [[The Mercurial Gauntlet]] endeavors&lt;br /&gt;
&lt;br /&gt;
Dragon and Weapon augments can currently only be obtained as the reward from clearing Chapter 9 of the story on Normal, which gives 10x [[Fortifying Dragonscale]] and 10x [[Fortifying Jewel]]. There are no other sources of dragon or weapon augments.&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Upgrading_Team&amp;diff=371800</id>
		<title>Upgrading Team</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Upgrading_Team&amp;diff=371800"/>
		<updated>2020-05-06T09:53:18Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Augments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The main form of progression in Dragalia Lost is upgrading one's team so that a player can boost their stats to tackle higher and harder content. Since a team is comprised of several components (See [[Team Building]]), there are several different components a player must upgrade as well. The following is a rudimentary overview of how to upgrade these components.&lt;br /&gt;
&lt;br /&gt;
==Upgrading Adventurers==&lt;br /&gt;
===Leveling===&lt;br /&gt;
Adventurers level up through two main methods:&lt;br /&gt;
* Participating and successfully completing quests with the adventurer on the team&lt;br /&gt;
* Using [[Bronze Crystal]]s, [[Silver Crystal]]s, and [[Gold Crystal]]s&lt;br /&gt;
&lt;br /&gt;
Leveling up increases the player's HP and Strength, which in turn increases Might.&lt;br /&gt;
&lt;br /&gt;
===Promoting===&lt;br /&gt;
Players can promote lower rarity characters to higher level rarities. Promotion will not only increase the adventurer's HP and Str, but will also increase the adventurer's level cap and unlock higher Mana Circle floors.&lt;br /&gt;
&lt;br /&gt;
The level cap based on adventurer rarity is as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! Level Cap&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 70&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Promoting adventurers cost [[Eldwater]]. The Eldwater cost is as follows:&lt;br /&gt;
* {{3*}} -&amp;gt; {{4*}} = 2,500 Eldwater&lt;br /&gt;
* {{4*}} -&amp;gt; {{5*}} = 25,000 Eldwater&lt;br /&gt;
&lt;br /&gt;
===Mana Circles===&lt;br /&gt;
:''See also: [[Mana Circles]], [[Mana Spiral]]''&lt;br /&gt;
&lt;br /&gt;
Another way to upgrade an adventurer is to purchase Mana Circle nodes with Mana and other materials. Each Mana Circle node has an improvement for the adventurer ranging from raw stat boosts to skill upgrades, all which improve Might. Every unit has up to 5 circles with 10 nodes in each circle for a total of 50 nodes. A few selected units have an additional 20 nodes in what is called the Mana Spiral, which can only be accessed after the first 50 nodes have been unlocked.&lt;br /&gt;
&lt;br /&gt;
For more details on the specific upgrades each Mana Circle Node provides, check the specific adventurer pages.&lt;br /&gt;
&lt;br /&gt;
==Upgrading Weapons==&lt;br /&gt;
&lt;br /&gt;
:''See also: [[Weapons Guide]]''&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Weapons can be upgraded using [[Bronze Whetstone]]s, [[Silver Whetstone]]s, and [[Gold Whetstone]]s. Other weapons can also be used to level up weapons.&lt;br /&gt;
&lt;br /&gt;
* Note that crafted weapons should not be used to increase EXP, only lower level rarity weapons dropped from quests. This is because crafted weapons can be dismantled at the [[Smithy]] for a fee, which will return all the materials the crafted weapon required.&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
Once the [[Smithy]] is unlocked, players can craft weapons to give adventurers. These weapons are much stronger than quest drop weapons, and also have the benefit of being able to be enhanced.&lt;br /&gt;
&lt;br /&gt;
There are three rarities of crafted weapons; however, higher rarities require higher Smithy and Halidom levels in order to craft. Due to the sheer amount of time it will take to unlock higher rarity weapons, crafting lower level rarities is fine. However, if it appears you're nearing the unlock for the next tier of crafted weapons, and you have the materials needed to craft them, it might be a good idea to hold off on that rarity.&lt;br /&gt;
&lt;br /&gt;
===Unbinding===&lt;br /&gt;
Weapons have can be unbound up to 4 times, denoted by the empty diamonds when viewing them. At 4 unbinds (max unbound), any skill on the weapon is upgraded. Additionally, each unbind increases the level cap for weapons as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! 0 Unbind !! 1 Unbind !! 2 Unbind !! 3 Unbind !! 4 Unbind&lt;br /&gt;
|-&lt;br /&gt;
| {{2*}} || 10 || 15 || 20 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 20 || 25 || 30 || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 50 || 55 || 60 || 65 || 70&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 80 || 85 || 90 || 95 || 100&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|100&lt;br /&gt;
|125&lt;br /&gt;
|150&lt;br /&gt;
|175&lt;br /&gt;
|200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Unbinding a weapon requires duplicates, and the level and unbinds of the weapon being consumed in unbinding are irrelevant. Players can also use [[Steel Brick]]s ({{4*}} Rarity only) and [[Damascus Ingot]]s ({{5*}} Rarity only) to unbind weapons; however, due to the scarcity of these items, it is only recommended to use them on high rarity, high tier weapons.&lt;br /&gt;
&lt;br /&gt;
=== Tiers and Enhancing ===&lt;br /&gt;
Crafted weapons have multiple tiers to each weapon that can be viewed in the Crafting menu by clicking the &amp;quot;View Tree&amp;quot; button for the weapon (See [[Weapon Trees]] for a full list of all crafted weapon trees). The Base weapon is referred to as Tier 1, and there can be up to two additional tiers up to Tier 3. The higher tiers can either be crafted directly from the weapon tree, or you can enhance an existing weapon in your inventory to the next higher tier. To enhance a weapon, it must be max unbound and max leveled in addition to having the required crafting materials for enhancing.&lt;br /&gt;
&lt;br /&gt;
Crafting a higher tier weapon directly uses exactly equivalent rupies, materials, and whetstones for EXP as if you had crafted only base Tier 1 weapons and manually leveled and enhanced them.&lt;br /&gt;
&lt;br /&gt;
Tier 2 Core weapons will have unique weapon skills on the weapon which will increase an adventurer's Might. Tier 3 Core weapons upgrade the skill and also gain an elemental type. When an elemental weapon is equipped with an adventurer of the same element, this will give the adventurer a 50% stat boost.&lt;br /&gt;
&lt;br /&gt;
====Rarity Weapon Recommendations====&lt;br /&gt;
* For {{3*}} rarity weapons, it is generally recommended to stick Tier 2 weapons until {{4*}} rarity unlock due to the high cost of {{3*}} elemental weapons and saving materials and rupies for {{4*}}.&lt;br /&gt;
* For {{4*}} rarity weapons, it is generally recommended to craft up to the Tier 3 elemental weapons due to the time and material gate it takes to unlock {{5*}}.&lt;br /&gt;
&lt;br /&gt;
==Upgrading Wyrmprints==&lt;br /&gt;
&lt;br /&gt;
:''See also: [[Wyrmprints Guide]]''&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Wyrmprints can be leveled by using [[Holy Water]], [[Blessed Water]], and [[Consecrated Water]] to increase HP and Str of the Wyrmprint. Wyrmprints can be also be fed other Wyrmprints to level up.&lt;br /&gt;
&lt;br /&gt;
* Note that it is NOT recommended to use {{3*}} rarity and above Wyrmprints as EXP. This is because when selling higher rarity Wyrmprints, [[Eldwater]] is one of the resources given and is the main resource used to promote adventurers. Eldwater is considered more valuable than the amount of Wyrmprint EXP offered.&lt;br /&gt;
&lt;br /&gt;
===Unbinding===&lt;br /&gt;
Wyrmprints have can be unbound up to 4 times, denoted by the empty diamonds when viewing them. Some Wyrmprints are given to the player already in a max unbound state, in which case all the diamonds will be filled in and shining. Each additional unbind increases the level cap of the wyrmprint and additionally:&lt;br /&gt;
* At 2 unbinds: the abilities of the Wyrmprint are upgraded&lt;br /&gt;
*At 4 unbinds (max unbound): the abilities of the Wyrmprint are upgraded further&lt;br /&gt;
&lt;br /&gt;
The Wyrmprint unbind level caps are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! 0 Unbind !! 1 Unbind !! 2 Unbind !! 3 Unbind !! 4 Unbind&lt;br /&gt;
|-&lt;br /&gt;
| {{2*}} || 10 || 15 || 20 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 20 || 30 || 40 || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 30 || 40 || 50 || 65 || 80&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 40 || 55 || 70 || 85 || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Wyrmprints can be unbound with duplicate Wyrmprints, or by using [[Silver Key]]s ({{4*}} Wyrmprints only) or [[Golden Key]]s ({{5*}} Wyrmprints only).&lt;br /&gt;
&lt;br /&gt;
==Upgrading Dragons==&lt;br /&gt;
===Leveling===&lt;br /&gt;
Dragons can be leveled by using [[Dragonfruit]], [[Ripe Dragonfruit]], and [[Succulent Dragonfruit]]. Dragons can also be given other dragons to increase level EXP as well.&lt;br /&gt;
&lt;br /&gt;
* Note that similar to Wyrmprints, it is NOT recommended to use {{3*}} rarity and above Dragon as EXP. Because there are currently no Dragons below {{3*}}, it is recommended to only sell Dragons for the Eldwater return.&lt;br /&gt;
&lt;br /&gt;
===Unbinding===&lt;br /&gt;
Similar to Wyrmprints, dragons can also be unbound, which increases the dragon's level cap. At 4 unbinds (max unbound), the dragon's skill and abilities are upgraded.&lt;br /&gt;
&lt;br /&gt;
The dragon unbind level caps are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! 0 Unbind !! 1 Unbind !! 2 Unbind !! 3 Unbind !! 4 Unbind&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 20 || 30 || 40 || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 30 || 40 || 50 || 65 || 80&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 40 || 55 || 70 || 85 || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Dragons can be unbound with duplicates or with [[Moonlight Stone]]s ({{4*}} rarity only) or [[Sunlight Stone]]s ({{5*}} rarity only).&lt;br /&gt;
&lt;br /&gt;
===Bonding===&lt;br /&gt;
From the [[Dragon's Roost]], players can feed dragons daily to increase their bond level. This is beneficial in that:&lt;br /&gt;
* The dragon will gift the player back materials such as Dragonfruits, Talonstones, and Orbs.&lt;br /&gt;
* Increased bond level will increase dragon transformation duration for more damage gain in battle.&lt;br /&gt;
* Every bond level is 10 Might.&lt;br /&gt;
* Each Dragon's Story becomes available at Bond level 5 and 15. Reading each story grants you [[Currency|Wyrmite]].&lt;br /&gt;
&lt;br /&gt;
==Upgrading Facilities==&lt;br /&gt;
Some [[facilities]] offer stat boosts which benefit a player's team, such as the Altars and Dojos. The material cost for facilities differs, so view each facility for more detailed material cost information.&lt;br /&gt;
&lt;br /&gt;
== Augments ==&lt;br /&gt;
After clearing Chapter 9 in the story, adventurers, wyrmprints, weapons, and dragons can all have augments added to them from the respective Leveling menu, with each augment point increase the HP or Strength of it by +1, up to a maximum of +100 HP and +100 Strength for each. These total amount of these bonuses will be displayed as a &amp;quot;+&amp;lt;number&amp;gt;&amp;quot; in the portrait.&lt;br /&gt;
&lt;br /&gt;
Adventurer and Wyrmprint HP ([[Fortifying Crystal]], [[Fortifying Gemstone]]) and Strength ([[Amplifying Crystal]], [[Amplifying Gemstone]]) augments can be obtained from the following sources:&lt;br /&gt;
&lt;br /&gt;
* [[Astral Raids]]&lt;br /&gt;
* [[Shop/Treasure Trade#Astral Raids|Astral Raids Treasure Trade]]&lt;br /&gt;
* Specific [[Void Battle|Void Battles]]: all Manticores, and all difficulties of Zephyr, Poseidon, Agni, Jeanne, Nidhogg, and Volcanic Chimera&lt;br /&gt;
* Standard and higher difficulties of [[Advanced Dragon Trials]]&lt;br /&gt;
*Agito Uprising quests&lt;br /&gt;
* Special Events&lt;br /&gt;
* Certain chests on campaign story map after EX stages&lt;br /&gt;
* First Clear rewards and Chapter completion endeavors for Very Hard campaign&lt;br /&gt;
* Endeavor for completing Chapter 9 of the Normal campaign&lt;br /&gt;
* [[The Mercurial Gauntlet]] endeavors&lt;br /&gt;
&lt;br /&gt;
Dragon and Weapon augments can currently only be obtained as the reward from clearing Chapter 9 of the story on Normal, which gives 10x [[Fortifying Dragonscale]] and 10x [[Fortifying Jewel]]. There are no other sources of dragon or weapon augments.&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Upgrading_Team&amp;diff=371799</id>
		<title>Upgrading Team</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Upgrading_Team&amp;diff=371799"/>
		<updated>2020-05-06T09:53:18Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Augments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The main form of progression in Dragalia Lost is upgrading one's team so that a player can boost their stats to tackle higher and harder content. Since a team is comprised of several components (See [[Team Building]]), there are several different components a player must upgrade as well. The following is a rudimentary overview of how to upgrade these components.&lt;br /&gt;
&lt;br /&gt;
==Upgrading Adventurers==&lt;br /&gt;
===Leveling===&lt;br /&gt;
Adventurers level up through two main methods:&lt;br /&gt;
* Participating and successfully completing quests with the adventurer on the team&lt;br /&gt;
* Using [[Bronze Crystal]]s, [[Silver Crystal]]s, and [[Gold Crystal]]s&lt;br /&gt;
&lt;br /&gt;
Leveling up increases the player's HP and Strength, which in turn increases Might.&lt;br /&gt;
&lt;br /&gt;
===Promoting===&lt;br /&gt;
Players can promote lower rarity characters to higher level rarities. Promotion will not only increase the adventurer's HP and Str, but will also increase the adventurer's level cap and unlock higher Mana Circle floors.&lt;br /&gt;
&lt;br /&gt;
The level cap based on adventurer rarity is as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! Level Cap&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 70&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Promoting adventurers cost [[Eldwater]]. The Eldwater cost is as follows:&lt;br /&gt;
* {{3*}} -&amp;gt; {{4*}} = 2,500 Eldwater&lt;br /&gt;
* {{4*}} -&amp;gt; {{5*}} = 25,000 Eldwater&lt;br /&gt;
&lt;br /&gt;
===Mana Circles===&lt;br /&gt;
:''See also: [[Mana Circles]], [[Mana Spiral]]''&lt;br /&gt;
&lt;br /&gt;
Another way to upgrade an adventurer is to purchase Mana Circle nodes with Mana and other materials. Each Mana Circle node has an improvement for the adventurer ranging from raw stat boosts to skill upgrades, all which improve Might. Every unit has up to 5 circles with 10 nodes in each circle for a total of 50 nodes. A few selected units have an additional 20 nodes in what is called the Mana Spiral, which can only be accessed after the first 50 nodes have been unlocked.&lt;br /&gt;
&lt;br /&gt;
For more details on the specific upgrades each Mana Circle Node provides, check the specific adventurer pages.&lt;br /&gt;
&lt;br /&gt;
==Upgrading Weapons==&lt;br /&gt;
&lt;br /&gt;
:''See also: [[Weapons Guide]]''&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Weapons can be upgraded using [[Bronze Whetstone]]s, [[Silver Whetstone]]s, and [[Gold Whetstone]]s. Other weapons can also be used to level up weapons.&lt;br /&gt;
&lt;br /&gt;
* Note that crafted weapons should not be used to increase EXP, only lower level rarity weapons dropped from quests. This is because crafted weapons can be dismantled at the [[Smithy]] for a fee, which will return all the materials the crafted weapon required.&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
Once the [[Smithy]] is unlocked, players can craft weapons to give adventurers. These weapons are much stronger than quest drop weapons, and also have the benefit of being able to be enhanced.&lt;br /&gt;
&lt;br /&gt;
There are three rarities of crafted weapons; however, higher rarities require higher Smithy and Halidom levels in order to craft. Due to the sheer amount of time it will take to unlock higher rarity weapons, crafting lower level rarities is fine. However, if it appears you're nearing the unlock for the next tier of crafted weapons, and you have the materials needed to craft them, it might be a good idea to hold off on that rarity.&lt;br /&gt;
&lt;br /&gt;
===Unbinding===&lt;br /&gt;
Weapons have can be unbound up to 4 times, denoted by the empty diamonds when viewing them. At 4 unbinds (max unbound), any skill on the weapon is upgraded. Additionally, each unbind increases the level cap for weapons as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! 0 Unbind !! 1 Unbind !! 2 Unbind !! 3 Unbind !! 4 Unbind&lt;br /&gt;
|-&lt;br /&gt;
| {{2*}} || 10 || 15 || 20 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 20 || 25 || 30 || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 50 || 55 || 60 || 65 || 70&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 80 || 85 || 90 || 95 || 100&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|100&lt;br /&gt;
|125&lt;br /&gt;
|150&lt;br /&gt;
|175&lt;br /&gt;
|200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Unbinding a weapon requires duplicates, and the level and unbinds of the weapon being consumed in unbinding are irrelevant. Players can also use [[Steel Brick]]s ({{4*}} Rarity only) and [[Damascus Ingot]]s ({{5*}} Rarity only) to unbind weapons; however, due to the scarcity of these items, it is only recommended to use them on high rarity, high tier weapons.&lt;br /&gt;
&lt;br /&gt;
=== Tiers and Enhancing ===&lt;br /&gt;
Crafted weapons have multiple tiers to each weapon that can be viewed in the Crafting menu by clicking the &amp;quot;View Tree&amp;quot; button for the weapon (See [[Weapon Trees]] for a full list of all crafted weapon trees). The Base weapon is referred to as Tier 1, and there can be up to two additional tiers up to Tier 3. The higher tiers can either be crafted directly from the weapon tree, or you can enhance an existing weapon in your inventory to the next higher tier. To enhance a weapon, it must be max unbound and max leveled in addition to having the required crafting materials for enhancing.&lt;br /&gt;
&lt;br /&gt;
Crafting a higher tier weapon directly uses exactly equivalent rupies, materials, and whetstones for EXP as if you had crafted only base Tier 1 weapons and manually leveled and enhanced them.&lt;br /&gt;
&lt;br /&gt;
Tier 2 Core weapons will have unique weapon skills on the weapon which will increase an adventurer's Might. Tier 3 Core weapons upgrade the skill and also gain an elemental type. When an elemental weapon is equipped with an adventurer of the same element, this will give the adventurer a 50% stat boost.&lt;br /&gt;
&lt;br /&gt;
====Rarity Weapon Recommendations====&lt;br /&gt;
* For {{3*}} rarity weapons, it is generally recommended to stick Tier 2 weapons until {{4*}} rarity unlock due to the high cost of {{3*}} elemental weapons and saving materials and rupies for {{4*}}.&lt;br /&gt;
* For {{4*}} rarity weapons, it is generally recommended to craft up to the Tier 3 elemental weapons due to the time and material gate it takes to unlock {{5*}}.&lt;br /&gt;
&lt;br /&gt;
==Upgrading Wyrmprints==&lt;br /&gt;
&lt;br /&gt;
:''See also: [[Wyrmprints Guide]]''&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Wyrmprints can be leveled by using [[Holy Water]], [[Blessed Water]], and [[Consecrated Water]] to increase HP and Str of the Wyrmprint. Wyrmprints can be also be fed other Wyrmprints to level up.&lt;br /&gt;
&lt;br /&gt;
* Note that it is NOT recommended to use {{3*}} rarity and above Wyrmprints as EXP. This is because when selling higher rarity Wyrmprints, [[Eldwater]] is one of the resources given and is the main resource used to promote adventurers. Eldwater is considered more valuable than the amount of Wyrmprint EXP offered.&lt;br /&gt;
&lt;br /&gt;
===Unbinding===&lt;br /&gt;
Wyrmprints have can be unbound up to 4 times, denoted by the empty diamonds when viewing them. Some Wyrmprints are given to the player already in a max unbound state, in which case all the diamonds will be filled in and shining. Each additional unbind increases the level cap of the wyrmprint and additionally:&lt;br /&gt;
* At 2 unbinds: the abilities of the Wyrmprint are upgraded&lt;br /&gt;
*At 4 unbinds (max unbound): the abilities of the Wyrmprint are upgraded further&lt;br /&gt;
&lt;br /&gt;
The Wyrmprint unbind level caps are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! 0 Unbind !! 1 Unbind !! 2 Unbind !! 3 Unbind !! 4 Unbind&lt;br /&gt;
|-&lt;br /&gt;
| {{2*}} || 10 || 15 || 20 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 20 || 30 || 40 || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 30 || 40 || 50 || 65 || 80&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 40 || 55 || 70 || 85 || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Wyrmprints can be unbound with duplicate Wyrmprints, or by using [[Silver Key]]s ({{4*}} Wyrmprints only) or [[Golden Key]]s ({{5*}} Wyrmprints only).&lt;br /&gt;
&lt;br /&gt;
==Upgrading Dragons==&lt;br /&gt;
===Leveling===&lt;br /&gt;
Dragons can be leveled by using [[Dragonfruit]], [[Ripe Dragonfruit]], and [[Succulent Dragonfruit]]. Dragons can also be given other dragons to increase level EXP as well.&lt;br /&gt;
&lt;br /&gt;
* Note that similar to Wyrmprints, it is NOT recommended to use {{3*}} rarity and above Dragon as EXP. Because there are currently no Dragons below {{3*}}, it is recommended to only sell Dragons for the Eldwater return.&lt;br /&gt;
&lt;br /&gt;
===Unbinding===&lt;br /&gt;
Similar to Wyrmprints, dragons can also be unbound, which increases the dragon's level cap. At 4 unbinds (max unbound), the dragon's skill and abilities are upgraded.&lt;br /&gt;
&lt;br /&gt;
The dragon unbind level caps are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! 0 Unbind !! 1 Unbind !! 2 Unbind !! 3 Unbind !! 4 Unbind&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 20 || 30 || 40 || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 30 || 40 || 50 || 65 || 80&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 40 || 55 || 70 || 85 || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Dragons can be unbound with duplicates or with [[Moonlight Stone]]s ({{4*}} rarity only) or [[Sunlight Stone]]s ({{5*}} rarity only).&lt;br /&gt;
&lt;br /&gt;
===Bonding===&lt;br /&gt;
From the [[Dragon's Roost]], players can feed dragons daily to increase their bond level. This is beneficial in that:&lt;br /&gt;
* The dragon will gift the player back materials such as Dragonfruits, Talonstones, and Orbs.&lt;br /&gt;
* Increased bond level will increase dragon transformation duration for more damage gain in battle.&lt;br /&gt;
* Every bond level is 10 Might.&lt;br /&gt;
* Each Dragon's Story becomes available at Bond level 5 and 15. Reading each story grants you [[Currency|Wyrmite]].&lt;br /&gt;
&lt;br /&gt;
==Upgrading Facilities==&lt;br /&gt;
Some [[facilities]] offer stat boosts which benefit a player's team, such as the Altars and Dojos. The material cost for facilities differs, so view each facility for more detailed material cost information.&lt;br /&gt;
&lt;br /&gt;
== Augments ==&lt;br /&gt;
After clearing Chapter 9 in the story, adventurers, wyrmprints, weapons, and dragons can all have augments added to them from the respective Leveling menu, with each augment point increase the HP or Strength of it by +1, up to a maximum of +100 HP and +100 Strength for each. These total amount of these bonuses will be displayed as a &amp;quot;+&amp;lt;number&amp;gt;&amp;quot; in the portrait.&lt;br /&gt;
&lt;br /&gt;
Adventurer and Wyrmprint HP ([[Fortifying Crystal]], [[Fortifying Gemstone]]) and Strength ([[Amplifying Crystal]], [[Amplifying Gemstone]]) augments can be obtained from the following sources:&lt;br /&gt;
&lt;br /&gt;
* [[Astral Raids]]&lt;br /&gt;
* [[Shop/Treasure Trade#Astral Raids|Astral Raids Treasure Trade]]&lt;br /&gt;
* Specific [[Void Battle|Void Battles]]: all Manticores, and all difficulties of Zephyr, Poseidon, Agni, Jeanne, Nidhogg, and Volcanic Chimera&lt;br /&gt;
* Standard and higher difficulties of [[Advanced Dragon Trials]]&lt;br /&gt;
*Agito Uprising quests&lt;br /&gt;
* Special Events&lt;br /&gt;
* Certain chests on campaign story map after EX stages&lt;br /&gt;
* First Clear rewards and Chapter completion endeavors for Very Hard campaign&lt;br /&gt;
* Endeavor for completing Chapter 9 of the Normal campaign&lt;br /&gt;
* [[The Mercurial Gauntlet]] endeavors&lt;br /&gt;
&lt;br /&gt;
Dragon and Weapon augments can currently only be obtained as the reward from clearing Chapter 9 of the story on Normal, which gives 10x [[Fortifying Dragonscale]] and 10x [[Fortifying Jewel]]. There are no other sources of dragon or weapon augments.&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342023</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342023"/>
		<updated>2020-03-14T20:02:44Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Current Meta Team Compositions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
The current endgame content is regarded as Expert and Master difficulties of [[Advanced Dragon Trials]] (aka. High Dragon Trials, or HDTs), and [[Volk's Wrath/Expert]] and Expert difficulties for future Agito quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
With some few exceptions, players are expected to have appropriate {{5*}}gacha dragons that are max unbound and max leveled for all endgame content.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Notable Weapons&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Source&lt;br /&gt;
!Can be Dismantled&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Void Bane&lt;br /&gt;
|[[Void Zephyr Strike]]&lt;br /&gt;
[[Void Poseidon Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Agni Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Jeanne d'Arc Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Nidhogg Strike]]&lt;br /&gt;
|Yes&lt;br /&gt;
|Has +30% damage bane ability versus a High Dragon&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech&lt;br /&gt;
|[[Volcanic Chimera Strike]]&lt;br /&gt;
[[Ebon Chimera Strike]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Void Manticore weapon of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon&lt;br /&gt;
|[[Advanced Dragon Trials]] on Expert and Master difficulty&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the 5t3 and Void Bane weapons of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|Agito {{6*}}&lt;br /&gt;
|[[Volk's Wrath]]&lt;br /&gt;
[[Kai Yan's Wrath]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Chimeratech weapon of the same type and element to craft&lt;br /&gt;
|}&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are:&lt;br /&gt;
&lt;br /&gt;
==== In High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|Void Bane, v5t3&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds OR High Dragon Tier 1&lt;br /&gt;
|CT2 OR 6* 0ub OR HDT1&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Outside of High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 1&lt;br /&gt;
|HDT1&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds&lt;br /&gt;
|CT2 OR 6* 0ub&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
# (optional) Farm [[Catoblepas Anemos Strike]] for a tier 2 void weapon with [[(Flame) Spectral Shield Penetrator]]&lt;br /&gt;
# (optional) Farm [[Eolian Phantom Strike]] for a tier 2/3 void weapon with Chimera Bane&lt;br /&gt;
# Farm [[Ebon Chimera Strike]] and [[Volcanic Chimera Strike]] for Chimeratech weapons&lt;br /&gt;
# Farm Void Dragons for Void Dragon Hearts for HDT weapons and the Void Bane weapons for unlocking HDT weapons.&lt;br /&gt;
&lt;br /&gt;
Note that some of the Void Dragons may require or be significantly easier with void weapons from other fights (eg. [[(Water) Scorching Air Res]] weapons from [[Obsidian Golem Strike]] for Void Agni), but for most high base might weapons such as on- or off-element CT2 are sufficient.&lt;br /&gt;
&lt;br /&gt;
Steps 1 and 2 can be skipped if you have Core 5t3 weapons and are playing in co-op.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking High Dragon Trials requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of any High Dragon Trial. Standard HDTs can be done in any order though their difficulty varies with the first ones released being the easiest (High Midgardsormr, High Mercury, and High Brunhilda in roughly increasing order of difficulty) and the last ones being the hardest (High Jupiter and High Zodiark).&lt;br /&gt;
&lt;br /&gt;
For Expert and Master difficulties of HDTs, along with Expert difficulties of Agito, there are recommended orders in which to defeat them as each HDT drops materials to craft weapons of their element that are strong against the next High Dragon, and not all the quests of the same difficulty level are equally accessible.&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Midgardsormr with flame Chimeratech Tier 2 weapons, to craft a HDT1 wind weapon&lt;br /&gt;
# Clear Expert High Mercury with the HDT1 wind weapon and craft a HDT1 water weapon&lt;br /&gt;
# Clear Expert High Brunhilda with the HDT1 water weapon&lt;br /&gt;
# Go back and clear Expert High Mercury more to MUB the HDT1 water water weapon&lt;br /&gt;
# Clear Master High Brunhilda with the MUB HDT1, and farm it and eHBH enough to craft a HDT2 weapon, and then MUB it with [[Damascus Ingot|Damascus Ingots]] or duplicates.&lt;br /&gt;
# (optional) Clear Expert Volk with the MUB HDT2 flame weapon&lt;br /&gt;
# Clear Master High Midgardsormr with the MUB HDT2 or with a MUB 6* flame weapon from Expert Volk&lt;br /&gt;
# Clear Master High Mercury with a MUB HDT2 wind weapon&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Zodiark with a MUB Void Bane weapon or an off-element MUB HDT2 or 6* weapon&lt;br /&gt;
# Clear Expert High Jupiter with a HDT1 from eHZD&lt;br /&gt;
# Clear Master High Zodiark with a MUB HDT1 from eHJP&lt;br /&gt;
# Clear Master High Jupiter with a MUB HDT2 from mHZD&lt;br /&gt;
&lt;br /&gt;
There is another options for Light-Dark now with the release of Light Agito (Kai Yan's Wrath):&lt;br /&gt;
&lt;br /&gt;
# Expert High Zodiark&lt;br /&gt;
# Expert High Jupiter for orbs and tail for Mana Spiral for 70MC shadow units&lt;br /&gt;
# Expert Kai Yan with {{6*}}0ub weapon from Standard first clear rewards to max unbind the {{6*}}&lt;br /&gt;
# Master High Jupiter&lt;br /&gt;
# Master High Zodiark&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;br /&gt;
This is a list of the most commonly seen and accepted team compositions for certain endgame quests. Many other units not listed may be acceptable, but public groups will often gravitate to these.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Adventurer&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[High Midgardsormr's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|The Prince}}{{Icon|Adventurer|Xania}}{{Icon|Adventurer|Emma}}{{Icon|Adventurer|Halloween Lowen}}&lt;br /&gt;
|Emma and H.Lowen must get their defense+hp buffs off before blast for printless.&lt;br /&gt;
|-&lt;br /&gt;
|[[High Brunhilda's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}&lt;br /&gt;
|Chocolatiers and Odd Sparrow comp.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|{{Icon|Adventurer|Gala Elisanne}}{{Icon|Adventurer|Jiang Ziya}}{{Icon|Adventurer|Hunter Sarisse}}{{Icon|Adventurer|Hunter Sarisse}}&lt;br /&gt;
|Thaniel can replace Jiang Ziya, and a number of other water DPS units can replace Hunter Sarisse.&lt;br /&gt;
|-&lt;br /&gt;
|[[High Jupiter's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|Delphi}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}&lt;br /&gt;
|Dies to opening blast and revives. Third Gleo can be replaced by many poison punisher 70MC units if the other Gleos have {{6*}}weapons&lt;br /&gt;
|-&lt;br /&gt;
|[[Volk's Wrath/Expert]]&lt;br /&gt;
|{{Icon|Adventurer|The Prince}}{{Icon|Adventurer|Xania}}{{Icon|Adventurer|Ezelith}}{{Icon|Adventurer|Halloween Lowen}}&lt;br /&gt;
|Xania is replaceable by a number of other units such as Halloween Mym and Nobunaga, but Xania is the most commonly seen.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kai Yan's Wrath/Expert]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342022</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342022"/>
		<updated>2020-03-14T20:02:44Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Current Meta Team Compositions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
The current endgame content is regarded as Expert and Master difficulties of [[Advanced Dragon Trials]] (aka. High Dragon Trials, or HDTs), and [[Volk's Wrath/Expert]] and Expert difficulties for future Agito quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
With some few exceptions, players are expected to have appropriate {{5*}}gacha dragons that are max unbound and max leveled for all endgame content.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Notable Weapons&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Source&lt;br /&gt;
!Can be Dismantled&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Void Bane&lt;br /&gt;
|[[Void Zephyr Strike]]&lt;br /&gt;
[[Void Poseidon Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Agni Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Jeanne d'Arc Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Nidhogg Strike]]&lt;br /&gt;
|Yes&lt;br /&gt;
|Has +30% damage bane ability versus a High Dragon&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech&lt;br /&gt;
|[[Volcanic Chimera Strike]]&lt;br /&gt;
[[Ebon Chimera Strike]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Void Manticore weapon of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon&lt;br /&gt;
|[[Advanced Dragon Trials]] on Expert and Master difficulty&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the 5t3 and Void Bane weapons of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|Agito {{6*}}&lt;br /&gt;
|[[Volk's Wrath]]&lt;br /&gt;
[[Kai Yan's Wrath]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Chimeratech weapon of the same type and element to craft&lt;br /&gt;
|}&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are:&lt;br /&gt;
&lt;br /&gt;
==== In High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|Void Bane, v5t3&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds OR High Dragon Tier 1&lt;br /&gt;
|CT2 OR 6* 0ub OR HDT1&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Outside of High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 1&lt;br /&gt;
|HDT1&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds&lt;br /&gt;
|CT2 OR 6* 0ub&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
# (optional) Farm [[Catoblepas Anemos Strike]] for a tier 2 void weapon with [[(Flame) Spectral Shield Penetrator]]&lt;br /&gt;
# (optional) Farm [[Eolian Phantom Strike]] for a tier 2/3 void weapon with Chimera Bane&lt;br /&gt;
# Farm [[Ebon Chimera Strike]] and [[Volcanic Chimera Strike]] for Chimeratech weapons&lt;br /&gt;
# Farm Void Dragons for Void Dragon Hearts for HDT weapons and the Void Bane weapons for unlocking HDT weapons.&lt;br /&gt;
&lt;br /&gt;
Note that some of the Void Dragons may require or be significantly easier with void weapons from other fights (eg. [[(Water) Scorching Air Res]] weapons from [[Obsidian Golem Strike]] for Void Agni), but for most high base might weapons such as on- or off-element CT2 are sufficient.&lt;br /&gt;
&lt;br /&gt;
Steps 1 and 2 can be skipped if you have Core 5t3 weapons and are playing in co-op.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking High Dragon Trials requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of any High Dragon Trial. Standard HDTs can be done in any order though their difficulty varies with the first ones released being the easiest (High Midgardsormr, High Mercury, and High Brunhilda in roughly increasing order of difficulty) and the last ones being the hardest (High Jupiter and High Zodiark).&lt;br /&gt;
&lt;br /&gt;
For Expert and Master difficulties of HDTs, along with Expert difficulties of Agito, there are recommended orders in which to defeat them as each HDT drops materials to craft weapons of their element that are strong against the next High Dragon, and not all the quests of the same difficulty level are equally accessible.&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Midgardsormr with flame Chimeratech Tier 2 weapons, to craft a HDT1 wind weapon&lt;br /&gt;
# Clear Expert High Mercury with the HDT1 wind weapon and craft a HDT1 water weapon&lt;br /&gt;
# Clear Expert High Brunhilda with the HDT1 water weapon&lt;br /&gt;
# Go back and clear Expert High Mercury more to MUB the HDT1 water water weapon&lt;br /&gt;
# Clear Master High Brunhilda with the MUB HDT1, and farm it and eHBH enough to craft a HDT2 weapon, and then MUB it with [[Damascus Ingot|Damascus Ingots]] or duplicates.&lt;br /&gt;
# (optional) Clear Expert Volk with the MUB HDT2 flame weapon&lt;br /&gt;
# Clear Master High Midgardsormr with the MUB HDT2 or with a MUB 6* flame weapon from Expert Volk&lt;br /&gt;
# Clear Master High Mercury with a MUB HDT2 wind weapon&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Zodiark with a MUB Void Bane weapon or an off-element MUB HDT2 or 6* weapon&lt;br /&gt;
# Clear Expert High Jupiter with a HDT1 from eHZD&lt;br /&gt;
# Clear Master High Zodiark with a MUB HDT1 from eHJP&lt;br /&gt;
# Clear Master High Jupiter with a MUB HDT2 from mHZD&lt;br /&gt;
&lt;br /&gt;
There is another options for Light-Dark now with the release of Light Agito (Kai Yan's Wrath):&lt;br /&gt;
&lt;br /&gt;
# Expert High Zodiark&lt;br /&gt;
# Expert High Jupiter for orbs and tail for Mana Spiral for 70MC shadow units&lt;br /&gt;
# Expert Kai Yan with {{6*}}0ub weapon from Standard first clear rewards to max unbind the {{6*}}&lt;br /&gt;
# Master High Jupiter&lt;br /&gt;
# Master High Zodiark&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;br /&gt;
This is a list of the most commonly seen and accepted team compositions for certain endgame quests. Many other units not listed may be acceptable, but public groups will often gravitate to these.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Adventurer&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[High Midgardsormr's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|The Prince}}{{Icon|Adventurer|Xania}}{{Icon|Adventurer|Emma}}{{Icon|Adventurer|Halloween Lowen}}&lt;br /&gt;
|Emma and H.Lowen must get their defense+hp buffs off before blast for printless.&lt;br /&gt;
|-&lt;br /&gt;
|[[High Brunhilda's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}&lt;br /&gt;
|Chocolatiers and Odd Sparrow comp.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|{{Icon|Adventurer|Gala Elisanne}}{{Icon|Adventurer|Jiang Ziya}}{{Icon|Adventurer|Hunter Sarisse}}{{Icon|Adventurer|Hunter Sarisse}}&lt;br /&gt;
|Thaniel can replace Jiang Ziya, and a number of other water DPS units can replace Hunter Sarisse.&lt;br /&gt;
|-&lt;br /&gt;
|[[High Jupiter's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|Delphi}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}&lt;br /&gt;
|Dies to opening blast and revives. Third Gleo can be replaced by many poison punisher 70MC units if the other Gleos have {{6*}}weapons&lt;br /&gt;
|-&lt;br /&gt;
|[[Volk's Wrath/Expert]]&lt;br /&gt;
|{{Icon|Adventurer|The Prince}}{{Icon|Adventurer|Xania}}{{Icon|Adventurer|Ezelith}}{{Icon|Adventurer|Halloween Lowen}}&lt;br /&gt;
|Xania is replaceable by a number of other units such as Halloween Mym and Nobunaga, but Xania is the most commonly seen.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kai Yan's Wrath/Expert]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342018</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342018"/>
		<updated>2020-03-14T20:02:44Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Current Meta Team Compositions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
The current endgame content is regarded as Expert and Master difficulties of [[Advanced Dragon Trials]] (aka. High Dragon Trials, or HDTs), and [[Volk's Wrath/Expert]] and Expert difficulties for future Agito quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
With some few exceptions, players are expected to have appropriate {{5*}}gacha dragons that are max unbound and max leveled for all endgame content.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Notable Weapons&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Source&lt;br /&gt;
!Can be Dismantled&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Void Bane&lt;br /&gt;
|[[Void Zephyr Strike]]&lt;br /&gt;
[[Void Poseidon Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Agni Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Jeanne d'Arc Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Nidhogg Strike]]&lt;br /&gt;
|Yes&lt;br /&gt;
|Has +30% damage bane ability versus a High Dragon&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech&lt;br /&gt;
|[[Volcanic Chimera Strike]]&lt;br /&gt;
[[Ebon Chimera Strike]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Void Manticore weapon of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon&lt;br /&gt;
|[[Advanced Dragon Trials]] on Expert and Master difficulty&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the 5t3 and Void Bane weapons of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|Agito {{6*}}&lt;br /&gt;
|[[Volk's Wrath]]&lt;br /&gt;
[[Kai Yan's Wrath]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Chimeratech weapon of the same type and element to craft&lt;br /&gt;
|}&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are:&lt;br /&gt;
&lt;br /&gt;
==== In High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|Void Bane, v5t3&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds OR High Dragon Tier 1&lt;br /&gt;
|CT2 OR 6* 0ub OR HDT1&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Outside of High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 1&lt;br /&gt;
|HDT1&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds&lt;br /&gt;
|CT2 OR 6* 0ub&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
# (optional) Farm [[Catoblepas Anemos Strike]] for a tier 2 void weapon with [[(Flame) Spectral Shield Penetrator]]&lt;br /&gt;
# (optional) Farm [[Eolian Phantom Strike]] for a tier 2/3 void weapon with Chimera Bane&lt;br /&gt;
# Farm [[Ebon Chimera Strike]] and [[Volcanic Chimera Strike]] for Chimeratech weapons&lt;br /&gt;
# Farm Void Dragons for Void Dragon Hearts for HDT weapons and the Void Bane weapons for unlocking HDT weapons.&lt;br /&gt;
&lt;br /&gt;
Note that some of the Void Dragons may require or be significantly easier with void weapons from other fights (eg. [[(Water) Scorching Air Res]] weapons from [[Obsidian Golem Strike]] for Void Agni), but for most high base might weapons such as on- or off-element CT2 are sufficient.&lt;br /&gt;
&lt;br /&gt;
Steps 1 and 2 can be skipped if you have Core 5t3 weapons and are playing in co-op.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking High Dragon Trials requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of any High Dragon Trial. Standard HDTs can be done in any order though their difficulty varies with the first ones released being the easiest (High Midgardsormr, High Mercury, and High Brunhilda in roughly increasing order of difficulty) and the last ones being the hardest (High Jupiter and High Zodiark).&lt;br /&gt;
&lt;br /&gt;
For Expert and Master difficulties of HDTs, along with Expert difficulties of Agito, there are recommended orders in which to defeat them as each HDT drops materials to craft weapons of their element that are strong against the next High Dragon, and not all the quests of the same difficulty level are equally accessible.&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Midgardsormr with flame Chimeratech Tier 2 weapons, to craft a HDT1 wind weapon&lt;br /&gt;
# Clear Expert High Mercury with the HDT1 wind weapon and craft a HDT1 water weapon&lt;br /&gt;
# Clear Expert High Brunhilda with the HDT1 water weapon&lt;br /&gt;
# Go back and clear Expert High Mercury more to MUB the HDT1 water water weapon&lt;br /&gt;
# Clear Master High Brunhilda with the MUB HDT1, and farm it and eHBH enough to craft a HDT2 weapon, and then MUB it with [[Damascus Ingot|Damascus Ingots]] or duplicates.&lt;br /&gt;
# (optional) Clear Expert Volk with the MUB HDT2 flame weapon&lt;br /&gt;
# Clear Master High Midgardsormr with the MUB HDT2 or with a MUB 6* flame weapon from Expert Volk&lt;br /&gt;
# Clear Master High Mercury with a MUB HDT2 wind weapon&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Zodiark with a MUB Void Bane weapon or an off-element MUB HDT2 or 6* weapon&lt;br /&gt;
# Clear Expert High Jupiter with a HDT1 from eHZD&lt;br /&gt;
# Clear Master High Zodiark with a MUB HDT1 from eHJP&lt;br /&gt;
# Clear Master High Jupiter with a MUB HDT2 from mHZD&lt;br /&gt;
&lt;br /&gt;
There is another options for Light-Dark now with the release of Light Agito (Kai Yan's Wrath):&lt;br /&gt;
&lt;br /&gt;
# Expert High Zodiark&lt;br /&gt;
# Expert High Jupiter for orbs and tail for Mana Spiral for 70MC shadow units&lt;br /&gt;
# Expert Kai Yan with {{6*}}0ub weapon from Standard first clear rewards to max unbind the {{6*}}&lt;br /&gt;
# Master High Jupiter&lt;br /&gt;
# Master High Zodiark&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;br /&gt;
This is a list of the most commonly seen and accepted team compositions for certain endgame quests. Many other units not listed may be acceptable, but public groups will often gravitate to these.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Adventurer&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[High Midgardsormr's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|The Prince}}{{Icon|Adventurer|Xania}}{{Icon|Adventurer|Emma}}{{Icon|Adventurer|Halloween Lowen}}&lt;br /&gt;
|Emma and H.Lowen must get their defense+hp buffs off before blast for printless.&lt;br /&gt;
|-&lt;br /&gt;
|[[High Brunhilda's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}&lt;br /&gt;
|Chocolatiers and Odd Sparrow comp.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|{{Icon|Adventurer|Gala Elisanne}}{{Icon|Adventurer|Jiang Ziya}}{{Icon|Adventurer|Hunter Sarisse}}{{Icon|Adventurer|Hunter Sarisse}}&lt;br /&gt;
|Thaniel can replace Jiang Ziya, and a number of other water DPS units can replace Hunter Sarisse.&lt;br /&gt;
|-&lt;br /&gt;
|[[High Jupiter's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|Delphi}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}&lt;br /&gt;
|Dies to opening blast and revives. Third Gleo can be replaced by many poison punisher 70MC units if the other Gleos have {{6*}}weapons&lt;br /&gt;
|-&lt;br /&gt;
|[[Volk's Wrath/Expert]]&lt;br /&gt;
|{{Icon|Adventurer|The Prince}}{{Icon|Adventurer|Xania}}{{Icon|Adventurer|Ezelith}}{{Icon|Adventurer|Halloween Lowen}}&lt;br /&gt;
|Xania is replaceable by a number of other units such as Halloween Mym and Nobunaga, but Xania is the most commonly seen.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kai Yan's Wrath/Expert]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342016</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342016"/>
		<updated>2020-03-14T19:58:40Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Current Meta Team Compositions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
The current endgame content is regarded as Expert and Master difficulties of [[Advanced Dragon Trials]] (aka. High Dragon Trials, or HDTs), and [[Volk's Wrath/Expert]] and Expert difficulties for future Agito quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
With some few exceptions, players are expected to have appropriate {{5*}}gacha dragons that are max unbound and max leveled for all endgame content.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Notable Weapons&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Source&lt;br /&gt;
!Can be Dismantled&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Void Bane&lt;br /&gt;
|[[Void Zephyr Strike]]&lt;br /&gt;
[[Void Poseidon Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Agni Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Jeanne d'Arc Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Nidhogg Strike]]&lt;br /&gt;
|Yes&lt;br /&gt;
|Has +30% damage bane ability versus a High Dragon&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech&lt;br /&gt;
|[[Volcanic Chimera Strike]]&lt;br /&gt;
[[Ebon Chimera Strike]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Void Manticore weapon of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon&lt;br /&gt;
|[[Advanced Dragon Trials]] on Expert and Master difficulty&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the 5t3 and Void Bane weapons of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|Agito {{6*}}&lt;br /&gt;
|[[Volk's Wrath]]&lt;br /&gt;
[[Kai Yan's Wrath]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Chimeratech weapon of the same type and element to craft&lt;br /&gt;
|}&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are:&lt;br /&gt;
&lt;br /&gt;
==== In High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|Void Bane, v5t3&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds OR High Dragon Tier 1&lt;br /&gt;
|CT2 OR 6* 0ub OR HDT1&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Outside of High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 1&lt;br /&gt;
|HDT1&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds&lt;br /&gt;
|CT2 OR 6* 0ub&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
# (optional) Farm [[Catoblepas Anemos Strike]] for a tier 2 void weapon with [[(Flame) Spectral Shield Penetrator]]&lt;br /&gt;
# (optional) Farm [[Eolian Phantom Strike]] for a tier 2/3 void weapon with Chimera Bane&lt;br /&gt;
# Farm [[Ebon Chimera Strike]] and [[Volcanic Chimera Strike]] for Chimeratech weapons&lt;br /&gt;
# Farm Void Dragons for Void Dragon Hearts for HDT weapons and the Void Bane weapons for unlocking HDT weapons.&lt;br /&gt;
&lt;br /&gt;
Note that some of the Void Dragons may require or be significantly easier with void weapons from other fights (eg. [[(Water) Scorching Air Res]] weapons from [[Obsidian Golem Strike]] for Void Agni), but for most high base might weapons such as on- or off-element CT2 are sufficient.&lt;br /&gt;
&lt;br /&gt;
Steps 1 and 2 can be skipped if you have Core 5t3 weapons and are playing in co-op.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking High Dragon Trials requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of any High Dragon Trial. Standard HDTs can be done in any order though their difficulty varies with the first ones released being the easiest (High Midgardsormr, High Mercury, and High Brunhilda in roughly increasing order of difficulty) and the last ones being the hardest (High Jupiter and High Zodiark).&lt;br /&gt;
&lt;br /&gt;
For Expert and Master difficulties of HDTs, along with Expert difficulties of Agito, there are recommended orders in which to defeat them as each HDT drops materials to craft weapons of their element that are strong against the next High Dragon, and not all the quests of the same difficulty level are equally accessible.&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Midgardsormr with flame Chimeratech Tier 2 weapons, to craft a HDT1 wind weapon&lt;br /&gt;
# Clear Expert High Mercury with the HDT1 wind weapon and craft a HDT1 water weapon&lt;br /&gt;
# Clear Expert High Brunhilda with the HDT1 water weapon&lt;br /&gt;
# Go back and clear Expert High Mercury more to MUB the HDT1 water water weapon&lt;br /&gt;
# Clear Master High Brunhilda with the MUB HDT1, and farm it and eHBH enough to craft a HDT2 weapon, and then MUB it with [[Damascus Ingot|Damascus Ingots]] or duplicates.&lt;br /&gt;
# (optional) Clear Expert Volk with the MUB HDT2 flame weapon&lt;br /&gt;
# Clear Master High Midgardsormr with the MUB HDT2 or with a MUB 6* flame weapon from Expert Volk&lt;br /&gt;
# Clear Master High Mercury with a MUB HDT2 wind weapon&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Zodiark with a MUB Void Bane weapon or an off-element MUB HDT2 or 6* weapon&lt;br /&gt;
# Clear Expert High Jupiter with a HDT1 from eHZD&lt;br /&gt;
# Clear Master High Zodiark with a MUB HDT1 from eHJP&lt;br /&gt;
# Clear Master High Jupiter with a MUB HDT2 from mHZD&lt;br /&gt;
&lt;br /&gt;
There is another options for Light-Dark now with the release of Light Agito (Kai Yan's Wrath):&lt;br /&gt;
&lt;br /&gt;
# Expert High Zodiark&lt;br /&gt;
# Expert High Jupiter for orbs and tail for Mana Spiral for 70MC shadow units&lt;br /&gt;
# Expert Kai Yan with {{6*}}0ub weapon from Standard first clear rewards to max unbind the {{6*}}&lt;br /&gt;
# Master High Jupiter&lt;br /&gt;
# Master High Zodiark&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;br /&gt;
This is a list of the most commonly seen and accepted team compositions for certain endgame quests. Many other units not listed may be acceptable, but public groups will often gravitate to these.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Adventurer&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[High Midgardsormr's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|The Prince}}{{Icon|Adventurer|Xania}}{{Icon|Adventurer|Emma}}{{Icon|Adventurer|Halloween Lowen}}&lt;br /&gt;
|Emma and H.Lowen must get their defense+hp buffs off before blast for printless.&lt;br /&gt;
|-&lt;br /&gt;
|[[High Brunhilda's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}&lt;br /&gt;
|Chocolatiers and Odd Sparrow comp.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|{{Icon|Adventurer|Gala Elisanne}}{{Icon|Adventurer|Jiang Ziya}}{{Icon|Adventurer|Hunter Sarisse}}{{Icon|Adventurer|Hunter Sarisse}}&lt;br /&gt;
|Thaniel can replace Jiang Ziya, and a number of other water DPS units can replace Hunter Sarisse.&lt;br /&gt;
|-&lt;br /&gt;
|[[High Jupiter's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|Delphi}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}&lt;br /&gt;
|Dies to opening blast and revives. Third Gleo can be replaced by many poison punisher 70MC units if the other Gleos have {{6*}}weapons&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342015</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342015"/>
		<updated>2020-03-14T19:58:40Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Current Meta Team Compositions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
The current endgame content is regarded as Expert and Master difficulties of [[Advanced Dragon Trials]] (aka. High Dragon Trials, or HDTs), and [[Volk's Wrath/Expert]] and Expert difficulties for future Agito quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
With some few exceptions, players are expected to have appropriate {{5*}}gacha dragons that are max unbound and max leveled for all endgame content.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Notable Weapons&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Source&lt;br /&gt;
!Can be Dismantled&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Void Bane&lt;br /&gt;
|[[Void Zephyr Strike]]&lt;br /&gt;
[[Void Poseidon Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Agni Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Jeanne d'Arc Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Nidhogg Strike]]&lt;br /&gt;
|Yes&lt;br /&gt;
|Has +30% damage bane ability versus a High Dragon&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech&lt;br /&gt;
|[[Volcanic Chimera Strike]]&lt;br /&gt;
[[Ebon Chimera Strike]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Void Manticore weapon of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon&lt;br /&gt;
|[[Advanced Dragon Trials]] on Expert and Master difficulty&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the 5t3 and Void Bane weapons of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|Agito {{6*}}&lt;br /&gt;
|[[Volk's Wrath]]&lt;br /&gt;
[[Kai Yan's Wrath]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Chimeratech weapon of the same type and element to craft&lt;br /&gt;
|}&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are:&lt;br /&gt;
&lt;br /&gt;
==== In High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|Void Bane, v5t3&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds OR High Dragon Tier 1&lt;br /&gt;
|CT2 OR 6* 0ub OR HDT1&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Outside of High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 1&lt;br /&gt;
|HDT1&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds&lt;br /&gt;
|CT2 OR 6* 0ub&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
# (optional) Farm [[Catoblepas Anemos Strike]] for a tier 2 void weapon with [[(Flame) Spectral Shield Penetrator]]&lt;br /&gt;
# (optional) Farm [[Eolian Phantom Strike]] for a tier 2/3 void weapon with Chimera Bane&lt;br /&gt;
# Farm [[Ebon Chimera Strike]] and [[Volcanic Chimera Strike]] for Chimeratech weapons&lt;br /&gt;
# Farm Void Dragons for Void Dragon Hearts for HDT weapons and the Void Bane weapons for unlocking HDT weapons.&lt;br /&gt;
&lt;br /&gt;
Note that some of the Void Dragons may require or be significantly easier with void weapons from other fights (eg. [[(Water) Scorching Air Res]] weapons from [[Obsidian Golem Strike]] for Void Agni), but for most high base might weapons such as on- or off-element CT2 are sufficient.&lt;br /&gt;
&lt;br /&gt;
Steps 1 and 2 can be skipped if you have Core 5t3 weapons and are playing in co-op.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking High Dragon Trials requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of any High Dragon Trial. Standard HDTs can be done in any order though their difficulty varies with the first ones released being the easiest (High Midgardsormr, High Mercury, and High Brunhilda in roughly increasing order of difficulty) and the last ones being the hardest (High Jupiter and High Zodiark).&lt;br /&gt;
&lt;br /&gt;
For Expert and Master difficulties of HDTs, along with Expert difficulties of Agito, there are recommended orders in which to defeat them as each HDT drops materials to craft weapons of their element that are strong against the next High Dragon, and not all the quests of the same difficulty level are equally accessible.&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Midgardsormr with flame Chimeratech Tier 2 weapons, to craft a HDT1 wind weapon&lt;br /&gt;
# Clear Expert High Mercury with the HDT1 wind weapon and craft a HDT1 water weapon&lt;br /&gt;
# Clear Expert High Brunhilda with the HDT1 water weapon&lt;br /&gt;
# Go back and clear Expert High Mercury more to MUB the HDT1 water water weapon&lt;br /&gt;
# Clear Master High Brunhilda with the MUB HDT1, and farm it and eHBH enough to craft a HDT2 weapon, and then MUB it with [[Damascus Ingot|Damascus Ingots]] or duplicates.&lt;br /&gt;
# (optional) Clear Expert Volk with the MUB HDT2 flame weapon&lt;br /&gt;
# Clear Master High Midgardsormr with the MUB HDT2 or with a MUB 6* flame weapon from Expert Volk&lt;br /&gt;
# Clear Master High Mercury with a MUB HDT2 wind weapon&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Zodiark with a MUB Void Bane weapon or an off-element MUB HDT2 or 6* weapon&lt;br /&gt;
# Clear Expert High Jupiter with a HDT1 from eHZD&lt;br /&gt;
# Clear Master High Zodiark with a MUB HDT1 from eHJP&lt;br /&gt;
# Clear Master High Jupiter with a MUB HDT2 from mHZD&lt;br /&gt;
&lt;br /&gt;
There is another options for Light-Dark now with the release of Light Agito (Kai Yan's Wrath):&lt;br /&gt;
&lt;br /&gt;
# Expert High Zodiark&lt;br /&gt;
# Expert High Jupiter for orbs and tail for Mana Spiral for 70MC shadow units&lt;br /&gt;
# Expert Kai Yan with {{6*}}0ub weapon from Standard first clear rewards to max unbind the {{6*}}&lt;br /&gt;
# Master High Jupiter&lt;br /&gt;
# Master High Zodiark&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;br /&gt;
This is a list of the most commonly seen and accepted team compositions for certain endgame quests. Many other units not listed may be acceptable, but public groups will often gravitate to these.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Adventurer&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[High Midgardsormr's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|The Prince}}{{Icon|Adventurer|Xania}}{{Icon|Adventurer|Emma}}{{Icon|Adventurer|Halloween Lowen}}&lt;br /&gt;
|Emma and H.Lowen must get their defense+hp buffs off before blast for printless.&lt;br /&gt;
|-&lt;br /&gt;
|[[High Brunhilda's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}&lt;br /&gt;
|Chocolatiers and Odd Sparrow comp.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|{{Icon|Adventurer|Gala Elisanne}}{{Icon|Adventurer|Jiang Ziya}}{{Icon|Adventurer|Hunter Sarisse}}{{Icon|Adventurer|Hunter Sarisse}}&lt;br /&gt;
|Thaniel can replace Jiang Ziya, and a number of other water DPS units can replace Hunter Sarisse.&lt;br /&gt;
|-&lt;br /&gt;
|[[High Jupiter's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|Delphi}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}&lt;br /&gt;
|Dies to opening blast and revives. Third Gleo can be replaced by many poison punisher 70MC units if the other Gleos have {{6*}}weapons&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342012</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342012"/>
		<updated>2020-03-14T19:58:40Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Current Meta Team Compositions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
The current endgame content is regarded as Expert and Master difficulties of [[Advanced Dragon Trials]] (aka. High Dragon Trials, or HDTs), and [[Volk's Wrath/Expert]] and Expert difficulties for future Agito quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
With some few exceptions, players are expected to have appropriate {{5*}}gacha dragons that are max unbound and max leveled for all endgame content.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Notable Weapons&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Source&lt;br /&gt;
!Can be Dismantled&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Void Bane&lt;br /&gt;
|[[Void Zephyr Strike]]&lt;br /&gt;
[[Void Poseidon Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Agni Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Jeanne d'Arc Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Nidhogg Strike]]&lt;br /&gt;
|Yes&lt;br /&gt;
|Has +30% damage bane ability versus a High Dragon&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech&lt;br /&gt;
|[[Volcanic Chimera Strike]]&lt;br /&gt;
[[Ebon Chimera Strike]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Void Manticore weapon of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon&lt;br /&gt;
|[[Advanced Dragon Trials]] on Expert and Master difficulty&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the 5t3 and Void Bane weapons of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|Agito {{6*}}&lt;br /&gt;
|[[Volk's Wrath]]&lt;br /&gt;
[[Kai Yan's Wrath]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Chimeratech weapon of the same type and element to craft&lt;br /&gt;
|}&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are:&lt;br /&gt;
&lt;br /&gt;
==== In High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|Void Bane, v5t3&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds OR High Dragon Tier 1&lt;br /&gt;
|CT2 OR 6* 0ub OR HDT1&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Outside of High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 1&lt;br /&gt;
|HDT1&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds&lt;br /&gt;
|CT2 OR 6* 0ub&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
# (optional) Farm [[Catoblepas Anemos Strike]] for a tier 2 void weapon with [[(Flame) Spectral Shield Penetrator]]&lt;br /&gt;
# (optional) Farm [[Eolian Phantom Strike]] for a tier 2/3 void weapon with Chimera Bane&lt;br /&gt;
# Farm [[Ebon Chimera Strike]] and [[Volcanic Chimera Strike]] for Chimeratech weapons&lt;br /&gt;
# Farm Void Dragons for Void Dragon Hearts for HDT weapons and the Void Bane weapons for unlocking HDT weapons.&lt;br /&gt;
&lt;br /&gt;
Note that some of the Void Dragons may require or be significantly easier with void weapons from other fights (eg. [[(Water) Scorching Air Res]] weapons from [[Obsidian Golem Strike]] for Void Agni), but for most high base might weapons such as on- or off-element CT2 are sufficient.&lt;br /&gt;
&lt;br /&gt;
Steps 1 and 2 can be skipped if you have Core 5t3 weapons and are playing in co-op.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking High Dragon Trials requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of any High Dragon Trial. Standard HDTs can be done in any order though their difficulty varies with the first ones released being the easiest (High Midgardsormr, High Mercury, and High Brunhilda in roughly increasing order of difficulty) and the last ones being the hardest (High Jupiter and High Zodiark).&lt;br /&gt;
&lt;br /&gt;
For Expert and Master difficulties of HDTs, along with Expert difficulties of Agito, there are recommended orders in which to defeat them as each HDT drops materials to craft weapons of their element that are strong against the next High Dragon, and not all the quests of the same difficulty level are equally accessible.&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Midgardsormr with flame Chimeratech Tier 2 weapons, to craft a HDT1 wind weapon&lt;br /&gt;
# Clear Expert High Mercury with the HDT1 wind weapon and craft a HDT1 water weapon&lt;br /&gt;
# Clear Expert High Brunhilda with the HDT1 water weapon&lt;br /&gt;
# Go back and clear Expert High Mercury more to MUB the HDT1 water water weapon&lt;br /&gt;
# Clear Master High Brunhilda with the MUB HDT1, and farm it and eHBH enough to craft a HDT2 weapon, and then MUB it with [[Damascus Ingot|Damascus Ingots]] or duplicates.&lt;br /&gt;
# (optional) Clear Expert Volk with the MUB HDT2 flame weapon&lt;br /&gt;
# Clear Master High Midgardsormr with the MUB HDT2 or with a MUB 6* flame weapon from Expert Volk&lt;br /&gt;
# Clear Master High Mercury with a MUB HDT2 wind weapon&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Zodiark with a MUB Void Bane weapon or an off-element MUB HDT2 or 6* weapon&lt;br /&gt;
# Clear Expert High Jupiter with a HDT1 from eHZD&lt;br /&gt;
# Clear Master High Zodiark with a MUB HDT1 from eHJP&lt;br /&gt;
# Clear Master High Jupiter with a MUB HDT2 from mHZD&lt;br /&gt;
&lt;br /&gt;
There is another options for Light-Dark now with the release of Light Agito (Kai Yan's Wrath):&lt;br /&gt;
&lt;br /&gt;
# Expert High Zodiark&lt;br /&gt;
# Expert High Jupiter for orbs and tail for Mana Spiral for 70MC shadow units&lt;br /&gt;
# Expert Kai Yan with {{6*}}0ub weapon from Standard first clear rewards to max unbind the {{6*}}&lt;br /&gt;
# Master High Jupiter&lt;br /&gt;
# Master High Zodiark&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;br /&gt;
This is a list of the most commonly seen and accepted team compositions for certain endgame quests. Many other units not listed may be acceptable, but public groups will often gravitate to these.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Adventurer&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[High Midgardsormr's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|The Prince}}{{Icon|Adventurer|Xania}}{{Icon|Adventurer|Emma}}{{Icon|Adventurer|Halloween Lowen}}&lt;br /&gt;
|Emma and H.Lowen must get their defense+hp buffs off before blast for printless.&lt;br /&gt;
|-&lt;br /&gt;
|[[High Brunhilda's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}&lt;br /&gt;
|Chocolatiers and Odd Sparrow comp.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|{{Icon|Adventurer|Gala Elisanne}}{{Icon|Adventurer|Jiang Ziya}}{{Icon|Adventurer|Hunter Sarisse}}{{Icon|Adventurer|Hunter Sarisse}}&lt;br /&gt;
|Thaniel can replace Jiang Ziya, and a number of other water DPS units can replace Hunter Sarisse.&lt;br /&gt;
|-&lt;br /&gt;
|[[High Jupiter's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|Delphi}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}&lt;br /&gt;
|Dies to opening blast and revives. Third Gleo can be replaced by many poison punisher 70MC units if the other Gleos have {{6*}}weapons&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342011</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342011"/>
		<updated>2020-03-14T19:54:59Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Current Meta Team Compositions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
The current endgame content is regarded as Expert and Master difficulties of [[Advanced Dragon Trials]] (aka. High Dragon Trials, or HDTs), and [[Volk's Wrath/Expert]] and Expert difficulties for future Agito quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
With some few exceptions, players are expected to have appropriate {{5*}}gacha dragons that are max unbound and max leveled for all endgame content.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Notable Weapons&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Source&lt;br /&gt;
!Can be Dismantled&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Void Bane&lt;br /&gt;
|[[Void Zephyr Strike]]&lt;br /&gt;
[[Void Poseidon Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Agni Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Jeanne d'Arc Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Nidhogg Strike]]&lt;br /&gt;
|Yes&lt;br /&gt;
|Has +30% damage bane ability versus a High Dragon&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech&lt;br /&gt;
|[[Volcanic Chimera Strike]]&lt;br /&gt;
[[Ebon Chimera Strike]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Void Manticore weapon of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon&lt;br /&gt;
|[[Advanced Dragon Trials]] on Expert and Master difficulty&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the 5t3 and Void Bane weapons of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|Agito {{6*}}&lt;br /&gt;
|[[Volk's Wrath]]&lt;br /&gt;
[[Kai Yan's Wrath]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Chimeratech weapon of the same type and element to craft&lt;br /&gt;
|}&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are:&lt;br /&gt;
&lt;br /&gt;
==== In High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|Void Bane, v5t3&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds OR High Dragon Tier 1&lt;br /&gt;
|CT2 OR 6* 0ub OR HDT1&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Outside of High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 1&lt;br /&gt;
|HDT1&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds&lt;br /&gt;
|CT2 OR 6* 0ub&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
# (optional) Farm [[Catoblepas Anemos Strike]] for a tier 2 void weapon with [[(Flame) Spectral Shield Penetrator]]&lt;br /&gt;
# (optional) Farm [[Eolian Phantom Strike]] for a tier 2/3 void weapon with Chimera Bane&lt;br /&gt;
# Farm [[Ebon Chimera Strike]] and [[Volcanic Chimera Strike]] for Chimeratech weapons&lt;br /&gt;
# Farm Void Dragons for Void Dragon Hearts for HDT weapons and the Void Bane weapons for unlocking HDT weapons.&lt;br /&gt;
&lt;br /&gt;
Note that some of the Void Dragons may require or be significantly easier with void weapons from other fights (eg. [[(Water) Scorching Air Res]] weapons from [[Obsidian Golem Strike]] for Void Agni), but for most high base might weapons such as on- or off-element CT2 are sufficient.&lt;br /&gt;
&lt;br /&gt;
Steps 1 and 2 can be skipped if you have Core 5t3 weapons and are playing in co-op.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking High Dragon Trials requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of any High Dragon Trial. Standard HDTs can be done in any order though their difficulty varies with the first ones released being the easiest (High Midgardsormr, High Mercury, and High Brunhilda in roughly increasing order of difficulty) and the last ones being the hardest (High Jupiter and High Zodiark).&lt;br /&gt;
&lt;br /&gt;
For Expert and Master difficulties of HDTs, along with Expert difficulties of Agito, there are recommended orders in which to defeat them as each HDT drops materials to craft weapons of their element that are strong against the next High Dragon, and not all the quests of the same difficulty level are equally accessible.&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Midgardsormr with flame Chimeratech Tier 2 weapons, to craft a HDT1 wind weapon&lt;br /&gt;
# Clear Expert High Mercury with the HDT1 wind weapon and craft a HDT1 water weapon&lt;br /&gt;
# Clear Expert High Brunhilda with the HDT1 water weapon&lt;br /&gt;
# Go back and clear Expert High Mercury more to MUB the HDT1 water water weapon&lt;br /&gt;
# Clear Master High Brunhilda with the MUB HDT1, and farm it and eHBH enough to craft a HDT2 weapon, and then MUB it with [[Damascus Ingot|Damascus Ingots]] or duplicates.&lt;br /&gt;
# (optional) Clear Expert Volk with the MUB HDT2 flame weapon&lt;br /&gt;
# Clear Master High Midgardsormr with the MUB HDT2 or with a MUB 6* flame weapon from Expert Volk&lt;br /&gt;
# Clear Master High Mercury with a MUB HDT2 wind weapon&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Zodiark with a MUB Void Bane weapon or an off-element MUB HDT2 or 6* weapon&lt;br /&gt;
# Clear Expert High Jupiter with a HDT1 from eHZD&lt;br /&gt;
# Clear Master High Zodiark with a MUB HDT1 from eHJP&lt;br /&gt;
# Clear Master High Jupiter with a MUB HDT2 from mHZD&lt;br /&gt;
&lt;br /&gt;
There is another options for Light-Dark now with the release of Light Agito (Kai Yan's Wrath):&lt;br /&gt;
&lt;br /&gt;
# Expert High Zodiark&lt;br /&gt;
# Expert High Jupiter for orbs and tail for Mana Spiral for 70MC shadow units&lt;br /&gt;
# Expert Kai Yan with {{6*}}0ub weapon from Standard first clear rewards to max unbind the {{6*}}&lt;br /&gt;
# Master High Jupiter&lt;br /&gt;
# Master High Zodiark&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Adventurer&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[High Midgardsormr's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|The Prince}}{{Icon|Adventurer|Xania}}{{Icon|Adventurer|Emma}}{{Icon|Adventurer|Halloween Lowen}}&lt;br /&gt;
|Emma and H.Lowen must get their defense+hp buffs off before blast for printless.&lt;br /&gt;
|-&lt;br /&gt;
|[[High Brunhilda's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}&lt;br /&gt;
|Chocolatiers and Odd Sparrow comp.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|{{Icon|Adventurer|Gala Elisanne}}{{Icon|Adventurer|Jiang Ziya}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[High Jupiter's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|Delphi}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}&lt;br /&gt;
|Dies to opening blast and revives. Third Gleo can be replaced by many poison punisher 70MC units if the other Gleos have {{6*}}weapons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342009</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342009"/>
		<updated>2020-03-14T19:54:59Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Current Meta Team Compositions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
The current endgame content is regarded as Expert and Master difficulties of [[Advanced Dragon Trials]] (aka. High Dragon Trials, or HDTs), and [[Volk's Wrath/Expert]] and Expert difficulties for future Agito quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
With some few exceptions, players are expected to have appropriate {{5*}}gacha dragons that are max unbound and max leveled for all endgame content.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Notable Weapons&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Source&lt;br /&gt;
!Can be Dismantled&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Void Bane&lt;br /&gt;
|[[Void Zephyr Strike]]&lt;br /&gt;
[[Void Poseidon Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Agni Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Jeanne d'Arc Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Nidhogg Strike]]&lt;br /&gt;
|Yes&lt;br /&gt;
|Has +30% damage bane ability versus a High Dragon&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech&lt;br /&gt;
|[[Volcanic Chimera Strike]]&lt;br /&gt;
[[Ebon Chimera Strike]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Void Manticore weapon of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon&lt;br /&gt;
|[[Advanced Dragon Trials]] on Expert and Master difficulty&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the 5t3 and Void Bane weapons of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|Agito {{6*}}&lt;br /&gt;
|[[Volk's Wrath]]&lt;br /&gt;
[[Kai Yan's Wrath]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Chimeratech weapon of the same type and element to craft&lt;br /&gt;
|}&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are:&lt;br /&gt;
&lt;br /&gt;
==== In High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|Void Bane, v5t3&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds OR High Dragon Tier 1&lt;br /&gt;
|CT2 OR 6* 0ub OR HDT1&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Outside of High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 1&lt;br /&gt;
|HDT1&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds&lt;br /&gt;
|CT2 OR 6* 0ub&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
# (optional) Farm [[Catoblepas Anemos Strike]] for a tier 2 void weapon with [[(Flame) Spectral Shield Penetrator]]&lt;br /&gt;
# (optional) Farm [[Eolian Phantom Strike]] for a tier 2/3 void weapon with Chimera Bane&lt;br /&gt;
# Farm [[Ebon Chimera Strike]] and [[Volcanic Chimera Strike]] for Chimeratech weapons&lt;br /&gt;
# Farm Void Dragons for Void Dragon Hearts for HDT weapons and the Void Bane weapons for unlocking HDT weapons.&lt;br /&gt;
&lt;br /&gt;
Note that some of the Void Dragons may require or be significantly easier with void weapons from other fights (eg. [[(Water) Scorching Air Res]] weapons from [[Obsidian Golem Strike]] for Void Agni), but for most high base might weapons such as on- or off-element CT2 are sufficient.&lt;br /&gt;
&lt;br /&gt;
Steps 1 and 2 can be skipped if you have Core 5t3 weapons and are playing in co-op.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking High Dragon Trials requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of any High Dragon Trial. Standard HDTs can be done in any order though their difficulty varies with the first ones released being the easiest (High Midgardsormr, High Mercury, and High Brunhilda in roughly increasing order of difficulty) and the last ones being the hardest (High Jupiter and High Zodiark).&lt;br /&gt;
&lt;br /&gt;
For Expert and Master difficulties of HDTs, along with Expert difficulties of Agito, there are recommended orders in which to defeat them as each HDT drops materials to craft weapons of their element that are strong against the next High Dragon, and not all the quests of the same difficulty level are equally accessible.&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Midgardsormr with flame Chimeratech Tier 2 weapons, to craft a HDT1 wind weapon&lt;br /&gt;
# Clear Expert High Mercury with the HDT1 wind weapon and craft a HDT1 water weapon&lt;br /&gt;
# Clear Expert High Brunhilda with the HDT1 water weapon&lt;br /&gt;
# Go back and clear Expert High Mercury more to MUB the HDT1 water water weapon&lt;br /&gt;
# Clear Master High Brunhilda with the MUB HDT1, and farm it and eHBH enough to craft a HDT2 weapon, and then MUB it with [[Damascus Ingot|Damascus Ingots]] or duplicates.&lt;br /&gt;
# (optional) Clear Expert Volk with the MUB HDT2 flame weapon&lt;br /&gt;
# Clear Master High Midgardsormr with the MUB HDT2 or with a MUB 6* flame weapon from Expert Volk&lt;br /&gt;
# Clear Master High Mercury with a MUB HDT2 wind weapon&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Zodiark with a MUB Void Bane weapon or an off-element MUB HDT2 or 6* weapon&lt;br /&gt;
# Clear Expert High Jupiter with a HDT1 from eHZD&lt;br /&gt;
# Clear Master High Zodiark with a MUB HDT1 from eHJP&lt;br /&gt;
# Clear Master High Jupiter with a MUB HDT2 from mHZD&lt;br /&gt;
&lt;br /&gt;
There is another options for Light-Dark now with the release of Light Agito (Kai Yan's Wrath):&lt;br /&gt;
&lt;br /&gt;
# Expert High Zodiark&lt;br /&gt;
# Expert High Jupiter for orbs and tail for Mana Spiral for 70MC shadow units&lt;br /&gt;
# Expert Kai Yan with {{6*}}0ub weapon from Standard first clear rewards to max unbind the {{6*}}&lt;br /&gt;
# Master High Jupiter&lt;br /&gt;
# Master High Zodiark&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Adventurer&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[High Midgardsormr's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|The Prince}}{{Icon|Adventurer|Xania}}{{Icon|Adventurer|Emma}}{{Icon|Adventurer|Halloween Lowen}}&lt;br /&gt;
|Emma and H.Lowen must get their defense+hp buffs off before blast for printless.&lt;br /&gt;
|-&lt;br /&gt;
|[[High Brunhilda's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}&lt;br /&gt;
|Chocolatiers and Odd Sparrow comp.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|{{Icon|Adventurer|Gala Elisanne}}{{Icon|Adventurer|Jiang Ziya}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[High Jupiter's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|Delphi}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}&lt;br /&gt;
|Dies to opening blast and revives. Third Gleo can be replaced by many poison punisher 70MC units if the other Gleos have {{6*}}weapons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342005</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342005"/>
		<updated>2020-03-14T19:54:59Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Current Meta Team Compositions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
The current endgame content is regarded as Expert and Master difficulties of [[Advanced Dragon Trials]] (aka. High Dragon Trials, or HDTs), and [[Volk's Wrath/Expert]] and Expert difficulties for future Agito quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
With some few exceptions, players are expected to have appropriate {{5*}}gacha dragons that are max unbound and max leveled for all endgame content.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Notable Weapons&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Source&lt;br /&gt;
!Can be Dismantled&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Void Bane&lt;br /&gt;
|[[Void Zephyr Strike]]&lt;br /&gt;
[[Void Poseidon Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Agni Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Jeanne d'Arc Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Nidhogg Strike]]&lt;br /&gt;
|Yes&lt;br /&gt;
|Has +30% damage bane ability versus a High Dragon&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech&lt;br /&gt;
|[[Volcanic Chimera Strike]]&lt;br /&gt;
[[Ebon Chimera Strike]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Void Manticore weapon of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon&lt;br /&gt;
|[[Advanced Dragon Trials]] on Expert and Master difficulty&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the 5t3 and Void Bane weapons of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|Agito {{6*}}&lt;br /&gt;
|[[Volk's Wrath]]&lt;br /&gt;
[[Kai Yan's Wrath]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Chimeratech weapon of the same type and element to craft&lt;br /&gt;
|}&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are:&lt;br /&gt;
&lt;br /&gt;
==== In High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|Void Bane, v5t3&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds OR High Dragon Tier 1&lt;br /&gt;
|CT2 OR 6* 0ub OR HDT1&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Outside of High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 1&lt;br /&gt;
|HDT1&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds&lt;br /&gt;
|CT2 OR 6* 0ub&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
# (optional) Farm [[Catoblepas Anemos Strike]] for a tier 2 void weapon with [[(Flame) Spectral Shield Penetrator]]&lt;br /&gt;
# (optional) Farm [[Eolian Phantom Strike]] for a tier 2/3 void weapon with Chimera Bane&lt;br /&gt;
# Farm [[Ebon Chimera Strike]] and [[Volcanic Chimera Strike]] for Chimeratech weapons&lt;br /&gt;
# Farm Void Dragons for Void Dragon Hearts for HDT weapons and the Void Bane weapons for unlocking HDT weapons.&lt;br /&gt;
&lt;br /&gt;
Note that some of the Void Dragons may require or be significantly easier with void weapons from other fights (eg. [[(Water) Scorching Air Res]] weapons from [[Obsidian Golem Strike]] for Void Agni), but for most high base might weapons such as on- or off-element CT2 are sufficient.&lt;br /&gt;
&lt;br /&gt;
Steps 1 and 2 can be skipped if you have Core 5t3 weapons and are playing in co-op.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking High Dragon Trials requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of any High Dragon Trial. Standard HDTs can be done in any order though their difficulty varies with the first ones released being the easiest (High Midgardsormr, High Mercury, and High Brunhilda in roughly increasing order of difficulty) and the last ones being the hardest (High Jupiter and High Zodiark).&lt;br /&gt;
&lt;br /&gt;
For Expert and Master difficulties of HDTs, along with Expert difficulties of Agito, there are recommended orders in which to defeat them as each HDT drops materials to craft weapons of their element that are strong against the next High Dragon, and not all the quests of the same difficulty level are equally accessible.&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Midgardsormr with flame Chimeratech Tier 2 weapons, to craft a HDT1 wind weapon&lt;br /&gt;
# Clear Expert High Mercury with the HDT1 wind weapon and craft a HDT1 water weapon&lt;br /&gt;
# Clear Expert High Brunhilda with the HDT1 water weapon&lt;br /&gt;
# Go back and clear Expert High Mercury more to MUB the HDT1 water water weapon&lt;br /&gt;
# Clear Master High Brunhilda with the MUB HDT1, and farm it and eHBH enough to craft a HDT2 weapon, and then MUB it with [[Damascus Ingot|Damascus Ingots]] or duplicates.&lt;br /&gt;
# (optional) Clear Expert Volk with the MUB HDT2 flame weapon&lt;br /&gt;
# Clear Master High Midgardsormr with the MUB HDT2 or with a MUB 6* flame weapon from Expert Volk&lt;br /&gt;
# Clear Master High Mercury with a MUB HDT2 wind weapon&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Zodiark with a MUB Void Bane weapon or an off-element MUB HDT2 or 6* weapon&lt;br /&gt;
# Clear Expert High Jupiter with a HDT1 from eHZD&lt;br /&gt;
# Clear Master High Zodiark with a MUB HDT1 from eHJP&lt;br /&gt;
# Clear Master High Jupiter with a MUB HDT2 from mHZD&lt;br /&gt;
&lt;br /&gt;
There is another options for Light-Dark now with the release of Light Agito (Kai Yan's Wrath):&lt;br /&gt;
&lt;br /&gt;
# Expert High Zodiark&lt;br /&gt;
# Expert High Jupiter for orbs and tail for Mana Spiral for 70MC shadow units&lt;br /&gt;
# Expert Kai Yan with {{6*}}0ub weapon from Standard first clear rewards to max unbind the {{6*}}&lt;br /&gt;
# Master High Jupiter&lt;br /&gt;
# Master High Zodiark&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Adventurer&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[High Midgardsormr's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|The Prince}}{{Icon|Adventurer|Xania}}{{Icon|Adventurer|Emma}}{{Icon|Adventurer|Halloween Lowen}}&lt;br /&gt;
|Emma and H.Lowen must get their defense+hp buffs off before blast for printless.&lt;br /&gt;
|-&lt;br /&gt;
|[[High Brunhilda's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}{{Icon|Adventurer|Pipple}}&lt;br /&gt;
|Chocolatiers and Odd Sparrow comp.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|{{Icon|Adventurer|Gala Elisanne}}{{Icon|Adventurer|Jiang Ziya}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[High Jupiter's Trial/Master]]&lt;br /&gt;
|{{Icon|Adventurer|Delphi}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}&lt;br /&gt;
|Dies to opening blast and revives. Third Gleo can be replaced by many poison punisher 70MC units if the other Gleos have {{6*}}weapons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342004</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342004"/>
		<updated>2020-03-14T19:44:55Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Current Meta Team Compositions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
The current endgame content is regarded as Expert and Master difficulties of [[Advanced Dragon Trials]] (aka. High Dragon Trials, or HDTs), and [[Volk's Wrath/Expert]] and Expert difficulties for future Agito quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
With some few exceptions, players are expected to have appropriate {{5*}}gacha dragons that are max unbound and max leveled for all endgame content.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Notable Weapons&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Source&lt;br /&gt;
!Can be Dismantled&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Void Bane&lt;br /&gt;
|[[Void Zephyr Strike]]&lt;br /&gt;
[[Void Poseidon Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Agni Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Jeanne d'Arc Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Nidhogg Strike]]&lt;br /&gt;
|Yes&lt;br /&gt;
|Has +30% damage bane ability versus a High Dragon&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech&lt;br /&gt;
|[[Volcanic Chimera Strike]]&lt;br /&gt;
[[Ebon Chimera Strike]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Void Manticore weapon of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon&lt;br /&gt;
|[[Advanced Dragon Trials]] on Expert and Master difficulty&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the 5t3 and Void Bane weapons of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|Agito {{6*}}&lt;br /&gt;
|[[Volk's Wrath]]&lt;br /&gt;
[[Kai Yan's Wrath]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Chimeratech weapon of the same type and element to craft&lt;br /&gt;
|}&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are:&lt;br /&gt;
&lt;br /&gt;
==== In High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|Void Bane, v5t3&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds OR High Dragon Tier 1&lt;br /&gt;
|CT2 OR 6* 0ub OR HDT1&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Outside of High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 1&lt;br /&gt;
|HDT1&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds&lt;br /&gt;
|CT2 OR 6* 0ub&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
# (optional) Farm [[Catoblepas Anemos Strike]] for a tier 2 void weapon with [[(Flame) Spectral Shield Penetrator]]&lt;br /&gt;
# (optional) Farm [[Eolian Phantom Strike]] for a tier 2/3 void weapon with Chimera Bane&lt;br /&gt;
# Farm [[Ebon Chimera Strike]] and [[Volcanic Chimera Strike]] for Chimeratech weapons&lt;br /&gt;
# Farm Void Dragons for Void Dragon Hearts for HDT weapons and the Void Bane weapons for unlocking HDT weapons.&lt;br /&gt;
&lt;br /&gt;
Note that some of the Void Dragons may require or be significantly easier with void weapons from other fights (eg. [[(Water) Scorching Air Res]] weapons from [[Obsidian Golem Strike]] for Void Agni), but for most high base might weapons such as on- or off-element CT2 are sufficient.&lt;br /&gt;
&lt;br /&gt;
Steps 1 and 2 can be skipped if you have Core 5t3 weapons and are playing in co-op.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking High Dragon Trials requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of any High Dragon Trial. Standard HDTs can be done in any order though their difficulty varies with the first ones released being the easiest (High Midgardsormr, High Mercury, and High Brunhilda in roughly increasing order of difficulty) and the last ones being the hardest (High Jupiter and High Zodiark).&lt;br /&gt;
&lt;br /&gt;
For Expert and Master difficulties of HDTs, along with Expert difficulties of Agito, there are recommended orders in which to defeat them as each HDT drops materials to craft weapons of their element that are strong against the next High Dragon, and not all the quests of the same difficulty level are equally accessible.&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Midgardsormr with flame Chimeratech Tier 2 weapons, to craft a HDT1 wind weapon&lt;br /&gt;
# Clear Expert High Mercury with the HDT1 wind weapon and craft a HDT1 water weapon&lt;br /&gt;
# Clear Expert High Brunhilda with the HDT1 water weapon&lt;br /&gt;
# Go back and clear Expert High Mercury more to MUB the HDT1 water water weapon&lt;br /&gt;
# Clear Master High Brunhilda with the MUB HDT1, and farm it and eHBH enough to craft a HDT2 weapon, and then MUB it with [[Damascus Ingot|Damascus Ingots]] or duplicates.&lt;br /&gt;
# (optional) Clear Expert Volk with the MUB HDT2 flame weapon&lt;br /&gt;
# Clear Master High Midgardsormr with the MUB HDT2 or with a MUB 6* flame weapon from Expert Volk&lt;br /&gt;
# Clear Master High Mercury with a MUB HDT2 wind weapon&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Zodiark with a MUB Void Bane weapon or an off-element MUB HDT2 or 6* weapon&lt;br /&gt;
# Clear Expert High Jupiter with a HDT1 from eHZD&lt;br /&gt;
# Clear Master High Zodiark with a MUB HDT1 from eHJP&lt;br /&gt;
# Clear Master High Jupiter with a MUB HDT2 from mHZD&lt;br /&gt;
&lt;br /&gt;
There is another options for Light-Dark now with the release of Light Agito (Kai Yan's Wrath):&lt;br /&gt;
&lt;br /&gt;
# Expert High Zodiark&lt;br /&gt;
# Expert High Jupiter for orbs and tail for Mana Spiral for 70MC shadow units&lt;br /&gt;
# Expert Kai Yan with {{6*}}0ub weapon from Standard first clear rewards to max unbind the {{6*}}&lt;br /&gt;
# Master High Jupiter&lt;br /&gt;
# Master High Zodiark&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Adventurer&lt;br /&gt;
!Wyrmprint 1&lt;br /&gt;
!Wyrmprint 2&lt;br /&gt;
!Dragon&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Master High Jupiter&lt;br /&gt;
|{{Icon|Adventurer|Delphi}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342003</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=342003"/>
		<updated>2020-03-14T19:44:55Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Current Meta Team Compositions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
The current endgame content is regarded as Expert and Master difficulties of [[Advanced Dragon Trials]] (aka. High Dragon Trials, or HDTs), and [[Volk's Wrath/Expert]] and Expert difficulties for future Agito quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
With some few exceptions, players are expected to have appropriate {{5*}}gacha dragons that are max unbound and max leveled for all endgame content.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Notable Weapons&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Source&lt;br /&gt;
!Can be Dismantled&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Void Bane&lt;br /&gt;
|[[Void Zephyr Strike]]&lt;br /&gt;
[[Void Poseidon Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Agni Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Jeanne d'Arc Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Nidhogg Strike]]&lt;br /&gt;
|Yes&lt;br /&gt;
|Has +30% damage bane ability versus a High Dragon&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech&lt;br /&gt;
|[[Volcanic Chimera Strike]]&lt;br /&gt;
[[Ebon Chimera Strike]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Void Manticore weapon of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon&lt;br /&gt;
|[[Advanced Dragon Trials]] on Expert and Master difficulty&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the 5t3 and Void Bane weapons of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|Agito {{6*}}&lt;br /&gt;
|[[Volk's Wrath]]&lt;br /&gt;
[[Kai Yan's Wrath]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Chimeratech weapon of the same type and element to craft&lt;br /&gt;
|}&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are:&lt;br /&gt;
&lt;br /&gt;
==== In High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|Void Bane, v5t3&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds OR High Dragon Tier 1&lt;br /&gt;
|CT2 OR 6* 0ub OR HDT1&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Outside of High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 1&lt;br /&gt;
|HDT1&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds&lt;br /&gt;
|CT2 OR 6* 0ub&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
# (optional) Farm [[Catoblepas Anemos Strike]] for a tier 2 void weapon with [[(Flame) Spectral Shield Penetrator]]&lt;br /&gt;
# (optional) Farm [[Eolian Phantom Strike]] for a tier 2/3 void weapon with Chimera Bane&lt;br /&gt;
# Farm [[Ebon Chimera Strike]] and [[Volcanic Chimera Strike]] for Chimeratech weapons&lt;br /&gt;
# Farm Void Dragons for Void Dragon Hearts for HDT weapons and the Void Bane weapons for unlocking HDT weapons.&lt;br /&gt;
&lt;br /&gt;
Note that some of the Void Dragons may require or be significantly easier with void weapons from other fights (eg. [[(Water) Scorching Air Res]] weapons from [[Obsidian Golem Strike]] for Void Agni), but for most high base might weapons such as on- or off-element CT2 are sufficient.&lt;br /&gt;
&lt;br /&gt;
Steps 1 and 2 can be skipped if you have Core 5t3 weapons and are playing in co-op.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking High Dragon Trials requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of any High Dragon Trial. Standard HDTs can be done in any order though their difficulty varies with the first ones released being the easiest (High Midgardsormr, High Mercury, and High Brunhilda in roughly increasing order of difficulty) and the last ones being the hardest (High Jupiter and High Zodiark).&lt;br /&gt;
&lt;br /&gt;
For Expert and Master difficulties of HDTs, along with Expert difficulties of Agito, there are recommended orders in which to defeat them as each HDT drops materials to craft weapons of their element that are strong against the next High Dragon, and not all the quests of the same difficulty level are equally accessible.&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Midgardsormr with flame Chimeratech Tier 2 weapons, to craft a HDT1 wind weapon&lt;br /&gt;
# Clear Expert High Mercury with the HDT1 wind weapon and craft a HDT1 water weapon&lt;br /&gt;
# Clear Expert High Brunhilda with the HDT1 water weapon&lt;br /&gt;
# Go back and clear Expert High Mercury more to MUB the HDT1 water water weapon&lt;br /&gt;
# Clear Master High Brunhilda with the MUB HDT1, and farm it and eHBH enough to craft a HDT2 weapon, and then MUB it with [[Damascus Ingot|Damascus Ingots]] or duplicates.&lt;br /&gt;
# (optional) Clear Expert Volk with the MUB HDT2 flame weapon&lt;br /&gt;
# Clear Master High Midgardsormr with the MUB HDT2 or with a MUB 6* flame weapon from Expert Volk&lt;br /&gt;
# Clear Master High Mercury with a MUB HDT2 wind weapon&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Zodiark with a MUB Void Bane weapon or an off-element MUB HDT2 or 6* weapon&lt;br /&gt;
# Clear Expert High Jupiter with a HDT1 from eHZD&lt;br /&gt;
# Clear Master High Zodiark with a MUB HDT1 from eHJP&lt;br /&gt;
# Clear Master High Jupiter with a MUB HDT2 from mHZD&lt;br /&gt;
&lt;br /&gt;
There is another options for Light-Dark now with the release of Light Agito (Kai Yan's Wrath):&lt;br /&gt;
&lt;br /&gt;
# Expert High Zodiark&lt;br /&gt;
# Expert High Jupiter for orbs and tail for Mana Spiral for 70MC shadow units&lt;br /&gt;
# Expert Kai Yan with {{6*}}0ub weapon from Standard first clear rewards to max unbind the {{6*}}&lt;br /&gt;
# Master High Jupiter&lt;br /&gt;
# Master High Zodiark&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Adventurer&lt;br /&gt;
!Wyrmprint 1&lt;br /&gt;
!Wyrmprint 2&lt;br /&gt;
!Dragon&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Master High Jupiter&lt;br /&gt;
|{{Icon|Adventurer|Delphi}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=341999</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=341999"/>
		<updated>2020-03-14T19:44:55Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Current Meta Team Compositions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
The current endgame content is regarded as Expert and Master difficulties of [[Advanced Dragon Trials]] (aka. High Dragon Trials, or HDTs), and [[Volk's Wrath/Expert]] and Expert difficulties for future Agito quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
With some few exceptions, players are expected to have appropriate {{5*}}gacha dragons that are max unbound and max leveled for all endgame content.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Notable Weapons&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Source&lt;br /&gt;
!Can be Dismantled&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Void Bane&lt;br /&gt;
|[[Void Zephyr Strike]]&lt;br /&gt;
[[Void Poseidon Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Agni Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Jeanne d'Arc Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Void Nidhogg Strike]]&lt;br /&gt;
|Yes&lt;br /&gt;
|Has +30% damage bane ability versus a High Dragon&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech&lt;br /&gt;
|[[Volcanic Chimera Strike]]&lt;br /&gt;
[[Ebon Chimera Strike]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Void Manticore weapon of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon&lt;br /&gt;
|[[Advanced Dragon Trials]] on Expert and Master difficulty&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the 5t3 and Void Bane weapons of the same type and element to craft&lt;br /&gt;
|-&lt;br /&gt;
|Agito {{6*}}&lt;br /&gt;
|[[Volk's Wrath]]&lt;br /&gt;
[[Kai Yan's Wrath]]&lt;br /&gt;
|No&lt;br /&gt;
|Requires having owned the Chimeratech weapon of the same type and element to craft&lt;br /&gt;
|}&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are:&lt;br /&gt;
&lt;br /&gt;
==== In High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|Void Bane, v5t3&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds OR High Dragon Tier 1&lt;br /&gt;
|CT2 OR 6* 0ub OR HDT1&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Outside of High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 1&lt;br /&gt;
|HDT1&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds&lt;br /&gt;
|CT2 OR 6* 0ub&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
# (optional) Farm [[Catoblepas Anemos Strike]] for a tier 2 void weapon with [[(Flame) Spectral Shield Penetrator]]&lt;br /&gt;
# (optional) Farm [[Eolian Phantom Strike]] for a tier 2/3 void weapon with Chimera Bane&lt;br /&gt;
# Farm [[Ebon Chimera Strike]] and [[Volcanic Chimera Strike]] for Chimeratech weapons&lt;br /&gt;
# Farm Void Dragons for Void Dragon Hearts for HDT weapons and the Void Bane weapons for unlocking HDT weapons.&lt;br /&gt;
&lt;br /&gt;
Note that some of the Void Dragons may require or be significantly easier with void weapons from other fights (eg. [[(Water) Scorching Air Res]] weapons from [[Obsidian Golem Strike]] for Void Agni), but for most high base might weapons such as on- or off-element CT2 are sufficient.&lt;br /&gt;
&lt;br /&gt;
Steps 1 and 2 can be skipped if you have Core 5t3 weapons and are playing in co-op.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking High Dragon Trials requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of any High Dragon Trial. Standard HDTs can be done in any order though their difficulty varies with the first ones released being the easiest (High Midgardsormr, High Mercury, and High Brunhilda in roughly increasing order of difficulty) and the last ones being the hardest (High Jupiter and High Zodiark).&lt;br /&gt;
&lt;br /&gt;
For Expert and Master difficulties of HDTs, along with Expert difficulties of Agito, there are recommended orders in which to defeat them as each HDT drops materials to craft weapons of their element that are strong against the next High Dragon, and not all the quests of the same difficulty level are equally accessible.&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Midgardsormr with flame Chimeratech Tier 2 weapons, to craft a HDT1 wind weapon&lt;br /&gt;
# Clear Expert High Mercury with the HDT1 wind weapon and craft a HDT1 water weapon&lt;br /&gt;
# Clear Expert High Brunhilda with the HDT1 water weapon&lt;br /&gt;
# Go back and clear Expert High Mercury more to MUB the HDT1 water water weapon&lt;br /&gt;
# Clear Master High Brunhilda with the MUB HDT1, and farm it and eHBH enough to craft a HDT2 weapon, and then MUB it with [[Damascus Ingot|Damascus Ingots]] or duplicates.&lt;br /&gt;
# (optional) Clear Expert Volk with the MUB HDT2 flame weapon&lt;br /&gt;
# Clear Master High Midgardsormr with the MUB HDT2 or with a MUB 6* flame weapon from Expert Volk&lt;br /&gt;
# Clear Master High Mercury with a MUB HDT2 wind weapon&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
# Start in Expert High Zodiark with a MUB Void Bane weapon or an off-element MUB HDT2 or 6* weapon&lt;br /&gt;
# Clear Expert High Jupiter with a HDT1 from eHZD&lt;br /&gt;
# Clear Master High Zodiark with a MUB HDT1 from eHJP&lt;br /&gt;
# Clear Master High Jupiter with a MUB HDT2 from mHZD&lt;br /&gt;
&lt;br /&gt;
There is another options for Light-Dark now with the release of Light Agito (Kai Yan's Wrath):&lt;br /&gt;
&lt;br /&gt;
# Expert High Zodiark&lt;br /&gt;
# Expert High Jupiter for orbs and tail for Mana Spiral for 70MC shadow units&lt;br /&gt;
# Expert Kai Yan with {{6*}}0ub weapon from Standard first clear rewards to max unbind the {{6*}}&lt;br /&gt;
# Master High Jupiter&lt;br /&gt;
# Master High Zodiark&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Adventurer&lt;br /&gt;
!Wyrmprint 1&lt;br /&gt;
!Wyrmprint 2&lt;br /&gt;
!Dragon&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Master High Jupiter&lt;br /&gt;
|{{Icon|Adventurer|Delphi}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}{{Icon|Adventurer|Gala Cleo}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327556</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327556"/>
		<updated>2020-02-19T07:34:03Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* In High Dragon Trials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are&lt;br /&gt;
&lt;br /&gt;
==== In High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|Void Bane, v5t3&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds OR High Dragon Tier 1&lt;br /&gt;
|CT2 OR 6* 0ub OR HDT1&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Outside of High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 1&lt;br /&gt;
|HDT1&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds&lt;br /&gt;
|CT2 OR 6* 0ub&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking Advanced Dragon Trials (aka. High Dragon Trials) requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of the High Dragon Trial of the same element (eg. Standard High Midgardsormr will unlock Volk).&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327555</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327555"/>
		<updated>2020-02-19T07:34:03Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* In High Dragon Trials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are&lt;br /&gt;
&lt;br /&gt;
==== In High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|Void Bane, v5t3&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds OR High Dragon Tier 1&lt;br /&gt;
|CT2 OR 6* 0ub OR HDT1&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Outside of High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 1&lt;br /&gt;
|HDT1&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds&lt;br /&gt;
|CT2 OR 6* 0ub&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking Advanced Dragon Trials (aka. High Dragon Trials) requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of the High Dragon Trial of the same element (eg. Standard High Midgardsormr will unlock Volk).&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327554</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327554"/>
		<updated>2020-02-19T07:34:03Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* In High Dragon Trials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are&lt;br /&gt;
&lt;br /&gt;
==== In High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|Void Bane, v5t3&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds OR High Dragon Tier 1&lt;br /&gt;
|CT2 OR 6* 0ub OR HDT1&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Outside of High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 1&lt;br /&gt;
|HDT1&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds&lt;br /&gt;
|CT2 OR 6* 0ub&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking Advanced Dragon Trials (aka. High Dragon Trials) requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of the High Dragon Trial of the same element (eg. Standard High Midgardsormr will unlock Volk).&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327553</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327553"/>
		<updated>2020-02-19T07:32:40Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are&lt;br /&gt;
&lt;br /&gt;
==== In High Dragon Trials &amp;lt;!-- All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified --&amp;gt; ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|Void Bane, v5t3&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds OR High Dragon Tier 1&lt;br /&gt;
|CT2 OR 6* 0ub OR HDT1&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Outside of High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 1&lt;br /&gt;
|HDT1&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds&lt;br /&gt;
|CT2 OR 6* 0ub&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking Advanced Dragon Trials (aka. High Dragon Trials) requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of the High Dragon Trial of the same element (eg. Standard High Midgardsormr will unlock Volk).&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327552</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327552"/>
		<updated>2020-02-19T07:32:40Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are&lt;br /&gt;
&lt;br /&gt;
==== In High Dragon Trials &amp;lt;!-- All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified --&amp;gt; ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|Void Bane, v5t3&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds OR High Dragon Tier 1&lt;br /&gt;
|CT2 OR 6* 0ub OR HDT1&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Outside of High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 1&lt;br /&gt;
|HDT1&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds&lt;br /&gt;
|CT2 OR 6* 0ub&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking Advanced Dragon Trials (aka. High Dragon Trials) requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of the High Dragon Trial of the same element (eg. Standard High Midgardsormr will unlock Volk).&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327551</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327551"/>
		<updated>2020-02-19T07:32:40Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are&lt;br /&gt;
&lt;br /&gt;
==== In High Dragon Trials &amp;lt;!-- All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified --&amp;gt; ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|Void Bane, v5t3&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds OR High Dragon Tier 1&lt;br /&gt;
|CT2 OR 6* 0ub OR HDT1&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Outside of High Dragon Trials ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!Abbreviated Name(s)&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3 with 0 unbinds&lt;br /&gt;
|5t3, 5.3.0&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|CT2&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 1&lt;br /&gt;
|HDT1&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|Off-ele HDT2 OR 6*&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}with 0 unbinds&lt;br /&gt;
|CT2 OR 6* 0ub&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|HDT&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|6*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking Advanced Dragon Trials (aka. High Dragon Trials) requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of the High Dragon Trial of the same element (eg. Standard High Midgardsormr will unlock Volk).&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327550</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327550"/>
		<updated>2020-02-19T07:27:32Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Adventurers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!!&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}0ub OR High Dragon Tier 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking Advanced Dragon Trials (aka. High Dragon Trials) requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of the High Dragon Trial of the same element (eg. Standard High Midgardsormr will unlock Volk).&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327549</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327549"/>
		<updated>2020-02-19T07:27:32Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Adventurers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!!&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}0ub OR High Dragon Tier 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking Advanced Dragon Trials (aka. High Dragon Trials) requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of the High Dragon Trial of the same element (eg. Standard High Midgardsormr will unlock Volk).&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327548</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327548"/>
		<updated>2020-02-19T07:27:32Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Adventurers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:&lt;br /&gt;
&lt;br /&gt;
* '''Promotions''' — {{3*}}and {{4*}}adventurers should be promoted all the way up to {{5*}}&lt;br /&gt;
* '''Mana Circle and Mana Spiral''' — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a [[Mana Spiral]], those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.&lt;br /&gt;
* '''Augments''' — [[Fortifying Crystal|Fortifying Crystals]] and [[Amplifying Crystal|Amplifying Crystals]] can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from [[Fortifying Gemstone|Fortifying Gemstones]] and +100 Strength from [[Amplifying Gemstone|Amplifying Gemstones]]. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
The relative strength of the various top-end weapons from weakest to strongest are&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon(s)&lt;br /&gt;
!!&lt;br /&gt;
|-&lt;br /&gt;
|Core {{5*}}Tier 3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Off-element Chimeratech Tier 2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Void {{5*}}Tier 3 w/ High Dragon Bane&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Off-element High Dragon Tier 2 OR {{6*}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chimeratech Tier 2 OR {{6*}}0ub OR High Dragon Tier 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|High Dragon Tier 2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking Advanced Dragon Trials (aka. High Dragon Trials) requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of the High Dragon Trial of the same element (eg. Standard High Midgardsormr will unlock Volk).&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327547</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327547"/>
		<updated>2020-02-19T06:56:28Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Facilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking Advanced Dragon Trials (aka. High Dragon Trials) requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of the High Dragon Trial of the same element (eg. Standard High Midgardsormr will unlock Volk).&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327546</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327546"/>
		<updated>2020-02-19T06:56:28Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Facilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking Advanced Dragon Trials (aka. High Dragon Trials) requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of the High Dragon Trial of the same element (eg. Standard High Midgardsormr will unlock Volk).&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327545</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327545"/>
		<updated>2020-02-19T06:56:28Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Facilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Facility !! Upgrade Material Source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking Advanced Dragon Trials (aka. High Dragon Trials) requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of the High Dragon Trial of the same element (eg. Standard High Midgardsormr will unlock Volk).&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327544</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327544"/>
		<updated>2020-02-19T06:54:57Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Facilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Facility&lt;br /&gt;
!Upgrade Material Quest&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking Advanced Dragon Trials (aka. High Dragon Trials) requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of the High Dragon Trial of the same element (eg. Standard High Midgardsormr will unlock Volk).&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327543</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327543"/>
		<updated>2020-02-19T06:54:57Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Facilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Facility&lt;br /&gt;
!Upgrade Material Quest&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking Advanced Dragon Trials (aka. High Dragon Trials) requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of the High Dragon Trial of the same element (eg. Standard High Midgardsormr will unlock Volk).&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327542</id>
		<title>Progression Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Progression_Guide&amp;diff=327542"/>
		<updated>2020-02-19T06:54:57Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Facilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}{{NoticeCollaborativeGuide}}&lt;br /&gt;
&lt;br /&gt;
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.&lt;br /&gt;
&lt;br /&gt;
== Preparation ==&lt;br /&gt;
&lt;br /&gt;
=== Facilities ===&lt;br /&gt;
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Facility&lt;br /&gt;
!Upgrade Material Quest&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Altars&lt;br /&gt;
|Elemental Ruins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dojos&lt;br /&gt;
|Imperial Onslaught&lt;br /&gt;
|Has large increases in bonus stats granted at levels 16 and 31&lt;br /&gt;
|-&lt;br /&gt;
|Slime Status&lt;br /&gt;
|Void Battles&lt;br /&gt;
|Purchased from [[Shop/Treasure Trade]] for Void Battles and all upgrade materials come from various Void Battles&lt;br /&gt;
|-&lt;br /&gt;
|Event Facilities&lt;br /&gt;
|Facility Event&lt;br /&gt;
|Buildings that are gifted to the player during special Facility Events (ex. [[Arctos Monument]] from [[Flames of Reflection]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurers ===&lt;br /&gt;
&lt;br /&gt;
=== Wyrmprints ===&lt;br /&gt;
&lt;br /&gt;
=== Dragons ===&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
=== High Dragon Trial Opening Blast ===&lt;br /&gt;
&lt;br /&gt;
== Void Battles ==&lt;br /&gt;
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''.&lt;br /&gt;
&lt;br /&gt;
== High Dragon Trials and Agito ==&lt;br /&gt;
Unlocking Advanced Dragon Trials (aka. High Dragon Trials) requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of the High Dragon Trial of the same element (eg. Standard High Midgardsormr will unlock Volk).&lt;br /&gt;
&lt;br /&gt;
=== Wind-Water-Flame Triangle ===&lt;br /&gt;
&lt;br /&gt;
=== Light-Dark ===&lt;br /&gt;
&lt;br /&gt;
=== Current Meta Team Compositions ===&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Glossary&amp;diff=327393</id>
		<title>Glossary</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Glossary&amp;diff=327393"/>
		<updated>2020-02-18T07:30:59Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of terms and definitions for common phrases and acronyms in [[Dragalia Lost]].&lt;br /&gt;
&lt;br /&gt;
==General Terms==&lt;br /&gt;
{{GlossaryTerm|AI|Artificial Intelligence, refers to the units a player uses that are controlled by the computer}}&lt;br /&gt;
{{GlossaryTerm|Aura|Dragon aura, refers to the passive stat-boosting abilities of dragons}}&lt;br /&gt;
{{GlossaryTerm|BIS|Best in Slot}}&lt;br /&gt;
{{GlossaryTerm|Brick|[[Steel Brick]] / [[Damascus Ingot]]}}&lt;br /&gt;
{{GlossaryTerm|C#|Combo #, referring to the normal attack combination performed when tapping screen # of times.}}&lt;br /&gt;
{{GlossaryTerm|Co-Ability/Coab|Team-wide buffs specific to each weapon type of adventurer. Do not stack. See [[Co-abilities]].)}}&lt;br /&gt;
{{GlossaryTerm|Dama|[[Damascus Ingot]]}}&lt;br /&gt;
{{GlossaryTerm|Dama Break/Dama Dismantle|Using a Damascus Ingot on a 5T3 weapon and then dismantling the weapon to obtain more materials.}}&lt;br /&gt;
{{GlossaryTerm|DoT|Damage Over Time}}&lt;br /&gt;
{{GlossaryTerm|DPrep|Dragon Prep, refers to anything that grants [[Shapeshift Prep]]}}&lt;br /&gt;
{{GlossaryTerm|Epithet|Titles which a player can earn, equip and display to other users. See [[Epithets]].}}&lt;br /&gt;
{{GlossaryTerm|FS (Force Strike)|Attack used when player taps and holds the screen. See [[Combat Mechanics#Force Strikes]].}}&lt;br /&gt;
{{GlossaryTerm|Gala|Summon banner featuring limited units every 2 months with increased {{5*}} summon rates and lower pity amount needed for a guaranteed {{5*}} summon.}}&lt;br /&gt;
{{GlossaryTerm|HoT|Heal over Time, or heals that regenerate HP over time instead of flat heals.}}&lt;br /&gt;
{{GlossaryTerm|IFrame|Invincibility Frame, the time upon using a skill where the player and player's AI characters are immune to certain damage}}&lt;br /&gt;
{{GlossaryTerm|MC (Mana Circle)|See [[Mana Circles]].}}&lt;br /&gt;
{{GlossaryTerm|Might|One of the stat values given when viewing a team and its units. See [[Might]].}}&lt;br /&gt;
{{GlossaryTerm|OD|Overdrive}}&lt;br /&gt;
{{GlossaryTerm|#UB (# Unbound)|The amount of times a dragon / wyrmprint / weapon has been unbinded. For example, 2UB Agni would refer to an Agni that has been unbound twice.}}&lt;br /&gt;
{{GlossaryTerm|MUB (Max Unbound)|Dragons / Wyrmprints / Weapons which have been fully unbinded (4 times) through duplicates or their respective unbind resources (Stone, Key, Brick)}}&lt;br /&gt;
{{GlossaryTerm|S#|Skill #. For example, S1 refers to a character's Skill 1.}}&lt;br /&gt;
{{GlossaryTerm|SP|Skill Points, granted when attacking and used to charge skills for usage.}}&lt;br /&gt;
{{GlossaryTerm|Stone / Moonstone / Sunstone|[[Moonlight Stone]] / [[Sunlight Stone]]}}&lt;br /&gt;
{{GlossaryTerm|Suptix / Dream Summon|Surprise ticket. Term taken from another of Cygames' games Granblue Fantasy alluding to the Dream Summon, which is a summon that can be redeemed for a character or dragon of choice.}}&lt;br /&gt;
{{GlossaryTerm|Welfare|Units given out for free from events}}&lt;br /&gt;
{{GlossaryTerm|WP|Abbreviation for [[Wyrmprint List|Wyrmprint]]}}&lt;br /&gt;
&lt;br /&gt;
==Character Alt Notation==&lt;br /&gt;
Characters with alternate versions are often denoted in the following format:&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;Shortened Event Name&amp;gt;!&amp;lt;Character&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following are a few examples:&lt;br /&gt;
{{GlossaryTerm|H!Elisanne (H!Eli)|Halloween Elisanne}}&lt;br /&gt;
{{GlossaryTerm|DY!Cleo|Dragonyule Cleo}}&lt;br /&gt;
{{GlossaryTerm|V!Hildegarde (V!Hilde)|Valentine's Hildegarde}}&lt;br /&gt;
{{GlossaryTerm|G!Ranzal|Gala Ranzal}}&lt;br /&gt;
{{GlossaryTerm|S!Maribelle|Student Maribelle}}&lt;br /&gt;
{{GlossaryTerm|W!Aoi|Wedding Aoi}}&lt;br /&gt;
&lt;br /&gt;
Certain alternate versions may also be abbreviated by adding or replacing the first letter with that of the event or alternate costume. Note that the previous format is more universally applicable, while this format might not be used for every alternate character.&lt;br /&gt;
&lt;br /&gt;
The following are a few examples:&lt;br /&gt;
{{GlossaryTerm|Heli/Helly|Halloween Elisanne}}&lt;br /&gt;
{{GlossaryTerm|Vilde|Valentine's Hildegarde}}&lt;br /&gt;
{{GlossaryTerm|Granzal|Gala Ranzal}}&lt;br /&gt;
{{GlossaryTerm|Smari|Student Maribelle}}&lt;br /&gt;
{{GlossaryTerm|Waoi|Wedding Aoi}}&lt;br /&gt;
{{GlossaryTerm|Gleo|Gala Cleo}}&lt;br /&gt;
&lt;br /&gt;
==Quests Acronyms==&lt;br /&gt;
{{GlossaryTerm|AtP|[[Avenue to Power]]}}&lt;br /&gt;
{{GlossaryTerm|AtF|[[Avenue to Fortune]]}}&lt;br /&gt;
{{GlossaryTerm|DT|[[Dragon Trials]]}}&lt;br /&gt;
{{GlossaryTerm|HDT|High Dragon Trials}}&lt;br /&gt;
{{GlossaryTerm|HBH/HBrun|[[High Brunhilda]]}}&lt;br /&gt;
{{GlossaryTerm|HMS/HMid|[[High Midgardsormr]]}}&lt;br /&gt;
{{GlossaryTerm|HMC/HMerc|[[High Mercury]]}}&lt;br /&gt;
{{GlossaryTerm|HJP/HJup|[[High Jupiter]]}}&lt;br /&gt;
{{GlossaryTerm|HZD/HZod|[[High Zodiark]]}}&lt;br /&gt;
{{GlossaryTerm|IO|[[Imperial Onslaught]]}}&lt;br /&gt;
{{GlossaryTerm|MG|[[The Mercurial Gauntlet]]}}&lt;br /&gt;
{{GlossaryTerm|Ruins|[[Elemental Ruins]]}}&lt;br /&gt;
{{GlossaryTerm|VB/Void|[[Void Battles]]}}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
{{GlossaryTerm|Ele|Elemental weapon, typically refers to the third tier of a non-void weapon}}&lt;br /&gt;
{{GlossaryTerm|Void|[[Void Weapon List|Void Weapons]], weapons craftable from materials earned from [[Void Battles]]}}&lt;br /&gt;
&lt;br /&gt;
===Notation===&lt;br /&gt;
There are two common notations for core weapons which are as follows:&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;Rarity&amp;gt;T&amp;lt;Tier&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
'''Example'''. 4T3 would refer to a Core {{4*}} Weapon at its 3rd Tier.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;Rarity&amp;gt;.&amp;lt;Tier&amp;gt;.&amp;lt;Unbinds&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
'''Example'''. 4.3.4 refers to a Core {{4*}} weapon at its 3rd Tier with 4 unbinds.&lt;br /&gt;
&lt;br /&gt;
==Wyrmprint Acronyms and Abbreviations==&lt;br /&gt;
Wyrmprints which are commonly used or considerably powerful in relation to other wyrmprints are often given acronyms. The following list contains some commonly used wyrmprint acronyms.&lt;br /&gt;
{{GlossaryTerm|BBW|[[Bonds Between Worlds]]}}&lt;br /&gt;
{{GlossaryTerm|CE|[[Crystalian Envoy]]}}&lt;br /&gt;
{{GlossaryTerm|D&amp;amp;T|[[Dragon and Tamer]]}}&lt;br /&gt;
{{GlossaryTerm|EoL|[[Evening of Luxury]]}}&lt;br /&gt;
{{GlossaryTerm|FitF|[[Flower in the Fray]]}}&lt;br /&gt;
{{GlossaryTerm|FoG|[[Flash of Genius]]}}&lt;br /&gt;
{{GlossaryTerm|FP|[[Fresh Perspective]]}}&lt;br /&gt;
{{GlossaryTerm|FRH|[[First-Rate Hospitality]]}}&lt;br /&gt;
{{GlossaryTerm|GMYW|[[Give Me Your Wounded]]}}&lt;br /&gt;
{{GlossaryTerm|HH|[[Heavenly Holiday]]}}&lt;br /&gt;
{{GlossaryTerm|HoH|[[Heralds of Hinomoto]]}}&lt;br /&gt;
{{GlossaryTerm|JotS|[[Jewels of the Sun]]}}&lt;br /&gt;
{{GlossaryTerm|KC|[[King's Countenance]]}}&lt;br /&gt;
{{GlossaryTerm|KFM|[[Kung Fu Masters]]}}&lt;br /&gt;
{{GlossaryTerm|LC|[[Levin's Champion]]}}&lt;br /&gt;
{{GlossaryTerm|PP|[[Plunder Pals]]}}&lt;br /&gt;
{{GlossaryTerm|RR|[[Resounding Rendition]]}}&lt;br /&gt;
{{GlossaryTerm|SDO|[[Sisters' Day Out]]}}&lt;br /&gt;
{{GlossaryTerm|SR|[[Study Rabbits]]}}&lt;br /&gt;
{{GlossaryTerm|SS|[[Stellar Show]]}}&lt;br /&gt;
{{GlossaryTerm|TL|[[Tough Love]]}}&lt;br /&gt;
{{GlossaryTerm|TSO|[[The Shining Overlord]]}}&lt;br /&gt;
{{GlossaryTerm|TWS|[[Together We Stand]]}}&lt;br /&gt;
{{GlossaryTerm|VC|[[Valiant Crown]]}}&lt;br /&gt;
&lt;br /&gt;
Furthermore, some commonly used wyrmprints are often abbreviated to a single word.&lt;br /&gt;
{{GlossaryTerm|Choco|[[The Chocolatiers]]}}&lt;br /&gt;
{{GlossaryTerm|Heralds|Heralds of Hinomoto}}&lt;br /&gt;
{{GlossaryTerm|Jewels|Jewels of the Sun}}&lt;br /&gt;
{{GlossaryTerm|Levin's|Levin's Champion}}&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Glossary&amp;diff=327392</id>
		<title>Glossary</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Glossary&amp;diff=327392"/>
		<updated>2020-02-18T07:30:59Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of terms and definitions for common phrases and acronyms in [[Dragalia Lost]].&lt;br /&gt;
&lt;br /&gt;
==General Terms==&lt;br /&gt;
{{GlossaryTerm|AI|Artificial Intelligence, refers to the units a player uses that are controlled by the computer}}&lt;br /&gt;
{{GlossaryTerm|Aura|Dragon aura, refers to the passive stat-boosting abilities of dragons}}&lt;br /&gt;
{{GlossaryTerm|BIS|Best in Slot}}&lt;br /&gt;
{{GlossaryTerm|Brick|[[Steel Brick]] / [[Damascus Ingot]]}}&lt;br /&gt;
{{GlossaryTerm|C#|Combo #, referring to the normal attack combination performed when tapping screen # of times.}}&lt;br /&gt;
{{GlossaryTerm|Co-Ability/Coab|Team-wide buffs specific to each weapon type of adventurer. Do not stack. See [[Co-abilities]].)}}&lt;br /&gt;
{{GlossaryTerm|Dama|[[Damascus Ingot]]}}&lt;br /&gt;
{{GlossaryTerm|Dama Break/Dama Dismantle|Using a Damascus Ingot on a 5T3 weapon and then dismantling the weapon to obtain more materials.}}&lt;br /&gt;
{{GlossaryTerm|DoT|Damage Over Time}}&lt;br /&gt;
{{GlossaryTerm|DPrep|Dragon Prep, refers to anything that grants [[Shapeshift Prep]]}}&lt;br /&gt;
{{GlossaryTerm|Epithet|Titles which a player can earn, equip and display to other users. See [[Epithets]].}}&lt;br /&gt;
{{GlossaryTerm|FS (Force Strike)|Attack used when player taps and holds the screen. See [[Combat Mechanics#Force Strikes]].}}&lt;br /&gt;
{{GlossaryTerm|Gala|Summon banner featuring limited units every 2 months with increased {{5*}} summon rates and lower pity amount needed for a guaranteed {{5*}} summon.}}&lt;br /&gt;
{{GlossaryTerm|HoT|Heal over Time, or heals that regenerate HP over time instead of flat heals.}}&lt;br /&gt;
{{GlossaryTerm|IFrame|Invincibility Frame, the time upon using a skill where the player and player's AI characters are immune to certain damage}}&lt;br /&gt;
{{GlossaryTerm|MC (Mana Circle)|See [[Mana Circles]].}}&lt;br /&gt;
{{GlossaryTerm|Might|One of the stat values given when viewing a team and its units. See [[Might]].}}&lt;br /&gt;
{{GlossaryTerm|OD|Overdrive}}&lt;br /&gt;
{{GlossaryTerm|#UB (# Unbound)|The amount of times a dragon / wyrmprint / weapon has been unbinded. For example, 2UB Agni would refer to an Agni that has been unbound twice.}}&lt;br /&gt;
{{GlossaryTerm|MUB (Max Unbound)|Dragons / Wyrmprints / Weapons which have been fully unbinded (4 times) through duplicates or their respective unbind resources (Stone, Key, Brick)}}&lt;br /&gt;
{{GlossaryTerm|S#|Skill #. For example, S1 refers to a character's Skill 1.}}&lt;br /&gt;
{{GlossaryTerm|SP|Skill Points, granted when attacking and used to charge skills for usage.}}&lt;br /&gt;
{{GlossaryTerm|Stone / Moonstone / Sunstone|[[Moonlight Stone]] / [[Sunlight Stone]]}}&lt;br /&gt;
{{GlossaryTerm|Suptix / Dream Summon|Surprise ticket. Term taken from another of Cygames' games Granblue Fantasy alluding to the Dream Summon, which is a summon that can be redeemed for a character or dragon of choice.}}&lt;br /&gt;
{{GlossaryTerm|Welfare|Units given out for free from events}}&lt;br /&gt;
{{GlossaryTerm|WP|Abbreviation for [[Wyrmprint List|Wyrmprint]]}}&lt;br /&gt;
&lt;br /&gt;
==Character Alt Notation==&lt;br /&gt;
Characters with alternate versions are often denoted in the following format:&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;Shortened Event Name&amp;gt;!&amp;lt;Character&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following are a few examples:&lt;br /&gt;
{{GlossaryTerm|H!Elisanne (H!Eli)|Halloween Elisanne}}&lt;br /&gt;
{{GlossaryTerm|DY!Cleo|Dragonyule Cleo}}&lt;br /&gt;
{{GlossaryTerm|V!Hildegarde (V!Hilde)|Valentine's Hildegarde}}&lt;br /&gt;
{{GlossaryTerm|G!Ranzal|Gala Ranzal}}&lt;br /&gt;
{{GlossaryTerm|S!Maribelle|Student Maribelle}}&lt;br /&gt;
{{GlossaryTerm|W!Aoi|Wedding Aoi}}&lt;br /&gt;
&lt;br /&gt;
Certain alternate versions may also be abbreviated by adding or replacing the first letter with that of the event or alternate costume. Note that the previous format is more universally applicable, while this format might not be used for every alternate character.&lt;br /&gt;
&lt;br /&gt;
The following are a few examples:&lt;br /&gt;
{{GlossaryTerm|Heli/Helly|Halloween Elisanne}}&lt;br /&gt;
{{GlossaryTerm|Vilde|Valentine's Hildegarde}}&lt;br /&gt;
{{GlossaryTerm|Granzal|Gala Ranzal}}&lt;br /&gt;
{{GlossaryTerm|Smari|Student Maribelle}}&lt;br /&gt;
{{GlossaryTerm|Waoi|Wedding Aoi}}&lt;br /&gt;
{{GlossaryTerm|Gleo|Gala Cleo}}&lt;br /&gt;
&lt;br /&gt;
==Quests Acronyms==&lt;br /&gt;
{{GlossaryTerm|AtP|[[Avenue to Power]]}}&lt;br /&gt;
{{GlossaryTerm|AtF|[[Avenue to Fortune]]}}&lt;br /&gt;
{{GlossaryTerm|DT|[[Dragon Trials]]}}&lt;br /&gt;
{{GlossaryTerm|HDT|High Dragon Trials}}&lt;br /&gt;
{{GlossaryTerm|HBH/HBrun|[[High Brunhilda]]}}&lt;br /&gt;
{{GlossaryTerm|HMS/HMid|[[High Midgardsormr]]}}&lt;br /&gt;
{{GlossaryTerm|HMC/HMerc|[[High Mercury]]}}&lt;br /&gt;
{{GlossaryTerm|HJP/HJup|[[High Jupiter]]}}&lt;br /&gt;
{{GlossaryTerm|HZD/HZod|[[High Zodiark]]}}&lt;br /&gt;
{{GlossaryTerm|IO|[[Imperial Onslaught]]}}&lt;br /&gt;
{{GlossaryTerm|MG|[[The Mercurial Gauntlet]]}}&lt;br /&gt;
{{GlossaryTerm|Ruins|[[Elemental Ruins]]}}&lt;br /&gt;
{{GlossaryTerm|VB/Void|[[Void Battles]]}}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
{{GlossaryTerm|Ele|Elemental weapon, typically refers to the third tier of a non-void weapon}}&lt;br /&gt;
{{GlossaryTerm|Void|[[Void Weapon List|Void Weapons]], weapons craftable from materials earned from [[Void Battles]]}}&lt;br /&gt;
&lt;br /&gt;
===Notation===&lt;br /&gt;
There are two common notations for core weapons which are as follows:&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;Rarity&amp;gt;T&amp;lt;Tier&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
'''Example'''. 4T3 would refer to a Core {{4*}} Weapon at its 3rd Tier.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;Rarity&amp;gt;.&amp;lt;Tier&amp;gt;.&amp;lt;Unbinds&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
'''Example'''. 4.3.4 refers to a Core {{4*}} weapon at its 3rd Tier with 4 unbinds.&lt;br /&gt;
&lt;br /&gt;
==Wyrmprint Acronyms and Abbreviations==&lt;br /&gt;
Wyrmprints which are commonly used or considerably powerful in relation to other wyrmprints are often given acronyms. The following list contains some commonly used wyrmprint acronyms.&lt;br /&gt;
{{GlossaryTerm|BBW|[[Bonds Between Worlds]]}}&lt;br /&gt;
{{GlossaryTerm|CE|[[Crystalian Envoy]]}}&lt;br /&gt;
{{GlossaryTerm|D&amp;amp;T|[[Dragon and Tamer]]}}&lt;br /&gt;
{{GlossaryTerm|EoL|[[Evening of Luxury]]}}&lt;br /&gt;
{{GlossaryTerm|FitF|[[Flower in the Fray]]}}&lt;br /&gt;
{{GlossaryTerm|FoG|[[Flash of Genius]]}}&lt;br /&gt;
{{GlossaryTerm|FP|[[Fresh Perspective]]}}&lt;br /&gt;
{{GlossaryTerm|FRH|[[First-Rate Hospitality]]}}&lt;br /&gt;
{{GlossaryTerm|GMYW|[[Give Me Your Wounded]]}}&lt;br /&gt;
{{GlossaryTerm|HH|[[Heavenly Holiday]]}}&lt;br /&gt;
{{GlossaryTerm|HoH|[[Heralds of Hinomoto]]}}&lt;br /&gt;
{{GlossaryTerm|JotS|[[Jewels of the Sun]]}}&lt;br /&gt;
{{GlossaryTerm|KC|[[King's Countenance]]}}&lt;br /&gt;
{{GlossaryTerm|KFM|[[Kung Fu Masters]]}}&lt;br /&gt;
{{GlossaryTerm|LC|[[Levin's Champion]]}}&lt;br /&gt;
{{GlossaryTerm|PP|[[Plunder Pals]]}}&lt;br /&gt;
{{GlossaryTerm|RR|[[Resounding Rendition]]}}&lt;br /&gt;
{{GlossaryTerm|SDO|[[Sisters' Day Out]]}}&lt;br /&gt;
{{GlossaryTerm|SR|[[Study Rabbits]]}}&lt;br /&gt;
{{GlossaryTerm|SS|[[Stellar Show]]}}&lt;br /&gt;
{{GlossaryTerm|TL|[[Tough Love]]}}&lt;br /&gt;
{{GlossaryTerm|TSO|[[The Shining Overlord]]}}&lt;br /&gt;
{{GlossaryTerm|TWS|[[Together We Stand]]}}&lt;br /&gt;
{{GlossaryTerm|VC|[[Valiant Crown]]}}&lt;br /&gt;
&lt;br /&gt;
Furthermore, some commonly used wyrmprints are often abbreviated to a single word.&lt;br /&gt;
{{GlossaryTerm|Choco|[[The Chocolatiers]]}}&lt;br /&gt;
{{GlossaryTerm|Heralds|Heralds of Hinomoto}}&lt;br /&gt;
{{GlossaryTerm|Jewels|Jewels of the Sun}}&lt;br /&gt;
{{GlossaryTerm|Levin's|Levin's Champion}}&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Glossary&amp;diff=327391</id>
		<title>Glossary</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Glossary&amp;diff=327391"/>
		<updated>2020-02-18T07:30:59Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of terms and definitions for common phrases and acronyms in [[Dragalia Lost]].&lt;br /&gt;
&lt;br /&gt;
==General Terms==&lt;br /&gt;
{{GlossaryTerm|AI|Artificial Intelligence, refers to the units a player uses that are controlled by the computer}}&lt;br /&gt;
{{GlossaryTerm|Aura|Dragon aura, refers to the passive stat-boosting abilities of dragons}}&lt;br /&gt;
{{GlossaryTerm|BIS|Best in Slot}}&lt;br /&gt;
{{GlossaryTerm|Brick|[[Steel Brick]] / [[Damascus Ingot]]}}&lt;br /&gt;
{{GlossaryTerm|C#|Combo #, referring to the normal attack combination performed when tapping screen # of times.}}&lt;br /&gt;
{{GlossaryTerm|Co-Ability/Coab|Team-wide buffs specific to each weapon type of adventurer. Do not stack. See [[Co-abilities]].)}}&lt;br /&gt;
{{GlossaryTerm|Dama|[[Damascus Ingot]]}}&lt;br /&gt;
{{GlossaryTerm|Dama Break/Dama Dismantle|Using a Damascus Ingot on a 5T3 weapon and then dismantling the weapon to obtain more materials.}}&lt;br /&gt;
{{GlossaryTerm|DoT|Damage Over Time}}&lt;br /&gt;
{{GlossaryTerm|DPrep|Dragon Prep, refers to anything that grants [[Shapeshift Prep]]}}&lt;br /&gt;
{{GlossaryTerm|Epithet|Titles which a player can earn, equip and display to other users. See [[Epithets]].}}&lt;br /&gt;
{{GlossaryTerm|FS (Force Strike)|Attack used when player taps and holds the screen. See [[Combat Mechanics#Force Strikes]].}}&lt;br /&gt;
{{GlossaryTerm|Gala|Summon banner featuring limited units every 2 months with increased {{5*}} summon rates and lower pity amount needed for a guaranteed {{5*}} summon.}}&lt;br /&gt;
{{GlossaryTerm|HoT|Heal over Time, or heals that regenerate HP over time instead of flat heals.}}&lt;br /&gt;
{{GlossaryTerm|IFrame|Invincibility Frame, the time upon using a skill where the player and player's AI characters are immune to certain damage}}&lt;br /&gt;
{{GlossaryTerm|MC (Mana Circle)|See [[Mana Circles]].}}&lt;br /&gt;
{{GlossaryTerm|Might|One of the stat values given when viewing a team and its units. See [[Might]].}}&lt;br /&gt;
{{GlossaryTerm|OD|Overdrive}}&lt;br /&gt;
{{GlossaryTerm|#UB (# Unbound)|The amount of times a dragon / wyrmprint / weapon has been unbinded. For example, 2UB Agni would refer to an Agni that has been unbound twice.}}&lt;br /&gt;
{{GlossaryTerm|MUB (Max Unbound)|Dragons / Wyrmprints / Weapons which have been fully unbinded (4 times) through duplicates or their respective unbind resources (Stone, Key, Brick)}}&lt;br /&gt;
{{GlossaryTerm|S#|Skill #. For example, S1 refers to a character's Skill 1.}}&lt;br /&gt;
{{GlossaryTerm|SP|Skill Points, granted when attacking and used to charge skills for usage.}}&lt;br /&gt;
{{GlossaryTerm|Stone / Moonstone / Sunstone|[[Moonlight Stone]] / [[Sunlight Stone]]}}&lt;br /&gt;
{{GlossaryTerm|Suptix / Dream Summon|Surprise ticket. Term taken from another of Cygames' games Granblue Fantasy alluding to the Dream Summon, which is a summon that can be redeemed for a character or dragon of choice.}}&lt;br /&gt;
{{GlossaryTerm|Welfare|Units given out for free from events}}&lt;br /&gt;
{{GlossaryTerm|WP|Abbreviation for [[Wyrmprint List|Wyrmprint]]}}&lt;br /&gt;
&lt;br /&gt;
==Character Alt Notation==&lt;br /&gt;
Characters with alternate versions are often denoted in the following format:&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;Shortened Event Name&amp;gt;!&amp;lt;Character&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following are a few examples:&lt;br /&gt;
{{GlossaryTerm|H!Elisanne (H!Eli)|Halloween Elisanne}}&lt;br /&gt;
{{GlossaryTerm|DY!Cleo|Dragonyule Cleo}}&lt;br /&gt;
{{GlossaryTerm|V!Hildegarde (V!Hilde)|Valentine's Hildegarde}}&lt;br /&gt;
{{GlossaryTerm|G!Ranzal|Gala Ranzal}}&lt;br /&gt;
{{GlossaryTerm|S!Maribelle|Student Maribelle}}&lt;br /&gt;
{{GlossaryTerm|W!Aoi|Wedding Aoi}}&lt;br /&gt;
&lt;br /&gt;
Certain alternate versions may also be abbreviated by adding or replacing the first letter with that of the event or alternate costume. Note that the previous format is more universally applicable, while this format might not be used for every alternate character.&lt;br /&gt;
&lt;br /&gt;
The following are a few examples:&lt;br /&gt;
{{GlossaryTerm|Heli/Helly|Halloween Elisanne}}&lt;br /&gt;
{{GlossaryTerm|Vilde|Valentine's Hildegarde}}&lt;br /&gt;
{{GlossaryTerm|Granzal|Gala Ranzal}}&lt;br /&gt;
{{GlossaryTerm|Smari|Student Maribelle}}&lt;br /&gt;
{{GlossaryTerm|Waoi|Wedding Aoi}}&lt;br /&gt;
{{GlossaryTerm|Gleo|Gala Cleo}}&lt;br /&gt;
&lt;br /&gt;
==Quests Acronyms==&lt;br /&gt;
{{GlossaryTerm|AtP|[[Avenue to Power]]}}&lt;br /&gt;
{{GlossaryTerm|AtF|[[Avenue to Fortune]]}}&lt;br /&gt;
{{GlossaryTerm|DT|[[Dragon Trials]]}}&lt;br /&gt;
{{GlossaryTerm|HDT|High Dragon Trials}}&lt;br /&gt;
{{GlossaryTerm|HBH/HBrun|[[High Brunhilda]]}}&lt;br /&gt;
{{GlossaryTerm|HMS/HMid|[[High Midgardsormr]]}}&lt;br /&gt;
{{GlossaryTerm|HMC/HMerc|[[High Mercury]]}}&lt;br /&gt;
{{GlossaryTerm|HJP/HJup|[[High Jupiter]]}}&lt;br /&gt;
{{GlossaryTerm|HZD/HZod|[[High Zodiark]]}}&lt;br /&gt;
{{GlossaryTerm|IO|[[Imperial Onslaught]]}}&lt;br /&gt;
{{GlossaryTerm|MG|[[The Mercurial Gauntlet]]}}&lt;br /&gt;
{{GlossaryTerm|Ruins|[[Elemental Ruins]]}}&lt;br /&gt;
{{GlossaryTerm|VB/Void|[[Void Battles]]}}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
{{GlossaryTerm|Ele|Elemental weapon, typically refers to the third tier of a non-void weapon}}&lt;br /&gt;
{{GlossaryTerm|Void|[[Void Weapon List|Void Weapons]], weapons craftable from materials earned from [[Void Battles]]}}&lt;br /&gt;
&lt;br /&gt;
===Notation===&lt;br /&gt;
There are two common notations for core weapons which are as follows:&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;Rarity&amp;gt;T&amp;lt;Tier&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
'''Example'''. 4T3 would refer to a Core {{4*}} Weapon at its 3rd Tier.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;Rarity&amp;gt;.&amp;lt;Tier&amp;gt;.&amp;lt;Unbinds&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
'''Example'''. 4.3.4 refers to a Core {{4*}} weapon at its 3rd Tier with 4 unbinds.&lt;br /&gt;
&lt;br /&gt;
==Wyrmprint Acronyms and Abbreviations==&lt;br /&gt;
Wyrmprints which are commonly used or considerably powerful in relation to other wyrmprints are often given acronyms. The following list contains some commonly used wyrmprint acronyms.&lt;br /&gt;
{{GlossaryTerm|BBW|[[Bonds Between Worlds]]}}&lt;br /&gt;
{{GlossaryTerm|CE|[[Crystalian Envoy]]}}&lt;br /&gt;
{{GlossaryTerm|D&amp;amp;T|[[Dragon and Tamer]]}}&lt;br /&gt;
{{GlossaryTerm|EoL|[[Evening of Luxury]]}}&lt;br /&gt;
{{GlossaryTerm|FitF|[[Flower in the Fray]]}}&lt;br /&gt;
{{GlossaryTerm|FoG|[[Flash of Genius]]}}&lt;br /&gt;
{{GlossaryTerm|FP|[[Fresh Perspective]]}}&lt;br /&gt;
{{GlossaryTerm|FRH|[[First-Rate Hospitality]]}}&lt;br /&gt;
{{GlossaryTerm|GMYW|[[Give Me Your Wounded]]}}&lt;br /&gt;
{{GlossaryTerm|HH|[[Heavenly Holiday]]}}&lt;br /&gt;
{{GlossaryTerm|HoH|[[Heralds of Hinomoto]]}}&lt;br /&gt;
{{GlossaryTerm|JotS|[[Jewels of the Sun]]}}&lt;br /&gt;
{{GlossaryTerm|KC|[[King's Countenance]]}}&lt;br /&gt;
{{GlossaryTerm|KFM|[[Kung Fu Masters]]}}&lt;br /&gt;
{{GlossaryTerm|LC|[[Levin's Champion]]}}&lt;br /&gt;
{{GlossaryTerm|PP|[[Plunder Pals]]}}&lt;br /&gt;
{{GlossaryTerm|RR|[[Resounding Rendition]]}}&lt;br /&gt;
{{GlossaryTerm|SDO|[[Sisters' Day Out]]}}&lt;br /&gt;
{{GlossaryTerm|SR|[[Study Rabbits]]}}&lt;br /&gt;
{{GlossaryTerm|SS|[[Stellar Show]]}}&lt;br /&gt;
{{GlossaryTerm|TL|[[Tough Love]]}}&lt;br /&gt;
{{GlossaryTerm|TSO|[[The Shining Overlord]]}}&lt;br /&gt;
{{GlossaryTerm|TWS|[[Together We Stand]]}}&lt;br /&gt;
{{GlossaryTerm|VC|[[Valiant Crown]]}}&lt;br /&gt;
&lt;br /&gt;
Furthermore, some commonly used wyrmprints are often abbreviated to a single word.&lt;br /&gt;
{{GlossaryTerm|Choco|[[The Chocolatiers]]}}&lt;br /&gt;
{{GlossaryTerm|Heralds|Heralds of Hinomoto}}&lt;br /&gt;
{{GlossaryTerm|Jewels|Jewels of the Sun}}&lt;br /&gt;
{{GlossaryTerm|Levin's|Levin's Champion}}&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Weapon_Crafting&amp;diff=327390</id>
		<title>Weapon Crafting</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Weapon_Crafting&amp;diff=327390"/>
		<updated>2020-02-18T07:24:56Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Crafting and Enhancing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''For a list of weapons, see [[Weapon List]] instead.''&lt;br /&gt;
&lt;br /&gt;
Weapons in [[Dragalia Lost]] have both a HP stat and a Strength stat that increases based on their level. These weapons can be equipped by characters to raise their HP and Strength.&lt;br /&gt;
&lt;br /&gt;
By default a character uses a Level 0 weapon with 0 HP and 0 Strength, but weapons with stats can either be obtained as drops from quests, chests found during quests, or even stronger weapons can be crafted once the [[Smithy]] is unlocked after Chapter 2: 6-2.&lt;br /&gt;
&lt;br /&gt;
==Acquiring Weapons==&lt;br /&gt;
* {{1*}} Weapons are equipped to Adventurers by default.&lt;br /&gt;
* {{2*}} Weapons drop from quests as rewards from chests and monsters. &lt;br /&gt;
* {{3*}} Weapons are instantly available for crafting through the [[Smithy]] once it is unlocked in Halidom.&lt;br /&gt;
* {{4*}} Weapons can be crafted once the [[Smithy]] has been raised to a minimum of level 4. &lt;br /&gt;
* {{5*}} Weapons can be crafted once the [[Smithy]] has been raised to a minimum of level 7.&lt;br /&gt;
&lt;br /&gt;
===Crafting and Enhancing===&lt;br /&gt;
:''See also: [[Weapon Trees]]''&lt;br /&gt;
To obtain {{3*}} or higher weapons, player must unlock the [[Smithy]] facility in Halidom. Raising the Smithy level allows you to Enhance weapons further.&amp;lt;br /&amp;gt;&lt;br /&gt;
Each crafted weapon is linked to a [[Weapon_Trees|weapon tree]] by weapon class and rarity (i.e. {{4*}} Sword tree).  A weapon progresses along the tree via Enhancement in the Upgrade menu.  The final weapon in each branch of a weapon tree will have an element tied to it, shown by the color of the weapon icon's background. Elemental weapons have a 50% bonus to their stats when equipped by an adventurer of the same element.&lt;br /&gt;
&lt;br /&gt;
A weapon must be fully unbound and max level before it can be Enhanced.&lt;br /&gt;
&lt;br /&gt;
Weapons with embedded Skills will improve their Skill when the weapon is fully unbound.&lt;br /&gt;
&lt;br /&gt;
===Dismantling===&lt;br /&gt;
The player can pay {{Rupies-}} to revert a crafted weapon back into its base weapons and materials. The dismantle cost is based on the Star Level and Weapon Tier of the weapon in question. All weapons created from this process will be at Level 1 fully unbound. The only losses incurred from this process are Weapon Experience and Rupies; all crafting materials used to create the weapon are returned. Some weapons cannot be dismantled: such weapons will pop up a warning with this message when you attempt to craft them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;[# of MUB Previous Tier Weapons Returned] = [# of Unbindings] + 1&lt;br /&gt;
[# of Materials Returned] = [Base Material Cost] * ([# of Unbindings] + 1)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Dismantle Cost {{Rupies-}}&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|  || [[File:Icon Rarity Row 3.png|80px]] || [[File:Icon Rarity Row 4.png|80px]] || [[File:Icon Rarity Row 5.png|80px]] &lt;br /&gt;
|- style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
| Tier 1 || 1,000 || 8,000 ||125,000&lt;br /&gt;
|- style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
| Tier 2 || 5,000 || 40,000 || 750,000&lt;br /&gt;
|- style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
| Tier 3 || 30,000 || 240,000 ||4,500,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Leveling weapons ==&lt;br /&gt;
Weapons can be leveled with either other weapons or by using Whetstones. Whetstones drop in a few story quests and can also be acquired in the daily [[Item Summoning]]. The most reliable source for Whetstones is [[Event_Quests#Imperial_Onslaught|The Imperial Onslaught]], but these challenge quests only unlocks after Chapter 6 is cleared. Additionally, each day 3 Gold Whetstones can be purchased in the shop for 10,000 {{Rupies-}} each.&lt;br /&gt;
&lt;br /&gt;
==Weapon Recommendations==&lt;br /&gt;
There are two recommended general weapon paths for players to follow when starting&amp;lt;ref&amp;gt;https://www.reddit.com/r/DragaliaLost/comments/a09oza/weapon_progression_guide/&amp;lt;/ref&amp;gt;:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Progression&lt;br /&gt;
! Short Description&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{3*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{4*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 1 [[File:4 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 3 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| This progression path goes straight towards {{5*}} Tier 3 Weapons. &lt;br /&gt;
&lt;br /&gt;
* Recommended for active players (Players who actively play enough so that Stamina and Getherwings are not idling) who can progress and actively achieve the necessary resources to obtain {{5*}} weapons consistently (every month or so). &lt;br /&gt;
* Note that if interested in High Dragon Trials, this is also one of the recommended progression paths due to {{5*}} Tier 3 often being necessary in order to reach stat thresholds (excluding special cases like Verica).&lt;br /&gt;
* For characters who don't use the {{5*}} Tier 3 Elemental Weapons, keep them using {{5*}} Tier 1 MUB Weapons.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-right:2em;&amp;quot; | &lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{3*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{4*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{4*}} Tier 3 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 1 [[File:4 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 3 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| This progression path uses {{4*}} Tier 3 Elemental Weapons as a stopgap at the cost of slowing progress towards {{5*}} Tier 3.&lt;br /&gt;
&lt;br /&gt;
* Recommended for players who may not have {{5*}} Tier 1 Unlocked for a while / Not active enough to obtain the necessary resources for {{5*}} Tier 3 consistently (every month or so).&lt;br /&gt;
* May also be used if team requires the immediate power boost for content (e.g. to complete a challenge epithet from event).&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Weapon_Crafting&amp;diff=327389</id>
		<title>Weapon Crafting</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Weapon_Crafting&amp;diff=327389"/>
		<updated>2020-02-18T07:24:56Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Crafting and Enhancing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''For a list of weapons, see [[Weapon List]] instead.''&lt;br /&gt;
&lt;br /&gt;
Weapons in [[Dragalia Lost]] have both a HP stat and a Strength stat that increases based on their level. These weapons can be equipped by characters to raise their HP and Strength.&lt;br /&gt;
&lt;br /&gt;
By default a character uses a Level 0 weapon with 0 HP and 0 Strength, but weapons with stats can either be obtained as drops from quests, chests found during quests, or even stronger weapons can be crafted once the [[Smithy]] is unlocked after Chapter 2: 6-2.&lt;br /&gt;
&lt;br /&gt;
==Acquiring Weapons==&lt;br /&gt;
* {{1*}} Weapons are equipped to Adventurers by default.&lt;br /&gt;
* {{2*}} Weapons drop from quests as rewards from chests and monsters. &lt;br /&gt;
* {{3*}} Weapons are instantly available for crafting through the [[Smithy]] once it is unlocked in Halidom.&lt;br /&gt;
* {{4*}} Weapons can be crafted once the [[Smithy]] has been raised to a minimum of level 4. &lt;br /&gt;
* {{5*}} Weapons can be crafted once the [[Smithy]] has been raised to a minimum of level 7.&lt;br /&gt;
&lt;br /&gt;
===Crafting and Enhancing===&lt;br /&gt;
:''See also: [[Weapon Trees]]''&lt;br /&gt;
To obtain {{3*}} or higher weapons, player must unlock the [[Smithy]] facility in Halidom. Raising the Smithy level allows you to Enhance weapons further.&amp;lt;br /&amp;gt;&lt;br /&gt;
Each crafted weapon is linked to a [[Weapon_Trees|weapon tree]] by weapon class and rarity (i.e. {{4*}} Sword tree).  A weapon progresses along the tree via Enhancement in the Upgrade menu.  The final weapon in each branch of a weapon tree will have an element tied to it, shown by the color of the weapon icon's background. Elemental weapons have a 50% bonus to their stats when equipped by an adventurer of the same element.&lt;br /&gt;
&lt;br /&gt;
A weapon must be fully unbound and max level before it can be Enhanced.&lt;br /&gt;
&lt;br /&gt;
Weapons with embedded Skills will improve their Skill when the weapon is fully unbound.&lt;br /&gt;
&lt;br /&gt;
===Dismantling===&lt;br /&gt;
The player can pay {{Rupies-}} to revert a crafted weapon back into its base weapons and materials. The dismantle cost is based on the Star Level and Weapon Tier of the weapon in question. All weapons created from this process will be at Level 1 fully unbound. The only losses incurred from this process are Weapon Experience and Rupies; all crafting materials used to create the weapon are returned. Some weapons cannot be dismantled: such weapons will pop up a warning with this message when you attempt to craft them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;[# of MUB Previous Tier Weapons Returned] = [# of Unbindings] + 1&lt;br /&gt;
[# of Materials Returned] = [Base Material Cost] * ([# of Unbindings] + 1)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Dismantle Cost {{Rupies-}}&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|  || [[File:Icon Rarity Row 3.png|80px]] || [[File:Icon Rarity Row 4.png|80px]] || [[File:Icon Rarity Row 5.png|80px]] &lt;br /&gt;
|- style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
| Tier 1 || 1,000 || 8,000 ||125,000&lt;br /&gt;
|- style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
| Tier 2 || 5,000 || 40,000 || 750,000&lt;br /&gt;
|- style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
| Tier 3 || 30,000 || 240,000 ||4,500,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Leveling weapons ==&lt;br /&gt;
Weapons can be leveled with either other weapons or by using Whetstones. Whetstones drop in a few story quests and can also be acquired in the daily [[Item Summoning]]. The most reliable source for Whetstones is [[Event_Quests#Imperial_Onslaught|The Imperial Onslaught]], but these challenge quests only unlocks after Chapter 6 is cleared. Additionally, each day 3 Gold Whetstones can be purchased in the shop for 10,000 {{Rupies-}} each.&lt;br /&gt;
&lt;br /&gt;
==Weapon Recommendations==&lt;br /&gt;
There are two recommended general weapon paths for players to follow when starting&amp;lt;ref&amp;gt;https://www.reddit.com/r/DragaliaLost/comments/a09oza/weapon_progression_guide/&amp;lt;/ref&amp;gt;:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Progression&lt;br /&gt;
! Short Description&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{3*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{4*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 1 [[File:4 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 3 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| This progression path goes straight towards {{5*}} Tier 3 Weapons. &lt;br /&gt;
&lt;br /&gt;
* Recommended for active players (Players who actively play enough so that Stamina and Getherwings are not idling) who can progress and actively achieve the necessary resources to obtain {{5*}} weapons consistently (every month or so). &lt;br /&gt;
* Note that if interested in High Dragon Trials, this is also one of the recommended progression paths due to {{5*}} Tier 3 often being necessary in order to reach stat thresholds (excluding special cases like Verica).&lt;br /&gt;
* For characters who don't use the {{5*}} Tier 3 Elemental Weapons, keep them using {{5*}} Tier 1 MUB Weapons.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-right:2em;&amp;quot; | &lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{3*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{4*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{4*}} Tier 3 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 1 [[File:4 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 3 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| This progression path uses {{4*}} Tier 3 Elemental Weapons as a stopgap at the cost of slowing progress towards {{5*}} Tier 3.&lt;br /&gt;
&lt;br /&gt;
* Recommended for players who may not have {{5*}} Tier 1 Unlocked for a while / Not active enough to obtain the necessary resources for {{5*}} Tier 3 consistently (every month or so).&lt;br /&gt;
* May also be used if team requires the immediate power boost for content (e.g. to complete a challenge epithet from event).&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Weapon_Crafting&amp;diff=327388</id>
		<title>Weapon Crafting</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Weapon_Crafting&amp;diff=327388"/>
		<updated>2020-02-18T07:24:56Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Crafting and Enhancing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''For a list of weapons, see [[Weapon List]] instead.''&lt;br /&gt;
&lt;br /&gt;
Weapons in [[Dragalia Lost]] have both a HP stat and a Strength stat that increases based on their level. These weapons can be equipped by characters to raise their HP and Strength.&lt;br /&gt;
&lt;br /&gt;
By default a character uses a Level 0 weapon with 0 HP and 0 Strength, but weapons with stats can either be obtained as drops from quests, chests found during quests, or even stronger weapons can be crafted once the [[Smithy]] is unlocked after Chapter 2: 6-2.&lt;br /&gt;
&lt;br /&gt;
==Acquiring Weapons==&lt;br /&gt;
* {{1*}} Weapons are equipped to Adventurers by default.&lt;br /&gt;
* {{2*}} Weapons drop from quests as rewards from chests and monsters. &lt;br /&gt;
* {{3*}} Weapons are instantly available for crafting through the [[Smithy]] once it is unlocked in Halidom.&lt;br /&gt;
* {{4*}} Weapons can be crafted once the [[Smithy]] has been raised to a minimum of level 4. &lt;br /&gt;
* {{5*}} Weapons can be crafted once the [[Smithy]] has been raised to a minimum of level 7.&lt;br /&gt;
&lt;br /&gt;
===Crafting and Enhancing===&lt;br /&gt;
:''See also: [[Weapon Trees]]''&lt;br /&gt;
To obtain {{3*}} or higher weapons, player must unlock the [[Smithy]] facility in Halidom. Raising the Smithy level allows you to Enhance weapons further.&amp;lt;br /&amp;gt;&lt;br /&gt;
Each crafted weapon is linked to a [[Weapon_Trees|weapon tree]] by weapon class and rarity (i.e. {{4*}} Sword tree).  A weapon progresses along the tree via Enhancement in the Upgrade menu.  The final weapon in each branch of a weapon tree will have an element tied to it, shown by the color of the weapon icon's background. Elemental weapons have a 50% bonus to their stats when equipped by an adventurer of the same element.&lt;br /&gt;
&lt;br /&gt;
A weapon must be fully unbound and max level before it can be Enhanced.&lt;br /&gt;
&lt;br /&gt;
Weapons with embedded Skills will improve their Skill when the weapon is fully unbound.&lt;br /&gt;
&lt;br /&gt;
===Dismantling===&lt;br /&gt;
The player can pay {{Rupies-}} to revert a crafted weapon back into its base weapons and materials. The dismantle cost is based on the Star Level and Weapon Tier of the weapon in question. All weapons created from this process will be at Level 1 fully unbound. The only losses incurred from this process are Weapon Experience and Rupies; all crafting materials used to create the weapon are returned. Some weapons cannot be dismantled: such weapons will pop up a warning with this message when you attempt to craft them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;[# of MUB Previous Tier Weapons Returned] = [# of Unbindings] + 1&lt;br /&gt;
[# of Materials Returned] = [Base Material Cost] * ([# of Unbindings] + 1)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Dismantle Cost {{Rupies-}}&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|  || [[File:Icon Rarity Row 3.png|80px]] || [[File:Icon Rarity Row 4.png|80px]] || [[File:Icon Rarity Row 5.png|80px]] &lt;br /&gt;
|- style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
| Tier 1 || 1,000 || 8,000 ||125,000&lt;br /&gt;
|- style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
| Tier 2 || 5,000 || 40,000 || 750,000&lt;br /&gt;
|- style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
| Tier 3 || 30,000 || 240,000 ||4,500,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Leveling weapons ==&lt;br /&gt;
Weapons can be leveled with either other weapons or by using Whetstones. Whetstones drop in a few story quests and can also be acquired in the daily [[Item Summoning]]. The most reliable source for Whetstones is [[Event_Quests#Imperial_Onslaught|The Imperial Onslaught]], but these challenge quests only unlocks after Chapter 6 is cleared. Additionally, each day 3 Gold Whetstones can be purchased in the shop for 10,000 {{Rupies-}} each.&lt;br /&gt;
&lt;br /&gt;
==Weapon Recommendations==&lt;br /&gt;
There are two recommended general weapon paths for players to follow when starting&amp;lt;ref&amp;gt;https://www.reddit.com/r/DragaliaLost/comments/a09oza/weapon_progression_guide/&amp;lt;/ref&amp;gt;:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Progression&lt;br /&gt;
! Short Description&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{3*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{4*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 1 [[File:4 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 3 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| This progression path goes straight towards {{5*}} Tier 3 Weapons. &lt;br /&gt;
&lt;br /&gt;
* Recommended for active players (Players who actively play enough so that Stamina and Getherwings are not idling) who can progress and actively achieve the necessary resources to obtain {{5*}} weapons consistently (every month or so). &lt;br /&gt;
* Note that if interested in High Dragon Trials, this is also one of the recommended progression paths due to {{5*}} Tier 3 often being necessary in order to reach stat thresholds (excluding special cases like Verica).&lt;br /&gt;
* For characters who don't use the {{5*}} Tier 3 Elemental Weapons, keep them using {{5*}} Tier 1 MUB Weapons.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-right:2em;&amp;quot; | &lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{3*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{4*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{4*}} Tier 3 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 1 [[File:4 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 3 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| This progression path uses {{4*}} Tier 3 Elemental Weapons as a stopgap at the cost of slowing progress towards {{5*}} Tier 3.&lt;br /&gt;
&lt;br /&gt;
* Recommended for players who may not have {{5*}} Tier 1 Unlocked for a while / Not active enough to obtain the necessary resources for {{5*}} Tier 3 consistently (every month or so).&lt;br /&gt;
* May also be used if team requires the immediate power boost for content (e.g. to complete a challenge epithet from event).&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Beginner%27s_Guide&amp;diff=326249</id>
		<title>Beginner's Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Beginner%27s_Guide&amp;diff=326249"/>
		<updated>2020-02-13T10:26:06Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Teams */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}&lt;br /&gt;
The following is a '''Beginner's Guide''' to help new players get started with '''[[{{Gamename}}]]'''.&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Welcome to Dragalia Lost! Dragalia Lost is a [https://en.wikipedia.org/wiki/Beat_%27em_up beat 'em up] [https://en.wikipedia.org/wiki/Role-playing_game role-playing] [https://en.wikipedia.org/wiki/Gacha_game gacha] game created by [https://www.nintendo.com/ Nintendo] and [https://www.cygames.co.jp/en/ Cygames]. In it, you control a prince named [[Euden]] and his allies, moving and attacking enemies from a [https://en.wikipedia.org/wiki/Top-down_perspective#Top-down_perspective bird's-eye view] with skills and powerful Dragons.&lt;br /&gt;
&lt;br /&gt;
== The Menus ==&lt;br /&gt;
Dragalia Lost has a number of different progression mechanics in place. Before explaining the progression in this game, it's important to know how to access the different aspects of the game. The menus around the edges of the screen will be explained briefly. For more details, refer to the [[Basics]] page.&lt;br /&gt;
&lt;br /&gt;
===Home===&lt;br /&gt;
First up is the Home menu. In this menu, you'll be able to start quests, as well as access the shop, in-game announcements and endeavor sub-menus. &lt;br /&gt;
&lt;br /&gt;
* '''Events''' will take you to the screen where you can select the daily farm quests and events.&lt;br /&gt;
* You can hold the Home button to take you to your current story chapter.&lt;br /&gt;
* The '''Notices''' menu is opened by tapping the icon with a speech bubble and exclamation mark. This is where you can view announcements made by the developers. &lt;br /&gt;
* Tapping the &amp;quot;pinned list&amp;quot; icon opens the '''[[Endeavors]]''' menu. Here you can collect rewards for completed endeavors.&lt;br /&gt;
* The '''Shop''' is opened by tapping the wooden sign. Here you can buy items using Rupies, Wyrmite, or Diamantium. You can also purchase Diamantium using real-world money.&lt;br /&gt;
*Your '''[[Alliances]]''' chat is opened by tapping the two crossed swords over a shield icon. You can check in daily for a reward of rupies, mana, and honey.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
This menu has a list of all active event quests, including '''[[Campaign Quests]]''' and '''[[Event Quests]]''', and where you go to start quests. The '''[[Co-op|Join Co-op]]''' button on the main menu here will allow you to join other peoples' lobbies, either through selecting a public lobby or entering a room ID.&lt;br /&gt;
&lt;br /&gt;
===Upgrade===&lt;br /&gt;
This menu is dedicated to upgrading your units, as the name suggests. There are options for Adventurers, Dragons, Weapons and Wyrmprints.&lt;br /&gt;
* The '''Adventurers''' button will take you to the page where you can level up your units, or promote them to a higher rarity if applicable.&lt;br /&gt;
* '''Mana Circles''' are another upgrade for Adventurers. Here you'll be able to unlock Mana Circle nodes for Adventurers which will boost their performance.&lt;br /&gt;
* '''Weapons''' will open up the page where you can level up or unbind your Weapons.&lt;br /&gt;
* '''Crafting''' will access the Smithy menu. Here, you can craft or enhance Weapons by using crafting materials and Rupies.&lt;br /&gt;
* '''Wyrmprints''' allows you to level up or upgrade your Wyrmprints.&lt;br /&gt;
* Lastly, '''Dragons''' will open the page where you can level up and unbind Dragons.&lt;br /&gt;
&lt;br /&gt;
===Teams===&lt;br /&gt;
On this page, you can assemble your party. You can have up to 9 different parties. It is important to note that an Adventurer, Wyrmprint, Weapon or Dragon '''cannot''' be used twice in one party, but it '''can''' be active or equipped simultaneously in different parties. If you have multiple copies of Wyrmprints, Weapons, or Dragons however you can use them each in the same party.&lt;br /&gt;
* '''Edit Teams''' allows you to change your party. Here, you can select up to 4 Adventurers to assemble your party. You can also equip them with a Weapon, Wyrmprint and Dragon by tapping the boxes beneath their 3D models. Alternatively, tapping on any of the 3D models when not in the Edit Teams screen will take you this screen as well.&lt;br /&gt;
* Tapping the '''Optimize''' button will open the optimization menu. Here you can let the game form a party for based on the parameters you select.&lt;br /&gt;
* '''Collection''' allows you to view all of your collected Adventurers, Dragons, Weapons and Wyrmprints. You'll also be able to sell the latter three on this screen.&lt;br /&gt;
&lt;br /&gt;
===Castle=== &lt;br /&gt;
Here, you'll be able to access your Castle Grounds and view Adventurer, Dragon and Castle Stories. At first glance, the Castle Grounds may seem to not be too important, but to keep your progression up it is important to continuously upgrade your castle grounds.&lt;br /&gt;
* '''Castle Grounds''' will take you to the castle grounds screen. here, you can manage your buildings.&lt;br /&gt;
* '''Dragon's Roost''' takes you to a page where you can bond with your dragons via giving them gifts.&lt;br /&gt;
* '''Adventurer Stories''', '''Dragon Stories''' and '''Castle Stories''' will take you to the respective stories page where you'll be able to learn more about your Adventurers and Dragons.&lt;br /&gt;
&lt;br /&gt;
===Summon===&lt;br /&gt;
This is the page where you can spend either Wyrmite or Diamantium to summon characters. For more information, refer to the [[Summoning]] page.&lt;br /&gt;
&lt;br /&gt;
=== Goodie Box (Wrapped present icon in the top right) ===&lt;br /&gt;
This is where you go to claim various goodies, including the daily Alliance check-in reward, daily and weekly event quest bonus chests, gifts from the creators, quest completion endeavor wyrmite, first clear rewards, and excess weapon and dragon drops.&lt;br /&gt;
&lt;br /&gt;
===More (Green book icon in the top right)===&lt;br /&gt;
This menu contains various miscellaneous features, such as your player profile, settings, account management and the Dragalia Lost comics.&lt;br /&gt;
&lt;br /&gt;
==Progression==&lt;br /&gt;
===Early Game===&lt;br /&gt;
Once you completed the tutorial and, if you've [[Reroll Guide|rerolled]], are satisfied with your characters, it's time to start progressing through the game. The majority of content is still locked when beating the tutorial, and is unlocked through beating certain story chapters:&lt;br /&gt;
* Clearing Chapter 1 unlocks most of the options in the '''Upgrade''' page, with the exception of the ''Weapons'' and ''Crafting'' page.&lt;br /&gt;
* The '''Castle Grounds''' and '''Dragon's Roost''' options are also unlocked after clearing Chapter 1.&lt;br /&gt;
* The '''Event''' and '''Co-op''' menus will be unlocked after clearing Chapter 2: 2-1.&lt;br /&gt;
* '''Weapons''' and '''Crafting''' will be unlocked after clearing Chapter 2.&lt;br /&gt;
* The '''Dragon Trial''' quests are accessible after clearing Chapter 3.&lt;br /&gt;
* '''Imperial Onslaught''' unlocks after clearing Chapter 6.&lt;br /&gt;
* '''Void Battles''' unlock after clearing Chapter 7.&lt;br /&gt;
*[[Astral Raids#Augments|'''Augments''']] are unlocked after clearing Chapter 9.&lt;br /&gt;
&lt;br /&gt;
Since all these things are essential in progressing through the game, clearing the story should be your main priority.&lt;br /&gt;
&lt;br /&gt;
To do this, you'll have to set up a party, preferably consisting of 4 Adventurers. It's advised to have multiple elements in your first party for clearing through the story, as there is an elemental advantage and disadvantage system that significantly affects your combat performance. Once you've settled on which members to use, you can equip them with Weapons, Wyrmprints and Dragons.&lt;br /&gt;
&lt;br /&gt;
As you progress through the story, you'll find that the enemies get increasingly difficult. Should you fail a level, any Stamina and/or Getherwings used will be refunded. If you can't seem to progress past a certain level, you can try to upgrade your adventurers or look for help in [[Co-op]]. &lt;br /&gt;
&lt;br /&gt;
While progressing, don't forget to upgrade your Castle Grounds.&lt;br /&gt;
&lt;br /&gt;
Upon clearing the final battle in Chapter 6, you'll have access to all the important farm quests.&lt;br /&gt;
&lt;br /&gt;
===Midgame===&lt;br /&gt;
Once you've cleared the story, you should have a party that's generally around level 25~30. Your next goal is to increase your Might stat of your party. The reason for this, is that the quest difficulties in this stage are locked behind certain Might thresholds, with higher difficulties giving significantly better rewards. You can view your party's total might in the Team menu.&lt;br /&gt;
&lt;br /&gt;
To increase your might you can do a number of things. Since there are a lot of different things that increase your might, it can be easy to lose track of what you're supposed to farm in order to increase your score.&lt;br /&gt;
# Mana Circle. The Mana Circle is the best way to increase your might, as each node will increase your adventurer's might by a value ranging from 10 to ~100. You can view each Adventurer's Mana Circle requirements by tapping the node you want to unlock.&lt;br /&gt;
# Crafting and Enhancing weapons. Making new and better weapons for your Adventurers to wield is another big contributor to improving your might. Keep in mind that upgrading your smithy unlocks better weapons to craft and enhance.&lt;br /&gt;
# Leveling units. You can level your units by using them on quests or spending crystals on them. If you want to go all out, unlock your Main Character's 3rd passive. It gives a 10% boost to Player EXP, allowing your account to level up faster. '''This also works in coop''' even if he's not your leader, so long as he is in your party.&lt;br /&gt;
# Lastly, leveling Wyrmprints and Dragons. Although important, they give comparatively less might per level than leveling adventurers.&lt;br /&gt;
&lt;br /&gt;
As such, running quests that obtain the materials necessary for upgrading Mana Circle and Crafting/Enhancing should be prioritized. Aim to get your characters at least either an elemental 3* weapon (Don't unbind it), or a T2 4* weapon.&lt;br /&gt;
&lt;br /&gt;
====Daily Bonus====&lt;br /&gt;
Each event quest has bonus rewards for the first 2 or 3 runs per day. Make sure to do all of them even if you are focusing your farming on a specific quest.&lt;br /&gt;
&lt;br /&gt;
===Endgame===&lt;br /&gt;
Disclaimer: what is currently endgame might not be the actual endgame for the game since the game is relatively new. Guide will be updated if anything changes.&lt;br /&gt;
&lt;br /&gt;
At this point, your main squad should be nearing their maximum potential. At the very least you'll have the first 3 tiers on their Mana Circle fully unlocked, and any Story dragons have been fully unbound. The total team might exceeds 10k, unlocking all the farmable content in the game. Your smithy will likely be level 7 by this stage, allowing you to craft 5* weapons. Although this might seem tempting, it is best to not rush into crafting 5* weapons until you have access to at least the T2 5* weapons (Smithy level 8). &lt;br /&gt;
&lt;br /&gt;
Your goal at this stage is to being raising more adventurers so you can contribute in raid battles where you have to bring your entire party. It also allows for more flexibility when doing the High Dragon trials.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
There are two main components to the combat system: the mechanics and the controls.&lt;br /&gt;
&lt;br /&gt;
===Combat Mechanics===&lt;br /&gt;
====Elemental Advantage====&lt;br /&gt;
[[Elements|Elemental]] advantage refers to the damage multipliers that apply when one element is fighting another element and is an important consideration in [[Team Building|team building]]. By default, this multiplier is +50% when you are attacking with advantage, and -50% when attacking with a disadvantage. Because this basically means a character with advantage does 3x the damage of a a character with disadvantage, it's very important to work towards having at least 1 character per element. Light and Dark always work in advantage of the player (A Light adventurer will take 50% less damage from, and deal 50% more to dark enemies). For a full table of multipliers, see the [[Elements]] page. &lt;br /&gt;
&lt;br /&gt;
====Afflictions====&lt;br /&gt;
The player and enemies can apply a number of different afflictions. Some of them are inflicted primarily by enemies of a specific element, while others can be applied by all of them. Aside from having their own effect, being afflicted also means that you cannot transform into your dragon. Certain abilities can cleanse afflictions, and certain characters have a chance of not being affected by the affliction.&lt;br /&gt;
* Poison: You will receive periodic damage.&lt;br /&gt;
* Burned: You will receive periodic damage. Mainly inflicted by Fire enemies.&lt;br /&gt;
* Freeze: You can't move or attack. Can be removed by having an ally hit you. Mainly inflicted by Water enemies.&lt;br /&gt;
* Paralysis: You will receive periodic damage, stopping your movement and action each time. Mainly inflicted by Light enemies.&lt;br /&gt;
* Blind: Your attacks mostly miss, but still adds skill points to charging skills. Mainly inflicted by Shadow and Light enemies.&lt;br /&gt;
* Stun: You can't move or attack.&lt;br /&gt;
* Cursed: You will be unable to use skills. Mainly inflicted by Shadow enemies.&lt;br /&gt;
* Bogged: Halves your movement speed and roll distance while increasing received damage. Mainly inflicted by Water enemies.&lt;br /&gt;
* Sleep: You can't move or attack. Mainly inflicted by Wind enemies.&lt;br /&gt;
&lt;br /&gt;
====Modes====&lt;br /&gt;
Bosses will have a yellow bar called the Mode bar beneath their Health bar. If a boss has a mode bar, it has 3 states it can be in: Normal, Overdrive and Break.&lt;br /&gt;
* Normal: Bosses start the battle in this state. Dealing damage will fill their mode bar until it is full. Once filled, the boss enters Overdrive mode.&lt;br /&gt;
* Overdrive: A light blue effect will appear around the boss. The boss gains a damage and defense buff, and will usually use new, stronger attacks while in Overdrive mode. Dealing damage to the boss will deplete the mode bar until it is empty, at which point it will enter Break Mode. Force Strikes deal bonus damage towards the mode gauge bar, making them ideal for depleting the mode bar more quickly and forcing the transition to break state.&lt;br /&gt;
* Break: The boss gets a dark blue hue, remains still, and has reduced defense, taking increased damage. After a set amount of time specific to that boss, it returns to Normal mode and the cycle repeats.&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
[[Skills]] are active abilities that can be used by adventurers and dragons during combat once they are charged. How fast they charge is based on Skill Points (SP). This is a hidden mechanic, meaning it can't be seen during combat. Each skill needs a set amount of SP required for the skill to become available. Hitting enemies with attacks will gain SP. The amount gained is '''not''' based on damage output, but rather on the hits that land. Each weapon has a combo, ranging between 5 and 7 moves. Later hits in the combo gain more SP. Force Strikes and dash attacks also give SP.&lt;br /&gt;
&lt;br /&gt;
When a skill is activated, an animation will play, causing the unit to become temporarily immune to red marker attacks. This is referred to by the player base as &amp;quot;i-frames&amp;quot;, short for invincibility frames. Note that purple marker attacks will still damage the unit and even cause it to exit the skill animation. Knowing how to time i-frames is key for higher level gameplay mechanics.&lt;br /&gt;
&lt;br /&gt;
When clearing missions solo, you have the option to bring a Helper into battle. This allows you to use the helper's skill once during combat. If the helper is a friend's unit, you can use their skill three times instead.&lt;br /&gt;
&lt;br /&gt;
====Dragon Shapeshifting====&lt;br /&gt;
In a similar fashion to skills, Dragons require their bar to be filled up before the adventurer can shapeshift. To fill the bar, you have to damage the boss or collect dragon jewels obtained from defeating enemies or breaking dragon statues. Once the bar is filled, you can transform, receiving i-frames during the transformation. In dragon mode you'll get access to their skill once per transform. While in Dragon mode, damage you take will not reduce your HP, but instead will reduce the time you stay in Dragon mode. Giving gifts to dragons at the [[Dragon's Roost]] will extend the duration of shapeshifting. Once you transform back into the adventurer, you can't transform for a short period of time.&lt;br /&gt;
&lt;br /&gt;
The bar can be filled up to hold a maximum of two transformations.&lt;br /&gt;
&lt;br /&gt;
====Attack Indicators and I-Frames====&lt;br /&gt;
Certain enemies like bosses will &amp;quot;telegraph&amp;quot; certain attacks. These attacks are identified by colored areas that are either red/orange or purple. Once the colored areas are filled up or colored in, the attack will commence. Red/orange attacks can be avoided through I-Frames, while purple attacks will hit regardless.&lt;br /&gt;
&lt;br /&gt;
I-Frames, short for invincibility frames, is the term to describe the invincible state a character is in while using a skill or transforming into a Dragon. During the use of a skill or transformation, enemy attacks will not harm the user. The exception to this is during purple attacks which have the potential to disrupt or cancel the skill or transformation currently being used. I-Frames also apply to any of your AI characters currently participating in the quest.&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
====Moving====&lt;br /&gt;
Dragalia Lost doesn't use conventional joystick controls. Instead, it uses a free joystick with the pivot center on where you touched the screen. You can then control your character as if it were a regular joystick.&lt;br /&gt;
&lt;br /&gt;
However, if you change directions whilst your finger is far away from the pivot point, the game will move the pivot to where your finger currently is. You can change the angle in which the joystick will turn in either 180 or 90 degrees or disable both of them completely in the latest update.&lt;br /&gt;
&lt;br /&gt;
====Attacking====&lt;br /&gt;
Tapping the screen once will let your character perform a regular attack. When the character is done attacking, tapping again will perform another attack. This will combo off of the previous attack. Each weapon class has unique combo sequences.&lt;br /&gt;
&lt;br /&gt;
To use a skill or transform, press the corresponding button on the bottom of the screen. Dragon transformation can be done by tapping the dragon portrait above your character portrait.&lt;br /&gt;
&lt;br /&gt;
====Dodging====&lt;br /&gt;
To dodge, you can quickly swipe in a direction to make your character roll to that direction. Rolls also give I-Frames.&lt;br /&gt;
&lt;br /&gt;
====Force Strikes====&lt;br /&gt;
Pressing and holding down your finger without moving will make your characters charge up their Force Strike. After a brief period of charging, your character can unleash the charge. The range and area of effect of the strike depends on the weapon.&lt;br /&gt;
&lt;br /&gt;
Force strikes can break the shields on Guarded enemies, and they deplete the Overdrive gauge bar faster than regular attacks. &lt;br /&gt;
&lt;br /&gt;
====Navigation====&lt;br /&gt;
In the top right of the screen, a minimap is displayed. Tapping the minimap will enlarge it and make it appear in the middle of the screen. Tapping the minimap circle again will minimize the map to its first state.&lt;br /&gt;
&lt;br /&gt;
You can pinch the screen to zoom out.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{#ev:youtube|MkG_VRrFpwQ|480|center}}&lt;br /&gt;
{{#ev:youtube|zOKKsL5MLAY|480|center}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Beginner%27s_Guide&amp;diff=326248</id>
		<title>Beginner's Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Beginner%27s_Guide&amp;diff=326248"/>
		<updated>2020-02-13T10:26:06Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Teams */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}&lt;br /&gt;
The following is a '''Beginner's Guide''' to help new players get started with '''[[{{Gamename}}]]'''.&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Welcome to Dragalia Lost! Dragalia Lost is a [https://en.wikipedia.org/wiki/Beat_%27em_up beat 'em up] [https://en.wikipedia.org/wiki/Role-playing_game role-playing] [https://en.wikipedia.org/wiki/Gacha_game gacha] game created by [https://www.nintendo.com/ Nintendo] and [https://www.cygames.co.jp/en/ Cygames]. In it, you control a prince named [[Euden]] and his allies, moving and attacking enemies from a [https://en.wikipedia.org/wiki/Top-down_perspective#Top-down_perspective bird's-eye view] with skills and powerful Dragons.&lt;br /&gt;
&lt;br /&gt;
== The Menus ==&lt;br /&gt;
Dragalia Lost has a number of different progression mechanics in place. Before explaining the progression in this game, it's important to know how to access the different aspects of the game. The menus around the edges of the screen will be explained briefly. For more details, refer to the [[Basics]] page.&lt;br /&gt;
&lt;br /&gt;
===Home===&lt;br /&gt;
First up is the Home menu. In this menu, you'll be able to start quests, as well as access the shop, in-game announcements and endeavor sub-menus. &lt;br /&gt;
&lt;br /&gt;
* '''Events''' will take you to the screen where you can select the daily farm quests and events.&lt;br /&gt;
* You can hold the Home button to take you to your current story chapter.&lt;br /&gt;
* The '''Notices''' menu is opened by tapping the icon with a speech bubble and exclamation mark. This is where you can view announcements made by the developers. &lt;br /&gt;
* Tapping the &amp;quot;pinned list&amp;quot; icon opens the '''[[Endeavors]]''' menu. Here you can collect rewards for completed endeavors.&lt;br /&gt;
* The '''Shop''' is opened by tapping the wooden sign. Here you can buy items using Rupies, Wyrmite, or Diamantium. You can also purchase Diamantium using real-world money.&lt;br /&gt;
*Your '''[[Alliances]]''' chat is opened by tapping the two crossed swords over a shield icon. You can check in daily for a reward of rupies, mana, and honey.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
This menu has a list of all active event quests, including '''[[Campaign Quests]]''' and '''[[Event Quests]]''', and where you go to start quests. The '''[[Co-op|Join Co-op]]''' button on the main menu here will allow you to join other peoples' lobbies, either through selecting a public lobby or entering a room ID.&lt;br /&gt;
&lt;br /&gt;
===Upgrade===&lt;br /&gt;
This menu is dedicated to upgrading your units, as the name suggests. There are options for Adventurers, Dragons, Weapons and Wyrmprints.&lt;br /&gt;
* The '''Adventurers''' button will take you to the page where you can level up your units, or promote them to a higher rarity if applicable.&lt;br /&gt;
* '''Mana Circles''' are another upgrade for Adventurers. Here you'll be able to unlock Mana Circle nodes for Adventurers which will boost their performance.&lt;br /&gt;
* '''Weapons''' will open up the page where you can level up or unbind your Weapons.&lt;br /&gt;
* '''Crafting''' will access the Smithy menu. Here, you can craft or enhance Weapons by using crafting materials and Rupies.&lt;br /&gt;
* '''Wyrmprints''' allows you to level up or upgrade your Wyrmprints.&lt;br /&gt;
* Lastly, '''Dragons''' will open the page where you can level up and unbind Dragons.&lt;br /&gt;
&lt;br /&gt;
===Teams===&lt;br /&gt;
On this page, you can assemble your party. You can have up to 9 different parties. It is important to note that an Adventurer, Wyrmprint, Weapon or Dragon '''cannot''' be used twice in one party, but it '''can''' be active or equipped simultaneously in different parties. If you have multiple copies of Wyrmprints, Weapons, or Dragons however you can use them each in the same party.&lt;br /&gt;
* '''Edit Teams''' allows you to change your party. Here, you can select up to 4 Adventurers to assemble your party. You can also equip them with a Weapon, Wyrmprint and Dragon by tapping the boxes beneath their 3D models. Alternatively, tapping on any of the 3D models when not in the Edit Teams screen will take you this screen as well.&lt;br /&gt;
* Tapping the '''Optimize''' button will open the optimization menu. Here you can let the game form a party for based on the parameters you select.&lt;br /&gt;
* '''Collection''' allows you to view all of your collected Adventurers, Dragons, Weapons and Wyrmprints. You'll also be able to sell the latter three on this screen.&lt;br /&gt;
&lt;br /&gt;
===Castle=== &lt;br /&gt;
Here, you'll be able to access your Castle Grounds and view Adventurer, Dragon and Castle Stories. At first glance, the Castle Grounds may seem to not be too important, but to keep your progression up it is important to continuously upgrade your castle grounds.&lt;br /&gt;
* '''Castle Grounds''' will take you to the castle grounds screen. here, you can manage your buildings.&lt;br /&gt;
* '''Dragon's Roost''' takes you to a page where you can bond with your dragons via giving them gifts.&lt;br /&gt;
* '''Adventurer Stories''', '''Dragon Stories''' and '''Castle Stories''' will take you to the respective stories page where you'll be able to learn more about your Adventurers and Dragons.&lt;br /&gt;
&lt;br /&gt;
===Summon===&lt;br /&gt;
This is the page where you can spend either Wyrmite or Diamantium to summon characters. For more information, refer to the [[Summoning]] page.&lt;br /&gt;
&lt;br /&gt;
=== Goodie Box (Wrapped present icon in the top right) ===&lt;br /&gt;
This is where you go to claim various goodies, including the daily Alliance check-in reward, daily and weekly event quest bonus chests, gifts from the creators, quest completion endeavor wyrmite, first clear rewards, and excess weapon and dragon drops.&lt;br /&gt;
&lt;br /&gt;
===More (Green book icon in the top right)===&lt;br /&gt;
This menu contains various miscellaneous features, such as your player profile, settings, account management and the Dragalia Lost comics.&lt;br /&gt;
&lt;br /&gt;
==Progression==&lt;br /&gt;
===Early Game===&lt;br /&gt;
Once you completed the tutorial and, if you've [[Reroll Guide|rerolled]], are satisfied with your characters, it's time to start progressing through the game. The majority of content is still locked when beating the tutorial, and is unlocked through beating certain story chapters:&lt;br /&gt;
* Clearing Chapter 1 unlocks most of the options in the '''Upgrade''' page, with the exception of the ''Weapons'' and ''Crafting'' page.&lt;br /&gt;
* The '''Castle Grounds''' and '''Dragon's Roost''' options are also unlocked after clearing Chapter 1.&lt;br /&gt;
* The '''Event''' and '''Co-op''' menus will be unlocked after clearing Chapter 2: 2-1.&lt;br /&gt;
* '''Weapons''' and '''Crafting''' will be unlocked after clearing Chapter 2.&lt;br /&gt;
* The '''Dragon Trial''' quests are accessible after clearing Chapter 3.&lt;br /&gt;
* '''Imperial Onslaught''' unlocks after clearing Chapter 6.&lt;br /&gt;
* '''Void Battles''' unlock after clearing Chapter 7.&lt;br /&gt;
*[[Astral Raids#Augments|'''Augments''']] are unlocked after clearing Chapter 9.&lt;br /&gt;
&lt;br /&gt;
Since all these things are essential in progressing through the game, clearing the story should be your main priority.&lt;br /&gt;
&lt;br /&gt;
To do this, you'll have to set up a party, preferably consisting of 4 Adventurers. It's advised to have multiple elements in your first party for clearing through the story, as there is an elemental advantage and disadvantage system that significantly affects your combat performance. Once you've settled on which members to use, you can equip them with Weapons, Wyrmprints and Dragons.&lt;br /&gt;
&lt;br /&gt;
As you progress through the story, you'll find that the enemies get increasingly difficult. Should you fail a level, any Stamina and/or Getherwings used will be refunded. If you can't seem to progress past a certain level, you can try to upgrade your adventurers or look for help in [[Co-op]]. &lt;br /&gt;
&lt;br /&gt;
While progressing, don't forget to upgrade your Castle Grounds.&lt;br /&gt;
&lt;br /&gt;
Upon clearing the final battle in Chapter 6, you'll have access to all the important farm quests.&lt;br /&gt;
&lt;br /&gt;
===Midgame===&lt;br /&gt;
Once you've cleared the story, you should have a party that's generally around level 25~30. Your next goal is to increase your Might stat of your party. The reason for this, is that the quest difficulties in this stage are locked behind certain Might thresholds, with higher difficulties giving significantly better rewards. You can view your party's total might in the Team menu.&lt;br /&gt;
&lt;br /&gt;
To increase your might you can do a number of things. Since there are a lot of different things that increase your might, it can be easy to lose track of what you're supposed to farm in order to increase your score.&lt;br /&gt;
# Mana Circle. The Mana Circle is the best way to increase your might, as each node will increase your adventurer's might by a value ranging from 10 to ~100. You can view each Adventurer's Mana Circle requirements by tapping the node you want to unlock.&lt;br /&gt;
# Crafting and Enhancing weapons. Making new and better weapons for your Adventurers to wield is another big contributor to improving your might. Keep in mind that upgrading your smithy unlocks better weapons to craft and enhance.&lt;br /&gt;
# Leveling units. You can level your units by using them on quests or spending crystals on them. If you want to go all out, unlock your Main Character's 3rd passive. It gives a 10% boost to Player EXP, allowing your account to level up faster. '''This also works in coop''' even if he's not your leader, so long as he is in your party.&lt;br /&gt;
# Lastly, leveling Wyrmprints and Dragons. Although important, they give comparatively less might per level than leveling adventurers.&lt;br /&gt;
&lt;br /&gt;
As such, running quests that obtain the materials necessary for upgrading Mana Circle and Crafting/Enhancing should be prioritized. Aim to get your characters at least either an elemental 3* weapon (Don't unbind it), or a T2 4* weapon.&lt;br /&gt;
&lt;br /&gt;
====Daily Bonus====&lt;br /&gt;
Each event quest has bonus rewards for the first 2 or 3 runs per day. Make sure to do all of them even if you are focusing your farming on a specific quest.&lt;br /&gt;
&lt;br /&gt;
===Endgame===&lt;br /&gt;
Disclaimer: what is currently endgame might not be the actual endgame for the game since the game is relatively new. Guide will be updated if anything changes.&lt;br /&gt;
&lt;br /&gt;
At this point, your main squad should be nearing their maximum potential. At the very least you'll have the first 3 tiers on their Mana Circle fully unlocked, and any Story dragons have been fully unbound. The total team might exceeds 10k, unlocking all the farmable content in the game. Your smithy will likely be level 7 by this stage, allowing you to craft 5* weapons. Although this might seem tempting, it is best to not rush into crafting 5* weapons until you have access to at least the T2 5* weapons (Smithy level 8). &lt;br /&gt;
&lt;br /&gt;
Your goal at this stage is to being raising more adventurers so you can contribute in raid battles where you have to bring your entire party. It also allows for more flexibility when doing the High Dragon trials.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
There are two main components to the combat system: the mechanics and the controls.&lt;br /&gt;
&lt;br /&gt;
===Combat Mechanics===&lt;br /&gt;
====Elemental Advantage====&lt;br /&gt;
[[Elements|Elemental]] advantage refers to the damage multipliers that apply when one element is fighting another element and is an important consideration in [[Team Building|team building]]. By default, this multiplier is +50% when you are attacking with advantage, and -50% when attacking with a disadvantage. Because this basically means a character with advantage does 3x the damage of a a character with disadvantage, it's very important to work towards having at least 1 character per element. Light and Dark always work in advantage of the player (A Light adventurer will take 50% less damage from, and deal 50% more to dark enemies). For a full table of multipliers, see the [[Elements]] page. &lt;br /&gt;
&lt;br /&gt;
====Afflictions====&lt;br /&gt;
The player and enemies can apply a number of different afflictions. Some of them are inflicted primarily by enemies of a specific element, while others can be applied by all of them. Aside from having their own effect, being afflicted also means that you cannot transform into your dragon. Certain abilities can cleanse afflictions, and certain characters have a chance of not being affected by the affliction.&lt;br /&gt;
* Poison: You will receive periodic damage.&lt;br /&gt;
* Burned: You will receive periodic damage. Mainly inflicted by Fire enemies.&lt;br /&gt;
* Freeze: You can't move or attack. Can be removed by having an ally hit you. Mainly inflicted by Water enemies.&lt;br /&gt;
* Paralysis: You will receive periodic damage, stopping your movement and action each time. Mainly inflicted by Light enemies.&lt;br /&gt;
* Blind: Your attacks mostly miss, but still adds skill points to charging skills. Mainly inflicted by Shadow and Light enemies.&lt;br /&gt;
* Stun: You can't move or attack.&lt;br /&gt;
* Cursed: You will be unable to use skills. Mainly inflicted by Shadow enemies.&lt;br /&gt;
* Bogged: Halves your movement speed and roll distance while increasing received damage. Mainly inflicted by Water enemies.&lt;br /&gt;
* Sleep: You can't move or attack. Mainly inflicted by Wind enemies.&lt;br /&gt;
&lt;br /&gt;
====Modes====&lt;br /&gt;
Bosses will have a yellow bar called the Mode bar beneath their Health bar. If a boss has a mode bar, it has 3 states it can be in: Normal, Overdrive and Break.&lt;br /&gt;
* Normal: Bosses start the battle in this state. Dealing damage will fill their mode bar until it is full. Once filled, the boss enters Overdrive mode.&lt;br /&gt;
* Overdrive: A light blue effect will appear around the boss. The boss gains a damage and defense buff, and will usually use new, stronger attacks while in Overdrive mode. Dealing damage to the boss will deplete the mode bar until it is empty, at which point it will enter Break Mode. Force Strikes deal bonus damage towards the mode gauge bar, making them ideal for depleting the mode bar more quickly and forcing the transition to break state.&lt;br /&gt;
* Break: The boss gets a dark blue hue, remains still, and has reduced defense, taking increased damage. After a set amount of time specific to that boss, it returns to Normal mode and the cycle repeats.&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
[[Skills]] are active abilities that can be used by adventurers and dragons during combat once they are charged. How fast they charge is based on Skill Points (SP). This is a hidden mechanic, meaning it can't be seen during combat. Each skill needs a set amount of SP required for the skill to become available. Hitting enemies with attacks will gain SP. The amount gained is '''not''' based on damage output, but rather on the hits that land. Each weapon has a combo, ranging between 5 and 7 moves. Later hits in the combo gain more SP. Force Strikes and dash attacks also give SP.&lt;br /&gt;
&lt;br /&gt;
When a skill is activated, an animation will play, causing the unit to become temporarily immune to red marker attacks. This is referred to by the player base as &amp;quot;i-frames&amp;quot;, short for invincibility frames. Note that purple marker attacks will still damage the unit and even cause it to exit the skill animation. Knowing how to time i-frames is key for higher level gameplay mechanics.&lt;br /&gt;
&lt;br /&gt;
When clearing missions solo, you have the option to bring a Helper into battle. This allows you to use the helper's skill once during combat. If the helper is a friend's unit, you can use their skill three times instead.&lt;br /&gt;
&lt;br /&gt;
====Dragon Shapeshifting====&lt;br /&gt;
In a similar fashion to skills, Dragons require their bar to be filled up before the adventurer can shapeshift. To fill the bar, you have to damage the boss or collect dragon jewels obtained from defeating enemies or breaking dragon statues. Once the bar is filled, you can transform, receiving i-frames during the transformation. In dragon mode you'll get access to their skill once per transform. While in Dragon mode, damage you take will not reduce your HP, but instead will reduce the time you stay in Dragon mode. Giving gifts to dragons at the [[Dragon's Roost]] will extend the duration of shapeshifting. Once you transform back into the adventurer, you can't transform for a short period of time.&lt;br /&gt;
&lt;br /&gt;
The bar can be filled up to hold a maximum of two transformations.&lt;br /&gt;
&lt;br /&gt;
====Attack Indicators and I-Frames====&lt;br /&gt;
Certain enemies like bosses will &amp;quot;telegraph&amp;quot; certain attacks. These attacks are identified by colored areas that are either red/orange or purple. Once the colored areas are filled up or colored in, the attack will commence. Red/orange attacks can be avoided through I-Frames, while purple attacks will hit regardless.&lt;br /&gt;
&lt;br /&gt;
I-Frames, short for invincibility frames, is the term to describe the invincible state a character is in while using a skill or transforming into a Dragon. During the use of a skill or transformation, enemy attacks will not harm the user. The exception to this is during purple attacks which have the potential to disrupt or cancel the skill or transformation currently being used. I-Frames also apply to any of your AI characters currently participating in the quest.&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
====Moving====&lt;br /&gt;
Dragalia Lost doesn't use conventional joystick controls. Instead, it uses a free joystick with the pivot center on where you touched the screen. You can then control your character as if it were a regular joystick.&lt;br /&gt;
&lt;br /&gt;
However, if you change directions whilst your finger is far away from the pivot point, the game will move the pivot to where your finger currently is. You can change the angle in which the joystick will turn in either 180 or 90 degrees or disable both of them completely in the latest update.&lt;br /&gt;
&lt;br /&gt;
====Attacking====&lt;br /&gt;
Tapping the screen once will let your character perform a regular attack. When the character is done attacking, tapping again will perform another attack. This will combo off of the previous attack. Each weapon class has unique combo sequences.&lt;br /&gt;
&lt;br /&gt;
To use a skill or transform, press the corresponding button on the bottom of the screen. Dragon transformation can be done by tapping the dragon portrait above your character portrait.&lt;br /&gt;
&lt;br /&gt;
====Dodging====&lt;br /&gt;
To dodge, you can quickly swipe in a direction to make your character roll to that direction. Rolls also give I-Frames.&lt;br /&gt;
&lt;br /&gt;
====Force Strikes====&lt;br /&gt;
Pressing and holding down your finger without moving will make your characters charge up their Force Strike. After a brief period of charging, your character can unleash the charge. The range and area of effect of the strike depends on the weapon.&lt;br /&gt;
&lt;br /&gt;
Force strikes can break the shields on Guarded enemies, and they deplete the Overdrive gauge bar faster than regular attacks. &lt;br /&gt;
&lt;br /&gt;
====Navigation====&lt;br /&gt;
In the top right of the screen, a minimap is displayed. Tapping the minimap will enlarge it and make it appear in the middle of the screen. Tapping the minimap circle again will minimize the map to its first state.&lt;br /&gt;
&lt;br /&gt;
You can pinch the screen to zoom out.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{#ev:youtube|MkG_VRrFpwQ|480|center}}&lt;br /&gt;
{{#ev:youtube|zOKKsL5MLAY|480|center}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Beginner%27s_Guide&amp;diff=326247</id>
		<title>Beginner's Guide</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Beginner%27s_Guide&amp;diff=326247"/>
		<updated>2020-02-13T10:26:06Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: /* Teams */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NoticeUnderConstruction}}&lt;br /&gt;
The following is a '''Beginner's Guide''' to help new players get started with '''[[{{Gamename}}]]'''.&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Welcome to Dragalia Lost! Dragalia Lost is a [https://en.wikipedia.org/wiki/Beat_%27em_up beat 'em up] [https://en.wikipedia.org/wiki/Role-playing_game role-playing] [https://en.wikipedia.org/wiki/Gacha_game gacha] game created by [https://www.nintendo.com/ Nintendo] and [https://www.cygames.co.jp/en/ Cygames]. In it, you control a prince named [[Euden]] and his allies, moving and attacking enemies from a [https://en.wikipedia.org/wiki/Top-down_perspective#Top-down_perspective bird's-eye view] with skills and powerful Dragons.&lt;br /&gt;
&lt;br /&gt;
== The Menus ==&lt;br /&gt;
Dragalia Lost has a number of different progression mechanics in place. Before explaining the progression in this game, it's important to know how to access the different aspects of the game. The menus around the edges of the screen will be explained briefly. For more details, refer to the [[Basics]] page.&lt;br /&gt;
&lt;br /&gt;
===Home===&lt;br /&gt;
First up is the Home menu. In this menu, you'll be able to start quests, as well as access the shop, in-game announcements and endeavor sub-menus. &lt;br /&gt;
&lt;br /&gt;
* '''Events''' will take you to the screen where you can select the daily farm quests and events.&lt;br /&gt;
* You can hold the Home button to take you to your current story chapter.&lt;br /&gt;
* The '''Notices''' menu is opened by tapping the icon with a speech bubble and exclamation mark. This is where you can view announcements made by the developers. &lt;br /&gt;
* Tapping the &amp;quot;pinned list&amp;quot; icon opens the '''[[Endeavors]]''' menu. Here you can collect rewards for completed endeavors.&lt;br /&gt;
* The '''Shop''' is opened by tapping the wooden sign. Here you can buy items using Rupies, Wyrmite, or Diamantium. You can also purchase Diamantium using real-world money.&lt;br /&gt;
*Your '''[[Alliances]]''' chat is opened by tapping the two crossed swords over a shield icon. You can check in daily for a reward of rupies, mana, and honey.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
This menu has a list of all active event quests, including '''[[Campaign Quests]]''' and '''[[Event Quests]]''', and where you go to start quests. The '''[[Co-op|Join Co-op]]''' button on the main menu here will allow you to join other peoples' lobbies, either through selecting a public lobby or entering a room ID.&lt;br /&gt;
&lt;br /&gt;
===Upgrade===&lt;br /&gt;
This menu is dedicated to upgrading your units, as the name suggests. There are options for Adventurers, Dragons, Weapons and Wyrmprints.&lt;br /&gt;
* The '''Adventurers''' button will take you to the page where you can level up your units, or promote them to a higher rarity if applicable.&lt;br /&gt;
* '''Mana Circles''' are another upgrade for Adventurers. Here you'll be able to unlock Mana Circle nodes for Adventurers which will boost their performance.&lt;br /&gt;
* '''Weapons''' will open up the page where you can level up or unbind your Weapons.&lt;br /&gt;
* '''Crafting''' will access the Smithy menu. Here, you can craft or enhance Weapons by using crafting materials and Rupies.&lt;br /&gt;
* '''Wyrmprints''' allows you to level up or upgrade your Wyrmprints.&lt;br /&gt;
* Lastly, '''Dragons''' will open the page where you can level up and unbind Dragons.&lt;br /&gt;
&lt;br /&gt;
===Teams===&lt;br /&gt;
On this page, you can assemble your party. You can have up to 9 different parties. It is important to note that an Adventurer, Wyrmprint, Weapon or Dragon '''cannot''' be used twice in one party, but it '''can''' be active or equipped simultaneously in different parties. If you have multiple copies of Wyrmprints, Weapons, or Dragons however you can use them each in the same party.&lt;br /&gt;
* '''Edit Teams''' allows you to change your party. Here, you can select up to 4 Adventurers to assemble your party. You can also equip them with a Weapon, Wyrmprint and Dragon by tapping the boxes beneath their 3D models. Alternatively, tapping on any of the 3D models when not in the Edit Teams screen will take you this screen as well.&lt;br /&gt;
* Tapping the '''Optimize''' button will open the optimization menu. Here you can let the game form a party for based on the parameters you select.&lt;br /&gt;
* '''Collection''' allows you to view all of your collected Adventurers, Dragons, Weapons and Wyrmprints. You'll also be able to sell the latter three on this screen.&lt;br /&gt;
&lt;br /&gt;
===Castle=== &lt;br /&gt;
Here, you'll be able to access your Castle Grounds and view Adventurer, Dragon and Castle Stories. At first glance, the Castle Grounds may seem to not be too important, but to keep your progression up it is important to continuously upgrade your castle grounds.&lt;br /&gt;
* '''Castle Grounds''' will take you to the castle grounds screen. here, you can manage your buildings.&lt;br /&gt;
* '''Dragon's Roost''' takes you to a page where you can bond with your dragons via giving them gifts.&lt;br /&gt;
* '''Adventurer Stories''', '''Dragon Stories''' and '''Castle Stories''' will take you to the respective stories page where you'll be able to learn more about your Adventurers and Dragons.&lt;br /&gt;
&lt;br /&gt;
===Summon===&lt;br /&gt;
This is the page where you can spend either Wyrmite or Diamantium to summon characters. For more information, refer to the [[Summoning]] page.&lt;br /&gt;
&lt;br /&gt;
=== Goodie Box (Wrapped present icon in the top right) ===&lt;br /&gt;
This is where you go to claim various goodies, including the daily Alliance check-in reward, daily and weekly event quest bonus chests, gifts from the creators, quest completion endeavor wyrmite, first clear rewards, and excess weapon and dragon drops.&lt;br /&gt;
&lt;br /&gt;
===More (Green book icon in the top right)===&lt;br /&gt;
This menu contains various miscellaneous features, such as your player profile, settings, account management and the Dragalia Lost comics.&lt;br /&gt;
&lt;br /&gt;
==Progression==&lt;br /&gt;
===Early Game===&lt;br /&gt;
Once you completed the tutorial and, if you've [[Reroll Guide|rerolled]], are satisfied with your characters, it's time to start progressing through the game. The majority of content is still locked when beating the tutorial, and is unlocked through beating certain story chapters:&lt;br /&gt;
* Clearing Chapter 1 unlocks most of the options in the '''Upgrade''' page, with the exception of the ''Weapons'' and ''Crafting'' page.&lt;br /&gt;
* The '''Castle Grounds''' and '''Dragon's Roost''' options are also unlocked after clearing Chapter 1.&lt;br /&gt;
* The '''Event''' and '''Co-op''' menus will be unlocked after clearing Chapter 2: 2-1.&lt;br /&gt;
* '''Weapons''' and '''Crafting''' will be unlocked after clearing Chapter 2.&lt;br /&gt;
* The '''Dragon Trial''' quests are accessible after clearing Chapter 3.&lt;br /&gt;
* '''Imperial Onslaught''' unlocks after clearing Chapter 6.&lt;br /&gt;
* '''Void Battles''' unlock after clearing Chapter 7.&lt;br /&gt;
*[[Astral Raids#Augments|'''Augments''']] are unlocked after clearing Chapter 9.&lt;br /&gt;
&lt;br /&gt;
Since all these things are essential in progressing through the game, clearing the story should be your main priority.&lt;br /&gt;
&lt;br /&gt;
To do this, you'll have to set up a party, preferably consisting of 4 Adventurers. It's advised to have multiple elements in your first party for clearing through the story, as there is an elemental advantage and disadvantage system that significantly affects your combat performance. Once you've settled on which members to use, you can equip them with Weapons, Wyrmprints and Dragons.&lt;br /&gt;
&lt;br /&gt;
As you progress through the story, you'll find that the enemies get increasingly difficult. Should you fail a level, any Stamina and/or Getherwings used will be refunded. If you can't seem to progress past a certain level, you can try to upgrade your adventurers or look for help in [[Co-op]]. &lt;br /&gt;
&lt;br /&gt;
While progressing, don't forget to upgrade your Castle Grounds.&lt;br /&gt;
&lt;br /&gt;
Upon clearing the final battle in Chapter 6, you'll have access to all the important farm quests.&lt;br /&gt;
&lt;br /&gt;
===Midgame===&lt;br /&gt;
Once you've cleared the story, you should have a party that's generally around level 25~30. Your next goal is to increase your Might stat of your party. The reason for this, is that the quest difficulties in this stage are locked behind certain Might thresholds, with higher difficulties giving significantly better rewards. You can view your party's total might in the Team menu.&lt;br /&gt;
&lt;br /&gt;
To increase your might you can do a number of things. Since there are a lot of different things that increase your might, it can be easy to lose track of what you're supposed to farm in order to increase your score.&lt;br /&gt;
# Mana Circle. The Mana Circle is the best way to increase your might, as each node will increase your adventurer's might by a value ranging from 10 to ~100. You can view each Adventurer's Mana Circle requirements by tapping the node you want to unlock.&lt;br /&gt;
# Crafting and Enhancing weapons. Making new and better weapons for your Adventurers to wield is another big contributor to improving your might. Keep in mind that upgrading your smithy unlocks better weapons to craft and enhance.&lt;br /&gt;
# Leveling units. You can level your units by using them on quests or spending crystals on them. If you want to go all out, unlock your Main Character's 3rd passive. It gives a 10% boost to Player EXP, allowing your account to level up faster. '''This also works in coop''' even if he's not your leader, so long as he is in your party.&lt;br /&gt;
# Lastly, leveling Wyrmprints and Dragons. Although important, they give comparatively less might per level than leveling adventurers.&lt;br /&gt;
&lt;br /&gt;
As such, running quests that obtain the materials necessary for upgrading Mana Circle and Crafting/Enhancing should be prioritized. Aim to get your characters at least either an elemental 3* weapon (Don't unbind it), or a T2 4* weapon.&lt;br /&gt;
&lt;br /&gt;
====Daily Bonus====&lt;br /&gt;
Each event quest has bonus rewards for the first 2 or 3 runs per day. Make sure to do all of them even if you are focusing your farming on a specific quest.&lt;br /&gt;
&lt;br /&gt;
===Endgame===&lt;br /&gt;
Disclaimer: what is currently endgame might not be the actual endgame for the game since the game is relatively new. Guide will be updated if anything changes.&lt;br /&gt;
&lt;br /&gt;
At this point, your main squad should be nearing their maximum potential. At the very least you'll have the first 3 tiers on their Mana Circle fully unlocked, and any Story dragons have been fully unbound. The total team might exceeds 10k, unlocking all the farmable content in the game. Your smithy will likely be level 7 by this stage, allowing you to craft 5* weapons. Although this might seem tempting, it is best to not rush into crafting 5* weapons until you have access to at least the T2 5* weapons (Smithy level 8). &lt;br /&gt;
&lt;br /&gt;
Your goal at this stage is to being raising more adventurers so you can contribute in raid battles where you have to bring your entire party. It also allows for more flexibility when doing the High Dragon trials.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
There are two main components to the combat system: the mechanics and the controls.&lt;br /&gt;
&lt;br /&gt;
===Combat Mechanics===&lt;br /&gt;
====Elemental Advantage====&lt;br /&gt;
[[Elements|Elemental]] advantage refers to the damage multipliers that apply when one element is fighting another element and is an important consideration in [[Team Building|team building]]. By default, this multiplier is +50% when you are attacking with advantage, and -50% when attacking with a disadvantage. Because this basically means a character with advantage does 3x the damage of a a character with disadvantage, it's very important to work towards having at least 1 character per element. Light and Dark always work in advantage of the player (A Light adventurer will take 50% less damage from, and deal 50% more to dark enemies). For a full table of multipliers, see the [[Elements]] page. &lt;br /&gt;
&lt;br /&gt;
====Afflictions====&lt;br /&gt;
The player and enemies can apply a number of different afflictions. Some of them are inflicted primarily by enemies of a specific element, while others can be applied by all of them. Aside from having their own effect, being afflicted also means that you cannot transform into your dragon. Certain abilities can cleanse afflictions, and certain characters have a chance of not being affected by the affliction.&lt;br /&gt;
* Poison: You will receive periodic damage.&lt;br /&gt;
* Burned: You will receive periodic damage. Mainly inflicted by Fire enemies.&lt;br /&gt;
* Freeze: You can't move or attack. Can be removed by having an ally hit you. Mainly inflicted by Water enemies.&lt;br /&gt;
* Paralysis: You will receive periodic damage, stopping your movement and action each time. Mainly inflicted by Light enemies.&lt;br /&gt;
* Blind: Your attacks mostly miss, but still adds skill points to charging skills. Mainly inflicted by Shadow and Light enemies.&lt;br /&gt;
* Stun: You can't move or attack.&lt;br /&gt;
* Cursed: You will be unable to use skills. Mainly inflicted by Shadow enemies.&lt;br /&gt;
* Bogged: Halves your movement speed and roll distance while increasing received damage. Mainly inflicted by Water enemies.&lt;br /&gt;
* Sleep: You can't move or attack. Mainly inflicted by Wind enemies.&lt;br /&gt;
&lt;br /&gt;
====Modes====&lt;br /&gt;
Bosses will have a yellow bar called the Mode bar beneath their Health bar. If a boss has a mode bar, it has 3 states it can be in: Normal, Overdrive and Break.&lt;br /&gt;
* Normal: Bosses start the battle in this state. Dealing damage will fill their mode bar until it is full. Once filled, the boss enters Overdrive mode.&lt;br /&gt;
* Overdrive: A light blue effect will appear around the boss. The boss gains a damage and defense buff, and will usually use new, stronger attacks while in Overdrive mode. Dealing damage to the boss will deplete the mode bar until it is empty, at which point it will enter Break Mode. Force Strikes deal bonus damage towards the mode gauge bar, making them ideal for depleting the mode bar more quickly and forcing the transition to break state.&lt;br /&gt;
* Break: The boss gets a dark blue hue, remains still, and has reduced defense, taking increased damage. After a set amount of time specific to that boss, it returns to Normal mode and the cycle repeats.&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
[[Skills]] are active abilities that can be used by adventurers and dragons during combat once they are charged. How fast they charge is based on Skill Points (SP). This is a hidden mechanic, meaning it can't be seen during combat. Each skill needs a set amount of SP required for the skill to become available. Hitting enemies with attacks will gain SP. The amount gained is '''not''' based on damage output, but rather on the hits that land. Each weapon has a combo, ranging between 5 and 7 moves. Later hits in the combo gain more SP. Force Strikes and dash attacks also give SP.&lt;br /&gt;
&lt;br /&gt;
When a skill is activated, an animation will play, causing the unit to become temporarily immune to red marker attacks. This is referred to by the player base as &amp;quot;i-frames&amp;quot;, short for invincibility frames. Note that purple marker attacks will still damage the unit and even cause it to exit the skill animation. Knowing how to time i-frames is key for higher level gameplay mechanics.&lt;br /&gt;
&lt;br /&gt;
When clearing missions solo, you have the option to bring a Helper into battle. This allows you to use the helper's skill once during combat. If the helper is a friend's unit, you can use their skill three times instead.&lt;br /&gt;
&lt;br /&gt;
====Dragon Shapeshifting====&lt;br /&gt;
In a similar fashion to skills, Dragons require their bar to be filled up before the adventurer can shapeshift. To fill the bar, you have to damage the boss or collect dragon jewels obtained from defeating enemies or breaking dragon statues. Once the bar is filled, you can transform, receiving i-frames during the transformation. In dragon mode you'll get access to their skill once per transform. While in Dragon mode, damage you take will not reduce your HP, but instead will reduce the time you stay in Dragon mode. Giving gifts to dragons at the [[Dragon's Roost]] will extend the duration of shapeshifting. Once you transform back into the adventurer, you can't transform for a short period of time.&lt;br /&gt;
&lt;br /&gt;
The bar can be filled up to hold a maximum of two transformations.&lt;br /&gt;
&lt;br /&gt;
====Attack Indicators and I-Frames====&lt;br /&gt;
Certain enemies like bosses will &amp;quot;telegraph&amp;quot; certain attacks. These attacks are identified by colored areas that are either red/orange or purple. Once the colored areas are filled up or colored in, the attack will commence. Red/orange attacks can be avoided through I-Frames, while purple attacks will hit regardless.&lt;br /&gt;
&lt;br /&gt;
I-Frames, short for invincibility frames, is the term to describe the invincible state a character is in while using a skill or transforming into a Dragon. During the use of a skill or transformation, enemy attacks will not harm the user. The exception to this is during purple attacks which have the potential to disrupt or cancel the skill or transformation currently being used. I-Frames also apply to any of your AI characters currently participating in the quest.&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
====Moving====&lt;br /&gt;
Dragalia Lost doesn't use conventional joystick controls. Instead, it uses a free joystick with the pivot center on where you touched the screen. You can then control your character as if it were a regular joystick.&lt;br /&gt;
&lt;br /&gt;
However, if you change directions whilst your finger is far away from the pivot point, the game will move the pivot to where your finger currently is. You can change the angle in which the joystick will turn in either 180 or 90 degrees or disable both of them completely in the latest update.&lt;br /&gt;
&lt;br /&gt;
====Attacking====&lt;br /&gt;
Tapping the screen once will let your character perform a regular attack. When the character is done attacking, tapping again will perform another attack. This will combo off of the previous attack. Each weapon class has unique combo sequences.&lt;br /&gt;
&lt;br /&gt;
To use a skill or transform, press the corresponding button on the bottom of the screen. Dragon transformation can be done by tapping the dragon portrait above your character portrait.&lt;br /&gt;
&lt;br /&gt;
====Dodging====&lt;br /&gt;
To dodge, you can quickly swipe in a direction to make your character roll to that direction. Rolls also give I-Frames.&lt;br /&gt;
&lt;br /&gt;
====Force Strikes====&lt;br /&gt;
Pressing and holding down your finger without moving will make your characters charge up their Force Strike. After a brief period of charging, your character can unleash the charge. The range and area of effect of the strike depends on the weapon.&lt;br /&gt;
&lt;br /&gt;
Force strikes can break the shields on Guarded enemies, and they deplete the Overdrive gauge bar faster than regular attacks. &lt;br /&gt;
&lt;br /&gt;
====Navigation====&lt;br /&gt;
In the top right of the screen, a minimap is displayed. Tapping the minimap will enlarge it and make it appear in the middle of the screen. Tapping the minimap circle again will minimize the map to its first state.&lt;br /&gt;
&lt;br /&gt;
You can pinch the screen to zoom out.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{#ev:youtube|MkG_VRrFpwQ|480|center}}&lt;br /&gt;
{{#ev:youtube|zOKKsL5MLAY|480|center}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Weapon_Crafting&amp;diff=326267</id>
		<title>Weapon Crafting</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Weapon_Crafting&amp;diff=326267"/>
		<updated>2020-02-13T10:14:54Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: Adding information about weapons that cannot be dismantled.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''For a list of weapons, see [[Weapon List]] instead.''&lt;br /&gt;
&lt;br /&gt;
Weapons in [[Dragalia Lost]] have both a HP stat and a Strength stat that increases based on their level. These weapons can be equipped by characters to raise their HP and Strength.&lt;br /&gt;
&lt;br /&gt;
By default a character uses a Level 0 weapon with 0 HP and 0 Strength, but weapons with stats can either be obtained as drops from quests, chests found during quests, or even stronger weapons can be crafted once the [[Smithy]] is unlocked after Chapter 2: 6-2.&lt;br /&gt;
&lt;br /&gt;
==Acquiring Weapons==&lt;br /&gt;
* {{1*}} Weapons are equipped to Adventurers by default.&lt;br /&gt;
* {{2*}} Weapons drop from quests as rewards from chests and monsters. &lt;br /&gt;
* {{3*}} Weapons are instantly available for crafting through the [[Smithy]] once it is unlocked in Halidom.&lt;br /&gt;
* {{4*}} Weapons can be crafted once the [[Smithy]] has been raised to a minimum of level 4. &lt;br /&gt;
* {{5*}} Weapons can be crafted once the [[Smithy]] has been raised to a minimum of level 7.&lt;br /&gt;
&lt;br /&gt;
===Crafting and Enhancing===&lt;br /&gt;
:''See also: [[Weapon Trees]]''&lt;br /&gt;
To obtain {{3*}} or higher weapons, player must unlock the [[Smithy]] facility in Halidom. Raising the Smithy level allows you to Enhance weapons further.&amp;lt;br /&amp;gt;&lt;br /&gt;
Each crafted weapon is linked to a [[Weapon_Trees|weapon tree]] by weapon class and rarity (i.e. {{4*}} Sword tree).  A weapon progresses along the tree via Enhancement in the Upgrade menu.  The final weapon in each branch of a weapon tree will have an element tied to it, shown by the color of the weapon icon's background.&lt;br /&gt;
&lt;br /&gt;
A weapon must be fully unbound and max level before it can be Enhanced.&lt;br /&gt;
&lt;br /&gt;
Weapons with embedded Skills will improve their Skill when the weapon is fully unbound.&lt;br /&gt;
&lt;br /&gt;
===Dismantling===&lt;br /&gt;
The player can pay {{Rupies-}} to revert a crafted weapon back into its base weapons and materials. The dismantle cost is based on the Star Level and Weapon Tier of the weapon in question. All weapons created from this process will be at Level 1 fully unbound. The only losses incurred from this process are Weapon Experience and Rupies; all crafting materials used to create the weapon are returned. Some weapons cannot be dismantled: such weapons will pop up a warning with this message when you attempt to craft them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;[# of MUB Previous Tier Weapons Returned] = [# of Unbindings] + 1&lt;br /&gt;
[# of Materials Returned] = [Base Material Cost] * ([# of Unbindings] + 1)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Dismantle Cost {{Rupies-}}&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|  || [[File:Icon Rarity Row 3.png|80px]] || [[File:Icon Rarity Row 4.png|80px]] || [[File:Icon Rarity Row 5.png|80px]] &lt;br /&gt;
|- style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
| Tier 1 || 1,000 || 8,000 ||125,000&lt;br /&gt;
|- style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
| Tier 2 || 5,000 || 40,000 || 750,000&lt;br /&gt;
|- style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
| Tier 3 || 30,000 || 240,000 ||4,500,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Leveling weapons ==&lt;br /&gt;
Weapons can be leveled with either other weapons or by using Whetstones. Whetstones drop in a few story quests and can also be acquired in the daily [[Item Summoning]]. The most reliable source for Whetstones is [[Event_Quests#Imperial_Onslaught|The Imperial Onslaught]], but these challenge quests only unlocks after Chapter 6 is cleared. Additionally, each day 3 Gold Whetstones can be purchased in the shop for 10,000 {{Rupies-}} each.&lt;br /&gt;
&lt;br /&gt;
==Weapon Recommendations==&lt;br /&gt;
There are two recommended general weapon paths for players to follow when starting&amp;lt;ref&amp;gt;https://www.reddit.com/r/DragaliaLost/comments/a09oza/weapon_progression_guide/&amp;lt;/ref&amp;gt;:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Progression&lt;br /&gt;
! Short Description&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{3*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{4*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 1 [[File:4 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 3 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| This progression path goes straight towards {{5*}} Tier 3 Weapons. &lt;br /&gt;
&lt;br /&gt;
* Recommended for active players (Players who actively play enough so that Stamina and Getherwings are not idling) who can progress and actively achieve the necessary resources to obtain {{5*}} weapons consistently (every month or so). &lt;br /&gt;
* Note that if interested in High Dragon Trials, this is also one of the recommended progression paths due to {{5*}} Tier 3 often being necessary in order to reach stat thresholds (excluding special cases like Verica).&lt;br /&gt;
* For characters who don't use the {{5*}} Tier 3 Elemental Weapons, keep them using {{5*}} Tier 1 MUB Weapons.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-right:2em;&amp;quot; | &lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{3*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{4*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{4*}} Tier 3 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 1 [[File:4 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 3 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| This progression path uses {{4*}} Tier 3 Elemental Weapons as a stopgap at the cost of slowing progress towards {{5*}} Tier 3.&lt;br /&gt;
&lt;br /&gt;
* Recommended for players who may not have {{5*}} Tier 1 Unlocked for a while / Not active enough to obtain the necessary resources for {{5*}} Tier 3 consistently (every month or so).&lt;br /&gt;
* May also be used if team requires the immediate power boost for content (e.g. to complete a challenge epithet from event).&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Weapon_Crafting&amp;diff=326266</id>
		<title>Weapon Crafting</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Weapon_Crafting&amp;diff=326266"/>
		<updated>2020-02-13T10:14:54Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: Adding information about weapons that cannot be dismantled.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''For a list of weapons, see [[Weapon List]] instead.''&lt;br /&gt;
&lt;br /&gt;
Weapons in [[Dragalia Lost]] have both a HP stat and a Strength stat that increases based on their level. These weapons can be equipped by characters to raise their HP and Strength.&lt;br /&gt;
&lt;br /&gt;
By default a character uses a Level 0 weapon with 0 HP and 0 Strength, but weapons with stats can either be obtained as drops from quests, chests found during quests, or even stronger weapons can be crafted once the [[Smithy]] is unlocked after Chapter 2: 6-2.&lt;br /&gt;
&lt;br /&gt;
==Acquiring Weapons==&lt;br /&gt;
* {{1*}} Weapons are equipped to Adventurers by default.&lt;br /&gt;
* {{2*}} Weapons drop from quests as rewards from chests and monsters. &lt;br /&gt;
* {{3*}} Weapons are instantly available for crafting through the [[Smithy]] once it is unlocked in Halidom.&lt;br /&gt;
* {{4*}} Weapons can be crafted once the [[Smithy]] has been raised to a minimum of level 4. &lt;br /&gt;
* {{5*}} Weapons can be crafted once the [[Smithy]] has been raised to a minimum of level 7.&lt;br /&gt;
&lt;br /&gt;
===Crafting and Enhancing===&lt;br /&gt;
:''See also: [[Weapon Trees]]''&lt;br /&gt;
To obtain {{3*}} or higher weapons, player must unlock the [[Smithy]] facility in Halidom. Raising the Smithy level allows you to Enhance weapons further.&amp;lt;br /&amp;gt;&lt;br /&gt;
Each crafted weapon is linked to a [[Weapon_Trees|weapon tree]] by weapon class and rarity (i.e. {{4*}} Sword tree).  A weapon progresses along the tree via Enhancement in the Upgrade menu.  The final weapon in each branch of a weapon tree will have an element tied to it, shown by the color of the weapon icon's background.&lt;br /&gt;
&lt;br /&gt;
A weapon must be fully unbound and max level before it can be Enhanced.&lt;br /&gt;
&lt;br /&gt;
Weapons with embedded Skills will improve their Skill when the weapon is fully unbound.&lt;br /&gt;
&lt;br /&gt;
===Dismantling===&lt;br /&gt;
The player can pay {{Rupies-}} to revert a crafted weapon back into its base weapons and materials. The dismantle cost is based on the Star Level and Weapon Tier of the weapon in question. All weapons created from this process will be at Level 1 fully unbound. The only losses incurred from this process are Weapon Experience and Rupies; all crafting materials used to create the weapon are returned. Some weapons cannot be dismantled: such weapons will pop up a warning with this message when you attempt to craft them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;[# of MUB Previous Tier Weapons Returned] = [# of Unbindings] + 1&lt;br /&gt;
[# of Materials Returned] = [Base Material Cost] * ([# of Unbindings] + 1)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Dismantle Cost {{Rupies-}}&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|  || [[File:Icon Rarity Row 3.png|80px]] || [[File:Icon Rarity Row 4.png|80px]] || [[File:Icon Rarity Row 5.png|80px]] &lt;br /&gt;
|- style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
| Tier 1 || 1,000 || 8,000 ||125,000&lt;br /&gt;
|- style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
| Tier 2 || 5,000 || 40,000 || 750,000&lt;br /&gt;
|- style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
| Tier 3 || 30,000 || 240,000 ||4,500,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Leveling weapons ==&lt;br /&gt;
Weapons can be leveled with either other weapons or by using Whetstones. Whetstones drop in a few story quests and can also be acquired in the daily [[Item Summoning]]. The most reliable source for Whetstones is [[Event_Quests#Imperial_Onslaught|The Imperial Onslaught]], but these challenge quests only unlocks after Chapter 6 is cleared. Additionally, each day 3 Gold Whetstones can be purchased in the shop for 10,000 {{Rupies-}} each.&lt;br /&gt;
&lt;br /&gt;
==Weapon Recommendations==&lt;br /&gt;
There are two recommended general weapon paths for players to follow when starting&amp;lt;ref&amp;gt;https://www.reddit.com/r/DragaliaLost/comments/a09oza/weapon_progression_guide/&amp;lt;/ref&amp;gt;:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Progression&lt;br /&gt;
! Short Description&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{3*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{4*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 1 [[File:4 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 3 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| This progression path goes straight towards {{5*}} Tier 3 Weapons. &lt;br /&gt;
&lt;br /&gt;
* Recommended for active players (Players who actively play enough so that Stamina and Getherwings are not idling) who can progress and actively achieve the necessary resources to obtain {{5*}} weapons consistently (every month or so). &lt;br /&gt;
* Note that if interested in High Dragon Trials, this is also one of the recommended progression paths due to {{5*}} Tier 3 often being necessary in order to reach stat thresholds (excluding special cases like Verica).&lt;br /&gt;
* For characters who don't use the {{5*}} Tier 3 Elemental Weapons, keep them using {{5*}} Tier 1 MUB Weapons.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-right:2em;&amp;quot; | &lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{3*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{4*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{4*}} Tier 3 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 1 [[File:4 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 3 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| This progression path uses {{4*}} Tier 3 Elemental Weapons as a stopgap at the cost of slowing progress towards {{5*}} Tier 3.&lt;br /&gt;
&lt;br /&gt;
* Recommended for players who may not have {{5*}} Tier 1 Unlocked for a while / Not active enough to obtain the necessary resources for {{5*}} Tier 3 consistently (every month or so).&lt;br /&gt;
* May also be used if team requires the immediate power boost for content (e.g. to complete a challenge epithet from event).&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Weapon_Crafting&amp;diff=326265</id>
		<title>Weapon Crafting</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Weapon_Crafting&amp;diff=326265"/>
		<updated>2020-02-13T10:14:54Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: Adding information about weapons that cannot be dismantled.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''For a list of weapons, see [[Weapon List]] instead.''&lt;br /&gt;
&lt;br /&gt;
Weapons in [[Dragalia Lost]] have both a HP stat and a Strength stat that increases based on their level. These weapons can be equipped by characters to raise their HP and Strength.&lt;br /&gt;
&lt;br /&gt;
By default a character uses a Level 0 weapon with 0 HP and 0 Strength, but weapons with stats can either be obtained as drops from quests, chests found during quests, or even stronger weapons can be crafted once the [[Smithy]] is unlocked after Chapter 2: 6-2.&lt;br /&gt;
&lt;br /&gt;
==Acquiring Weapons==&lt;br /&gt;
* {{1*}} Weapons are equipped to Adventurers by default.&lt;br /&gt;
* {{2*}} Weapons drop from quests as rewards from chests and monsters. &lt;br /&gt;
* {{3*}} Weapons are instantly available for crafting through the [[Smithy]] once it is unlocked in Halidom.&lt;br /&gt;
* {{4*}} Weapons can be crafted once the [[Smithy]] has been raised to a minimum of level 4. &lt;br /&gt;
* {{5*}} Weapons can be crafted once the [[Smithy]] has been raised to a minimum of level 7.&lt;br /&gt;
&lt;br /&gt;
===Crafting and Enhancing===&lt;br /&gt;
:''See also: [[Weapon Trees]]''&lt;br /&gt;
To obtain {{3*}} or higher weapons, player must unlock the [[Smithy]] facility in Halidom. Raising the Smithy level allows you to Enhance weapons further.&amp;lt;br /&amp;gt;&lt;br /&gt;
Each crafted weapon is linked to a [[Weapon_Trees|weapon tree]] by weapon class and rarity (i.e. {{4*}} Sword tree).  A weapon progresses along the tree via Enhancement in the Upgrade menu.  The final weapon in each branch of a weapon tree will have an element tied to it, shown by the color of the weapon icon's background.&lt;br /&gt;
&lt;br /&gt;
A weapon must be fully unbound and max level before it can be Enhanced.&lt;br /&gt;
&lt;br /&gt;
Weapons with embedded Skills will improve their Skill when the weapon is fully unbound.&lt;br /&gt;
&lt;br /&gt;
===Dismantling===&lt;br /&gt;
The player can pay {{Rupies-}} to revert a crafted weapon back into its base weapons and materials. The dismantle cost is based on the Star Level and Weapon Tier of the weapon in question. All weapons created from this process will be at Level 1 fully unbound. The only losses incurred from this process are Weapon Experience and Rupies; all crafting materials used to create the weapon are returned. Some weapons cannot be dismantled: such weapons will pop up a warning with this message when you attempt to craft them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;[# of MUB Previous Tier Weapons Returned] = [# of Unbindings] + 1&lt;br /&gt;
[# of Materials Returned] = [Base Material Cost] * ([# of Unbindings] + 1)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Dismantle Cost {{Rupies-}}&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|  || [[File:Icon Rarity Row 3.png|80px]] || [[File:Icon Rarity Row 4.png|80px]] || [[File:Icon Rarity Row 5.png|80px]] &lt;br /&gt;
|- style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
| Tier 1 || 1,000 || 8,000 ||125,000&lt;br /&gt;
|- style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
| Tier 2 || 5,000 || 40,000 || 750,000&lt;br /&gt;
|- style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
| Tier 3 || 30,000 || 240,000 ||4,500,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Leveling weapons ==&lt;br /&gt;
Weapons can be leveled with either other weapons or by using Whetstones. Whetstones drop in a few story quests and can also be acquired in the daily [[Item Summoning]]. The most reliable source for Whetstones is [[Event_Quests#Imperial_Onslaught|The Imperial Onslaught]], but these challenge quests only unlocks after Chapter 6 is cleared. Additionally, each day 3 Gold Whetstones can be purchased in the shop for 10,000 {{Rupies-}} each.&lt;br /&gt;
&lt;br /&gt;
==Weapon Recommendations==&lt;br /&gt;
There are two recommended general weapon paths for players to follow when starting&amp;lt;ref&amp;gt;https://www.reddit.com/r/DragaliaLost/comments/a09oza/weapon_progression_guide/&amp;lt;/ref&amp;gt;:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Progression&lt;br /&gt;
! Short Description&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{3*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{4*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 1 [[File:4 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 3 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| This progression path goes straight towards {{5*}} Tier 3 Weapons. &lt;br /&gt;
&lt;br /&gt;
* Recommended for active players (Players who actively play enough so that Stamina and Getherwings are not idling) who can progress and actively achieve the necessary resources to obtain {{5*}} weapons consistently (every month or so). &lt;br /&gt;
* Note that if interested in High Dragon Trials, this is also one of the recommended progression paths due to {{5*}} Tier 3 often being necessary in order to reach stat thresholds (excluding special cases like Verica).&lt;br /&gt;
* For characters who don't use the {{5*}} Tier 3 Elemental Weapons, keep them using {{5*}} Tier 1 MUB Weapons.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-right:2em;&amp;quot; | &lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{3*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{4*}} Tier 1 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{4*}} Tier 3 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 1 [[File:4 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div style=&amp;quot;white-space:nowrap&amp;quot;&amp;gt;{{5*}} Tier 3 [[File:0 Unbind.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| This progression path uses {{4*}} Tier 3 Elemental Weapons as a stopgap at the cost of slowing progress towards {{5*}} Tier 3.&lt;br /&gt;
&lt;br /&gt;
* Recommended for players who may not have {{5*}} Tier 1 Unlocked for a while / Not active enough to obtain the necessary resources for {{5*}} Tier 3 consistently (every month or so).&lt;br /&gt;
* May also be used if team requires the immediate power boost for content (e.g. to complete a challenge epithet from event).&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Upgrading_Team&amp;diff=326255</id>
		<title>Upgrading Team</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Upgrading_Team&amp;diff=326255"/>
		<updated>2020-02-13T10:09:04Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: Cleaning up details on unbinding, weapon enhancing. Add links to relevant guides.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The main form of progression in Dragalia Lost is upgrading one's team so that a player can boost their stats to tackle higher and harder content. Since a team is comprised of several components (See [[Team Building]]), there are several different components a player must upgrade as well. The following is a rudimentary overview of how to upgrade these components.&lt;br /&gt;
&lt;br /&gt;
==Upgrading Adventurers==&lt;br /&gt;
===Leveling===&lt;br /&gt;
Adventurers level up through two main methods:&lt;br /&gt;
* Participating and successfully completing quests with the adventurer on the team&lt;br /&gt;
* Using [[Bronze Crystal]]s, [[Silver Crystal]]s, and [[Gold Crystal]]s&lt;br /&gt;
&lt;br /&gt;
Leveling up increases the player's HP and Strength, which in turn increases Might.&lt;br /&gt;
&lt;br /&gt;
===Promoting===&lt;br /&gt;
Players can promote lower rarity characters to higher level rarities. Promotion will not only increase the adventurer's HP and Str, but will also increase the adventurer's level cap and unlock higher Mana Circle floors.&lt;br /&gt;
&lt;br /&gt;
The level cap based on adventurer rarity is as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! Level Cap&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 70&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Promoting adventurers cost [[Eldwater]]. The Eldwater cost is as follows:&lt;br /&gt;
* {{3*}} -&amp;gt; {{4*}} = 2,500 Eldwater&lt;br /&gt;
* {{4*}} -&amp;gt; {{5*}} = 25,000 Eldwater&lt;br /&gt;
&lt;br /&gt;
===Mana Circles===&lt;br /&gt;
:''See also: [[Mana Circles]], [[Mana Spiral]]''&lt;br /&gt;
&lt;br /&gt;
Another way to upgrade an adventurer is to purchase Mana Circle nodes with Mana and other materials. Each Mana Circle node has an improvement for the adventurer ranging from raw stat boosts to skill upgrades, all which improve Might. Every unit has up to 5 circles with 10 nodes in each circle for a total of 50 nodes. A few selected units have an additional 20 nodes in what is called the Mana Spiral, which can only be accessed after the first 50 nodes have been unlocked.&lt;br /&gt;
&lt;br /&gt;
For more details on the specific upgrades each Mana Circle Node provides, check the specific adventurer pages.&lt;br /&gt;
&lt;br /&gt;
==Upgrading Weapons==&lt;br /&gt;
&lt;br /&gt;
:''See also: [[Weapons Guide]]''&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Weapons can be upgraded using [[Bronze Whetstone]]s, [[Silver Whetstone]]s, and [[Gold Whetstone]]s. Other weapons can also be used to level up weapons.&lt;br /&gt;
&lt;br /&gt;
* Note that crafted weapons should not be used to increase EXP, only lower level rarity weapons dropped from quests. This is because crafted weapons can be dismantled at the [[Smithy]] for a fee, which will return all the materials the crafted weapon required.&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
Once the [[Smithy]] is unlocked, players can craft weapons to give adventurers. These weapons are much stronger than quest drop weapons, and also have the benefit of being able to be enhanced.&lt;br /&gt;
&lt;br /&gt;
There are three rarities of crafted weapons; however, higher rarities require higher Smithy and Halidom levels in order to craft. Due to the sheer amount of time it will take to unlock higher rarity weapons, crafting lower level rarities is fine. However, if it appears you're nearing the unlock for the next tier of crafted weapons, and you have the materials needed to craft them, it might be a good idea to hold off on that rarity.&lt;br /&gt;
&lt;br /&gt;
===Unbinding===&lt;br /&gt;
Weapons have can be unbound up to 4 times, denoted by the empty diamonds when viewing them. At 4 unbinds (max unbound), any skill on the weapon is upgraded. Additionally, each unbind increases the level cap for weapons as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! 0 Unbind !! 1 Unbind !! 2 Unbind !! 3 Unbind !! 4 Unbind&lt;br /&gt;
|-&lt;br /&gt;
| {{2*}} || 10 || 15 || 20 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 20 || 25 || 30 || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 50 || 55 || 60 || 65 || 70&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 80 || 85 || 90 || 95 || 100&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|100&lt;br /&gt;
|125&lt;br /&gt;
|150&lt;br /&gt;
|175&lt;br /&gt;
|200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Unbinding a weapon requires duplicates, and the level and unbinds of the weapon being consumed in unbinding are irrelevant. Players can also use [[Steel Brick]]s ({{4*}} Rarity only) and [[Damascus Ingot]]s ({{5*}} Rarity only) to unbind weapons; however, due to the scarcity of these items, it is only recommended to use them on high rarity, high tier weapons.&lt;br /&gt;
&lt;br /&gt;
=== Tiers and Enhancing ===&lt;br /&gt;
Crafted weapons have multiple tiers to each weapon that can be viewed in the Crafting menu by clicking the &amp;quot;View Tree&amp;quot; button for the weapon (See [[Weapon Trees]] for a full list of all crafted weapon trees). The Base weapon is referred to as Tier 1, and there can be up to two additional tiers up to Tier 3. The higher tiers can either be crafted directly from the weapon tree, or you can enhance an existing weapon in your inventory to the next higher tier. To enhance a weapon, it must be max unbound and max leveled in addition to having the required crafting materials for enhancing.&lt;br /&gt;
&lt;br /&gt;
Crafting a higher tier weapon directly uses exactly equivalent rupies, materials, and whetstones for EXP as if you had crafted only base Tier 1 weapons and manually leveled and enhanced them.&lt;br /&gt;
&lt;br /&gt;
Tier 2 Core weapons will have unique weapon skills on the weapon which will increase an adventurer's Might. Tier 3 Core weapons upgrade the skill and also gain an elemental type. When an elemental weapon is equipped with an adventurer of the same element, this will give the adventurer a 50% stat boost.&lt;br /&gt;
&lt;br /&gt;
====Rarity Weapon Recommendations====&lt;br /&gt;
* For {{3*}} rarity weapons, it is generally recommended to stick Tier 2 weapons until {{4*}} rarity unlock due to the high cost of {{3*}} elemental weapons and saving materials and rupies for {{4*}}.&lt;br /&gt;
* For {{4*}} rarity weapons, it is generally recommended to craft up to the Tier 3 elemental weapons due to the time and material gate it takes to unlock {{5*}}.&lt;br /&gt;
&lt;br /&gt;
==Upgrading Wyrmprints==&lt;br /&gt;
&lt;br /&gt;
:''See also: [[Wyrmprints Guide]]''&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Wyrmprints can be leveled by using [[Holy Water]], [[Blessed Water]], and [[Consecrated Water]] to increase HP and Str of the Wyrmprint. Wyrmprints can be also be fed other Wyrmprints to level up.&lt;br /&gt;
&lt;br /&gt;
* Note that it is NOT recommended to use {{3*}} rarity and above Wyrmprints as EXP. This is because when selling higher rarity Wyrmprints, [[Eldwater]] is one of the resources given and is the main resource used to promote adventurers. Eldwater is considered more valuable than the amount of Wyrmprint EXP offered.&lt;br /&gt;
&lt;br /&gt;
===Unbinding===&lt;br /&gt;
Wyrmprints have can be unbound up to 4 times, denoted by the empty diamonds when viewing them. Some Wyrmprints are given to the player already in a max unbound state, in which case all the diamonds will be filled in and shining. Each additional unbind increases the level cap of the wyrmprint and additionally:&lt;br /&gt;
* At 2 unbinds: the abilities of the Wyrmprint are upgraded&lt;br /&gt;
*At 4 unbinds (max unbound): the abilities of the Wyrmprint are upgraded further&lt;br /&gt;
&lt;br /&gt;
The Wyrmprint unbind level caps are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! 0 Unbind !! 1 Unbind !! 2 Unbind !! 3 Unbind !! 4 Unbind&lt;br /&gt;
|-&lt;br /&gt;
| {{2*}} || 10 || 15 || 20 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 20 || 30 || 40 || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 30 || 40 || 50 || 65 || 80&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 40 || 55 || 70 || 85 || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Wyrmprints can be unbound with duplicate Wyrmprints, or by using [[Silver Key]]s ({{4*}} Wyrmprints only) or [[Golden Key]]s ({{5*}} Wyrmprints only).&lt;br /&gt;
&lt;br /&gt;
==Upgrading Dragons==&lt;br /&gt;
===Leveling===&lt;br /&gt;
Dragons can be leveled by using [[Dragonfruit]], [[Ripe Dragonfruit]], and [[Succulent Dragonfruit]]. Dragons can also be given other dragons to increase level EXP as well.&lt;br /&gt;
&lt;br /&gt;
* Note that similar to Wyrmprints, it is NOT recommended to use {{3*}} rarity and above Dragon as EXP. Because there are currently no Dragons below {{3*}}, it is recommended to only sell Dragons for the Eldwater return.&lt;br /&gt;
&lt;br /&gt;
===Unbinding===&lt;br /&gt;
Similar to Wyrmprints, dragons can also be unbound, which increases the dragon's level cap. At 4 unbinds (max unbound), the dragon's skill and abilities are upgraded.&lt;br /&gt;
&lt;br /&gt;
The dragon unbind level caps are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! 0 Unbind !! 1 Unbind !! 2 Unbind !! 3 Unbind !! 4 Unbind&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 20 || 30 || 40 || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 30 || 40 || 50 || 65 || 80&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 40 || 55 || 70 || 85 || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Dragons can be unbound with duplicates or with [[Moonlight Stone]]s ({{4*}} rarity only) or [[Sunlight Stone]]s ({{5*}} rarity only).&lt;br /&gt;
&lt;br /&gt;
===Bonding===&lt;br /&gt;
From the [[Dragon's Roost]], players can feed dragons daily to increase their bond level. This is beneficial in that:&lt;br /&gt;
* The dragon will gift the player back materials such as Dragonfruits, Talonstones, and Orbs.&lt;br /&gt;
* Increased bond level will increase dragon transformation duration for more damage gain in battle.&lt;br /&gt;
* Every bond level is 10 Might.&lt;br /&gt;
* Each Dragon's Story becomes available at Bond level 5 and 15. Reading each story grants you [[Currency|Wyrmite]].&lt;br /&gt;
&lt;br /&gt;
==Upgrading Facilities==&lt;br /&gt;
Some [[facilities]] offer stat boosts which benefit a player's team, such as the Altars and Dojos. The material cost for facilities differs, so view each facility for more detailed material cost information.&lt;br /&gt;
&lt;br /&gt;
== Augments ==&lt;br /&gt;
After clearing Chapter 9 in the story, adventurers, wyrmprints, weapons, and dragons can all have augments added to them from the respective Leveling menu, with each augment point increase the HP or Strength of it by +1, up to a maximum of +100 HP and +100 Strength for each. These total amount of these bonuses will be displayed as a &amp;quot;+&amp;lt;number&amp;gt;&amp;quot; in the portrait.&lt;br /&gt;
&lt;br /&gt;
Adventurer and Wyrmprint HP ([[Fortifying Crystal]], [[Fortifying Gemstone]]) and Strength ([[Amplifying Crystal]], [[Amplifying Gemstone]]) augments can be obtained from the following sources:&lt;br /&gt;
&lt;br /&gt;
* [[Astral Raids]]&lt;br /&gt;
* [[Shop/Treasure Trade#Astral Raids|Astral Raids Treasure Trade]]&lt;br /&gt;
* Specific [[Void Battle|Void Battles]]: all Manticores, and all difficulties of Zephyr, Poseidon, Agni, Jeanne, Nidhogg, and Volcanic Chimera&lt;br /&gt;
* Standard and higher difficulties of [[Advanced Dragon Trials]]&lt;br /&gt;
* Special Events&lt;br /&gt;
* Certain chests on campaign story map after EX stages&lt;br /&gt;
* First Clear rewards and Chapter completion endeavors for Very Hard campaign&lt;br /&gt;
* Endeavor for completing Chapter 9 of the Normal campaign&lt;br /&gt;
* [[The Mercurial Gauntlet]] endeavors&lt;br /&gt;
&lt;br /&gt;
Dragon and Weapon augments can currently only be obtained as the reward from clearing Chapter 9 of the story on Normal, which gives 10x [[Fortifying Dragonscale]] and 10x [[Fortifying Jewel]]. There are no other sources of dragon or weapon augments.&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Upgrading_Team&amp;diff=326254</id>
		<title>Upgrading Team</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Upgrading_Team&amp;diff=326254"/>
		<updated>2020-02-13T10:09:04Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: Cleaning up details on unbinding, weapon enhancing. Add links to relevant guides.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The main form of progression in Dragalia Lost is upgrading one's team so that a player can boost their stats to tackle higher and harder content. Since a team is comprised of several components (See [[Team Building]]), there are several different components a player must upgrade as well. The following is a rudimentary overview of how to upgrade these components.&lt;br /&gt;
&lt;br /&gt;
==Upgrading Adventurers==&lt;br /&gt;
===Leveling===&lt;br /&gt;
Adventurers level up through two main methods:&lt;br /&gt;
* Participating and successfully completing quests with the adventurer on the team&lt;br /&gt;
* Using [[Bronze Crystal]]s, [[Silver Crystal]]s, and [[Gold Crystal]]s&lt;br /&gt;
&lt;br /&gt;
Leveling up increases the player's HP and Strength, which in turn increases Might.&lt;br /&gt;
&lt;br /&gt;
===Promoting===&lt;br /&gt;
Players can promote lower rarity characters to higher level rarities. Promotion will not only increase the adventurer's HP and Str, but will also increase the adventurer's level cap and unlock higher Mana Circle floors.&lt;br /&gt;
&lt;br /&gt;
The level cap based on adventurer rarity is as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! Level Cap&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 70&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Promoting adventurers cost [[Eldwater]]. The Eldwater cost is as follows:&lt;br /&gt;
* {{3*}} -&amp;gt; {{4*}} = 2,500 Eldwater&lt;br /&gt;
* {{4*}} -&amp;gt; {{5*}} = 25,000 Eldwater&lt;br /&gt;
&lt;br /&gt;
===Mana Circles===&lt;br /&gt;
:''See also: [[Mana Circles]], [[Mana Spiral]]''&lt;br /&gt;
&lt;br /&gt;
Another way to upgrade an adventurer is to purchase Mana Circle nodes with Mana and other materials. Each Mana Circle node has an improvement for the adventurer ranging from raw stat boosts to skill upgrades, all which improve Might. Every unit has up to 5 circles with 10 nodes in each circle for a total of 50 nodes. A few selected units have an additional 20 nodes in what is called the Mana Spiral, which can only be accessed after the first 50 nodes have been unlocked.&lt;br /&gt;
&lt;br /&gt;
For more details on the specific upgrades each Mana Circle Node provides, check the specific adventurer pages.&lt;br /&gt;
&lt;br /&gt;
==Upgrading Weapons==&lt;br /&gt;
&lt;br /&gt;
:''See also: [[Weapons Guide]]''&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Weapons can be upgraded using [[Bronze Whetstone]]s, [[Silver Whetstone]]s, and [[Gold Whetstone]]s. Other weapons can also be used to level up weapons.&lt;br /&gt;
&lt;br /&gt;
* Note that crafted weapons should not be used to increase EXP, only lower level rarity weapons dropped from quests. This is because crafted weapons can be dismantled at the [[Smithy]] for a fee, which will return all the materials the crafted weapon required.&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
Once the [[Smithy]] is unlocked, players can craft weapons to give adventurers. These weapons are much stronger than quest drop weapons, and also have the benefit of being able to be enhanced.&lt;br /&gt;
&lt;br /&gt;
There are three rarities of crafted weapons; however, higher rarities require higher Smithy and Halidom levels in order to craft. Due to the sheer amount of time it will take to unlock higher rarity weapons, crafting lower level rarities is fine. However, if it appears you're nearing the unlock for the next tier of crafted weapons, and you have the materials needed to craft them, it might be a good idea to hold off on that rarity.&lt;br /&gt;
&lt;br /&gt;
===Unbinding===&lt;br /&gt;
Weapons have can be unbound up to 4 times, denoted by the empty diamonds when viewing them. At 4 unbinds (max unbound), any skill on the weapon is upgraded. Additionally, each unbind increases the level cap for weapons as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! 0 Unbind !! 1 Unbind !! 2 Unbind !! 3 Unbind !! 4 Unbind&lt;br /&gt;
|-&lt;br /&gt;
| {{2*}} || 10 || 15 || 20 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 20 || 25 || 30 || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 50 || 55 || 60 || 65 || 70&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 80 || 85 || 90 || 95 || 100&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|100&lt;br /&gt;
|125&lt;br /&gt;
|150&lt;br /&gt;
|175&lt;br /&gt;
|200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Unbinding a weapon requires duplicates, and the level and unbinds of the weapon being consumed in unbinding are irrelevant. Players can also use [[Steel Brick]]s ({{4*}} Rarity only) and [[Damascus Ingot]]s ({{5*}} Rarity only) to unbind weapons; however, due to the scarcity of these items, it is only recommended to use them on high rarity, high tier weapons.&lt;br /&gt;
&lt;br /&gt;
=== Tiers and Enhancing ===&lt;br /&gt;
Crafted weapons have multiple tiers to each weapon that can be viewed in the Crafting menu by clicking the &amp;quot;View Tree&amp;quot; button for the weapon (See [[Weapon Trees]] for a full list of all crafted weapon trees). The Base weapon is referred to as Tier 1, and there can be up to two additional tiers up to Tier 3. The higher tiers can either be crafted directly from the weapon tree, or you can enhance an existing weapon in your inventory to the next higher tier. To enhance a weapon, it must be max unbound and max leveled in addition to having the required crafting materials for enhancing.&lt;br /&gt;
&lt;br /&gt;
Crafting a higher tier weapon directly uses exactly equivalent rupies, materials, and whetstones for EXP as if you had crafted only base Tier 1 weapons and manually leveled and enhanced them.&lt;br /&gt;
&lt;br /&gt;
Tier 2 Core weapons will have unique weapon skills on the weapon which will increase an adventurer's Might. Tier 3 Core weapons upgrade the skill and also gain an elemental type. When an elemental weapon is equipped with an adventurer of the same element, this will give the adventurer a 50% stat boost.&lt;br /&gt;
&lt;br /&gt;
====Rarity Weapon Recommendations====&lt;br /&gt;
* For {{3*}} rarity weapons, it is generally recommended to stick Tier 2 weapons until {{4*}} rarity unlock due to the high cost of {{3*}} elemental weapons and saving materials and rupies for {{4*}}.&lt;br /&gt;
* For {{4*}} rarity weapons, it is generally recommended to craft up to the Tier 3 elemental weapons due to the time and material gate it takes to unlock {{5*}}.&lt;br /&gt;
&lt;br /&gt;
==Upgrading Wyrmprints==&lt;br /&gt;
&lt;br /&gt;
:''See also: [[Wyrmprints Guide]]''&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Wyrmprints can be leveled by using [[Holy Water]], [[Blessed Water]], and [[Consecrated Water]] to increase HP and Str of the Wyrmprint. Wyrmprints can be also be fed other Wyrmprints to level up.&lt;br /&gt;
&lt;br /&gt;
* Note that it is NOT recommended to use {{3*}} rarity and above Wyrmprints as EXP. This is because when selling higher rarity Wyrmprints, [[Eldwater]] is one of the resources given and is the main resource used to promote adventurers. Eldwater is considered more valuable than the amount of Wyrmprint EXP offered.&lt;br /&gt;
&lt;br /&gt;
===Unbinding===&lt;br /&gt;
Wyrmprints have can be unbound up to 4 times, denoted by the empty diamonds when viewing them. Some Wyrmprints are given to the player already in a max unbound state, in which case all the diamonds will be filled in and shining. Each additional unbind increases the level cap of the wyrmprint and additionally:&lt;br /&gt;
* At 2 unbinds: the abilities of the Wyrmprint are upgraded&lt;br /&gt;
*At 4 unbinds (max unbound): the abilities of the Wyrmprint are upgraded further&lt;br /&gt;
&lt;br /&gt;
The Wyrmprint unbind level caps are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! 0 Unbind !! 1 Unbind !! 2 Unbind !! 3 Unbind !! 4 Unbind&lt;br /&gt;
|-&lt;br /&gt;
| {{2*}} || 10 || 15 || 20 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 20 || 30 || 40 || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 30 || 40 || 50 || 65 || 80&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 40 || 55 || 70 || 85 || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Wyrmprints can be unbound with duplicate Wyrmprints, or by using [[Silver Key]]s ({{4*}} Wyrmprints only) or [[Golden Key]]s ({{5*}} Wyrmprints only).&lt;br /&gt;
&lt;br /&gt;
==Upgrading Dragons==&lt;br /&gt;
===Leveling===&lt;br /&gt;
Dragons can be leveled by using [[Dragonfruit]], [[Ripe Dragonfruit]], and [[Succulent Dragonfruit]]. Dragons can also be given other dragons to increase level EXP as well.&lt;br /&gt;
&lt;br /&gt;
* Note that similar to Wyrmprints, it is NOT recommended to use {{3*}} rarity and above Dragon as EXP. Because there are currently no Dragons below {{3*}}, it is recommended to only sell Dragons for the Eldwater return.&lt;br /&gt;
&lt;br /&gt;
===Unbinding===&lt;br /&gt;
Similar to Wyrmprints, dragons can also be unbound, which increases the dragon's level cap. At 4 unbinds (max unbound), the dragon's skill and abilities are upgraded.&lt;br /&gt;
&lt;br /&gt;
The dragon unbind level caps are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! 0 Unbind !! 1 Unbind !! 2 Unbind !! 3 Unbind !! 4 Unbind&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 20 || 30 || 40 || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 30 || 40 || 50 || 65 || 80&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 40 || 55 || 70 || 85 || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Dragons can be unbound with duplicates or with [[Moonlight Stone]]s ({{4*}} rarity only) or [[Sunlight Stone]]s ({{5*}} rarity only).&lt;br /&gt;
&lt;br /&gt;
===Bonding===&lt;br /&gt;
From the [[Dragon's Roost]], players can feed dragons daily to increase their bond level. This is beneficial in that:&lt;br /&gt;
* The dragon will gift the player back materials such as Dragonfruits, Talonstones, and Orbs.&lt;br /&gt;
* Increased bond level will increase dragon transformation duration for more damage gain in battle.&lt;br /&gt;
* Every bond level is 10 Might.&lt;br /&gt;
* Each Dragon's Story becomes available at Bond level 5 and 15. Reading each story grants you [[Currency|Wyrmite]].&lt;br /&gt;
&lt;br /&gt;
==Upgrading Facilities==&lt;br /&gt;
Some [[facilities]] offer stat boosts which benefit a player's team, such as the Altars and Dojos. The material cost for facilities differs, so view each facility for more detailed material cost information.&lt;br /&gt;
&lt;br /&gt;
== Augments ==&lt;br /&gt;
After clearing Chapter 9 in the story, adventurers, wyrmprints, weapons, and dragons can all have augments added to them from the respective Leveling menu, with each augment point increase the HP or Strength of it by +1, up to a maximum of +100 HP and +100 Strength for each. These total amount of these bonuses will be displayed as a &amp;quot;+&amp;lt;number&amp;gt;&amp;quot; in the portrait.&lt;br /&gt;
&lt;br /&gt;
Adventurer and Wyrmprint HP ([[Fortifying Crystal]], [[Fortifying Gemstone]]) and Strength ([[Amplifying Crystal]], [[Amplifying Gemstone]]) augments can be obtained from the following sources:&lt;br /&gt;
&lt;br /&gt;
* [[Astral Raids]]&lt;br /&gt;
* [[Shop/Treasure Trade#Astral Raids|Astral Raids Treasure Trade]]&lt;br /&gt;
* Specific [[Void Battle|Void Battles]]: all Manticores, and all difficulties of Zephyr, Poseidon, Agni, Jeanne, Nidhogg, and Volcanic Chimera&lt;br /&gt;
* Standard and higher difficulties of [[Advanced Dragon Trials]]&lt;br /&gt;
* Special Events&lt;br /&gt;
* Certain chests on campaign story map after EX stages&lt;br /&gt;
* First Clear rewards and Chapter completion endeavors for Very Hard campaign&lt;br /&gt;
* Endeavor for completing Chapter 9 of the Normal campaign&lt;br /&gt;
* [[The Mercurial Gauntlet]] endeavors&lt;br /&gt;
&lt;br /&gt;
Dragon and Weapon augments can currently only be obtained as the reward from clearing Chapter 9 of the story on Normal, which gives 10x [[Fortifying Dragonscale]] and 10x [[Fortifying Jewel]]. There are no other sources of dragon or weapon augments.&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
	<entry>
		<id>https://dlwiki.cherrymint.live/index.php?title=Upgrading_Team&amp;diff=326253</id>
		<title>Upgrading Team</title>
		<link rel="alternate" type="text/html" href="https://dlwiki.cherrymint.live/index.php?title=Upgrading_Team&amp;diff=326253"/>
		<updated>2020-02-13T10:09:04Z</updated>

		<summary type="html">&lt;p&gt;162.229.185.22: Cleaning up details on unbinding, weapon enhancing. Add links to relevant guides.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The main form of progression in Dragalia Lost is upgrading one's team so that a player can boost their stats to tackle higher and harder content. Since a team is comprised of several components (See [[Team Building]]), there are several different components a player must upgrade as well. The following is a rudimentary overview of how to upgrade these components.&lt;br /&gt;
&lt;br /&gt;
==Upgrading Adventurers==&lt;br /&gt;
===Leveling===&lt;br /&gt;
Adventurers level up through two main methods:&lt;br /&gt;
* Participating and successfully completing quests with the adventurer on the team&lt;br /&gt;
* Using [[Bronze Crystal]]s, [[Silver Crystal]]s, and [[Gold Crystal]]s&lt;br /&gt;
&lt;br /&gt;
Leveling up increases the player's HP and Strength, which in turn increases Might.&lt;br /&gt;
&lt;br /&gt;
===Promoting===&lt;br /&gt;
Players can promote lower rarity characters to higher level rarities. Promotion will not only increase the adventurer's HP and Str, but will also increase the adventurer's level cap and unlock higher Mana Circle floors.&lt;br /&gt;
&lt;br /&gt;
The level cap based on adventurer rarity is as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! Level Cap&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 70&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Promoting adventurers cost [[Eldwater]]. The Eldwater cost is as follows:&lt;br /&gt;
* {{3*}} -&amp;gt; {{4*}} = 2,500 Eldwater&lt;br /&gt;
* {{4*}} -&amp;gt; {{5*}} = 25,000 Eldwater&lt;br /&gt;
&lt;br /&gt;
===Mana Circles===&lt;br /&gt;
:''See also: [[Mana Circles]], [[Mana Spiral]]''&lt;br /&gt;
&lt;br /&gt;
Another way to upgrade an adventurer is to purchase Mana Circle nodes with Mana and other materials. Each Mana Circle node has an improvement for the adventurer ranging from raw stat boosts to skill upgrades, all which improve Might. Every unit has up to 5 circles with 10 nodes in each circle for a total of 50 nodes. A few selected units have an additional 20 nodes in what is called the Mana Spiral, which can only be accessed after the first 50 nodes have been unlocked.&lt;br /&gt;
&lt;br /&gt;
For more details on the specific upgrades each Mana Circle Node provides, check the specific adventurer pages.&lt;br /&gt;
&lt;br /&gt;
==Upgrading Weapons==&lt;br /&gt;
&lt;br /&gt;
:''See also: [[Weapons Guide]]''&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Weapons can be upgraded using [[Bronze Whetstone]]s, [[Silver Whetstone]]s, and [[Gold Whetstone]]s. Other weapons can also be used to level up weapons.&lt;br /&gt;
&lt;br /&gt;
* Note that crafted weapons should not be used to increase EXP, only lower level rarity weapons dropped from quests. This is because crafted weapons can be dismantled at the [[Smithy]] for a fee, which will return all the materials the crafted weapon required.&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
Once the [[Smithy]] is unlocked, players can craft weapons to give adventurers. These weapons are much stronger than quest drop weapons, and also have the benefit of being able to be enhanced.&lt;br /&gt;
&lt;br /&gt;
There are three rarities of crafted weapons; however, higher rarities require higher Smithy and Halidom levels in order to craft. Due to the sheer amount of time it will take to unlock higher rarity weapons, crafting lower level rarities is fine. However, if it appears you're nearing the unlock for the next tier of crafted weapons, and you have the materials needed to craft them, it might be a good idea to hold off on that rarity.&lt;br /&gt;
&lt;br /&gt;
===Unbinding===&lt;br /&gt;
Weapons have can be unbound up to 4 times, denoted by the empty diamonds when viewing them. At 4 unbinds (max unbound), any skill on the weapon is upgraded. Additionally, each unbind increases the level cap for weapons as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! 0 Unbind !! 1 Unbind !! 2 Unbind !! 3 Unbind !! 4 Unbind&lt;br /&gt;
|-&lt;br /&gt;
| {{2*}} || 10 || 15 || 20 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 20 || 25 || 30 || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 50 || 55 || 60 || 65 || 70&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 80 || 85 || 90 || 95 || 100&lt;br /&gt;
|-&lt;br /&gt;
|{{6*}}&lt;br /&gt;
|100&lt;br /&gt;
|125&lt;br /&gt;
|150&lt;br /&gt;
|175&lt;br /&gt;
|200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Unbinding a weapon requires duplicates, and the level and unbinds of the weapon being consumed in unbinding are irrelevant. Players can also use [[Steel Brick]]s ({{4*}} Rarity only) and [[Damascus Ingot]]s ({{5*}} Rarity only) to unbind weapons; however, due to the scarcity of these items, it is only recommended to use them on high rarity, high tier weapons.&lt;br /&gt;
&lt;br /&gt;
=== Tiers and Enhancing ===&lt;br /&gt;
Crafted weapons have multiple tiers to each weapon that can be viewed in the Crafting menu by clicking the &amp;quot;View Tree&amp;quot; button for the weapon (See [[Weapon Trees]] for a full list of all crafted weapon trees). The Base weapon is referred to as Tier 1, and there can be up to two additional tiers up to Tier 3. The higher tiers can either be crafted directly from the weapon tree, or you can enhance an existing weapon in your inventory to the next higher tier. To enhance a weapon, it must be max unbound and max leveled in addition to having the required crafting materials for enhancing.&lt;br /&gt;
&lt;br /&gt;
Crafting a higher tier weapon directly uses exactly equivalent rupies, materials, and whetstones for EXP as if you had crafted only base Tier 1 weapons and manually leveled and enhanced them.&lt;br /&gt;
&lt;br /&gt;
Tier 2 Core weapons will have unique weapon skills on the weapon which will increase an adventurer's Might. Tier 3 Core weapons upgrade the skill and also gain an elemental type. When an elemental weapon is equipped with an adventurer of the same element, this will give the adventurer a 50% stat boost.&lt;br /&gt;
&lt;br /&gt;
====Rarity Weapon Recommendations====&lt;br /&gt;
* For {{3*}} rarity weapons, it is generally recommended to stick Tier 2 weapons until {{4*}} rarity unlock due to the high cost of {{3*}} elemental weapons and saving materials and rupies for {{4*}}.&lt;br /&gt;
* For {{4*}} rarity weapons, it is generally recommended to craft up to the Tier 3 elemental weapons due to the time and material gate it takes to unlock {{5*}}.&lt;br /&gt;
&lt;br /&gt;
==Upgrading Wyrmprints==&lt;br /&gt;
&lt;br /&gt;
:''See also: [[Wyrmprints Guide]]''&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Wyrmprints can be leveled by using [[Holy Water]], [[Blessed Water]], and [[Consecrated Water]] to increase HP and Str of the Wyrmprint. Wyrmprints can be also be fed other Wyrmprints to level up.&lt;br /&gt;
&lt;br /&gt;
* Note that it is NOT recommended to use {{3*}} rarity and above Wyrmprints as EXP. This is because when selling higher rarity Wyrmprints, [[Eldwater]] is one of the resources given and is the main resource used to promote adventurers. Eldwater is considered more valuable than the amount of Wyrmprint EXP offered.&lt;br /&gt;
&lt;br /&gt;
===Unbinding===&lt;br /&gt;
Wyrmprints have can be unbound up to 4 times, denoted by the empty diamonds when viewing them. Some Wyrmprints are given to the player already in a max unbound state, in which case all the diamonds will be filled in and shining. Each additional unbind increases the level cap of the wyrmprint and additionally:&lt;br /&gt;
* At 2 unbinds: the abilities of the Wyrmprint are upgraded&lt;br /&gt;
*At 4 unbinds (max unbound): the abilities of the Wyrmprint are upgraded further&lt;br /&gt;
&lt;br /&gt;
The Wyrmprint unbind level caps are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! 0 Unbind !! 1 Unbind !! 2 Unbind !! 3 Unbind !! 4 Unbind&lt;br /&gt;
|-&lt;br /&gt;
| {{2*}} || 10 || 15 || 20 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 20 || 30 || 40 || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 30 || 40 || 50 || 65 || 80&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 40 || 55 || 70 || 85 || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Wyrmprints can be unbound with duplicate Wyrmprints, or by using [[Silver Key]]s ({{4*}} Wyrmprints only) or [[Golden Key]]s ({{5*}} Wyrmprints only).&lt;br /&gt;
&lt;br /&gt;
==Upgrading Dragons==&lt;br /&gt;
===Leveling===&lt;br /&gt;
Dragons can be leveled by using [[Dragonfruit]], [[Ripe Dragonfruit]], and [[Succulent Dragonfruit]]. Dragons can also be given other dragons to increase level EXP as well.&lt;br /&gt;
&lt;br /&gt;
* Note that similar to Wyrmprints, it is NOT recommended to use {{3*}} rarity and above Dragon as EXP. Because there are currently no Dragons below {{3*}}, it is recommended to only sell Dragons for the Eldwater return.&lt;br /&gt;
&lt;br /&gt;
===Unbinding===&lt;br /&gt;
Similar to Wyrmprints, dragons can also be unbound, which increases the dragon's level cap. At 4 unbinds (max unbound), the dragon's skill and abilities are upgraded.&lt;br /&gt;
&lt;br /&gt;
The dragon unbind level caps are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! 0 Unbind !! 1 Unbind !! 2 Unbind !! 3 Unbind !! 4 Unbind&lt;br /&gt;
|-&lt;br /&gt;
| {{3*}} || 20 || 30 || 40 || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{4*}} || 30 || 40 || 50 || 65 || 80&lt;br /&gt;
|-&lt;br /&gt;
| {{5*}} || 40 || 55 || 70 || 85 || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Dragons can be unbound with duplicates or with [[Moonlight Stone]]s ({{4*}} rarity only) or [[Sunlight Stone]]s ({{5*}} rarity only).&lt;br /&gt;
&lt;br /&gt;
===Bonding===&lt;br /&gt;
From the [[Dragon's Roost]], players can feed dragons daily to increase their bond level. This is beneficial in that:&lt;br /&gt;
* The dragon will gift the player back materials such as Dragonfruits, Talonstones, and Orbs.&lt;br /&gt;
* Increased bond level will increase dragon transformation duration for more damage gain in battle.&lt;br /&gt;
* Every bond level is 10 Might.&lt;br /&gt;
* Each Dragon's Story becomes available at Bond level 5 and 15. Reading each story grants you [[Currency|Wyrmite]].&lt;br /&gt;
&lt;br /&gt;
==Upgrading Facilities==&lt;br /&gt;
Some [[facilities]] offer stat boosts which benefit a player's team, such as the Altars and Dojos. The material cost for facilities differs, so view each facility for more detailed material cost information.&lt;br /&gt;
&lt;br /&gt;
== Augments ==&lt;br /&gt;
After clearing Chapter 9 in the story, adventurers, wyrmprints, weapons, and dragons can all have augments added to them from the respective Leveling menu, with each augment point increase the HP or Strength of it by +1, up to a maximum of +100 HP and +100 Strength for each. These total amount of these bonuses will be displayed as a &amp;quot;+&amp;lt;number&amp;gt;&amp;quot; in the portrait.&lt;br /&gt;
&lt;br /&gt;
Adventurer and Wyrmprint HP ([[Fortifying Crystal]], [[Fortifying Gemstone]]) and Strength ([[Amplifying Crystal]], [[Amplifying Gemstone]]) augments can be obtained from the following sources:&lt;br /&gt;
&lt;br /&gt;
* [[Astral Raids]]&lt;br /&gt;
* [[Shop/Treasure Trade#Astral Raids|Astral Raids Treasure Trade]]&lt;br /&gt;
* Specific [[Void Battle|Void Battles]]: all Manticores, and all difficulties of Zephyr, Poseidon, Agni, Jeanne, Nidhogg, and Volcanic Chimera&lt;br /&gt;
* Standard and higher difficulties of [[Advanced Dragon Trials]]&lt;br /&gt;
* Special Events&lt;br /&gt;
* Certain chests on campaign story map after EX stages&lt;br /&gt;
* First Clear rewards and Chapter completion endeavors for Very Hard campaign&lt;br /&gt;
* Endeavor for completing Chapter 9 of the Normal campaign&lt;br /&gt;
* [[The Mercurial Gauntlet]] endeavors&lt;br /&gt;
&lt;br /&gt;
Dragon and Weapon augments can currently only be obtained as the reward from clearing Chapter 9 of the story on Normal, which gives 10x [[Fortifying Dragonscale]] and 10x [[Fortifying Jewel]]. There are no other sources of dragon or weapon augments.&lt;/div&gt;</summary>
		<author><name>162.229.185.22</name></author>
	</entry>
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